55:43:258 EmuThread.cpp:169 I[BOOT]: Done.
55:43:650 ELF\PBPReader.cpp:54 D[LOAD]: Loading PBP, version = 00010001
55:43:656 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/
55:43:656 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/
55:49:717 Config.cpp:1174 I[LOAD]: Failed to read D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/ULJM05111_ppsspp.ini. No game-specific settings found, using global defaults.
55:49:718 System.cpp:348 I[BOOT]: PPSSPP v1.0.1 Windows 64 bit
55:51:238 PSPLoaders.cpp:125 D[LOAD]: HDRemaster mode is false
55:51:238 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000000006A740000 (mirror at 0 @ 0000000088810000, uncached @ 00000000C8810000)
55:51:239 PSPLoaders.cpp:168 I[LOAD]: ULJM05111 : 街　～運命の交差点～　特別篇
55:51:239 Config.cpp:1174 I[LOAD]: Failed to read D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/ULJM05111_ppsspp.ini. No game-specific settings found, using global defaults.
55:51:239 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
55:51:239 HLE\sceKernelMemory.cpp:431 I[KERNEL]: Kernel and user memory pools initialized
55:51:240 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path D:\Emu\PSP\Emu\PSP\ppsspp\memstick/
55:51:240 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists D:\Emu\PSP\Emu\PSP\ppsspp\memstick/
55:51:240 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path D:\Emu\PSP\Emu\PSP\ppsspp\flash0/
55:51:240 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists D:\Emu\PSP\Emu\PSP\ppsspp\flash0/
55:51:241 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP\PPSSPP_STATE
55:51:241 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP\PPSSPP_STATE
55:51:263 Util\PPGeDraw.cpp:209 D[SCEGE]: PPGe drawing library initialized. DL: 08000200 Data: 08010200 Atlas: 08020b00 (2097152) Args: 08020200
55:51:263 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
55:51:263 HLE\sceKernelModule.cpp:858 D[MODULE]: Decrypting ~PSP file
55:51:270 ELF\ElfReader.cpp:356 D[LOAD]: String section: 32
55:51:270 ELF\ElfReader.cpp:438 D[LOAD]: Relocatable module
55:51:270 ELF\ElfReader.cpp:444 D[LOAD]: 2 segments:
55:51:270 ELF\ElfReader.cpp:452 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 000747d8 Memsz: 000747d8 
55:51:270 ELF\ElfReader.cpp:471 D[LOAD]: Loadable Segment Copied to 08804000, size 000747d8
55:51:270 ELF\ElfReader.cpp:452 D[LOAD]: Type: 00000001 Vaddr: 00074800 Filesz: 00018f04 Memsz: 00de3404 
55:51:275 ELF\ElfReader.cpp:471 D[LOAD]: Loadable Segment Copied to 08878800, size 00de3404
55:51:275 Util\BlockAllocator.cpp:381 I[HLE]: -----------
55:51:275 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
55:51:275 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 0965bd00 size 00e57d00 taken=1 tag=ELF/SN3-PSP
55:51:275 Util\BlockAllocator.cpp:385 I[HLE]: Block: 0965bd00 - 0c000000 size 029a4300 taken=0 tag=(untitled)
55:51:275 Util\BlockAllocator.cpp:387 I[HLE]: -----------
55:51:275 ELF\ElfReader.cpp:476 D[LOAD]: 34 sections:
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .init     Sitting at 08804000, size 00000024
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.init     Ignoring (size=00000010) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .text     Sitting at 08804040, size 0005674c
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=00023d18) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .fini     Sitting at 0885a78c, size 0000001c
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.fini     Ignoring (size=00000008) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .sceStub.text     Sitting at 0885a7a8, size 000005e0
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 0885ad90, size 00000004
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.ent     Sitting at 0885ad94, size 00000010
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 0885ada4, size 00000004
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 0885ada8, size 00000004
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.stub     Sitting at 0885adac, size 000001b8
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000210) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 0885af64, size 00000004
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 0885af68, size 00000034
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000028) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 0885af9c, size 000001c0
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000028) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 0885b15c, size 000002f0
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .ctors     Sitting at 0885b44c, size 00000008
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .dtors     Sitting at 0885b454, size 00000008
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .jcr     Sitting at 0885b45c, size 00000004
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .eh_frame     Sitting at 0885b460, size 00000078
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata     Sitting at 0885b4e0, size 0001d2f8
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00003cf0) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data     Sitting at 08878800, size 00018f04
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=00008438) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .sbss     Sitting at 08891710, size 00000000
55:51:275 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss     Sitting at 08891740, size 00dca4c4
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=0000017b) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .comment     Ignoring (size=00001a0a) (flags=00000000)
55:51:275 ELF\ElfReader.cpp:497 D[LOAD]: Relocations:
55:51:275 ELF\ElfReader.cpp:521 D[LOAD]: .rel.init: Performing 2 relocations on .init : offset = 0008de50
55:51:275 ELF\ElfReader.cpp:61 D[LOAD]: Loading 2 relocations...
55:51:275 ELF\ElfReader.cpp:521 D[LOAD]: .rel.text: Performing 18339 relocations on .text : offset = 0008de60
55:51:275 ELF\ElfReader.cpp:61 D[LOAD]: Loading 18339 relocations...
55:51:275 ELF\ElfReader.cpp:521 D[LOAD]: .rel.fini: Performing 1 relocations on .fini : offset = 000b1b78
55:51:275 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1 relocations...
55:51:275 ELF\ElfReader.cpp:521 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 000b1b80
55:51:275 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1 relocations...
55:51:275 ELF\ElfReader.cpp:521 D[LOAD]: .rel.lib.stub: Performing 66 relocations on .lib.stub : offset = 000b1b88
55:51:275 ELF\ElfReader.cpp:61 D[LOAD]: Loading 66 relocations...
55:51:275 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 5 relocations on .rodata.sceModuleInfo : offset = 000b1d98
55:51:286 ELF\ElfReader.cpp:61 D[LOAD]: Loading 5 relocations...
55:51:286 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.sceResident: Performing 5 relocations on .rodata.sceResident : offset = 000b1dc0
55:51:286 ELF\ElfReader.cpp:61 D[LOAD]: Loading 5 relocations...
55:51:286 ELF\ElfReader.cpp:521 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 000b1de8
55:51:286 ELF\ElfReader.cpp:61 D[LOAD]: Loading 2 relocations...
55:51:286 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata: Performing 1950 relocations on .rodata : offset = 000b1df8
55:51:286 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1950 relocations...
55:51:286 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data: Performing 4231 relocations on .data : offset = 000b5ae8
55:51:286 ELF\ElfReader.cpp:61 D[LOAD]: Loading 4231 relocations...
55:51:291 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memcpy at 08852208 with hash 8c3fd997a544d0b1
55:51:291 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memset at 08852314 with hash 4bb677dace6ca526
55:51:291 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memmove at 08857b40 with hash 368f6cf979709a31
55:51:291 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module SN3-PSP: 08899700 0885ad94 0885adac
55:51:291 HLE\sceKernelModule.cpp:1064 D[LOAD]: ===================================================
55:51:291 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceAudio, stubs at 0885aa20
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutputBlocking : 0885aa20
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutputPannedBlocking : 0885aa28
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChReserve : 0885aa30
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChRelease : 0885aa38
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChangeChannelConfig : 0885aa40
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioGetChannelRestLength : 0885aa48
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChangeChannelVolume : 0885aa50
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioSetChannelDataLen : 0885aa58
55:51:291 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutputPanned : 0885aa60
55:51:291 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:291 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceAtrac3plus, stubs at 0885a9c8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetBufferInfoForResetting : 0885a9c8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetStreamDataInfo : 0885a9d0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracReleaseAtracID : 0885a9d8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracResetPlayPosition : 0885a9e0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracDecodeData : 0885a9e8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracSetDataAndGetID : 0885a9f0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracAddStreamData : 0885a9f8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracSetLoopNum : 0885aa00
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetRemainFrame : 0885aa08
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetSoundSample : 0885aa10
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetNextDecodePosition : 0885aa18
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceSasCore, stubs at 0885ac68
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetADSR : 0885ac68
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevParam : 0885ac70
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetPauseFlag : 0885ac78
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevType : 0885ac80
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasInit : 0885ac88
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetVolume : 0885ac90
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasCoreWithMix : 0885ac98
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetSL : 0885aca0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetEndFlag : 0885aca8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 0885acb0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetKeyOn : 0885acb8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetPause : 0885acc0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetVoice : 0885acc8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetADSRmode : 0885acd0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetKeyOff : 0885acd8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasCore : 0885ace0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetPitch : 0885ace8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetNoise : 0885acf0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetSimpleADSR : 0885acf8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevEVOL : 0885ad00
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevVON : 0885ad08
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceCtrl, stubs at 0885aa68
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceCtrlSetSamplingMode : 0885aa68
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceCtrlReadBufferPositive : 0885aa70
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceDisplay, stubs at 0885aa78
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplaySetMode : 0885aa78
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplaySetFrameBuf : 0885aa80
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 0885aa88
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplayWaitVblankStart : 0885aa90
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplayGetFramePerSec : 0885aa98
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceGe_user, stubs at 0885aaa0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListSync : 0885aaa0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeUnsetCallback : 0885aaa8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListEnQueueHead : 0885aab0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeEdramGetSize : 0885aab8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeContinue : 0885aac0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeSetCallback : 0885aac8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListEnQueue : 0885aad0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeDrawSync : 0885aad8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeBreak : 0885aae0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListUpdateStallAddr : 0885aae8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeEdramGetAddr : 0885aaf0
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceUmdUser, stubs at 0885ad28
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdWaitDriveStatCB : 0885ad28
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdGetDriveStat : 0885ad30
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdActivate : 0885ad38
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdDeactivate : 0885ad40
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceMpeg, stubs at 0885ab48
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegInitAu : 0885ab48
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcQueryYCbCrSize : 0885ab50
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegQueryStreamOffset : 0885ab58
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcCsc : 0885ab60
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferConstruct : 0885ab68
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRegistStream : 0885ab70
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcDecodeFlush : 0885ab78
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegQueryStreamSize : 0885ab80
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcInitYCbCr : 0885ab88
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegInit : 0885ab90
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegFlushAllStream : 0885ab98
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAtracDecode : 0885aba0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcDecodeMode : 0885aba8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 0885abb0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferPut : 0885abb8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 0885abc0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegQueryMemSize : 0885abc8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 0885abd0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegCreate : 0885abd8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegGetAtracAu : 0885abe0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcDecodeYCbCr : 0885abe8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcDecodeStopYCbCr : 0885abf0
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegQueryAtracEsSize : 0885abf8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegGetAvcAu : 0885ac00
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module scePsmf, stubs at 0885ac08
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetVideoInfo : 0885ac08
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfSpecifyStreamWithStreamType : 0885ac10
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfSpecifyStream : 0885ac18
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetEPWithId : 0885ac20
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetNumberOfEPentries : 0885ac28
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetPresentationStartTime : 0885ac30
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfCheckEPmap : 0885ac38
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetAudioInfo : 0885ac40
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetPresentationEndTime : 0885ac48
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfSetPsmf : 0885ac50
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetCurrentStreamType : 0885ac58
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePsmfGetNumberOfStreams : 0885ac60
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceImpose, stubs at 0885aaf8
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceImposeGetBatteryIconStatus : 0885aaf8
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceLibFont, stubs at 0885ab00
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontFindOptimumFont : 0885ab00
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontGetFontInfo : 0885ab08
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontGetNumFontList : 0885ab10
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontClose : 0885ab18
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontDoneLib : 0885ab20
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontNewLib : 0885ab28
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontOpen : 0885ab30
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontGetCharGlyphImage_Clip : 0885ab38
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontGetCharInfo : 0885ab40
55:51:292 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:292 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceUtility, stubs at 0885ad48
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 0885ad48
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataInitStart : 0885ad50
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 0885ad58
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataGetStatus : 0885ad60
55:51:292 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 0885ad68
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 0885ad70
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 0885ad78
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataUpdate : 0885ad80
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module InterruptManager, stubs at 0885a7a8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelRegisterSubIntrHandler : 0885a7a8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReleaseSubIntrHandler : 0885a7b0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelEnableSubIntr : 0885a7b8
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 0885a7c0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoWrite : 0885a7c0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoDevctl : 0885a7c8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoRead : 0885a7d0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoRename : 0885a7d8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoClose : 0885a7e0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoOpenAsync : 0885a7e8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoReadAsync : 0885a7f0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoGetstat : 0885a7f8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoOpen : 0885a800
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoLseek : 0885a808
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoWaitAsyncCB : 0885a810
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module Kernel_Library, stubs at 0885a818
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCpuSuspendIntr : 0885a818
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCpuResumeIntr : 0885a820
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module LoadExecForUser, stubs at 0885a828
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelExitGame : 0885a828
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelRegisterExitCallback : 0885a830
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 0885a838
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelUnloadModule : 0885a838
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSelfStopUnloadModule : 0885a840
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 0885a848
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetModuleId : 0885a850
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStartModule : 0885a858
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLoadModule : 0885a860
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStopModule : 0885a868
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module StdioForUser, stubs at 0885a870
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStdin : 0885a870
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStdout : 0885a878
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStderr : 0885a880
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module SysMemUserForUser, stubs at 0885a888
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPrintf : 0885a888
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelAllocPartitionMemory : 0885a890
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetCompiledSdkVersion : 0885a898
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 0885a8a0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelFreePartitionMemory : 0885a8a8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetCompilerVersion : 0885a8b0
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module ThreadManForUser, stubs at 0885a8b8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWakeupThread : 0885a8b8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateSema : 0885a8c0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetSystemTime : 0885a8c8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitThreadEnd : 0885a8d0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateCallback : 0885a8d8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteEventFlag : 0885a8e0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStartThread : 0885a8e8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteSema : 0885a8f0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetThreadId : 0885a8f8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPollEventFlag : 0885a900
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitEventFlagCB : 0885a908
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCheckCallback : 0885a910
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSignalSema : 0885a918
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitEventFlag : 0885a920
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateThread : 0885a928
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateEventFlag : 0885a930
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPollSema : 0885a938
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDelayThreadCB : 0885a940
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitSemaCB : 0885a948
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelChangeThreadPriority : 0885a950
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelClearEventFlag : 0885a958
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSleepThreadCB : 0885a960
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitThreadEndCB : 0885a968
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteThread : 0885a970
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReferEventFlagStatus : 0885a978
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelExitThread : 0885a980
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetEventFlag : 0885a988
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDelayThread : 0885a990
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module UtilsForUser, stubs at 0885a998
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLibcGettimeofday : 0885a998
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDcacheWritebackAll : 0885a9a0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLibcClock : 0885a9a8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 0885a9b0
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLibcTime : 0885a9b8
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDcacheWritebackRange : 0885a9c0
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceSuspendForUser, stubs at 0885ad10
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPowerTick : 0885ad10
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPowerUnlock : 0885ad18
55:51:293 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPowerLock : 0885ad20
55:51:293 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
55:51:293 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named SN3-PSP, 2 funcs, 3 vars, resident 0885b134
55:51:293 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08804128
55:51:301 root         D[G3D]: GLES\DepalettizeShader.cpp:84 Compiled shader:
#version 330
in vec4 a_position;
in vec2 a_texcoord0;
out vec2 v_texcoord0;
void main() {
  v_texcoord0 = a_texcoord0;
  gl_Position = a_position;
}


55:51:316 root         N[BOOT]: EmuScreen.cpp:141 Loading D:/Emu/PSP/Emu/PSP/ppsspp/machi.iso...
55:51:317 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1174 sceKernelSetCompiledSdkVersion(02060010)
55:51:317 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1308 sceKernelSetCompilerVersion(00030303)
55:51:317 root         I[KERNEL]: HLE\sceKernelThread.cpp:2176 276=sceKernelCreateThread(name=user_main, entry=088041e4, prio=20, stacksize=262144)
55:51:317 root         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
55:51:317 root         I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
55:51:317 root         D[KERNEL]: HLE\sceKernelThread.cpp:1566 sceKernelGetThreadExitStatus(275)
55:51:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: root -> user_main (275->276, pc: 08000030->088041e4, returned from module) +159us
55:51:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelDeleteThread(275)
55:51:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:440 Freeing thread stack root
55:51:317 user_main    D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
55:51:328 user_main    D[MODULE]: HLE\sceKernelModule.cpp:2101 112=sceKernelGetModuleIdByAddress(08804128)
55:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2998 277=sceKernelCreateCallback(name=ExitGame, entry=0882d4a8, callbackArg=00000000)
55:51:328 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3742 sceKernelRegisterExitCallback(277)
55:51:328 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=00000000,linesize=0,pixelsize=0,sync=1)
55:51:328 user_main    D[DISP]: HLE\sceDisplay.cpp:789 - screen off
55:51:328 user_main    D[SCEGE]: HLE\sceGe.cpp:417 04000000 = sceGeEdramGetAddr
55:51:328 user_main    D[SCEGE]: HLE\sceGe.cpp:417 04000000 = sceGeEdramGetAddr
55:51:328 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 278=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
55:51:328 user_main    D[SCEGE]: HLE\sceGe.cpp:537 sceGeSetCallback(struct=0bfff5f0)
55:51:328 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:508 sceKernelRegisterSubIntrHandler(25, 1, 088420ec, 08aa84a4)
55:51:328 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:545 sceKernelEnableSubIntr(25, 1)
55:51:328 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:508 sceKernelRegisterSubIntrHandler(25, 0, 0884206c, 08aa84a4)
55:51:328 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:545 sceKernelEnableSubIntr(25, 0)
55:51:328 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=08877848, stall=00000000, cbid=ffffffff, param=00000000)
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:491 sceGeListSync(dlid=35000000, mode=00000000)
55:51:329 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08877848 - stall = 00000000
55:51:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883e9a4->08000000, GeListSync) +24us
55:51:329 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883e9a4, idle) +1267us
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:51:329 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:329 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetMode(0, 480, 272)
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=488918e4)
55:51:329 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:51:329 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=488918ec)
55:51:329 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:330 user_main    I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 480 x 272 x 3
55:51:330 user_main    W[G3D]: Common\FramebufferCommon.cpp:522 Memcpy fbo upload 04400000 -> 04000000
55:51:330 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
55:51:330 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 12, aligned to biggest 4
55:51:331 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
 out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


55:51:331 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
 in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


55:51:331 user_main    I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 15
55:51:331 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=1 TC=2 COL=0 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
55:51:331 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 10, aligned to biggest 2
55:51:331 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


55:51:332 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
flat in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  fragColor0 = v;
}


55:51:332 user_main    I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 17 fs 18
55:51:332 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 8 ticks
55:51:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 088046b4->08000000, interrupt) +16us
55:51:332 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:332 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 0
55:51:332 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->088046b4, entered vblank) +14483us
55:51:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 088046b4->08000000, interrupt) +5us
55:51:332 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1081 Found no FBO to display! displayFBPtr = 00000000
55:51:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->088046b4, idle) +5us
55:51:350 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=1)
55:51:350 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 279=sceKernelCreateSema(UMD_SAMPLE_IO_SEMA, 00000000, 1, 1, 00000000)
55:51:350 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 280=sceKernelCreateThread(name=DVDUMD_LOAD_MODULE, entry=0882d604, prio=32, stacksize=10240)
55:51:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2601 sceKernelChangeThreadPriority(276, 111)
55:51:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> user_main (276->276, pc: 0882dc90->0882dc90, change thread priority) +154us
55:51:350 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 281=sceKernelCreateThread(name=FILE_READ_THREAD, entry=0882dfcc, prio=41, stacksize=2048)
55:51:350 user_main    D[IO]: HLE\sceUmd.cpp:255 0=sceUmdActivate(1, disc0:)
55:51:350 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=280, argSize=0, argPtr=00000000)
55:51:350 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> DVDUMD_LOAD_MODULE (276->280, pc: 0882d76c->0882d604, thread started) +171us
55:51:350 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:350 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:350 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/videocodec.prx, 00000000)
55:51:350 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:350 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
55:51:350 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 282=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/videocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
55:51:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> user_main (280->276, pc: 0882d800->0882d76c, module loaded) +18us
55:51:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(280, 0x0)
55:51:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d778->08000000, thread wait end) +12us
55:51:350 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 0
55:51:350 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +487us
55:51:350 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(282,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:350 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:350 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:350 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/sc_sascore.prx, 00000000)
55:51:350 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:350 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceSAScore with version 0103, devkit 00000000
55:51:350 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 283=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
55:51:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> idle0 (280->272, pc: 0882d800->08000000, module loaded) +16us
55:51:350 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +500us
55:51:350 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:350 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(283,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:350 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:351 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/audiocodec.prx, 00000000)
55:51:351 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:351 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
55:51:351 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
55:51:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> idle0 (280->272, pc: 0882d800->08000000, module loaded) +16us
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +500us
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:351 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:351 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/mpegbase.prx, 00000000)
55:51:351 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:351 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
55:51:351 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 285=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/mpegbase.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
55:51:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> idle0 (280->272, pc: 0882d800->08000000, module loaded) +16us
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +500us
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(285,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:351 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:351 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/mpeg.prx, 00000000)
55:51:351 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:351 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceMpeg_library with version 0104, devkit 00000000
55:51:351 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/mpeg.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
55:51:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> idle0 (280->272, pc: 0882d800->08000000, module loaded) +16us
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +500us
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:351 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:351 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:351 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/psmf.prx, 00000000)
55:51:351 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:351 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:351 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module scePsmf_library with version 0101, devkit 00000000
55:51:352 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/psmf.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
55:51:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> idle0 (280->272, pc: 0882d800->08000000, module loaded) +16us
55:51:352 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +500us
55:51:352 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:352 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:352 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:352 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/libatrac3plus.prx, 00000000)
55:51:352 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:352 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
55:51:352 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
55:51:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> idle0 (280->272, pc: 0882d800->08000000, module loaded) +16us
55:51:352 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +500us
55:51:352 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:352 DVDUMD_LOAD_ D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:352 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:352 DVDUMD_LOAD_ D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/SN3/MODULE/libfont.prx, 00000000)
55:51:352 DVDUMD_LOAD_ W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
55:51:352 DVDUMD_LOAD_ D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
55:51:352 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceFont_Library with version 0101, devkit 00000000
55:51:353 DVDUMD_LOAD_ I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
55:51:353 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1727 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/SN3/MODULE/libfont.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
55:51:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> idle0 (280->272, pc: 0882d800->08000000, module loaded) +16us
55:51:353 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> DVDUMD_LOAD_MODULE (272->280, pc: 08000000->0882d800, woke from hle delay) +500us
55:51:353 DVDUMD_LOAD_ D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:353 DVDUMD_LOAD_ I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=0bfbfa30,00000000): faked (undecryptable module)
55:51:353 DVDUMD_LOAD_ I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
55:51:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: DVDUMD_LOAD_MODULE -> user_main (280->276, pc: 08000010->0882d778, thread returned) +9us
55:51:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelDeleteThread(280)
55:51:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:440 Freeing thread stack DVDUMD_LOAD_MODULE
55:51:353 user_main    D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
55:51:353 user_main    I[ME]: HLE\sceMpeg.cpp:421 sceMpegInit()
55:51:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835858->08000000, mpeg init) +12us
55:51:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835858, woke from hle delay) +750us
55:51:353 user_main    D[ME]: HLE\sceMpeg.cpp:433 2065920 = sceMpegRingbufferQueryMemSize(960)
55:51:353 user_main    D[ME]: HLE\sceMpeg.cpp:1551 65536 = sceMpegQueryMemSize()
55:51:353 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1015 290 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 8388608, addr= 00001000)
55:51:353 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1033 09673000 = sceKernelGetBlockHeadAddr(290)
55:51:353 user_main    D[ME]: HLE\sceMpeg.cpp:459 sceMpegRingbufferConstruct(096140e8, 960, 09673010, 001f8600, 088346bc, 096120d0)
55:51:353 user_main    I[ME]: HLE\sceMpeg.cpp:528 09b6b670=sceMpegCreate(09614054, 09b6b640, 65536, 096140e8, 512, 0, 0)
55:51:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835940->08000000, mpeg create) +12us
55:51:353 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1
55:51:353 idle0        D[DISP]: HLE\sceDisplay.cpp:648 Setting latched framebuffer 04000000 (prev: 04000000)
55:51:353 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1
55:51:353 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 2
55:51:382 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 2
55:51:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835940, woke from hle delay) +29000us
55:51:382 user_main    D[ME]: HLE\sceMpeg.cpp:562 sceMpegAvcDecodeMode(09614054, 09611f24)
55:51:382 user_main    I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(09614054, 0, 0)
55:51:382 user_main    I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(09614054, 1, 0)
55:51:382 user_main    D[ME]: HLE\sceMpeg.cpp:688 sceMpegMallocAvcEsBuf(09614054)
55:51:382 user_main    D[ME]: HLE\sceMpeg.cpp:1313 sceMpegInitAu(09614054, 1, 096140cc)
55:51:382 user_main    D[ME]: HLE\sceMpeg.cpp:1351 sceMpegQueryAtracEsSize(09614054, 096140e4, 09614164)
55:51:382 user_main    D[ME]: HLE\sceMpeg.cpp:1313 sceMpegInitAu(09614054, 163034752, 09611f70)
55:51:382 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 291=sceKernelCreateEventFlag("controlFlag", 00000200, 00000000, 00000000)
55:51:382 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 292=sceKernelCreateEventFlag("waitFlag", 00000200, 00000000, 00000000)
55:51:382 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:508 sceKernelRegisterSubIntrHandler(30, 0, 088326e4, 09b7b670)
55:51:382 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:545 sceKernelEnableSubIntr(30, 0)
55:51:382 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 293=sceKernelCreateSema(lock_sema, 00000000, 1, 1, 00000000)
55:51:382 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 294=sceKernelCreateEventFlag("display_delay_flag", 00000200, 00000000, 00000000)
55:51:382 user_main    D[ME]: HLE\sceMpeg.cpp:1872 sceMpegAvcQueryYCbCrSize(09614054, 1, 480, 272, 0bfff580)
55:51:382 user_main    E[ME]: HLE\sceMpeg.cpp:1861 UNIMPL sceMpegAvcInitYCbCr(09614054, 1, 480, 272, 09b7bf30)
55:51:382 user_main    E[ME]: HLE\sceMpeg.cpp:1861 UNIMPL sceMpegAvcInitYCbCr(09614054, 1, 480, 272, 09babcc0)
55:51:382 user_main    E[ME]: HLE\sceMpeg.cpp:1861 UNIMPL sceMpegAvcInitYCbCr(09614054, 1, 480, 272, 09bdba50)
55:51:382 user_main    E[ME]: HLE\sceMpeg.cpp:1861 UNIMPL sceMpegAvcInitYCbCr(09614054, 1, 480, 272, 09c0b7e0)
55:51:382 user_main    D[SCEGE]: HLE\sceGe.cpp:417 04000000 = sceGeEdramGetAddr
55:51:382 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:382 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:51:382 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:382 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc194)
55:51:382 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:382 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc194
55:51:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +26us
55:51:382 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08832da8->08000000, vblank start waited) +5us
55:51:382 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 3
55:51:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08832da8, entered vblank) +15757us
55:51:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08832da8->08000000, interrupt) +5us
55:51:382 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:382 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08832da8, left interrupt) +7us
55:51:382 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=00000000,linesize=512,pixelsize=3,sync=1)
55:51:382 user_main    D[DISP]: HLE\sceDisplay.cpp:789 - screen off
55:51:382 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=1)
55:51:382 user_main    D[ME]: HLE\sceMpeg.cpp:1872 sceMpegAvcQueryYCbCrSize(09614054, 1, 480, 272, 0bfff5c0)
55:51:382 user_main    E[ME]: HLE\sceMpeg.cpp:1861 UNIMPL sceMpegAvcInitYCbCr(09614054, 1, 480, 272, 09c3b5a0)
55:51:382 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000007, 000001c0, 00000000)
55:51:382 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000006, 00000100, 00000000)
55:51:382 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000005, 00000100, 00000000)
55:51:382 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000004, 00000100, 00000000)
55:51:382 user_main    D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000006, 00000800)
55:51:382 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 295=sceKernelCreateSema(sound_lockSema, 00000000, 1, 1, 00000000)
55:51:382 user_main    D[DISP]: HLE\sceDisplay.cpp:995 59.940060=sceDisplayGetFramePerSec()
55:51:382 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 296=sceKernelCreateThread(name=movieThread, entry=08835cc8, prio=42, stacksize=20480)
55:51:382 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 297=sceKernelCreateThread(name=sakiyomi_Thread, entry=08835d94, prio=41, stacksize=4096)
55:51:382 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 298=sceKernelCreateThread(name=displayThread, entry=08833aec, prio=3f, stacksize=2048)
55:51:382 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 299=sceKernelCreateThread(name=readThread, entry=088342f0, prio=41, stacksize=2048)
55:51:382 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 300=sceKernelCreateThread(name=soundThread, entry=08837060, prio=3d, stacksize=2048)
55:51:382 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 3
55:51:382 user_main    D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000004, 00000400)
55:51:382 user_main    I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08ab3ac0, 256, 32, 0, 44100)
55:51:382 user_main    D[SCESAS]: HLE\sceSas.cpp:470 sceSasRevType(08ab3ac0, -1)
55:51:383 user_main    D[SCESAS]: HLE\sceSas.cpp:476 sceSasRevParam(08ab3ac0, 0, 0)
55:51:383 user_main    D[SCESAS]: HLE\sceSas.cpp:487 sceSasRevEVOL(08ab3ac0, 0, 0)
55:51:383 user_main    D[SCESAS]: HLE\sceSas.cpp:494 sceSasRevVON(08ab3ac0, 1, 0)
55:51:383 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 301=sceKernelCreateEventFlag("AT3plusBGMFlag", 00000200, 00000000, 00000000)
55:51:383 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 302=sceKernelCreateThread(name=thread00, entry=08830354, prio=10, stacksize=65536)
55:51:383 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=302, argSize=0, argPtr=00000000)
55:51:383 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088304e0->08830354, thread started) +954us
55:51:383 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088304e0, sas core) +19us
55:51:383 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2176 303=sceKernelCreateThread(name=thread02, entry=08830af0, prio=12, stacksize=65536)
55:51:383 user_main    D[SCEGE]: HLE\sceGe.cpp:425 00200000 = sceGeEdramGetSize()
55:51:383 user_main    D[SCEGE]: HLE\sceGe.cpp:417 04000000 = sceGeEdramGetAddr
55:51:383 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:383 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +187us
55:51:383 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5c0->08000000, thread delayed) +21us
55:51:383 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +9us
55:51:383 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:383 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:391 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +161us
55:51:391 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:391 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:391 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/jis2ucs.bin, 00000001, 00000000)
55:51:391 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:391 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +65us
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:391 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +16us
55:51:391 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:391 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:391 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +204us
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> FILE_READ_THREAD (302->281, pc: 0884a2c0->0882e024, sas core) +17us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:392 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 131072 = sceIoLseek(4, 0, 2)
55:51:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e358->08000000, io seek) +18us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e358, woke from hle delay) +100us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:392 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:51:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e390->08000000, io seek) +15us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e390, woke from hle delay) +100us
55:51:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> thread00 (281->302, pc: 0882e390->0884a2c0, woke from hle delay) +5us
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:392 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> FILE_READ_THREAD (302->281, pc: 0884a2c0->0882e390, sas core) +24us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +25us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> thread00 (281->302, pc: 0882e024->0884a2c0, woke from hle delay) +5us
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> FILE_READ_THREAD (302->281, pc: 0884a2c0->0882e024, sas core) +23us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +21us
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:392 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> thread00 (281->302, pc: 0882e9ec->0884a2c0, woke from hle delay) +12us
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:392 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> FILE_READ_THREAD (302->281, pc: 0884a2c0->0882e9ec, sas core) +23us
55:51:392 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08a4eb74, 20000): deferring result
55:51:392 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +227us
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:393 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:393 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +815us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:393 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5c0, thread delay finished) +2010us
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5c0->08000000, thread delayed) +14us
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5c0, thread delay finished) +5010us
55:51:393 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +23us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5c0->08000000, thread delayed) +21us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +188us
55:51:393 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/ucs2jis.bin, 00000001, 00000000)
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +99us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 131072 = sceIoLseek(4, 0, 2)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e358->08000000, io seek) +11us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e358, woke from hle delay) +100us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e390->08000000, io seek) +15us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e390, woke from hle delay) +100us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +14us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:393 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08a6eb74, 20000): deferring result
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +1309us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:393 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:393 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:393 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5c0, thread delay finished) +2136us
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5c0->08000000, thread delayed) +14us
55:51:393 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 4
55:51:393 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:393 idle0        D[DISP]: HLE\sceDisplay.cpp:648 Setting latched framebuffer 04000000 (prev: 04000000)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:415 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 4
55:51:415 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5c0, thread delay finished) +5010us
55:51:415 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +23us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:415 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:415 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5e0->08000000, thread delayed) +21us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +188us
55:51:415 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:415 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/icon0.png, 00000001, 00000000)
55:51:415 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +99us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:415 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 30239 = sceIoLseek(4, 0, 2)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e358->08000000, io seek) +11us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e358, woke from hle delay) +100us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:415 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e390->08000000, io seek) +15us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e390, woke from hle delay) +100us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +14us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:415 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:415 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09653fc0, 761f): deferring result
55:51:415 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +301us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:415 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:415 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:415 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:415 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +691us
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:415 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:415 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:415 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:415 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:416 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:416 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:416 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5e0, thread delay finished) +1419us
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5e0->08000000, thread delayed) +14us
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5e0, thread delay finished) +5010us
55:51:416 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +23us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5e0->08000000, thread delayed) +21us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +188us
55:51:416 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:416 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/pic1.png, 00000001, 00000000)
55:51:416 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +99us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:416 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 183712 = sceIoLseek(4, 0, 2)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e358->08000000, io seek) +11us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e358, woke from hle delay) +100us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:416 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e390->08000000, io seek) +15us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e390, woke from hle delay) +100us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +14us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:416 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:416 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09615340, 2cda0): deferring result
55:51:416 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:416 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 5
55:51:416 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:416 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:416 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 5
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +1836us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:416 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:416 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:416 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5e0, thread delay finished) +1609us
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
55:51:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0882d5e0->08000000, thread delayed) +14us
55:51:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d5e0, thread delay finished) +5010us
55:51:416 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:508 sceKernelRegisterSubIntrHandler(30, 1, 08805e28, 00000000)
55:51:416 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:545 sceKernelEnableSubIntr(30, 1)
55:51:416 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/anim.bin, 00000001, 000001ff)
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff600): waiting
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b1f8->08000000, io waited) +12us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b1f8, idle) +99us
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b220->08000000, io seek) +5us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b220, woke from hle delay) +100us
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08ff55a0, 9dc): deferring result
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff608): waiting
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b244->08000000, io waited) +5us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b244, idle) +99us
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b258->08000000, file closed) +5us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b258, woke from hle delay) +100us
55:51:417 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/stationed.bin, 00000001, 000001ff)
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff600): waiting
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b1f8->08000000, io waited) +9us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b1f8, idle) +99us
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b220->08000000, io seek) +5us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b220, woke from hle delay) +100us
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 089d17d0, 7be32): deferring result
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff608): waiting
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b244->08000000, io waited) +5us
55:51:417 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4992us
55:51:417 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b244, idle) +68us
55:51:417 user_main    D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b258->08000000, file closed) +5us
55:51:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b258, woke from hle delay) +100us
55:51:417 user_main    D[CTRL]: HLE\sceCtrl.cpp:402 sceCtrlSetSamplingMode(0)
55:51:417 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805ab8->0884a2c0, woke from hle delay) +65us
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:427 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:427 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805ab8, sas core) +23us
55:51:428 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805ab0->0884a2c0, woke from hle delay) +240us
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:428 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805ab0, sas core) +23us
55:51:428 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805ab0->0884a2c0, woke from hle delay) +240us
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:428 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:429 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805ab0, sas core) +23us
55:51:429 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805ac0->0884a2c0, woke from hle delay) +240us
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:429 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:429 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:429 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08805ac0, blocking audio) +16us
55:51:433 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 6
55:51:433 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805ab0->08000000, interrupt) +1793us
55:51:433 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:433 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:433 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:433 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805ab0, left interrupt) +7us
55:51:434 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=1)
55:51:434 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +221us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:434 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +14us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +196us
55:51:434 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:434 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/se.bin, 00000001, 00000000)
55:51:434 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +99us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:434 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 6
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:434 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 39378944 = sceIoLseek(4, 258e000, 0)
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e414->08000000, io seek) +11us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e414, woke from hle delay) +100us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:434 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:434 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 093fb980, 1000): deferring result
55:51:434 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +99us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:434 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:434 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:434 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:434 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 7
55:51:434 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15088us
55:51:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:434 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:434 idle0        D[DISP]: HLE\sceDisplay.cpp:648 Setting latched framebuffer 04000000 (prev: 04000000)
55:51:465 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:465 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:465 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:465 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:465 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 7
55:51:465 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3663us
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:465 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:465 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:465 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:465 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:465 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:465 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:465 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 8
55:51:465 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11967us
55:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:465 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:466 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:466 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:466 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:466 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +27us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:466 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +14us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +195us
55:51:466 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:466 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/se.bin, 00000001, 00000000)
55:51:466 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +99us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:466 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 39383040 = sceIoLseek(4, 258f000, 0)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e414->08000000, io seek) +11us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e414, woke from hle delay) +100us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:466 FILE_READ_TH D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 8
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:466 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:466 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 093fe180, f20): deferring result
55:51:466 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +99us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:466 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:466 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:466 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:466 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8812us
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:466 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:466 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:466 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:466 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:467 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:467 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:467 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:467 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 9
55:51:467 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5430us
55:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:467 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:499 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:499 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:499 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:499 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:499 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 9
55:51:499 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 10
55:51:499 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +16664us
55:51:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:499 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:516 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:516 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:516 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +27us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:516 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0882dfa4->08843098, audio drain) +12us
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0882dfa4, sas core) +19us
55:51:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +14us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +163us
55:51:516 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:516 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/se.bin, 00000001, 00000000)
55:51:516 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:516 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +49us
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +32us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:516 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +188us
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +5us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:516 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 39387136 = sceIoLseek(4, 2590000, 0)
55:51:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e414->08000000, io seek) +11us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e414, woke from hle delay) +100us
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:516 FILE_READ_TH D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 10
55:51:516 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:516 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +103us
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:516 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:517 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +88us
55:51:517 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:517 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:517 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09400980, 1900): deferring result
55:51:517 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:517 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +99us
55:51:517 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:517 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:517 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +20us
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:517 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:517 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:517 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +180us
55:51:517 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:525 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:525 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:525 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 11
55:51:525 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15277us
55:51:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:525 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:525 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:525 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:525 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:525 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:525 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 11
55:51:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6589us
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:526 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:526 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:526 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:526 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 12
55:51:526 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9040us
55:51:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:526 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:549 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:549 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:549 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=281, argSize=4, argPtr=08ff94fc)
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> FILE_READ_THREAD (276->281, pc: 0882dfa4->0882dfcc, thread started) +27us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> user_main (281->276, pc: 0882e024->0882dfa4, thread delayed) +21us
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +14us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +195us
55:51:549 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:549 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/se.bin, 00000001, 00000000)
55:51:549 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e5e4->08000000, io waited) +12us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e5e4, idle) +99us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:549 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1141 39395328 = sceIoLseek(4, 2592000, 0)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e414->08000000, io seek) +11us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e414, woke from hle delay) +100us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:549 FILE_READ_TH D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 12
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:549 FILE_READ_TH D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:51:549 FILE_READ_TH D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09403180, 2430): deferring result
55:51:549 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbd240): waiting
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e6e0->08000000, io waited) +12us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e6e0, idle) +99us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(200 usec)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e024->08000000, thread delayed) +18us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e024, thread delay finished) +210us
55:51:549 FILE_READ_TH D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e518->08000000, file closed) +5us
55:51:549 FILE_READ_TH D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> FILE_READ_THREAD (272->281, pc: 08000000->0882e518, woke from hle delay) +100us
55:51:549 FILE_READ_TH I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: FILE_READ_THREAD -> idle0 (281->272, pc: 0882e034->08000000, thread exited) +5us
55:51:549 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11739us
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:549 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:549 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:549 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:550 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:550 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:550 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:550 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:550 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 13
55:51:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2504us
55:51:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:550 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:550 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:550 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(281, 0x0)
55:51:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:550 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 13
55:51:550 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 14
55:51:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +16664us
55:51:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:550 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:582 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:582 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:582 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:582 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff630, 1)
55:51:582 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
55:51:582 user_main    D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/segalogo.bin, 00000001, 000001ff)
55:51:582 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff620): waiting
55:51:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b1f8->08000000, io waited) +22us
55:51:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b1f8, idle) +99us
55:51:582 user_main    D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:51:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b220->08000000, io seek) +5us
55:51:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b220, woke from hle delay) +100us
55:51:582 user_main    D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08bcf7a0, 88000): deferring result
55:51:582 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff628): waiting
55:51:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b244->08000000, io waited) +5us
55:51:582 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 14
55:51:582 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2751us
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:582 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:582 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:582 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:582 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:583 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:583 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:583 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b244, idle) +1784us
55:51:583 user_main    D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:51:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b258->08000000, file closed) +5us
55:51:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b258, woke from hle delay) +100us
55:51:583 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:51:583 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:51:583 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:583 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:583 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +12us
55:51:583 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:51:583 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:51:583 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:51:583 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:51:583 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:583 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:51:583 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:51:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:587 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 15
55:51:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9882us
55:51:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:587 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:587 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 04088000
55:51:587 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 04088000
55:51:587 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 04088000
55:51:600 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:600 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:600 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:600 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:600 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:600 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:600 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:600 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:51:600 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:51:600 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:600 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:600 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:601 user_main    I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00088000 : 480 x 272 x 3
55:51:602 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:51:602 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:602 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:51:602 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:51:602 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:602 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:51:602 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:602 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:51:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:51:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:51:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:51:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:51:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:604 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 15
55:51:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:51:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:604 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:51:605 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8638us
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:616 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:616 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:616 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 16
55:51:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6114us
55:51:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:616 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:616 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:616 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:616 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:616 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:616 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:616 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:51:616 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:51:616 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:616 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:616 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:616 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:51:616 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:51:616 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:51:616 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
55:51:616 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:616 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:616 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:618 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 16
55:51:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:51:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:619 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:619 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:619 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15175us
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:619 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:619 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:619 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:619 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 17
55:51:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +84us
55:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:619 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:633 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:633 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:633 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:633 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:633 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:633 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:51:633 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:51:633 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:633 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:633 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:633 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:633 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:51:633 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:51:633 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:51:633 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:51:633 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:633 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:51:633 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:633 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +120us
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:51:634 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:634 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f8, blocking audio) +16us
55:51:635 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 17
55:51:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:51:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +514us
55:51:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:636 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 18
55:51:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
55:51:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:636 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:650 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:650 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:650 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:650 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:650 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:51:650 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:51:650 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:650 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:650 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:650 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:51:650 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:51:650 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:51:650 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:51:650 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:51:650 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:51:650 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:652 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 18
55:51:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:51:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:653 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5028us
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:653 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:653 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:653 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:653 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:654 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:654 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 19
55:51:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9724us
55:51:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:654 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:654 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:667 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:667 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:667 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:667 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:667 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:667 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:51:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:667 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:667 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:667 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:667 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:51:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:51:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:51:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:51:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:51:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:669 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 19
55:51:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:51:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11564us
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:671 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:671 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:671 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 20
55:51:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3188us
55:51:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:671 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:671 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:683 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:683 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:683 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:683 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:683 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:683 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:51:683 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:51:683 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:683 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:683 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:683 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:683 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:51:683 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:51:683 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:51:683 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:51:683 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:51:683 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:51:683 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:685 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 20
55:51:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:51:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:686 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 21
55:51:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:51:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:686 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:700 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:700 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:700 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:700 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:700 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:700 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:51:700 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:700 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:700 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
55:51:700 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:700 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:51:700 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:51:700 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:51:700 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:51:700 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:700 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:51:700 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:702 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 21
55:51:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:51:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:702 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:51:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:703 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1418us
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:703 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:715 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:715 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:715 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:715 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:716 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:716 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:716 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 22
55:51:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13335us
55:51:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:716 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:716 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:716 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:716 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:716 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:716 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:716 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:51:716 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:51:716 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:716 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:716 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:716 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:51:716 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:51:716 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:51:716 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:716 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:716 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:716 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:718 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 22
55:51:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:51:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:719 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:719 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:719 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7954us
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:719 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:719 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:719 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:720 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:720 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:720 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:720 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 23
55:51:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6798us
55:51:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:720 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:720 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:733 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:733 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:733 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:733 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:733 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:733 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:51:733 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:51:733 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:733 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:733 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:733 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:733 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:733 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:51:733 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:51:733 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:51:733 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:733 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:51:733 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:736 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 23
55:51:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:51:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14491us
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:738 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:738 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 24
55:51:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +261us
55:51:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:738 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:738 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:750 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:750 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:750 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:750 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:51:750 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:51:750 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:750 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:750 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:750 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:750 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:51:750 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:51:750 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:51:750 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:750 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:51:750 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:752 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 24
55:51:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:51:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:752 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:753 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 25
55:51:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:51:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:753 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:767 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:767 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:767 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:767 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:767 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:767 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:51:767 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:51:767 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:767 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:767 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:767 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:767 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:51:767 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:51:767 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:51:767 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:51:767 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:767 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:51:767 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:769 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 25
55:51:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:51:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:770 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4344us
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:770 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:770 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:770 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:770 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:770 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:771 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 26
55:51:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10408us
55:51:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:771 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:771 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:783 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:783 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:783 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:783 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:783 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:783 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:783 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:783 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:51:783 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:783 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:51:783 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:783 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:783 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:790 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:790 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:790 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:790 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:51:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:51:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:51:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:51:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:51:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:792 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 26
55:51:792 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:51:792 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:792 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:792 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:792 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:792 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10880us
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:793 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:793 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:793 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:793 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:793 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:793 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:793 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 27
55:51:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3872us
55:51:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:793 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:793 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:800 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:800 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:800 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:800 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:800 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:800 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:800 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:51:800 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:800 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:800 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:800 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:800 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:51:800 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:51:800 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:51:800 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:51:800 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:800 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:51:800 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:802 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 27
55:51:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:51:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:803 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 28
55:51:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:51:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:803 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:817 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:817 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:817 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:817 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:817 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:817 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:51:817 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:51:817 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:817 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:817 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:817 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:817 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:51:817 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:51:817 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:51:817 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:51:817 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:817 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:51:817 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:819 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 28
55:51:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:51:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:820 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +734us
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:820 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:820 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:820 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:820 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:821 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:821 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:821 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:821 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 29
55:51:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14018us
55:51:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:821 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:821 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:833 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:833 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:833 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:833 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:833 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:833 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:51:833 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:51:833 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:833 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:833 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:833 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:833 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:833 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:51:833 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:51:833 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:51:833 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:51:833 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:833 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:51:833 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:835 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 29
55:51:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:51:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:836 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7270us
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:836 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:836 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:836 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:836 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:837 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:837 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 30
55:51:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7482us
55:51:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:837 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:837 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:850 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:850 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:850 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:850 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:850 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:51:850 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:51:850 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:850 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:850 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:850 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:51:850 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:51:850 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:51:850 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:51:850 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:850 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:51:850 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:852 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 30
55:51:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:51:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:853 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13807us
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:853 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:853 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:853 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:853 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:854 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:854 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:854 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:856 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:856 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 31
55:51:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +945us
55:51:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:856 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:867 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:867 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:867 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:867 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:867 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:867 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:51:867 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:867 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:867 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:867 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:867 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:867 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:51:867 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:51:867 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:51:867 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:51:867 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:867 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:51:867 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:869 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 31
55:51:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:51:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:870 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 32
55:51:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:51:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:870 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:870 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:883 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:883 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:883 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:883 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:883 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:883 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:883 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:883 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:883 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:51:883 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:885 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 32
55:51:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:51:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:885 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:886 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3660us
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:886 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:886 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:886 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:886 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:887 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:887 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 33
55:51:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11092us
55:51:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:887 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:887 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:900 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:900 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:900 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:900 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:900 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:900 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:900 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:900 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:900 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:900 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:51:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:51:900 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:900 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:51:900 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:51:900 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:51:900 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:900 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:900 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:900 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:900 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:902 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 33
55:51:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:51:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:51:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:903 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10197us
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:903 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:903 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:903 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:904 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:904 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 34
55:51:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4556us
55:51:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:904 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:904 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:917 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:917 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:917 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:917 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:917 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:917 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:51:917 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:917 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:917 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:917 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:917 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:917 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:51:917 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:51:917 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:51:917 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:51:917 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:917 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:51:917 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:919 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 34
55:51:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:51:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:920 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 35
55:51:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:51:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:920 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:933 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:933 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:933 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:933 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:933 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:933 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:51:933 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:51:933 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:933 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:933 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:933 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:933 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:51:933 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:51:933 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:51:933 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:51:933 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:933 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:51:933 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:935 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 35
55:51:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:51:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:936 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +50us
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:936 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:936 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:936 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:936 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:936 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:937 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:937 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 36
55:51:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14702us
55:51:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:937 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:937 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:950 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:950 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:950 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:950 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:950 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:950 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:51:950 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:51:950 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:950 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:950 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:950 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:950 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:51:950 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:51:950 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:950 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:51:950 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:51:950 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:950 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:51:952 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 36
55:51:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:51:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:953 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6586us
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:51:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:959 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:51:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:959 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:51:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:959 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:51:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:960 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:960 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:960 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:51:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:960 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 37
55:51:960 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8166us
55:51:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:960 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:960 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:51:967 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:967 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:967 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:967 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:51:967 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:967 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:51:967 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:967 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:51:967 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:967 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:51:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:51:967 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:967 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:51:967 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:51:967 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:51:967 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:51:967 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:967 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:51:967 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:969 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 37
55:51:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:51:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:51:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:970 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13123us
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:51:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:51:970 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:51:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:970 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:51:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:970 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:51:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:51:970 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:51:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:51:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:51:971 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:51:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:51:971 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 38
55:51:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1629us
55:51:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:971 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:971 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:51:983 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:51:983 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:51:983 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:51:983 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:51:983 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:51:983 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:51:983 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:51:983 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:51:983 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:983 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:51:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:51:983 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:983 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:51:983 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:51:983 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:51:983 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:51:983 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:51:983 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:51:983 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:51:985 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 38
55:51:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:51:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:51:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:51:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:51:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:51:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:51:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:51:986 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 39
55:51:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:51:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:51:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:51:986 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:000 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:000 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:000 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:000 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:000 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:52:000 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:52:000 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:000 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:000 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:000 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:000 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:000 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:52:000 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:52:000 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:52:000 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:52:000 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:000 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:52:000 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:002 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 39
55:52:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:52:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:003 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2976us
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:003 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:003 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:003 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:003 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:004 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:004 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:004 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 40
55:52:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11776us
55:52:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:004 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:004 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:017 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:017 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:017 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:017 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:017 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:017 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:017 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:017 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:017 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:52:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:52:017 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:017 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:52:017 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:52:017 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:52:017 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:52:017 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:017 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:017 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:019 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 40
55:52:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:52:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:52:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:020 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9513us
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:020 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:020 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:021 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:021 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:021 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:021 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 41
55:52:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5239us
55:52:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:030 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:030 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:034 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:034 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:034 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:034 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:034 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:034 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:52:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:52:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:034 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:034 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:034 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:034 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:52:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:52:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:52:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:52:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:52:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:036 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 41
55:52:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:52:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:037 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 42
55:52:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:037 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:037 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:050 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:050 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:050 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:050 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:52:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:050 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:050 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:050 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:52:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:52:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:52:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:52:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:051 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +227us
55:52:051 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
55:52:052 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:052 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:52:053 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 42
55:52:053 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:053 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:52:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:52:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +179us
55:52:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:054 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +49us
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:054 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:054 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:054 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 43
55:52:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15366us
55:52:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:054 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:067 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:067 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:067 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:067 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:067 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:067 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:067 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:52:067 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:067 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:067 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:067 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:067 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:067 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:52:067 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:52:067 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:52:067 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:067 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:52:067 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:069 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 43
55:52:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:52:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:070 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5903us
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:070 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:070 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:070 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:071 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:071 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:071 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:071 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 44
55:52:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8850us
55:52:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:071 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:071 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:084 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:084 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:084 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:084 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:084 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:084 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:52:084 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:084 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:084 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:084 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:52:084 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:52:084 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:52:084 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:52:084 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:084 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:52:084 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:086 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 44
55:52:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:52:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:087 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12439us
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:087 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:087 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:087 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:088 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:088 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 45
55:52:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2313us
55:52:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:088 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:088 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:100 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:100 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:100 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:100 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:100 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:100 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:52:100 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:52:100 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:100 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:100 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:100 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:100 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:100 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:52:100 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:52:100 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:52:100 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:52:100 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:100 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:52:100 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:102 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 45
55:52:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:52:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:103 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 46
55:52:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:103 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:117 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:117 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:117 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:117 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:117 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:52:117 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:52:117 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:117 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:117 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:117 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:52:117 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
55:52:117 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:52:117 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:117 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:117 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:117 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:119 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 46
55:52:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:52:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:120 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2292us
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:120 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:120 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:120 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:120 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:120 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:121 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:121 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 47
55:52:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12460us
55:52:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:121 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:121 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:134 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:134 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:134 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:134 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:134 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:134 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:52:134 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:134 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:134 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:134 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:134 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:134 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:134 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:52:134 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:52:134 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:52:134 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:52:134 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:134 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:52:134 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:136 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 47
55:52:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:52:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:137 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8829us
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:137 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:137 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:137 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:137 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:138 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:138 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 48
55:52:138 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5923us
55:52:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:138 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:138 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:150 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:150 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:150 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:150 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:150 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:150 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:52:150 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:52:150 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:150 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:150 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:150 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:150 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:52:150 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:52:150 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:52:150 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:150 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:150 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:52:150 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:152 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 48
55:52:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:52:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:152 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:153 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15365us
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:153 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:153 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:153 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 49
55:52:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +151us
55:52:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:153 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:167 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:167 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:167 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:167 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:167 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:167 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:167 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:167 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:167 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:167 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:52:167 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:52:167 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:167 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:52:167 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:167 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:52:167 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:52:167 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:167 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:167 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:52:167 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:167 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +51us
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:167 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:167 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:52:168 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:168 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:168 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
55:52:169 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:169 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807310, blocking audio) +16us
55:52:170 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 49
55:52:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:52:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +352us
55:52:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:171 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 50
55:52:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15686us
55:52:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:171 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:171 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:184 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:184 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:184 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:184 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:184 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:52:184 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:52:184 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:184 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:184 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:184 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:52:184 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:52:184 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:52:184 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:52:184 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:184 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:52:184 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:186 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 50
55:52:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:52:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:187 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5219us
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:187 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:187 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:187 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:187 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:188 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:188 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 51
55:52:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9534us
55:52:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:188 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:188 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:200 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:200 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:200 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:200 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:200 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:200 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:52:200 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:52:200 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:200 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:200 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:200 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:200 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:200 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:52:200 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:200 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:52:200 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:209 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:52:209 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:209 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:52:209 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:211 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 51
55:52:211 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:52:211 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:211 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:211 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:211 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:212 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11755us
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:212 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:212 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:212 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:212 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:213 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:213 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:213 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 52
55:52:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2997us
55:52:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:213 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:213 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:217 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:217 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:217 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:217 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:217 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:52:217 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:52:217 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:217 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:217 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:217 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:52:217 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:52:217 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:217 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:52:217 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:217 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:52:217 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:219 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 52
55:52:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:52:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:220 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 53
55:52:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:220 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:220 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:234 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:234 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:234 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:234 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:234 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:52:234 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:52:234 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:234 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:234 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:234 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:52:234 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:52:234 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:52:234 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:52:234 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:234 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:52:234 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:236 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 53
55:52:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:52:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:237 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:237 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1608us
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:237 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:237 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:237 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:237 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:238 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:238 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 54
55:52:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13144us
55:52:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:238 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:238 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:250 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:250 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:250 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:52:250 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:52:250 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:250 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:250 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:250 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:52:250 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:52:250 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:52:250 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:52:250 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:250 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:52:250 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:252 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 54
55:52:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:52:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:253 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8145us
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:253 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:253 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:253 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:253 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:254 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:254 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 55
55:52:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6607us
55:52:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:254 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:254 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:267 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:267 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:267 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:267 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:267 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:267 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:52:267 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:52:267 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:267 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:267 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:267 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:267 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:52:267 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:52:267 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:52:267 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:52:267 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:267 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:52:267 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:269 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 55
55:52:269 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:52:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:269 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14682us
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:273 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 56
55:52:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +71us
55:52:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:284 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:284 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:284 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:284 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:284 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:284 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:52:284 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:52:284 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:284 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:284 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:284 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:284 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:52:284 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:52:284 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:52:284 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:52:284 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:284 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:52:284 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:286 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 56
55:52:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:52:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:287 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:287 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 57
55:52:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:287 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:287 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:300 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:300 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:300 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:300 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:300 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:300 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:52:300 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:52:300 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:300 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:300 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:300 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:300 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:300 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:52:300 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:52:300 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:52:300 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:300 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:300 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:52:300 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:302 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 57
55:52:302 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:52:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:303 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4535us
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:303 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:303 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:303 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:303 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:304 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:304 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 58
55:52:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10217us
55:52:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:304 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:304 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:317 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:317 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:317 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:317 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:317 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:52:317 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:52:317 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:317 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:317 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:317 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:52:317 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:52:317 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:52:317 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:52:317 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:317 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:52:317 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:319 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 58
55:52:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:52:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:320 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11071us
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:320 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:320 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:320 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:320 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:320 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:321 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:321 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 59
55:52:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3681us
55:52:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:321 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:334 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:334 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:334 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:334 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:334 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:334 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:52:334 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:334 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:334 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:334 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:334 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:334 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:334 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:52:334 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:52:334 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:52:334 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:52:334 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:334 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:52:334 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:336 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 59
55:52:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:52:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:337 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:337 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:337 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 60
55:52:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:337 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:337 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:351 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:351 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:351 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:351 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:351 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:52:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:351 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:351 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:351 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:52:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:52:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:52:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:52:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:353 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 60
55:52:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:52:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:354 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +925us
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:354 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:354 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:355 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:355 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:355 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:355 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:355 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:355 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 61
55:52:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13828us
55:52:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:355 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:355 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:367 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:367 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:367 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:367 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:367 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:367 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:52:367 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:52:367 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:367 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:367 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:367 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:367 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:52:367 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:52:367 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:52:367 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:52:367 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:367 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:52:367 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:369 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 61
55:52:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:52:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:370 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7461us
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:370 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:370 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:370 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:371 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:371 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 62
55:52:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7291us
55:52:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:371 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:371 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:384 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:384 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:384 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:384 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:384 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:384 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:52:384 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:384 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:384 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:384 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:384 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:52:384 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:52:384 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:52:384 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:384 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:52:384 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:386 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 62
55:52:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:52:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:387 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:387 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13998us
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:387 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:387 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:387 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:387 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:388 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:388 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:388 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:388 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 63
55:52:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +754us
55:52:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:388 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:388 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:401 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:401 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:401 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:401 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:401 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:401 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:52:401 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:52:401 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:401 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:401 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:401 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:401 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:401 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:52:401 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:52:401 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:52:401 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:52:401 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:401 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:52:401 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:403 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 63
55:52:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:52:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:404 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:404 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 64
55:52:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:404 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:404 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:417 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:417 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:417 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:417 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:417 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:52:417 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:52:417 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:417 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:417 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:417 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:52:417 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:52:417 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:52:417 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:52:417 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:417 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:52:417 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:419 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 64
55:52:419 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:52:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:419 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:420 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3851us
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:420 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:420 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:420 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:420 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:421 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:421 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 65
55:52:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10901us
55:52:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:421 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:434 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:434 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:434 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:434 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:434 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:434 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:52:434 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:434 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:434 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:434 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:434 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:434 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:52:434 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:52:434 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:52:434 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:52:434 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:434 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:52:434 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:436 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 65
55:52:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:52:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:437 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10387us
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:437 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:437 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:438 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:438 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:438 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:438 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 66
55:52:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4365us
55:52:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:438 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:438 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:451 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:451 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:451 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:451 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:451 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:451 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:451 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:451 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:52:451 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:451 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:52:451 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:451 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:451 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:460 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:460 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:460 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:460 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:460 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:52:460 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:460 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:52:460 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:460 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:52:460 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:52:460 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:460 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:52:460 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:460 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:462 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 66
55:52:463 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:52:463 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:463 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:463 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:463 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:463 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 67
55:52:463 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:463 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:463 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:467 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:467 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:467 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:467 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:467 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:467 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:52:467 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:467 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:467 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
55:52:467 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:467 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:52:467 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:52:467 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
55:52:467 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:52:467 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:467 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:467 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:469 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 67
55:52:469 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:52:469 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:52:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +241us
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:470 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:470 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 68
55:52:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14511us
55:52:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:470 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:471 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:484 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:484 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:484 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:484 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:52:484 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:52:484 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:484 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:484 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:484 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:52:484 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:52:484 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:52:484 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:52:484 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:484 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:52:484 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:486 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 68
55:52:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:52:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:487 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6777us
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:487 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:487 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:487 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:487 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:487 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:487 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 69
55:52:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7975us
55:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:488 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:488 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:501 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:501 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:501 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:501 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:501 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:501 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:501 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:501 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:501 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 141 ticks
55:52:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +16us
55:52:501 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:52:501 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:52:501 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:52:501 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:52:501 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:501 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:52:501 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:504 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 69
55:52:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:52:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:504 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:52:504 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13314us
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:505 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:505 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 70
55:52:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1438us
55:52:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:505 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:505 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:517 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:517 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:517 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:517 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:517 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:52:517 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:52:517 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:517 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:517 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:517 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:52:517 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:52:517 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:52:517 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:52:517 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:52:517 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:517 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:519 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 70
55:52:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:52:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:520 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 71
55:52:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:520 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:520 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:534 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:534 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:534 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:534 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:534 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:534 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:52:534 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:52:534 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:534 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:534 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:534 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:534 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:52:534 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:52:534 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:52:534 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:52:534 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:534 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:52:534 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:536 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 71
55:52:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:52:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:537 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:537 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3167us
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:537 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:537 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:537 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:537 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:538 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:538 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:538 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 72
55:52:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11585us
55:52:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:538 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:538 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:551 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:551 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:551 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:551 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:551 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:52:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:52:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:551 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:551 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:551 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:52:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:52:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:52:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:52:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:551 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:52:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:553 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 72
55:52:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:52:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:554 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:554 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9704us
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:554 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:554 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:554 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:554 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:555 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:555 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 73
55:52:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5049us
55:52:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:555 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:555 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:567 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:567 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:567 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:567 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:567 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:52:567 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:52:567 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:567 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:567 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:567 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:52:567 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:52:567 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:52:567 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:52:567 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:567 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:52:567 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:569 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 73
55:52:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:52:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:570 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 74
55:52:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:570 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:570 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:584 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:584 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:584 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:584 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:584 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:52:584 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:584 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:584 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:584 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:584 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:52:584 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:52:584 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:584 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:52:584 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:584 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:52:584 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:585 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +418us
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
55:52:586 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:586 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:587 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 74
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
55:52:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:52:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:587 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +216us
55:52:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:587 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +12us
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:588 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:588 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:588 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:588 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 75
55:52:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15182us
55:52:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:588 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:588 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:601 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:601 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:601 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:601 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:601 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:601 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:601 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:601 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:601 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
55:52:601 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:601 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:52:601 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:52:601 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:601 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:52:601 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:601 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:52:601 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:603 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 75
55:52:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:52:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:604 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:52:604 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:604 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6093us
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:604 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:604 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:605 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:605 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 76
55:52:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8659us
55:52:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:605 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:605 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:617 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:617 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:617 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:617 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:617 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:52:617 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:617 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:617 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:617 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:617 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:52:617 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:52:617 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:52:617 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:52:617 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:617 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:52:617 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:619 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 76
55:52:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:52:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:620 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12630us
55:52:620 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:620 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:630 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:630 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:630 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:630 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:630 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 77
55:52:630 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2122us
55:52:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:630 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:631 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:634 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:634 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:634 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:634 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:634 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:52:634 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:634 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:634 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:634 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:52:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:52:634 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:634 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:52:634 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:52:634 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:52:634 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:52:634 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:52:634 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:634 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:52:636 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 77
55:52:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:52:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:637 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:52:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:637 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 78
55:52:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:637 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:637 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:651 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:651 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:651 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:651 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:651 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:52:651 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:52:651 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:651 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:651 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:651 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:52:651 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:52:651 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:52:651 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:52:651 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:651 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:52:651 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:653 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 78
55:52:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:52:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:654 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:654 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:654 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2483us
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:654 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:654 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:654 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:655 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:655 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 79
55:52:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12269us
55:52:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:655 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:655 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:667 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:667 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:667 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:667 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:667 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:667 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:52:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:52:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:667 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:667 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:667 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:667 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:52:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:52:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:52:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:52:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:667 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:52:667 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:669 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 79
55:52:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:52:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9020us
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:670 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:670 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:671 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:671 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:671 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 80
55:52:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5732us
55:52:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:671 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:671 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:684 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:684 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:684 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:684 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:684 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:52:684 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:52:684 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:684 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:684 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:684 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:52:684 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:52:684 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:52:684 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:52:684 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:684 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:52:684 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:686 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 80
55:52:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:52:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:687 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:687 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:687 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15556us
55:52:687 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:687 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 81
55:52:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +217us
55:52:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:687 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:701 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:701 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:701 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:701 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:701 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:701 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880e20c->0884a2c0, woke from hle delay) +9us
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:701 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:701 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880e20c, sas core) +23us
55:52:701 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:52:701 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:52:701 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:701 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:701 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:701 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +18us
55:52:701 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:701 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:52:701 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:52:701 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:52:701 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:52:701 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:701 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:52:701 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:702 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +215us
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:702 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:702 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
55:52:703 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:703 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:52:703 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 81
55:52:704 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:704 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f8, blocking audio) +16us
55:52:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:52:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:704 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:704 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +190us
55:52:704 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:705 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 82
55:52:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
55:52:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:705 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:705 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:718 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:718 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:718 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:52:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:52:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:718 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:52:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:52:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:52:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:52:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:52:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:720 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 82
55:52:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:52:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5410us
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:722 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:722 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 83
55:52:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9343us
55:52:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:722 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:722 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:734 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:734 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:734 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:734 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:734 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:52:734 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:52:734 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:734 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:734 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:734 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:52:734 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:52:734 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:52:734 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:52:734 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:734 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:52:734 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:736 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 83
55:52:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:52:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11946us
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:738 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:738 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:738 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:738 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 84
55:52:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2806us
55:52:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:738 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:738 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:751 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:751 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:751 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:751 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:751 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:751 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:52:751 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:751 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:751 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:751 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:751 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:751 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:52:751 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:52:751 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:52:751 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:52:751 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:751 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:52:751 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:753 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 84
55:52:754 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:52:754 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:754 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:754 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 85
55:52:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:754 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:754 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:768 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:768 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:768 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:768 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:768 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:768 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:52:768 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:768 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:768 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
55:52:768 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:768 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:52:768 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:52:768 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:52:768 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:52:768 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:768 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:52:768 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:770 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 85
55:52:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:52:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:771 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:52:771 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:771 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1799us
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:771 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:771 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:771 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:772 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:772 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 86
55:52:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12953us
55:52:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:772 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:772 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:784 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:784 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:784 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:784 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:784 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:784 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:52:784 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:52:784 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:784 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:784 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:784 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:784 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:52:784 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:52:784 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:52:784 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:52:784 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:784 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:52:784 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:786 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 86
55:52:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:52:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:787 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:787 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:787 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8336us
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:787 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:787 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:787 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:787 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:787 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:788 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:788 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 87
55:52:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6416us
55:52:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:788 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:788 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:801 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:801 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:801 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:801 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:801 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:801 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:52:801 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:52:801 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:801 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:801 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:801 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:801 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:801 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:52:801 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:52:801 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:52:801 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:52:801 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:801 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:52:801 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:803 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 87
55:52:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:52:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:804 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:804 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:804 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14873us
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:804 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:804 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:804 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:804 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:804 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 88
55:52:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +129us
55:52:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:805 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:805 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:818 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:818 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:818 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:818 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:818 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:52:818 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:818 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:818 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:818 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:818 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:52:818 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:52:818 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:52:818 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:52:818 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:818 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:52:818 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:818 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +75us
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:818 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:818 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807304, blocking audio) +16us
55:52:820 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 88
55:52:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:52:821 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +786us
55:52:821 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:821 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 89
55:52:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
55:52:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:821 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:821 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:834 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:834 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:834 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:834 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:834 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:834 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:52:834 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:52:834 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:834 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:834 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:834 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:834 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:834 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:52:834 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:52:834 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:834 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:52:834 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:834 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:52:834 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:836 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 89
55:52:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:52:837 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:837 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:837 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4726us
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:837 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:837 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:838 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:838 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 90
55:52:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10027us
55:52:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:838 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:838 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:851 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:851 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:851 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:851 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:851 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:52:851 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:52:851 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:851 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:851 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:851 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:52:851 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:52:851 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:52:851 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:52:851 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:851 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:52:851 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:853 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 90
55:52:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:52:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:854 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:854 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11262us
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:854 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:854 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:854 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:854 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:854 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:854 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:855 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 91
55:52:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3490us
55:52:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:855 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:855 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:868 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:868 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:868 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:868 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:868 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:868 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:52:868 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:52:868 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:868 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:868 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:868 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:868 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:52:868 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:52:868 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:52:868 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:52:868 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:868 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:52:868 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:871 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 91
55:52:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:52:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:872 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 92
55:52:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:872 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:872 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:884 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:884 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:884 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:884 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:884 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:52:884 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:52:884 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:884 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:884 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:884 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:52:884 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:52:884 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:52:884 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:52:884 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:884 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:52:884 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:887 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 92
55:52:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:52:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:887 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1116us
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:887 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:887 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:888 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:888 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:888 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:888 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 93
55:52:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13637us
55:52:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:888 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:888 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:901 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:901 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:901 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:901 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:901 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:901 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:52:901 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:52:901 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:901 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:901 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:901 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:901 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:901 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:52:901 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:52:901 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:52:901 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:52:901 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:901 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:52:901 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:903 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 93
55:52:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:52:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:904 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7652us
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:905 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:905 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 94
55:52:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7100us
55:52:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:905 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:905 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:918 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:918 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:918 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:918 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:918 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:52:918 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:918 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:918 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:918 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:918 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:52:918 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:52:918 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:52:918 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:52:918 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:918 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:52:918 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:920 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 94
55:52:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:52:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:921 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:921 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:921 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14189us
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:921 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:921 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:921 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:921 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:921 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:922 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:922 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 95
55:52:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +564us
55:52:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:922 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:922 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:934 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:934 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:934 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:934 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:934 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:934 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:934 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:934 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:934 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:934 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:52:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:52:934 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:934 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:52:934 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:934 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:52:934 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:52:934 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:934 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:52:934 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:936 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 95
55:52:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:52:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:52:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:937 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 96
55:52:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:937 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:937 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:951 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:951 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:951 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:951 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:951 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:951 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:52:951 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:52:951 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:951 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:951 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:951 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:951 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:52:951 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:52:951 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:52:951 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:52:951 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:951 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:52:951 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:953 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 96
55:52:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:52:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:954 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:954 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:954 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4042us
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:52:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:954 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:52:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:954 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:52:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:954 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:52:962 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:962 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:962 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:963 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:963 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:52:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:963 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 97
55:52:963 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10710us
55:52:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:963 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:963 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:52:968 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:968 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:968 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:52:968 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:968 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:52:968 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:52:968 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:968 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:968 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:52:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:968 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:52:968 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:52:968 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:52:968 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:52:968 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:968 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:52:968 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:970 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 97
55:52:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:52:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:971 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:971 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10579us
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:52:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:52:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:52:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:52:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:52:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:52:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:52:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:52:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:52:972 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:52:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:52:972 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 98
55:52:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4174us
55:52:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:972 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:972 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:52:984 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:52:984 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:52:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:52:984 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:52:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:52:984 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:52:984 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:52:984 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:52:984 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:52:984 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:52:984 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:52:986 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 98
55:52:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:52:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:52:987 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:52:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:52:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:52:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:52:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:52:987 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 99
55:52:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:52:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:52:987 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:52:987 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:001 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:001 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:001 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:001 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:001 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:53:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:001 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:001 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:001 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:53:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:53:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:53:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:53:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:53:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:003 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 99
55:53:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:53:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:004 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:004 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +432us
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:004 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:004 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:004 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:004 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:004 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:005 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:005 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 100
55:53:005 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14321us
55:53:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:005 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:005 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:018 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:018 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:018 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:018 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:018 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:53:018 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:53:018 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:018 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:018 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:018 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:53:018 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:53:018 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:53:018 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:53:018 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:018 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:018 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:020 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 100
55:53:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:53:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:021 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:021 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6968us
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:021 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:021 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:021 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:022 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:022 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 101
55:53:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7784us
55:53:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:022 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:022 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:034 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:034 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:034 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:034 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:034 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:034 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:53:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:53:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:034 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:034 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:034 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:034 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:53:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:53:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:53:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:53:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:034 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:53:034 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:036 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 101
55:53:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:53:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:037 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13505us
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:037 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:037 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:046 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:046 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:046 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:047 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:047 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 102
55:53:047 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1248us
55:53:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:047 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:047 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:051 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:051 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:051 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:051 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:051 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:53:051 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:53:051 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:051 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:051 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:051 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:051 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:53:051 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:53:051 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:53:051 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:051 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:53:051 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:053 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 102
55:53:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:53:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:054 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 103
55:53:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:054 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:068 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:068 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:068 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:068 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:068 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:068 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:068 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:53:068 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:068 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:068 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:068 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:068 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:068 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:068 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:53:068 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:53:068 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:53:068 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:068 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:53:068 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:071 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 103
55:53:071 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:53:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:071 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:071 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:071 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3358us
55:53:071 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:071 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:071 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:072 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:072 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 104
55:53:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11394us
55:53:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:072 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:085 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:085 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:085 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:085 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:085 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:085 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:085 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:085 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:53:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:53:085 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:53:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:53:086 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:53:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:53:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:087 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 104
55:53:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:53:088 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:53:088 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9895us
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:089 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:089 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 105
55:53:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4858us
55:53:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:089 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:089 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:101 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:101 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:101 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:101 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:101 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:101 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:53:101 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:53:101 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:101 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:101 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:101 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:101 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:101 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:53:101 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:53:101 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:53:101 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:53:101 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:101 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:53:101 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:103 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 105
55:53:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:53:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:104 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:104 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:104 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 106
55:53:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:104 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:104 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:118 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:118 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:118 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:118 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:118 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:118 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:53:118 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:118 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:118 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:118 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:118 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:118 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:53:118 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:53:118 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:53:118 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:118 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:118 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:53:118 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:120 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +609us
55:53:120 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
55:53:120 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 106
55:53:121 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08804760->0884a2c0, woke from hle delay) +251us
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08804760, sas core) +23us
55:53:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:53:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:121 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:53:121 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:121 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +215us
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:121 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:121 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:122 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:122 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 107
55:53:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14980us
55:53:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:122 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:122 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:135 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:135 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:135 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:135 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:135 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:135 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:135 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:135 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:135 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:135 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:135 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:135 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:53:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:137 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 107
55:53:138 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:53:138 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:138 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:138 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:138 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:138 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6284us
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:138 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:138 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:138 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:138 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:139 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:139 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 108
55:53:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8468us
55:53:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:139 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:139 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:151 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:151 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:151 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:151 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:151 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:53:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:151 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:151 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:151 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:53:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:53:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:53:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:53:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:151 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:53:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:153 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 108
55:53:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:53:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:154 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12821us
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:154 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:154 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:155 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:155 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 109
55:53:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1931us
55:53:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:155 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:155 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:168 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:168 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:168 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:168 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:168 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:168 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:53:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:53:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:168 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:168 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:168 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:168 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:53:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:53:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:53:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:53:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:53:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:170 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 109
55:53:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:53:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:171 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 110
55:53:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:171 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:171 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:185 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:185 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:185 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:185 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:185 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:53:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:185 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:185 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:185 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:53:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:53:185 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:53:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:53:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:53:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:187 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 110
55:53:188 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:53:188 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:188 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:53:188 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:188 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2674us
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:188 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:189 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:189 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 111
55:53:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12078us
55:53:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:189 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:189 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:201 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:201 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:201 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:201 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:201 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:201 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:53:201 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:53:201 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:201 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:201 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:201 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:201 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:201 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:53:201 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:53:201 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:53:201 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:53:201 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:201 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:53:201 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:203 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 111
55:53:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:53:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:204 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:204 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:204 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9211us
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:204 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:204 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:204 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:204 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:205 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:205 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:205 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 112
55:53:205 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5542us
55:53:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:205 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:205 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:218 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:218 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:218 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:53:218 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:53:218 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:218 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:218 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:218 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:53:218 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:53:218 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:53:218 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:218 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:218 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:53:218 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:220 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 112
55:53:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:53:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:221 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:221 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:221 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15747us
55:53:221 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:221 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 113
55:53:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +26us
55:53:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:221 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:221 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:235 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:235 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:235 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:235 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:235 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:235 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:53:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:53:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:235 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:235 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:235 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:235 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:53:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:53:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:53:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:53:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:236 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->0884a2c0, woke from hle delay) +178us
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:236 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +23us
55:53:236 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +240us
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
55:53:237 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 113
55:53:237 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:237 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
55:53:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:53:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:238 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +227us
55:53:238 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:238 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +5us
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:239 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:239 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 114
55:53:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15664us
55:53:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:239 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:251 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:251 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:251 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:251 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:251 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:53:251 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:53:251 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:251 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:251 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:251 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:53:251 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:53:251 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:53:251 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:53:251 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:251 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:53:251 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:253 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 114
55:53:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:53:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:254 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:254 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5601us
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:255 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:255 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 115
55:53:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9152us
55:53:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:255 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:255 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:268 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:268 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:268 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:268 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:268 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:268 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:53:268 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:53:268 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:268 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:268 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:268 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:268 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:268 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:53:268 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:53:268 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:53:268 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:53:268 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:268 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:53:268 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:270 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 115
55:53:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:53:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:271 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:271 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12137us
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:271 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:272 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:272 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 116
55:53:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2615us
55:53:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:272 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:272 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:285 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:285 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:285 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:285 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:285 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:285 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:53:285 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:285 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:285 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:285 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:285 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:53:285 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:53:285 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:53:285 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:285 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:53:285 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:287 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 116
55:53:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:53:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:288 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:288 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:288 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 117
55:53:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:288 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:288 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:301 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:301 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:301 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:301 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:301 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:301 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:53:301 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:53:301 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:301 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:301 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:301 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:301 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:301 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:53:301 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:53:301 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:53:301 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:53:301 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:301 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:53:301 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:303 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 117
55:53:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:53:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:304 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:304 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1990us
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:304 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:304 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:305 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:305 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:305 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:305 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 118
55:53:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12762us
55:53:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:305 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:305 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:318 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:318 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:318 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:318 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:318 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:53:318 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:53:318 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:318 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:318 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:318 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:53:318 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:53:318 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:53:318 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:53:318 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:318 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:53:318 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:320 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 118
55:53:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:53:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:321 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:321 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:321 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8527us
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:321 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:321 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:321 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:322 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:322 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 119
55:53:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6225us
55:53:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:322 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:322 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:335 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:335 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:335 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:335 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:335 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:335 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:53:335 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:335 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:335 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:335 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:335 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:335 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:53:335 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:53:335 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:53:335 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:53:335 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:335 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:53:335 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:337 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 119
55:53:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:53:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:338 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:338 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:338 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15063us
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:338 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:338 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:338 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:338 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 120
55:53:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +196us
55:53:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:338 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:338 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:351 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:351 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:351 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:351 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:351 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:53:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:53:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:351 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:351 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:351 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:53:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:351 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883fb90->0884a2c0, woke from hle delay) +9us
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:351 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0883fb90, sas core) +23us
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:53:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:53:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:53:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:351 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:53:351 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:352 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:352 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:352 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
55:53:353 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 120
55:53:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:53:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +625us
55:53:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:354 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 121
55:53:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
55:53:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:354 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:354 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:368 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:368 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:368 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:368 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:368 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:53:368 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:53:368 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:368 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:368 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:368 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:53:368 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:53:368 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:53:368 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:53:368 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:368 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:53:368 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:370 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 121
55:53:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:53:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:371 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4917us
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:372 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:372 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 122
55:53:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9836us
55:53:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:372 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:372 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:385 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:385 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:385 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:385 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:385 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:53:385 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:53:385 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:385 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:385 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:385 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:53:385 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:53:385 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:53:385 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:53:385 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:385 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:53:385 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:388 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 122
55:53:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:53:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:388 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:388 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:388 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11453us
55:53:388 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:389 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:389 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 123
55:53:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3299us
55:53:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:389 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:389 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:402 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:402 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:402 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:402 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:402 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:402 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:402 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:402 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:402 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:402 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:402 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:53:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:53:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:53:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:53:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:404 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 123
55:53:405 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:53:405 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:405 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:405 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:405 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 124
55:53:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:405 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:405 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:418 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:418 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:418 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:418 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:418 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:53:418 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:53:418 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:418 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:418 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:418 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:53:418 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:53:418 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:53:418 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:53:418 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:418 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:53:418 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:420 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 124
55:53:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:53:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:421 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:421 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:421 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1306us
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:421 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:421 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:421 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:421 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:422 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:422 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 125
55:53:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13446us
55:53:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:422 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:422 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:435 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:435 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:435 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:435 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:435 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:435 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:53:435 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:435 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:435 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:435 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 160 ticks
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:53:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:53:435 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:435 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:435 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:435 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:53:435 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:53:435 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:53:435 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:53:435 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:435 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:437 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 125
55:53:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:53:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:438 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:53:438 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:438 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7843us
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:438 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:438 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:439 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:439 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 126
55:53:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6909us
55:53:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:439 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:439 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:452 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:452 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:452 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:452 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:452 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:53:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:452 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:452 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:452 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:53:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:53:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:53:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:53:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:454 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 126
55:53:455 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:53:455 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:455 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:455 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:455 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14380us
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:455 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:455 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:471 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:471 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:471 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 127
55:53:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +373us
55:53:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:471 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:471 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:471 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:471 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:471 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:471 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:471 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:53:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:53:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:471 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:471 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:471 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:53:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:53:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:53:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:53:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:53:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:473 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 127
55:53:474 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:53:474 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:474 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:474 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 128
55:53:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:485 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:485 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:485 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:485 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:485 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:485 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:53:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:53:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:485 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:485 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:485 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:485 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:53:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:53:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:53:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:53:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:485 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:53:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:487 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 128
55:53:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:53:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:488 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:488 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:488 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4233us
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:488 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:488 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:488 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:489 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:489 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 129
55:53:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10520us
55:53:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:489 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:489 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:502 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:502 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:502 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:502 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:502 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:502 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:502 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:502 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:502 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:53:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:53:502 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:502 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:53:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:53:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:53:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:504 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 129
55:53:505 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:53:505 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:505 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:53:505 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10769us
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:506 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 130
55:53:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3983us
55:53:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:518 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:518 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:518 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:518 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:518 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:518 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:518 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:518 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:518 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:53:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:53:518 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:53:518 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:518 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:518 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:518 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:518 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:518 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:53:518 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:520 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 130
55:53:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:53:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:521 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:53:521 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:521 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 131
55:53:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:521 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:521 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:535 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:535 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:535 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:535 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:535 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:535 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:535 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:535 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:535 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:535 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:53:535 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:53:535 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:535 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:53:535 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:53:535 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:535 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:53:535 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:53:535 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:53:535 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:535 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:53:535 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:537 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 131
55:53:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:53:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:538 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:53:538 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:538 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +623us
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:538 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:538 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:538 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:539 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:539 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 132
55:53:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14130us
55:53:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:539 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:539 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:552 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:552 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:552 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:552 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:552 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:53:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:53:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:552 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:552 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:552 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:53:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:53:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:53:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:53:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:554 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 132
55:53:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:53:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:555 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:555 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7159us
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:555 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:555 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:555 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:555 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:555 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:555 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 133
55:53:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7593us
55:53:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:555 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:555 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:568 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:568 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:568 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:568 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:568 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:568 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:53:568 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:53:568 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:568 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:568 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:568 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:568 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:568 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:53:568 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:53:568 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:53:568 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:53:568 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:568 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:53:568 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:570 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 133
55:53:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:53:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13696us
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:572 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:572 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 134
55:53:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1057us
55:53:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:572 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:572 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:585 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:585 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:585 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:585 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:585 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:53:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:53:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:585 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:585 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:585 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:53:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:53:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:53:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:53:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:53:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:587 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 134
55:53:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:53:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:588 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:588 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:588 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 135
55:53:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:588 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:588 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:602 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:602 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:602 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:602 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:602 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:602 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:53:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:53:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:602 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:602 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:602 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:602 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:602 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:53:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:53:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:53:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:53:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:604 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 135
55:53:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:53:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:605 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:605 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3549us
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:606 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:606 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 136
55:53:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11203us
55:53:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:606 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:606 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:618 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:618 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:618 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:618 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:618 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:53:618 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:53:618 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:618 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:618 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:618 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:53:618 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:53:618 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:53:618 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:53:618 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:618 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:53:618 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:620 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 136
55:53:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:53:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:621 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:621 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:621 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10085us
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:621 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:621 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:621 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:621 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:622 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:622 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 137
55:53:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4667us
55:53:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:622 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:622 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:635 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:635 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:635 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:635 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:635 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:635 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:53:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:53:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:635 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:635 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:635 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:635 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:53:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:53:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:53:635 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:53:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:637 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 137
55:53:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:53:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:638 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:638 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:638 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 138
55:53:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:638 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:638 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:652 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:652 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:652 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:652 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:652 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:53:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:53:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:652 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:652 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:652 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:53:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:53:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:53:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:53:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:53:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:654 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 138
55:53:654 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +800us
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
55:53:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:53:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:655 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +61us
55:53:655 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +167us
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:656 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:656 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 139
55:53:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14807us
55:53:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:656 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:668 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:668 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:668 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:668 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:668 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:668 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:53:668 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:53:668 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:668 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:668 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:668 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:668 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:668 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:53:668 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:53:668 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:53:668 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:668 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:53:668 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:670 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 139
55:53:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:53:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:671 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:671 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:671 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6475us
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:671 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:671 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:671 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:671 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:672 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:672 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 140
55:53:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8277us
55:53:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:672 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:672 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:685 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:685 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:685 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:685 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:685 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:685 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:53:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:53:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:685 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:685 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:685 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:685 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:53:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:53:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:53:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:53:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:687 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 140
55:53:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:53:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:687 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:688 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13012us
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:688 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:688 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 141
55:53:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1741us
55:53:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:688 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:688 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:702 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:702 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:702 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:702 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:702 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:702 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:53:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:702 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:702 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:702 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:702 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:702 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:53:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:53:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:53:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:53:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
55:53:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 141
55:53:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:53:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:705 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:705 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:705 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 142
55:53:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:705 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:705 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:718 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:718 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:718 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:53:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:53:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:718 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:718 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:718 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:53:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:53:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:53:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:53:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:718 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:53:718 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:720 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 142
55:53:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:53:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2865us
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:722 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:722 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 143
55:53:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11887us
55:53:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:722 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:722 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:735 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:735 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:735 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:735 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:735 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:735 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:53:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:53:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:735 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:735 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:735 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:735 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:53:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:53:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:53:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:53:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:737 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 143
55:53:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:53:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:738 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:738 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:738 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9402us
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:738 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:738 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:738 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:738 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:739 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:739 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 144
55:53:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5351us
55:53:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:739 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:739 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:752 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:752 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:752 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:752 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:752 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:752 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:752 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:752 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:53:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:754 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 144
55:53:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:53:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:755 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:755 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:755 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 145
55:53:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:755 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:755 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:769 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:769 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
55:53:769 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:53:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:53:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:53:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:53:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:53:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:769 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->08843098, audio drain) +116us
55:53:769 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +19us
55:53:770 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:770 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
55:53:771 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:771 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:53:771 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 145
55:53:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:53:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:53:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +62us
55:53:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +166us
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:773 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 146
55:53:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15471us
55:53:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:785 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:785 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:785 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:785 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:785 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:53:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:53:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:785 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:785 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:785 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:53:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:53:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:53:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:787 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 146
55:53:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:53:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:788 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:788 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:788 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5791us
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:788 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:788 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:789 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:789 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 147
55:53:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8961us
55:53:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:789 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:789 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:802 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:802 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:802 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:802 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:802 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:802 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:53:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:802 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:802 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:802 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:802 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:802 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:53:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:53:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:53:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:53:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:804 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 147
55:53:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:53:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:805 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:805 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12328us
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:805 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:806 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:806 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 148
55:53:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2424us
55:53:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:806 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:53:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:53:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:819 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:819 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:819 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:53:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:53:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:53:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:53:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:53:821 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 148
55:53:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:53:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:821 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:822 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 149
55:53:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:822 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:822 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:835 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:835 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:835 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:835 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:835 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:835 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:53:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:53:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:835 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:835 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:835 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:835 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:53:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:53:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:53:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:53:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:53:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:837 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 149
55:53:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:53:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:838 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:838 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2181us
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:839 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:839 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 150
55:53:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12571us
55:53:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:839 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:839 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:852 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:852 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:852 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:852 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:852 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:852 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:852 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:852 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:53:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:53:852 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:53:852 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:53:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:53:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:53:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:53:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:854 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 150
55:53:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:53:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:53:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:855 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8718us
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:855 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:855 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:855 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:855 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:856 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:856 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 151
55:53:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6035us
55:53:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:856 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:53:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:869 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:869 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:869 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:53:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:53:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:53:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:53:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:53:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:871 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 151
55:53:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:53:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15254us
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:872 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 152
55:53:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5us
55:53:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:872 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:885 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:885 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:885 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:885 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:885 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:53:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:53:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:885 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:885 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:885 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:53:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:53:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:53:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:53:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:53:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:886 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +200us
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:886 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
55:53:887 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:887 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:887 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
55:53:888 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 152
55:53:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:53:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:888 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +434us
55:53:888 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:889 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 153
55:53:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
55:53:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:889 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:889 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:902 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:902 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:902 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:902 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:902 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:902 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:53:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:53:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:902 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:902 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:902 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:902 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:902 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:53:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:53:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:53:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:53:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:904 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 153
55:53:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:53:905 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:905 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:905 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5108us
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:905 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:905 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:905 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:905 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:906 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:906 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 154
55:53:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9645us
55:53:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:906 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:53:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:919 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:919 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:919 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:53:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:53:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:53:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:53:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:921 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 154
55:53:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:53:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:922 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11644us
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:923 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:923 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 155
55:53:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3108us
55:53:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:923 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:935 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:935 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:935 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:935 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:935 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:935 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:53:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:935 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:935 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:935 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:935 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:935 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:53:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:53:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:53:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:935 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:53:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:937 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 155
55:53:938 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:53:938 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:938 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:938 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:938 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 156
55:53:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:53:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:938 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:938 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:952 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:952 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:952 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:952 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:952 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:53:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:53:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:952 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:952 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:952 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:53:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:53:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:53:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:53:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:53:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:954 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 156
55:53:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:53:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:955 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:955 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1497us
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:955 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:956 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 157
55:53:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13255us
55:53:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:965 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:965 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:53:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:53:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:53:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:969 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:969 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:969 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:53:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:53:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:53:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:53:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:971 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 157
55:53:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:53:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8034us
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:972 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:973 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 158
55:53:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6719us
55:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:53:985 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:53:985 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:53:985 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:53:985 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:53:985 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:53:985 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:53:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:53:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:53:985 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:53:985 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:53:985 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:985 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:53:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:53:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:53:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:53:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:53:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:53:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:53:987 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 158
55:53:988 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:53:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:53:988 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:53:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:53:988 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:53:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:53:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:53:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14570us
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:53:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:53:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:53:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:53:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:53:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:53:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:53:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:53:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:53:989 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:53:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:53:989 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 159
55:53:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +182us
55:53:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:53:989 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:53:989 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:002 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:002 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:002 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:002 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:002 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:002 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:002 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:002 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:54:002 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:54:002 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:002 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:54:002 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:54:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:54:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:54:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
55:54:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:54:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:004 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 159
55:54:005 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:54:005 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:005 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:54:005 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:005 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:005 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 160
55:54:005 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:005 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:005 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:54:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:019 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:019 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:019 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:54:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:54:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:54:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:54:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:54:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:021 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 160
55:54:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:54:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4424us
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:023 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 161
55:54:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10329us
55:54:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:035 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:035 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:035 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:035 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:035 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:035 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:54:035 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:54:035 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:035 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:035 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:035 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:035 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:54:035 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:54:035 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:54:035 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:54:035 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:035 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:54:035 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:037 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 161
55:54:038 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:54:038 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:038 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:038 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:038 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10960us
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:038 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:038 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:038 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:038 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:039 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:039 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 162
55:54:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3792us
55:54:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:039 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:039 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:052 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:052 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:052 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:052 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:052 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:54:052 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:54:052 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:052 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:052 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:052 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:052 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:54:052 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:54:052 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:54:052 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:54:052 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:052 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:054 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 162
55:54:055 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:54:055 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:055 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:055 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:055 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 163
55:54:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:055 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:055 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:069 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:069 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:069 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:069 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:54:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:54:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:069 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:069 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:069 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:54:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:54:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:54:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:54:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:54:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:071 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 163
55:54:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:54:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:072 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:072 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +813us
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:073 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:073 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 164
55:54:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13939us
55:54:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:073 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:085 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:085 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:085 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:085 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:085 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:085 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:085 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:085 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:54:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:087 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 164
55:54:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:54:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:088 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:088 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7350us
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:089 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:089 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 165
55:54:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7402us
55:54:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:089 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:089 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:102 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:102 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:102 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:102 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:102 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:54:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:54:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:102 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:102 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:102 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:54:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:54:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:54:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:54:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:54:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:104 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 165
55:54:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:54:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:105 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:105 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13887us
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:106 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:106 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 166
55:54:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +866us
55:54:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:106 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:106 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:119 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:119 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:119 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:54:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:54:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:54:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:54:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:54:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:121 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 166
55:54:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:54:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:122 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 167
55:54:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:122 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:122 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:54:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:54:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:54:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:54:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:54:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:54:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:54:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:138 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 167
55:54:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:54:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3740us
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 168
55:54:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11013us
55:54:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:152 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:152 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:152 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:152 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:152 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:54:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:152 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:152 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:152 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:54:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:54:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:54:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:54:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:154 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 168
55:54:155 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:54:155 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:155 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:155 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10276us
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:156 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:156 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 169
55:54:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4476us
55:54:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:156 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:54:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:169 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:169 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:169 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:54:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:54:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:54:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:54:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:54:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:171 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 169
55:54:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:54:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:172 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 170
55:54:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:172 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:172 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:54:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:54:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:54:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:54:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:54:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:54:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:188 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 170
55:54:188 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:54:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +130us
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 171
55:54:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14623us
55:54:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:202 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:202 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:202 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:202 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:202 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:202 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:54:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:54:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:202 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:202 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:202 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:202 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:202 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:54:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:54:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:54:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:54:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:204 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 171
55:54:205 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:54:205 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:205 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:205 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:205 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:205 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6666us
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:205 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:205 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:205 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:205 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:206 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 172
55:54:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8086us
55:54:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:219 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:219 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:219 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:54:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:221 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 172
55:54:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:54:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13203us
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 173
55:54:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1550us
55:54:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:54:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:54:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:54:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:54:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:54:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:54:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:54:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:238 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 173
55:54:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:54:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:239 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 174
55:54:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:239 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:252 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:252 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:252 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:252 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:252 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:252 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:252 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:252 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:252 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:252 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:252 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:54:252 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 174
55:54:255 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:54:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:255 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:255 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:255 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3056us
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:256 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:256 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 175
55:54:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11696us
55:54:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:256 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:54:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:54:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:269 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:269 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:269 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:269 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:54:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:54:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:54:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:54:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:269 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:54:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:271 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 175
55:54:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:54:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:272 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9592us
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:273 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 176
55:54:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5160us
55:54:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:54:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:54:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:54:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:54:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:54:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:54:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:54:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:288 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 176
55:54:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:54:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:288 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:289 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 177
55:54:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:289 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:289 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:302 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:302 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:302 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:302 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:302 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:302 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:54:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:54:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:302 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:302 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:302 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:302 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:302 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:54:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:54:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:54:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:302 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:54:302 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:303 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->08843098, audio drain) +307us
55:54:303 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +19us
55:54:304 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:304 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:54:304 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 177
55:54:305 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
55:54:305 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:54:305 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:305 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +99us
55:54:305 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:305 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +129us
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:305 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:305 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:306 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:306 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 178
55:54:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15286us
55:54:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:306 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:306 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:54:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:54:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:319 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:319 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:319 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:54:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:54:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:319 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:54:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 178
55:54:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:54:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5982us
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:323 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 179
55:54:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8770us
55:54:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:54:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:54:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:54:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:54:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:54:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:338 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 179
55:54:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:54:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12519us
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 180
55:54:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2234us
55:54:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:352 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:352 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:352 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:352 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:352 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:54:352 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:54:352 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:352 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:352 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:352 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:54:352 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:54:352 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:54:352 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:54:352 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:352 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:54:352 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:354 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 180
55:54:355 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:54:355 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:355 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:355 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:355 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 181
55:54:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:355 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:355 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:369 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:369 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:369 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:54:369 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:54:369 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:54:369 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:54:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:54:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:54:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:54:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:369 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:54:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:371 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 181
55:54:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:54:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:54:372 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2372us
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:372 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:372 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 182
55:54:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12380us
55:54:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:54:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:54:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:54:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:54:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:54:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:54:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:54:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:388 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 182
55:54:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:54:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8909us
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 183
55:54:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5844us
55:54:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:402 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:402 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:402 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:402 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:402 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:402 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:54:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:54:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:402 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:402 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:402 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:402 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:402 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:54:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:54:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:54:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:402 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:54:402 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:404 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 183
55:54:405 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:54:405 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:405 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:405 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:405 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15445us
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:405 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:405 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:405 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 184
55:54:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +71us
55:54:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:405 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:405 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:419 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:54:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:54:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:419 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:419 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:419 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:54:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:54:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:54:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:419 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:54:419 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:419 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +133us
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
55:54:420 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:420 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:54:421 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:421 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:421 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f8, blocking audio) +16us
55:54:421 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 184
55:54:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:54:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +272us
55:54:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 185
55:54:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15686us
55:54:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:436 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:54:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:54:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:54:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:54:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:54:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:438 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 185
55:54:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:54:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:54:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5298us
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 186
55:54:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9454us
55:54:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:452 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:452 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:452 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:452 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:452 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:452 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:452 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:452 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:54:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:54:452 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:54:452 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:54:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:54:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:452 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:454 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 186
55:54:455 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:54:455 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:455 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:54:455 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:455 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11835us
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:455 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:455 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:455 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:455 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:456 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:456 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 187
55:54:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2917us
55:54:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:456 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:456 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:469 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:54:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:469 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:469 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:469 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:54:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:54:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:54:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:54:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:469 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:54:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:471 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 187
55:54:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:54:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:472 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:472 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:472 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 188
55:54:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:472 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:472 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:54:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:54:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:54:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:54:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:54:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:54:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:54:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:488 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 188
55:54:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:54:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1688us
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 189
55:54:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13064us
55:54:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:54:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:54:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:54:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:54:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:54:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:54:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 189
55:54:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:54:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8225us
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 190
55:54:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6528us
55:54:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:54:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:54:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:519 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:519 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:519 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:54:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:54:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:54:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:54:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:54:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:521 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 190
55:54:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:54:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14761us
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:523 thread00     D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 191
55:54:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, interrupt) +5us
55:54:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:536 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, left interrupt) +7us
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:536 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:536 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08805dec, blocking audio) +9us
55:54:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:54:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:54:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:54:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:54:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:54:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:54:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:54:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:54:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:538 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 191
55:54:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:54:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:539 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 192
55:54:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15772us
55:54:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:539 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:539 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:54:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:54:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:54:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:54:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:54:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:54:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 192
55:54:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:54:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4615us
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 193
55:54:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10138us
55:54:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:54:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:54:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:569 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:569 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:569 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:54:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:54:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:54:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:54:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:571 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 193
55:54:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:54:572 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11151us
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 194
55:54:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3601us
55:54:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:54:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:54:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:54:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:54:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:54:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:54:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:588 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 194
55:54:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:54:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:589 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 195
55:54:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:589 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:589 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:54:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
55:54:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:54:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:54:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:54:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
55:54:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 195
55:54:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:54:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:54:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1004us
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 196
55:54:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13748us
55:54:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:54:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:54:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:619 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:619 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:619 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:54:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:54:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:54:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:621 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 196
55:54:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:54:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7541us
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:622 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:623 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:624 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 197
55:54:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7212us
55:54:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:624 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:54:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:54:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:54:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:54:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:54:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:638 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 197
55:54:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:54:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14077us
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 198
55:54:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +675us
55:54:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:54:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:54:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:54:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:54:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:54:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:54:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:54:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 198
55:54:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:54:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:655 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:656 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 199
55:54:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:656 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:54:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:669 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:669 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:669 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:669 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:54:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:54:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:54:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:671 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 199
55:54:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:54:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:672 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:672 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3931us
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:673 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 200
55:54:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10822us
55:54:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:54:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:54:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:54:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:54:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:54:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:54:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:54:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:688 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 200
55:54:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:54:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10467us
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 201
55:54:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4285us
55:54:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:703 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:54:703 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:54:703 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:54:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:54:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:54:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:54:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:54:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:54:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:706 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 201
55:54:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:54:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:54:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:706 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 202
55:54:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:706 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:706 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:54:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:54:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:719 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:719 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:719 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:54:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:54:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:54:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:54:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:721 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 202
55:54:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:54:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +320us
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:723 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 203
55:54:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14432us
55:54:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:54:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:54:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:54:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:54:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
55:54:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:54:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:738 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 203
55:54:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:54:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6857us
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 204
55:54:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7895us
55:54:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:54:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:54:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:54:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:54:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:54:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:54:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:54:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 204
55:54:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:54:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13393us
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 205
55:54:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1359us
55:54:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:54:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:769 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:769 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:769 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:54:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:54:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:54:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:54:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:54:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:771 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 205
55:54:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:54:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:772 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 206
55:54:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:772 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:772 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:54:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:54:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:54:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:54:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:54:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:54:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:54:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:788 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 206
55:54:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:54:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3247us
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:789 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 207
55:54:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11506us
55:54:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:54:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:54:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:54:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:54:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:54:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:54:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 207
55:54:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:54:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9783us
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 208
55:54:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4969us
55:54:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:820 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:820 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:820 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:820 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:820 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:54:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:54:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:54:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:54:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:54:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:54:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:54:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 208
55:54:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:54:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 209
55:54:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:54:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:54:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:54:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:54:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:54:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->08843098, audio drain) +498us
55:54:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +19us
55:54:838 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 209
55:54:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:54:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:54:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +136us
55:54:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +92us
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:841 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:841 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 210
55:54:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15102us
55:54:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:841 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:54:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:54:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:54:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:54:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:54:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:54:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 210
55:54:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:54:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6173us
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 211
55:54:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8579us
55:54:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:870 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:870 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:870 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:54:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:54:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:54:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:54:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:54:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:54:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:54:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:54:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 211
55:54:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:54:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12709us
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 212
55:54:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2043us
55:54:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:54:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:54:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:54:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:54:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:54:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:54:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:888 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 212
55:54:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:54:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:889 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 213
55:54:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:54:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:889 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:889 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:54:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:54:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:54:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:54:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:54:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 213
55:54:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:54:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2563us
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 214
55:54:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12190us
55:54:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:920 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:54:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:54:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:54:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:54:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:54:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:54:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 214
55:54:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:54:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9099us
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 215
55:54:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5653us
55:54:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:54:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:54:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:54:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:54:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:54:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:54:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:938 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 215
55:54:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:54:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15636us
55:54:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:939 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 216
55:54:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +138us
55:54:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:939 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:939 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:54:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:54:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:54:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:54:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:54:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:54:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:54:953 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +67us
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:54:954 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:954 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:54:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:955 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
55:54:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 216
55:54:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:956 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807310, blocking audio) +16us
55:54:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:54:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +111us
55:54:957 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 217
55:54:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
55:54:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:54:970 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:970 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:54:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:54:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:54:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:54:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:54:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:54:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:54:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:54:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 217
55:54:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:54:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5489us
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:54:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:54:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:54:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:54:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:974 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:54:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:974 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 218
55:54:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9263us
55:54:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:974 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:974 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:54:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:54:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:54:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:54:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:54:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:54:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:54:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:54:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:54:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:54:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:54:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:54:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:54:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:54:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:54:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:54:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:54:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:54:988 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 218
55:54:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:54:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:54:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:54:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:54:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:54:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:54:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:54:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12026us
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:54:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:54:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:54:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:54:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:54:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:54:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:54:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:54:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:54:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:54:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 219
55:54:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2727us
55:54:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:54:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:54:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:55:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:55:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:55:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:55:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:55:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:55:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:55:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 219
55:55:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:55:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:006 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 220
55:55:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:006 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:006 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:020 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:020 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:020 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:55:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:55:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:55:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:55:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:55:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:55:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:55:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 220
55:55:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:55:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1879us
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 221
55:55:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12873us
55:55:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:55:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:55:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:55:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:55:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:55:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:038 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 221
55:55:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:55:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8415us
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 222
55:55:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6337us
55:55:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:55:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:55:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:55:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:55:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:55:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:55:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:55:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 222
55:55:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:55:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14952us
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 223
55:55:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +50us
55:55:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:55:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:55:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:55:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:55:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:55:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
55:55:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:55:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:55:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:071 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +154us
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:071 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:071 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
55:55:073 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 223
55:55:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:55:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +707us
55:55:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 224
55:55:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15758us
55:55:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:55:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:55:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:55:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:55:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:55:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:55:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:55:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:088 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 224
55:55:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:55:088 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4805us
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:089 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:089 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 225
55:55:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9947us
55:55:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:089 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:103 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:55:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:55:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:55:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:55:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:55:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 225
55:55:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:55:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:55:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11342us
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 226
55:55:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3410us
55:55:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:120 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:120 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:120 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:55:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:55:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:55:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:55:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:55:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:55:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:55:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 226
55:55:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:55:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 227
55:55:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:55:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:55:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:55:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:55:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:55:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:55:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:138 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 227
55:55:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:55:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1195us
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 228
55:55:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13557us
55:55:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:55:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:55:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:55:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:55:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:55:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:55:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:55:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 228
55:55:155 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:55:155 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7731us
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:156 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 229
55:55:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7021us
55:55:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:170 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:170 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:170 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:170 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:55:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:55:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:55:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:55:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:55:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:55:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:55:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 229
55:55:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:55:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14268us
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 230
55:55:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +484us
55:55:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:187 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:187 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:187 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:55:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:55:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:55:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:55:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:55:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:55:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:55:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 230
55:55:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:55:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 231
55:55:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:55:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:55:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:55:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:55:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:55:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:55:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 231
55:55:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:55:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4121us
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 232
55:55:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10631us
55:55:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:220 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:220 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:220 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:55:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:55:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:55:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:55:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:55:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:55:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:55:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 232
55:55:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:55:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10658us
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:224 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:224 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 233
55:55:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4094us
55:55:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:237 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:237 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:237 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:237 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:237 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:55:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:55:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:237 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:237 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:55:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:55:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:55:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:55:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:55:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 233
55:55:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:55:240 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:240 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 234
55:55:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:55:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:55:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:55:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:55:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:55:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:55:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:256 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 234
55:55:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:55:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +511us
55:55:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 235
55:55:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14241us
55:55:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:270 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:270 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:270 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:270 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:55:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:55:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:55:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:55:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:55:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:55:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:55:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 235
55:55:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:55:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7048us
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:274 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:274 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 236
55:55:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7705us
55:55:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:287 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:287 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:287 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:287 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:287 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:55:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:55:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:287 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:287 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:55:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:55:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:55:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:55:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:55:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 236
55:55:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:55:290 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13584us
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:291 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:291 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 237
55:55:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1168us
55:55:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:291 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:291 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:55:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 237
55:55:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:55:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:306 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 238
55:55:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:306 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:306 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:320 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:320 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:320 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:55:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:55:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:55:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:55:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:55:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:55:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:323 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 238
55:55:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:55:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3437us
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:324 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:324 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 239
55:55:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11315us
55:55:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:324 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:324 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:337 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:337 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:337 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:337 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:337 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:55:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:55:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:337 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:337 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:337 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:55:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:55:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:55:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:55:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 239
55:55:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:55:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:340 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9974us
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:341 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:341 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 240
55:55:341 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4778us
55:55:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:341 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:341 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:55:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:55:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:55:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:55:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:55:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:55:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 240
55:55:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:55:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:356 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 241
55:55:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:356 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:356 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:370 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:370 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:55:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:55:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:55:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:55:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:55:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:55:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:55:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +688us
55:55:372 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 241
55:55:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
55:55:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:55:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +173us
55:55:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +55us
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 242
55:55:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14918us
55:55:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:387 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:387 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:387 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:387 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:387 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:55:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:387 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:387 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:55:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:55:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:55:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:55:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:55:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 242
55:55:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:55:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:390 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:390 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6364us
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:391 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:391 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:391 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 243
55:55:391 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8388us
55:55:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:391 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:391 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:55:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:55:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:55:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:55:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:55:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:55:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 243
55:55:405 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:55:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12900us
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 244
55:55:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1852us
55:55:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:420 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:420 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:420 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:420 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:55:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:55:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:55:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:55:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:55:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:55:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:55:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 244
55:55:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:55:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:423 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 245
55:55:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:437 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:437 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:437 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:437 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:55:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:55:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:55:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:55:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:55:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:55:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:55:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 245
55:55:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:55:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:440 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:440 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2753us
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:441 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:441 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:441 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 246
55:55:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11999us
55:55:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:441 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:441 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:55:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:55:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:55:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:55:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:55:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:55:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:55:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 246
55:55:455 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:55:455 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:455 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9290us
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:456 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:456 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 247
55:55:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5462us
55:55:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:470 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:470 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:55:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:55:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:55:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:55:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:55:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:55:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 247
55:55:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:55:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:473 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 248
55:55:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:473 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:473 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:487 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:487 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:487 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:487 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:487 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:55:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:55:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:487 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:487 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:487 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883f858->08843098, audio drain) +5us
55:55:487 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0883f858, sas core) +19us
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:55:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:55:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:55:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:55:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:55:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:488 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:488 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
55:55:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
55:55:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 248
55:55:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:55:490 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:55:490 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:490 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +173us
55:55:490 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +55us
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:491 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:491 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 249
55:55:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15581us
55:55:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:491 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:491 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:55:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:55:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:55:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:55:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:55:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 249
55:55:505 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:55:505 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5680us
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:506 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 250
55:55:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9072us
55:55:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:520 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:520 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:520 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:520 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:55:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:55:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:55:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:55:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:55:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:55:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:55:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 250
55:55:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:55:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:523 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12216us
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:524 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 251
55:55:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2536us
55:55:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:537 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:537 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:537 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:537 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:537 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:55:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:55:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:537 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:537 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:55:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:55:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:55:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:55:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:55:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 251
55:55:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:55:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 252
55:55:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:554 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:554 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:554 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:554 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:554 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:55:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:55:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:554 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:554 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:554 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:55:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:55:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:55:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:55:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:55:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:556 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 252
55:55:557 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:55:557 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:557 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:557 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2070us
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:558 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:558 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 253
55:55:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12683us
55:55:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:558 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:558 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:570 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:570 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:55:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:55:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:571 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:571 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:55:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:55:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:55:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:55:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:55:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:573 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 253
55:55:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:55:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8606us
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:574 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:574 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 254
55:55:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6146us
55:55:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:574 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:587 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:587 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:587 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:587 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:587 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:55:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:55:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:587 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:587 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:55:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:55:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:55:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:55:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:55:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 254
55:55:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:55:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:590 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15143us
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 255
55:55:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +116us
55:55:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:604 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:604 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:604 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:604 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:604 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:55:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:55:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:604 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:604 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:604 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:55:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:55:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:55:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:55:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:55:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:604 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +88us
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:604 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:55:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:605 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
55:55:606 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 255
55:55:607 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:55:607 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:607 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +546us
55:55:607 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 256
55:55:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
55:55:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:620 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:620 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:620 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:55:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:55:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:55:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:55:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:55:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:55:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:55:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 256
55:55:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:55:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4996us
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:623 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 257
55:55:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9756us
55:55:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:624 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:637 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:637 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:637 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:637 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:637 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:55:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:55:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:637 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:637 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:55:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:55:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:55:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:55:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:55:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 257
55:55:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:55:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:640 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11533us
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:641 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:641 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:641 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 258
55:55:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3220us
55:55:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:641 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:641 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:654 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:654 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:654 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:654 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:654 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:55:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:55:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:654 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:654 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:654 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:55:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:55:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:55:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:55:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:55:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:656 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 258
55:55:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:55:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:657 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 259
55:55:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:55:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:670 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:670 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:670 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:670 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:55:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:55:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:55:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:55:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:55:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:55:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:55:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 259
55:55:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:55:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:55:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1386us
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 260
55:55:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13366us
55:55:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:687 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:687 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:687 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:55:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:55:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:687 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:55:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:55:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:55:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:55:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:55:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:55:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:55:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 260
55:55:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:55:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:690 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7922us
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:691 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 261
55:55:691 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6830us
55:55:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:691 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:691 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:704 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:704 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:704 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:704 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:704 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:55:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:55:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:704 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:704 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:704 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:55:704 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:55:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:55:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:55:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:55:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:55:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:55:706 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 261
55:55:707 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:55:707 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:707 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:55:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:55:707 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14459us
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:708 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:708 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 262
55:55:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +293us
55:55:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:708 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:708 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:720 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:720 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:55:720 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:720 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:55:720 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=296, argSize=4, argPtr=09611f34)
55:55:720 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088356f8->08835cc8, thread started) +26us
55:55:720 movieThread  D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:720 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:720 movieThread  D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/50.pmf, 00000001, 00000000)
55:55:720 movieThread  D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbca30): waiting
55:55:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088344f4->088356f8, io waited) +23us
55:55:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:55:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:55:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +18us
55:55:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:55:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 262
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08804760->088344f4, dcache writeback all) +840us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:55:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883772c->08804760, io seek) +16us
55:55:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
55:55:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:55:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +75us
55:55:723 movieThread  D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 0bfbc260, 800): deferring result
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbc210): waiting
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883461c->08000000, io waited) +12us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883461c, idle) +99us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883772c->08000000, io seek) +9us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +100us
55:55:723 movieThread  D[ME]: HLE\sceMpeg.cpp:587 sceMpegQueryStreamOffset(09614054, 0bfbc260, 09614058)
55:55:723 movieThread  I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x21B000
55:55:723 movieThread  I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 549459
55:55:723 movieThread  D[ME]: HLE\sceMpeg.cpp:617 sceMpegQueryStreamSize(0bfbc260, 09611f6c)
55:55:723 movieThread  I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x21B000
55:55:723 movieThread  I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 549459
55:55:723 movieThread  D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09cff4b0, 800): deferring result
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:1879 2048 = sceIoWaitAsyncCB(4, 0bfbc210): waiting
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883461c->08000000, io waited) +13us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883461c, idle) +99us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883772c->08000000, io seek) +9us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +100us
55:55:723 movieThread  I[ME]: HLE\scePsmf.cpp:642 scePsmfSetPsmf(0961411c, 09cff4b0)
55:55:723 movieThread  I[ME]: HLE\scePsmf.cpp:309 PSMF MPEG data found: id=e0, privid=00, epmoff=00000000, epmnum=00000000, width=480, height=272
55:55:723 movieThread  I[ME]: HLE\scePsmf.cpp:318 PSMF private audio found: id=bd, privid=00, channels=2, freq=2
55:55:723 movieThread  I[ME]: HLE\scePsmf.cpp:695 scePsmfSpecifyStreamWithStreamType(0961411c, 00000000, 0)
55:55:723 movieThread  I[ME]: HLE\scePsmf.cpp:734 scePsmfGetVideoInfo(0961411c, 09614178)
55:55:723 movieThread  I[ME]: HLE\scePsmf.cpp:695 scePsmfSpecifyStreamWithStreamType(09614024, 00000001, 0)
55:55:723 movieThread  I[ME]: HLE\scePsmf.cpp:748 scePsmfGetAudioInfo(09614024, 09614070)
55:55:723 movieThread  D[IO]: HLE\sceIo.cpp:1141 2048 = sceIoLseek(4, 800, 0)
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883772c->08000000, io seek) +6us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +100us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(294, 00000000)
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(291, 00000000)
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
55:55:723 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=300, argSize=4, argPtr=08a4eafc)
55:55:723 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> soundThread (296->300, pc: 08834b18->08837060, thread started) +27us
55:55:723 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(291, 00000002, 0, 00000000, 00000000): waiting
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> movieThread (300->296, pc: 08832938->08834b18, event flag waited) +12us
55:55:723 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=298, argSize=4, argPtr=08a4eafc)
55:55:723 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> displayThread (296->298, pc: 08834a14->08833aec, thread started) +27us
55:55:723 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(291, 00000001, 0, 00000000, 00000000): waiting
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 08832908->08834a14, event flag waited) +12us
55:55:723 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=299, argSize=4, argPtr=08a4eaf4)
55:55:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 08834a28->088342f0, thread started) +27us
55:55:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:723 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 960)
55:55:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 1
55:55:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:723 readThread   D[IO]: HLE\sceIo.cpp:1879 2048 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 0883461c->08834a28, io waited) +28us
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9a0)
55:55:723 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +21us
55:55:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +633us
55:55:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:723 readThread   I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x21B000
55:55:723 readThread   I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 549459
55:55:731 readThread   I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba.
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 32 packetsTotal: 960
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1379 928=sceMpegRingbufferAvailableSize(096140e8)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 928)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 2
55:55:731 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 64 packetsTotal: 960
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1379 896=sceMpegRingbufferAvailableSize(096140e8)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 896)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 3
55:55:731 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 96 packetsTotal: 960
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1379 864=sceMpegRingbufferAvailableSize(096140e8)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 864)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 4
55:55:731 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 128 packetsTotal: 960
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1379 832=sceMpegRingbufferAvailableSize(096140e8)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 832)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 5
55:55:731 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 160 packetsTotal: 960
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1379 800=sceMpegRingbufferAvailableSize(096140e8)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 800)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 6
55:55:731 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 192 packetsTotal: 960
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1379 768=sceMpegRingbufferAvailableSize(096140e8)
55:55:731 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 768)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 7
55:55:731 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:731 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 224 packetsTotal: 960
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1379 736=sceMpegRingbufferAvailableSize(096140e8)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 736)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 8
55:55:732 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 256 packetsTotal: 960
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1379 704=sceMpegRingbufferAvailableSize(096140e8)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 704)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 9
55:55:732 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 288 packetsTotal: 960
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1379 672=sceMpegRingbufferAvailableSize(096140e8)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 672)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 10
55:55:732 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 320 packetsTotal: 960
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1379 640=sceMpegRingbufferAvailableSize(096140e8)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 640)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 11
55:55:732 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 352 packetsTotal: 960
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1379 608=sceMpegRingbufferAvailableSize(096140e8)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 608)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 12
55:55:732 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 384 packetsTotal: 960
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1379 576=sceMpegRingbufferAvailableSize(096140e8)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 576)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 13
55:55:732 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:732 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 416 packetsTotal: 960
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1379 544=sceMpegRingbufferAvailableSize(096140e8)
55:55:732 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 544)
55:55:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 14
55:55:732 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:732 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 448 packetsTotal: 960
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1379 512=sceMpegRingbufferAvailableSize(096140e8)
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 512)
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 15
55:55:733 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:733 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 480 packetsTotal: 960
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1379 480=sceMpegRingbufferAvailableSize(096140e8)
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 480)
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 16
55:55:733 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:733 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 512 packetsTotal: 960
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1379 448=sceMpegRingbufferAvailableSize(096140e8)
55:55:733 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 448)
55:55:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 17
55:55:733 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:733 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:733 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:733 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 263
55:55:733 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +466us
55:55:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:733 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:733 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:737 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:737 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:737 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:55:737 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:737 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9a0)
55:55:737 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
55:55:737 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:737 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:737 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:55:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:55:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:737 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:737 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:737 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:55:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:55:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +25us
55:55:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:55:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 263
55:55:739 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +837us
55:55:739 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:739 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 544 packetsTotal: 960
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
55:55:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
55:55:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:740 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:55:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1379 416=sceMpegRingbufferAvailableSize(096140e8)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 416)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 18
55:55:740 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 576 packetsTotal: 960
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1379 384=sceMpegRingbufferAvailableSize(096140e8)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 384)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 19
55:55:740 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 608 packetsTotal: 960
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1379 352=sceMpegRingbufferAvailableSize(096140e8)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 352)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 20
55:55:740 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 640 packetsTotal: 960
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1379 320=sceMpegRingbufferAvailableSize(096140e8)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 320)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 21
55:55:740 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:740 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 672 packetsTotal: 960
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1379 288=sceMpegRingbufferAvailableSize(096140e8)
55:55:740 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 288)
55:55:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 22
55:55:740 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:740 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:741 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:741 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +432us
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:741 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +209us
55:55:741 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:741 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:741 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 704 packetsTotal: 960
55:55:741 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +12us
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:741 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +180us
55:55:741 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:741 readThread   D[ME]: HLE\sceMpeg.cpp:1379 256=sceMpegRingbufferAvailableSize(096140e8)
55:55:741 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 256)
55:55:741 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 23
55:55:741 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:741 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:741 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:741 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +37us
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:742 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +93us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 736 packetsTotal: 960
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1379 224=sceMpegRingbufferAvailableSize(096140e8)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 224)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 24
55:55:742 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 768 packetsTotal: 960
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1379 192=sceMpegRingbufferAvailableSize(096140e8)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 192)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 25
55:55:742 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 800 packetsTotal: 960
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1379 160=sceMpegRingbufferAvailableSize(096140e8)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 160)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 26
55:55:742 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 832 packetsTotal: 960
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1379 128=sceMpegRingbufferAvailableSize(096140e8)
55:55:742 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 128)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 27
55:55:742 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:742 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:742 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:742 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 864 packetsTotal: 960
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1379 96=sceMpegRingbufferAvailableSize(096140e8)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 96)
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 28
55:55:743 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:743 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:743 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:743 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 896 packetsTotal: 960
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1379 64=sceMpegRingbufferAvailableSize(096140e8)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 64)
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 29
55:55:743 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:743 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:743 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:743 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 928 packetsTotal: 960
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1379 32=sceMpegRingbufferAvailableSize(096140e8)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 32)
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 30
55:55:743 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:743 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:743 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:55:743 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 960 packetsTotal: 960
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:744 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 264
55:55:744 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14us
55:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:744 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:744 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:754 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:754 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:754 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:55:754 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:754 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9a0)
55:55:754 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:55:754 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:754 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:754 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +15us
55:55:754 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:754 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:754 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:55:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:754 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:55:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:754 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:754 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:754 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:55:754 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:55:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:754 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072f4->088329b0, woke from hle delay) +71us
55:55:754 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 1)
55:55:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072f4, mpeg atrac decode) +12us
55:55:755 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +54us
55:55:755 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:755 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:755 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:55:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:55:757 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 264
55:55:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:55:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:55:758 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
55:55:758 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:758 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +146us
55:55:758 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:758 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +52us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:758 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +87us
55:55:758 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +5us
55:55:758 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:55:758 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:55:760 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:55:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +11us
55:55:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:760 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
55:55:760 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
55:55:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 31
55:55:760 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:760 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:760 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
55:55:761 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +99us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 964 packetsTotal: 960
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +174us
55:55:761 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:761 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:761 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +19us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +155us
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +41us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:762 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +174us
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:762 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +18us
55:55:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +197us
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:763 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:763 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:763 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:763 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:764 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:764 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:764 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:764 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 265
55:55:764 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +131us
55:55:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:764 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:764 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:770 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:770 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:770 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:55:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:55:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:770 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +7us
55:55:770 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:770 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:55:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:55:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:55:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:55:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:770 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +30us
55:55:770 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:770 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:770 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
55:55:770 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +12us
55:55:770 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:55:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:55:771 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +185us
55:55:771 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:771 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:771 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:55:772 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:772 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:772 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:772 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 265
55:55:772 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:772 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:772 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:772 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:55:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
55:55:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +57us
55:55:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +141us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +190us
55:55:774 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:774 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:774 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +70us
55:55:774 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:55:774 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +133us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 32
55:55:774 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:774 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:774 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
55:55:774 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +99us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 968 packetsTotal: 960
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->08832ac4, thread delayed) +23us
55:55:775 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:775 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:775 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:777 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 266
55:55:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +55us
55:55:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:777 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:777 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:787 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:787 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:787 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:55:787 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:55:787 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:787 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:787 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +7us
55:55:787 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:787 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:787 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:55:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:55:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:787 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:787 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:787 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:55:787 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:55:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:787 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072fc->088329b0, woke from hle delay) +71us
55:55:787 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:55:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072fc, mpeg atrac decode) +12us
55:55:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +22us
55:55:788 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:788 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:55:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:788 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:788 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 266
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:55:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
55:55:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:790 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +178us
55:55:790 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +20us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->08843098, audio drain) +14us
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +19us
55:55:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +23us
55:55:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +23us
55:55:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +23us
55:55:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:791 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->0883435c, blocking audio) +16us
55:55:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:791 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +184us
55:55:791 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:791 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:791 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +8us
55:55:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:791 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +67us
55:55:791 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:55:792 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +137us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1379 8=sceMpegRingbufferAvailableSize(096140e8)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 8, 8)
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 33
55:55:792 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:792 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:792 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 4000): deferring result
55:55:792 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +162us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000008
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 8 packetsRead: 976 packetsTotal: 960
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +147us
55:55:793 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:793 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:793 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +46us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:794 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 267
55:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
55:55:794 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:794 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:804 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:804 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:804 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883435c, left interrupt) +7us
55:55:804 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:804 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:804 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +14us
55:55:804 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:55:804 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:804 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:804 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +14us
55:55:804 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:804 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:804 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:55:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:55:804 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:804 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:804 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:55:804 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:55:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:804 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072fc->088329b0, woke from hle delay) +71us
55:55:804 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:55:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072fc, mpeg atrac decode) +12us
55:55:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
55:55:805 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:805 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:55:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:55:805 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:805 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:55:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:806 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:806 readThread   D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 267
55:55:806 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:807 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
55:55:807 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:807 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +117us
55:55:807 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:807 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
55:55:807 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:807 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:807 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:55:807 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:55:807 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
55:55:808 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +29us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 34
55:55:808 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:808 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:808 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
55:55:808 readThread   D[IO]: HLE\sceIo.cpp:1879 16384 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +99us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 980 packetsTotal: 960
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +16us
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +180us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +35us
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +157us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +58us
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:809 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +8us
55:55:809 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:809 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:809 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +109us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +81us
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +110us
55:55:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +105us
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:810 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:810 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:810 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:810 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:810 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:810 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:810 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:810 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +95us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:810 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:810 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:811 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:811 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:811 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:811 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 268
55:55:811 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +144us
55:55:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:811 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:811 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:820 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:820 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:820 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:55:820 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:55:820 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:820 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:820 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +7us
55:55:820 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:820 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:820 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:55:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:55:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:55:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:55:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:820 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +17us
55:55:820 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:820 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:820 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:820 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072fc->088329b0, woke from hle delay) +23us
55:55:820 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:55:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072fc, mpeg atrac decode) +12us
55:55:821 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +173us
55:55:821 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:821 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:821 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:55:821 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:55:821 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:821 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:821 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:55:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 268
55:55:822 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:822 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:822 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:822 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
55:55:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +70us
55:55:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +128us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +202us
55:55:823 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 08836fd0->08834384, thread delay finished) +11us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->08836fd0, thread delayed) +30us
55:55:823 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:823 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +193us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +35us
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +161us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +54us
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +138us
55:55:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:825 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +77us
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +114us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:826 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:826 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +101us
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +91us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:826 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:826 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +124us
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:826 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +75us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:826 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:826 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:826 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:826 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:826 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:826 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:826 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 269
55:55:826 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +176us
55:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:826 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:826 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:837 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:837 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:837 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:55:837 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000001)
55:55:837 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> displayThread (296->298, pc: 0883289c->08832908, event flag set) +8us
55:55:837 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:55:837 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000)
55:55:837 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:55:837 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> soundThread (298->300, pc: 0883289c->08832938, event flag set) +14us
55:55:837 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:55:837 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:55:837 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:837 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:837 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:55:837 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:55:837 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> displayThread (300->298, pc: 08843098->0883289c, blocking audio) +23us
55:55:837 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:837 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +12us
55:55:837 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:837 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:837 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:837 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883289c, thread delayed) +30us
55:55:837 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:837 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:837 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +12us
55:55:837 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:837 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:837 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:837 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:837 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:837 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:55:837 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:55:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
55:55:837 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:55:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
55:55:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:55:837 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:55:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
55:55:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
55:55:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
55:55:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:55:838 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:839 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
flat in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  fragColor0 = v;
}


55:55:839 user_main    I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 17 fs 20
55:55:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:55:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:839 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:839 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:55:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:839 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:55:839 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:55:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:55:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +84us
55:55:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:55:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:55:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:55:841 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 269
55:55:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:842 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
55:55:842 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:842 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +162us
55:55:842 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +36us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +57us
55:55:843 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:843 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:843 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +136us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:844 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:845 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:845 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:845 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:845 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 270
55:55:845 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +180us
55:55:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:845 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:845 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:854 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:854 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:55:854 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:854 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +29us
55:55:854 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:854 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:854 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:854 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
55:55:854 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:854 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:854 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:55:854 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:854 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:854 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:854 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:854 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:55:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:854 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:55:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:854 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:854 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:854 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:854 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:854 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:55:854 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:854 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:55:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc2ec
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 188 ticks
55:55:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 188 ticks
55:55:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 188 ticks
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:55:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +27us
55:55:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:855 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +22us
55:55:855 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:55:855 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:55:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +83us
55:55:856 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:856 readThread   D[ME]: HLE\sceMpeg.cpp:1379 8=sceMpegRingbufferAvailableSize(096140e8)
55:55:856 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 8, 8)
55:55:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 35
55:55:856 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:856 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:856 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 4000): deferring result
55:55:856 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->08807304, io waited) +28us
55:55:857 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 270
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +755us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000008
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 8 packetsRead: 988 packetsTotal: 960
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
55:55:858 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
55:55:858 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:858 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:55:858 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +157us
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +39us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +176us
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +15us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:859 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +200us
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:55:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:859 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:860 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:860 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:860 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +9us
55:55:860 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:860 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:860 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +184us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:862 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 271
55:55:862 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +100us
55:55:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:862 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:862 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:871 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:871 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:871 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:871 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:55:871 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:871 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +6us
55:55:871 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:871 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:871 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:55:871 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:871 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:871 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:871 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:871 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:871 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
55:55:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:55:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:871 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:55:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:55:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:872 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883f858->08834384, thread delay finished) +5us
55:55:872 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:872 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:872 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:872 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->08832a90, thread delayed) +30us
55:55:872 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 00000001
55:55:872 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0883f858, mpeg decode) +12us
55:55:872 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:872 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:55:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:873 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +197us
55:55:873 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:873 readThread   D[ME]: HLE\sceMpeg.cpp:1379 8=sceMpegRingbufferAvailableSize(096140e8)
55:55:873 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 8, 8)
55:55:873 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 36
55:55:873 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:873 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:873 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 4000): deferring result
55:55:873 readThread   D[IO]: HLE\sceIo.cpp:1879 16384 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072f4, io waited) +28us
55:55:874 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 271
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +661us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000008
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 8 packetsRead: 996 packetsTotal: 960
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
55:55:875 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
55:55:875 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:875 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:55:875 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +42us
55:55:876 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:876 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:876 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +151us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +168us
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +28us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +187us
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:877 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:877 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:877 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:55:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:878 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:878 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:878 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +140us
55:55:878 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:878 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:878 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:55:878 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +52us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:878 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:878 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:878 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:879 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:879 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:879 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:879 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:879 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:879 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:879 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:879 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:879 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 272
55:55:879 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +101us
55:55:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:879 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:879 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:887 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:887 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:887 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:887 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:55:887 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:887 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:55:887 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:887 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:887 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:55:887 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:887 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:887 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:887 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:887 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:887 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
55:55:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:55:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:888 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:55:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:55:888 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
55:55:888 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:888 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
55:55:888 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0883f858->088329b0, woke from hle delay) +12us
55:55:888 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:55:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0883f858, mpeg atrac decode) +12us
55:55:888 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:888 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:55:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +185us
55:55:889 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:889 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:890 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 272
55:55:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:55:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:55:891 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
55:55:891 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:891 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +82us
55:55:891 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +116us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +190us
55:55:892 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:892 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:892 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:894 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 273
55:55:894 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +148us
55:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:894 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:894 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:904 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:904 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:55:904 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:904 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +29us
55:55:904 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:904 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:904 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:55:904 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
55:55:904 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:904 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:904 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
55:55:904 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:904 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:904 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:55:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:55:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:904 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:904 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:904 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:55:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
55:55:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:55:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
55:55:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
55:55:904 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->08832a90, woke from hle delay) +13us
55:55:904 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:904 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:55:905 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08842270, mpeg decode) +12us
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:905 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:905 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:55:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:905 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +111us
55:55:905 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:905 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
55:55:905 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
55:55:905 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 37
55:55:905 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:905 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:905 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
55:55:905 readThread   D[IO]: HLE\sceIo.cpp:1879 16384 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072f0, io waited) +28us
55:55:907 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 273
55:55:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +577us
55:55:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883461c, sas core) +19us
55:55:907 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
55:55:907 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 1000 packetsTotal: 960
55:55:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +25us
55:55:908 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
55:55:908 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:908 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +178us
55:55:908 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:908 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +20us
55:55:908 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
55:55:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:908 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:908 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:55:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:908 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:909 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:909 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +66us
55:55:909 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:909 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:909 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +126us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:911 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:911 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:911 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:911 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 274
55:55:911 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +187us
55:55:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:911 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:911 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:921 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:921 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:921 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:921 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:55:921 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:921 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +6us
55:55:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883287c->08834384, thread delay finished) +12us
55:55:921 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:921 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:921 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
55:55:921 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:921 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:921 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:55:921 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:921 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:921 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:921 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:921 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
55:55:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:55:921 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:922 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:55:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:55:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:922 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:922 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:55:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:923 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->08832a90, woke from hle delay) +25us
55:55:923 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 00000001
55:55:923 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807304, mpeg decode) +12us
55:55:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +83us
55:55:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:923 readThread   D[ME]: HLE\sceMpeg.cpp:1379 8=sceMpegRingbufferAvailableSize(096140e8)
55:55:923 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 8, 8)
55:55:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 38
55:55:923 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:923 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:923 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 4000): deferring result
55:55:923 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072fc, io waited) +28us
55:55:924 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 274
55:55:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +755us
55:55:925 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000008
55:55:925 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 8 packetsRead: 1008 packetsTotal: 960
55:55:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:925 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
55:55:925 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
55:55:925 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:925 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:55:926 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:926 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +62us
55:55:926 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:926 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:926 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +131us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:927 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:927 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +54us
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +142us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:927 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:927 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +73us
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +119us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:927 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:927 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +96us
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +96us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:927 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:927 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +120us
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +72us
55:55:927 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:927 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:927 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:927 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +143us
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:927 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:928 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +56us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +102us
55:55:928 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:928 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:928 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:55:928 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +91us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:928 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:929 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:929 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:929 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:929 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 275
55:55:929 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +164us
55:55:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:929 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:929 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:937 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:937 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:937 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:937 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:55:937 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:937 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:55:937 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:937 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:937 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:55:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
55:55:937 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:937 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:937 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
55:55:937 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:937 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:937 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
55:55:937 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
55:55:937 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:937 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:55:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
55:55:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:938 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
55:55:938 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:938 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
55:55:938 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:938 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
55:55:938 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:938 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
55:55:938 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:55:938 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:938 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:55:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:938 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:938 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:938 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:55:938 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +111us
55:55:939 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:939 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:55:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:939 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:939 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:940 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 275
55:55:940 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:940 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:940 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:940 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:55:941 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
55:55:941 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:941 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +149us
55:55:941 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +49us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:941 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +5us
55:55:941 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:941 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:941 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +188us
55:55:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +83us
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +113us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +102us
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +90us
55:55:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:943 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +126us
55:55:943 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +66us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +149us
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +43us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +172us
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:944 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:944 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +27us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:944 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 276
55:55:944 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +206us
55:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:944 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:944 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:954 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:954 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:954 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:954 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:55:954 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:954 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:954 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:954 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
55:55:954 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:954 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:954 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:954 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
55:55:954 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:954 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:954 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:55:954 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:954 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:954 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:55:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:954 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:954 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:954 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:954 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
55:55:954 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:954 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
55:55:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +11us
55:55:955 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:955 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:955 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:55:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:955 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->08832a90, woke from hle delay) +25us
55:55:955 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:55:955 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807304, mpeg decode) +12us
55:55:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +83us
55:55:956 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:956 readThread   D[ME]: HLE\sceMpeg.cpp:1379 12=sceMpegRingbufferAvailableSize(096140e8)
55:55:956 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 12, 12)
55:55:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 39
55:55:956 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:956 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:956 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 6000): deferring result
55:55:956 readThread   D[IO]: HLE\sceIo.cpp:1879 16384 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072fc, io waited) +28us
55:55:957 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 276
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +755us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 0000000c
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 12 packetsRead: 1020 packetsTotal: 960
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
55:55:958 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
55:55:958 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:958 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:55:958 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +62us
55:55:959 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:959 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:959 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +131us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:961 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 277
55:55:961 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +166us
55:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:961 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:961 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:55:971 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:971 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:971 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:971 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:55:971 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:971 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:55:971 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:971 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:971 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
55:55:971 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
55:55:971 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:971 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:971 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
55:55:971 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:55:971 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:971 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:971 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:971 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:55:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:971 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:971 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:971 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1b8
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
55:55:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:55:971 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:972 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:55:972 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 84 ticks
55:55:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +24us
55:55:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:55:972 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:972 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:55:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +135us
55:55:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
55:55:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
55:55:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:55:974 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 277
55:55:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:55:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:975 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
55:55:975 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:975 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +125us
55:55:975 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:975 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +73us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->08843098, audio drain) +23us
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +19us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +190us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +25us
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +166us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +49us
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +143us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +72us
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +120us
55:55:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +95us
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:977 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +104us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +42us
55:55:977 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:977 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:977 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:55:977 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +151us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:978 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:978 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:978 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:978 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 278
55:55:978 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +206us
55:55:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:978 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:978 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:55:987 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:55:987 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:55:987 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:55:987 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +29us
55:55:987 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:987 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:987 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:987 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
55:55:987 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:987 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:55:987 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:55:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:55:987 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:55:987 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:55:987 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:987 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:55:987 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:55:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:55:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:987 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:55:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
55:55:987 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2f8
55:55:988 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 176 ticks
55:55:988 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:55:988 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:55:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +27us
55:55:988 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:55:988 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 4 ticks
55:55:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:55:988 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +22us
55:55:988 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:55:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:55:988 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
55:55:988 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:988 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:988 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:55:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:55:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:55:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 278
55:55:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:55:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:55:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:55:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:55:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
55:55:990 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:55:990 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:55:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
55:55:990 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:55:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:55:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:55:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
55:55:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:991 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
55:55:991 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:55:991 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:55:991 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:55:991 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:55:991 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:55:991 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +29us
55:55:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1379 8=sceMpegRingbufferAvailableSize(096140e8)
55:55:991 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 8, 8)
55:55:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 40
55:55:991 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:55:991 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:55:991 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 4000): deferring result
55:55:991 readThread   D[IO]: HLE\sceIo.cpp:1879 24576 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:55:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +162us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000008
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 8 packetsRead: 1028 packetsTotal: 960
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +21us
55:55:992 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:55:992 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:55:992 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +172us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +40us
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +156us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +59us
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +133us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +82us
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +109us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:993 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +106us
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:993 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:55:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +86us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +129us
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:55:994 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:55:994 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +70us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:995 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:995 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:55:995 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:55:995 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:55:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:55:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:55:995 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 279
55:55:995 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +31us
55:55:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:55:995 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:55:995 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:004 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:004 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:004 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:004 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:004 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:004 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +6us
55:56:004 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:004 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:004 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:56:004 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:004 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:004 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:004 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:004 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:004 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:004 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:004 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
55:56:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:004 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:005 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:005 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:005 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:005 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:56:005 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:005 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:005 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 00000001
55:56:006 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +33us
55:56:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:006 readThread   D[ME]: HLE\sceMpeg.cpp:1379 16=sceMpegRingbufferAvailableSize(096140e8)
55:56:006 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 16, 16)
55:56:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 41
55:56:006 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:56:006 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:56:006 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 8000): deferring result
55:56:006 readThread   D[IO]: HLE\sceIo.cpp:1879 16384 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:56:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->08807300, io waited) +28us
55:56:007 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 279
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +805us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000010
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 16 packetsRead: 1044 packetsTotal: 960
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:008 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
55:56:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
55:56:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:008 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:56:008 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:008 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:008 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:008 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +62us
55:56:009 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:009 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:009 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +131us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:011 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 280
55:56:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +207us
55:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:011 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:021 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:021 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:021 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:021 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:021 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +7us
55:56:021 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:021 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:021 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
55:56:021 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:021 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:021 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
55:56:021 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:021 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:021 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:021 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:021 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:021 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:021 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:021 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
55:56:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:021 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:022 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:022 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:56:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->08843098, audio drain) +91us
55:56:022 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +19us
55:56:022 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807308->08834384, thread delay finished) +12us
55:56:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807308, thread delayed) +30us
55:56:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +197us
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
55:56:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:56:024 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 280
55:56:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +209us
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
55:56:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:56:025 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +209us
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
55:56:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:56:025 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
55:56:025 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:025 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +183us
55:56:025 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:025 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +14us
55:56:025 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:026 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +125us
55:56:026 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:026 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:026 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:026 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +68us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:028 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 281
55:56:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +157us
55:56:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:028 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:028 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:037 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:037 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:037 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:037 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:037 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:037 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:037 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:037 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:037 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:037 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:037 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:56:037 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
55:56:037 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:037 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:037 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
55:56:037 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:037 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:037 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:037 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:037 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:037 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
55:56:037 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
55:56:037 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:037 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:56:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
55:56:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:038 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
55:56:038 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
55:56:038 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:038 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:56:038 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
55:56:038 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:038 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
55:56:038 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:038 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:038 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:038 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:038 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:038 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:56:038 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:038 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +111us
55:56:038 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:038 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:038 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:56:039 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:56:039 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:039 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:039 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:56:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 281
55:56:039 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:56:039 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:039 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:039 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:56:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:56:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:56:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
55:56:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:040 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +149us
55:56:040 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +49us
55:56:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +5us
55:56:041 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:041 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:041 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:041 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:041 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
55:56:041 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +82us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1379 16=sceMpegRingbufferAvailableSize(096140e8)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 16, 16)
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 42
55:56:041 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:56:041 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:56:041 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 8000): deferring result
55:56:041 readThread   D[IO]: HLE\sceIo.cpp:1879 32768 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +326us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000010
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 16 packetsRead: 1060 packetsTotal: 960
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->08843098, audio drain) +23us
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +19us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +190us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +25us
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +166us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +49us
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +143us
55:56:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:042 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +72us
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:042 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +120us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +95us
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:043 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:043 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +104us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +37us
55:56:043 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:043 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:043 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +155us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:043 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:043 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:043 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:044 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:044 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:044 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:044 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 282
55:56:044 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +87us
55:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:044 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:044 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:054 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:054 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:054 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:054 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:054 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:054 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:054 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:054 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
55:56:054 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:054 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:054 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:054 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:054 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:054 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
55:56:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:055 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:055 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:055 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:055 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:56:055 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807308->08834384, thread delay finished) +13us
55:56:055 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:055 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807308, thread delayed) +30us
55:56:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +210us
55:56:056 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:056 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
55:56:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:56:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:56:057 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 282
55:56:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:56:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:56:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:56:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:56:058 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
55:56:058 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:059 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +49us
55:56:059 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:059 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +149us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +25us
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +171us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +44us
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +148us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +68us
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +124us
55:56:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:061 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +91us
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:061 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +101us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +114us
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:062 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:062 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +85us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +73us
55:56:062 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:062 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:062 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:062 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +120us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:062 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:062 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 283
55:56:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +130us
55:56:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:062 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:071 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:071 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:071 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:071 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:071 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:071 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:071 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:071 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:071 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:071 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:071 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:56:071 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:071 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:071 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:56:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:071 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:071 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:071 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:56:071 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
55:56:071 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:56:071 readThread   D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:071 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ebf0->08834384, thread delay finished) +7us
55:56:071 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:071 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:071 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ebf0, thread delayed) +30us
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +14us
55:56:071 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:56:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
55:56:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:071 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
55:56:072 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
55:56:072 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:56:072 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:072 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:072 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:56:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:072 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +136us
55:56:072 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:072 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:072 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:56:073 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:56:073 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:073 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:073 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:56:074 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 283
55:56:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:56:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:56:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:56:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:56:075 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
55:56:075 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:075 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +124us
55:56:075 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:075 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:075 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, thread delayed) +23us
55:56:075 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:075 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:075 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +22us
55:56:075 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:075 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:56:076 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1379 12=sceMpegRingbufferAvailableSize(096140e8)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 12, 12)
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 43
55:56:076 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:56:076 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:56:076 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 6000): deferring result
55:56:076 readThread   D[IO]: HLE\sceIo.cpp:1879 32768 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +244us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 0000000c
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 12 packetsRead: 1072 packetsTotal: 960
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +121us
55:56:077 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:077 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:077 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +72us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:078 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:078 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:078 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:078 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 284
55:56:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +144us
55:56:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:078 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:087 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:087 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:087 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:087 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:087 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:087 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:087 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:087 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:087 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
55:56:087 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:087 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:087 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:087 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:087 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:087 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:56:087 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
55:56:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:56:087 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ec68->08834384, thread delay finished) +5us
55:56:087 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:087 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:087 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ec68, thread delayed) +30us
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:56:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
55:56:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
55:56:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
55:56:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
55:56:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
55:56:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:088 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:088 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:088 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:088 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:088 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:56:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +158us
55:56:089 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:089 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
55:56:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:56:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:56:090 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 284
55:56:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:56:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:56:091 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
55:56:091 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:091 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +102us
55:56:091 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +96us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:092 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->08843098, audio drain) +14us
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +19us
55:56:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:092 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +23us
55:56:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:092 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +23us
55:56:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:092 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883435c, sas core) +23us
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 0883435c->0884a2c0, woke from hle delay) +14us
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:093 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->0883435c, blocking audio) +16us
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:095 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:095 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:095 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:095 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:56:095 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:095 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:56:095 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:56:095 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 285
55:56:095 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14us
55:56:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:095 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:095 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:104 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:104 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:104 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:104 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:104 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:104 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:104 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:104 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:104 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:104 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:104 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:56:104 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:104 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:104 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:104 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:104 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:104 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:56:104 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
55:56:104 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:104 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
55:56:104 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
55:56:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +10us
55:56:104 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:56:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc23c
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc2c0
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:105 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 84 ticks
55:56:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
55:56:105 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:105 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:105 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->08832a90, woke from hle delay) +25us
55:56:105 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 00000001
55:56:105 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807304, mpeg decode) +12us
55:56:105 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +39us
55:56:105 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:105 readThread   D[ME]: HLE\sceMpeg.cpp:1379 16=sceMpegRingbufferAvailableSize(096140e8)
55:56:105 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 6, 16)
55:56:105 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 44
55:56:105 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:56:105 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:56:105 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 3000): deferring result
55:56:105 readThread   D[IO]: HLE\sceIo.cpp:1879 24576 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:56:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072f0, io waited) +28us
55:56:107 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 285
55:56:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +799us
55:56:108 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:56:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000006
55:56:108 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 6 packetsRead: 1078 packetsTotal: 960
55:56:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000004)
55:56:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:56:108 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +27us
55:56:108 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
55:56:108 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:108 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:56:108 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:108 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:56:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:56:108 readThread   I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:56:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834440->08000000, thread exited) +5us
55:56:108 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4288us
55:56:108 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:108 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:108 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:108 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4121us
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:108 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:108 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:109 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:109 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:109 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:109 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:109 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:109 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:109 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:109 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:109 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:109 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:109 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 286
55:56:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5522us
55:56:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:109 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:121 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:121 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:121 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:121 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:121 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:121 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:121 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:121 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 10=sceMpegRingbufferAvailableSize(096140e8)
55:56:121 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:121 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:121 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:121 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:121 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:121 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:121 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:121 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:121 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:121 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
55:56:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:121 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:122 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:122 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:122 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:56:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:122 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->088329b0, woke from hle delay) +25us
55:56:122 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:56:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807304, mpeg atrac decode) +12us
55:56:124 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 286
55:56:125 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
55:56:125 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:125 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:125 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:125 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:125 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:125 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:125 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:125 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13058us
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:125 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:125 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:125 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 287
55:56:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +183us
55:56:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:125 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:137 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:137 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:137 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:137 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:137 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:137 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:137 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:137 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:137 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:137 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:137 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:137 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805dec->0884a2c0, woke from hle delay) +12us
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:137 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805dec, sas core) +23us
55:56:137 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:137 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:137 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:137 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:137 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:137 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
55:56:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
55:56:138 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
55:56:138 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:138 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->08832a90, woke from hle delay) +19us
55:56:138 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:56:138 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:138 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08842270, mpeg decode) +12us
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
55:56:138 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
55:56:138 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
55:56:138 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:138 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:56:138 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:138 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:138 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:56:138 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +141us
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
55:56:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807310, blocking audio) +16us
55:56:140 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 287
55:56:141 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
55:56:141 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:141 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +485us
55:56:141 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:141 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:141 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4459us
55:56:141 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:141 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:141 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:141 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 288
55:56:141 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11101us
55:56:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:141 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:141 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:154 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:154 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:154 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:154 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:154 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:154 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:154 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:154 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 26=sceMpegRingbufferAvailableSize(096140e8)
55:56:154 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:154 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:154 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:154 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:154 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:154 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:154 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:154 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
55:56:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:154 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:155 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:155 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:155 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:56:155 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:157 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 288
55:56:158 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
55:56:158 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:158 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:158 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5112us
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:158 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:159 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:159 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:159 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:159 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:159 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:159 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 289
55:56:159 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9132us
55:56:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:159 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:159 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:171 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:171 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:171 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:171 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:171 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:171 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:171 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:171 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:171 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:171 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:171 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:171 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:171 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:171 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:171 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
55:56:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:171 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:56:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:172 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:172 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:56:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:173 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 289
55:56:174 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
55:56:174 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:174 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:174 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:174 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:174 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:174 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:174 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:174 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:174 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
55:56:175 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:175 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5400us
55:56:175 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:175 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:175 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:175 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3916us
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:175 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:175 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:175 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:175 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:175 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:176 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:176 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:176 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 290
55:56:176 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3029us
55:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:176 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:176 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:187 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:187 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:187 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:187 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:187 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:187 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:187 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 42=sceMpegRingbufferAvailableSize(096140e8)
55:56:187 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:187 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:187 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:187 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:187 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
55:56:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:56:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
55:56:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:187 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:188 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:188 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:188 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:56:188 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:190 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 290
55:56:191 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
55:56:191 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:191 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:191 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:191 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 291
55:56:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15712us
55:56:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:204 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:204 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:204 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:204 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:204 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:204 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:204 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:204 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:204 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:204 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:204 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:204 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:204 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:204 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:204 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:204 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:56:204 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
55:56:204 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:56:204 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
55:56:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:204 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:205 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:205 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:205 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:205 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:56:205 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:205 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:205 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 00000001
55:56:205 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:205 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:207 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 291
55:56:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
55:56:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:207 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:207 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1468us
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:208 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:208 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:208 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:208 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:208 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:208 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:208 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:208 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:208 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:208 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +1624us
55:56:208 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:208 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:208 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:208 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 292
55:56:208 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11102us
55:56:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:208 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:208 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:221 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:221 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:221 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:221 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:221 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:221 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:221 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:221 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 58=sceMpegRingbufferAvailableSize(096140e8)
55:56:221 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:221 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:221 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:221 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:221 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:221 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:221 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:221 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:221 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:221 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
55:56:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:221 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:221 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:222 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:222 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:56:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:222 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:222 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:56:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:224 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 292
55:56:225 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
55:56:225 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:225 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:225 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:225 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:225 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:225 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:225 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:225 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:225 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5837us
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:225 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:225 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:225 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:225 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:226 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:226 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:226 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:226 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 293
55:56:226 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6639us
55:56:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:226 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:226 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:238 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:238 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:238 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:238 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:238 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:238 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:238 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:238 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:238 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:238 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:238 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:238 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:238 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:238 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:238 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:238 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:238 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:238 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:238 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc294
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:56:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
55:56:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
55:56:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
55:56:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:239 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:239 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:56:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:239 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:239 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:56:239 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:241 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 293
55:56:242 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
55:56:242 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:242 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:242 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:242 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:242 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:242 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:242 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:242 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:242 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9964us
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:242 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:242 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:242 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:242 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:242 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:243 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:243 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:243 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 294
55:56:243 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +102us
55:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:243 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:243 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:254 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:254 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:254 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:254 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:254 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:254 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:254 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:254 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 74=sceMpegRingbufferAvailableSize(096140e8)
55:56:254 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:254 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:254 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:254 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:254 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:254 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:254 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:254 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:254 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:254 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
55:56:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:255 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:255 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:255 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:255 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:255 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:56:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:256 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08807310->08843098, audio drain) +196us
55:56:256 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:256 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:256 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:256 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08807310, blocking audio) +23us
55:56:257 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 294
55:56:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
55:56:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:258 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +658us
55:56:258 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:258 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 295
55:56:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15676us
55:56:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:258 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:258 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:271 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:271 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:271 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:271 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:271 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:271 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:271 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:271 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:271 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:271 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:271 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:271 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:271 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:271 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:271 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:271 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:271 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:56:271 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
55:56:271 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:56:271 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
55:56:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:271 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:271 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:272 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:56:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:272 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->088329b0, woke from hle delay) +25us
55:56:272 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:56:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807304, mpeg atrac decode) +12us
55:56:273 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 295
55:56:274 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
55:56:274 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:274 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:274 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:274 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:274 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:274 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:274 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:274 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:274 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:56:275 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:275 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2112us
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:275 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:275 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:275 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:275 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:275 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:275 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:275 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +2252us
55:56:275 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:275 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:275 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:276 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 296
55:56:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7980us
55:56:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:276 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:276 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:288 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:288 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:288 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:288 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:288 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:288 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:288 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:288 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 90=sceMpegRingbufferAvailableSize(096140e8)
55:56:288 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:288 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:288 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:288 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:288 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:288 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:288 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:288 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:288 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:288 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
55:56:288 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:288 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:289 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:289 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:289 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:56:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:291 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 296
55:56:292 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
55:56:292 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:292 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:292 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:292 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:292 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10964us
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:292 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:292 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:292 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:292 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:293 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:293 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:293 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:293 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:293 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:293 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:293 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:293 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:293 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 297
55:56:293 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3279us
55:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:293 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:293 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:304 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:304 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:304 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:304 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:304 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:304 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:304 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:304 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:304 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:304 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:304 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:304 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:304 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:304 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:304 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:304 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:304 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
55:56:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:304 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:305 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:305 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:56:305 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:305 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:305 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:56:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:306 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 297
55:56:307 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
55:56:307 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:307 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:307 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:307 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:307 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:307 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:307 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:307 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:307 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
55:56:308 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:308 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5400us
55:56:308 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:308 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:308 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:308 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 298
55:56:308 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7980us
55:56:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:308 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:308 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:321 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:321 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:321 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:321 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:321 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:321 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:321 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:321 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 110=sceMpegRingbufferAvailableSize(096140e8)
55:56:321 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:321 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:321 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:321 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:321 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:321 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:321 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:321 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:321 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:321 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
55:56:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:321 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:321 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:322 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:322 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:56:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:324 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 298
55:56:325 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
55:56:325 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:325 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:325 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:325 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +817us
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:325 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:325 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:325 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:325 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:326 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:326 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 299
55:56:326 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13859us
55:56:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:326 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:326 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:338 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:338 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:338 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:338 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:338 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:338 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:338 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:338 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:338 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:338 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:338 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:338 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:338 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:338 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:338 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:338 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:338 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:56:338 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
55:56:338 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:56:338 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
55:56:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:338 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:338 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:339 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:339 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:56:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:339 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:339 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 00000001
55:56:339 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:341 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 299
55:56:341 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
55:56:341 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:341 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:341 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:341 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:342 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:342 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:342 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:342 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:342 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2744us
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:342 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:342 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:342 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:342 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:342 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:342 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:342 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:342 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:342 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:342 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:342 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 300
55:56:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6890us
55:56:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:343 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:354 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:354 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:354 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:354 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:354 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:354 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:354 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:354 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 126=sceMpegRingbufferAvailableSize(096140e8)
55:56:354 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:354 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:354 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:354 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:354 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:354 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:354 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:354 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
55:56:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:355 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:355 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:355 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:355 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:56:355 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:355 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:355 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:56:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:357 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 300
55:56:358 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
55:56:358 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:358 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:358 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:358 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:358 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:358 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:358 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:358 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11690us
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:358 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:358 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:358 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:359 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:359 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:359 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:359 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 301
55:56:359 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +786us
55:56:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:359 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:371 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:371 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:371 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:371 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:371 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:371 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:371 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:371 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:371 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:371 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:371 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:371 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:371 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:371 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:371 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:371 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:371 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:371 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:371 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
55:56:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:371 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:371 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:372 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:56:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:372 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:372 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:56:372 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:374 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 301
55:56:374 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
55:56:374 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:374 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:374 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:374 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:374 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:374 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:374 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 302
55:56:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11102us
55:56:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:388 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:388 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:388 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:388 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:388 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:388 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:388 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:388 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 146=sceMpegRingbufferAvailableSize(096140e8)
55:56:388 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:388 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:388 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:388 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:388 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:388 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:388 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:388 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:388 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:388 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
55:56:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:388 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:388 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:389 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:389 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:56:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:391 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 302
55:56:392 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
55:56:392 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:392 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:392 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:392 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3744us
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:392 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:392 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:393 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:393 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:393 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:393 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:393 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:393 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:393 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 303
55:56:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10500us
55:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:393 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:393 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:404 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:404 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:404 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:404 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:404 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:404 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:404 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:404 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:404 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:404 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:404 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:404 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:404 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:404 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:404 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:404 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:404 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:404 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:404 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
55:56:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
55:56:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +24us
55:56:405 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:405 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:405 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:56:405 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:405 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->088329b0, woke from hle delay) +25us
55:56:405 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:56:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807304, mpeg atrac decode) +12us
55:56:407 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 303
55:56:407 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
55:56:407 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:407 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:407 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:407 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:407 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:407 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:407 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:407 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:407 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:56:408 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:408 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5400us
55:56:408 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:408 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:408 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:408 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2549us
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:408 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:408 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:409 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:409 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:409 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:409 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:409 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 304
55:56:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4397us
55:56:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:409 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:409 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:421 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:421 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:421 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:421 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:421 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:421 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:421 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:421 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 170=sceMpegRingbufferAvailableSize(096140e8)
55:56:421 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:421 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:421 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:421 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:421 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:421 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:421 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
55:56:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:421 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:421 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:422 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:422 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:56:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:424 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 304
55:56:425 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
55:56:425 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:425 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:425 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:425 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 305
55:56:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15712us
55:56:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:425 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:425 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:438 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:438 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:438 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:438 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:438 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:438 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:438 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:438 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:438 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:438 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:438 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:438 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:438 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:438 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:438 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:438 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:438 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:438 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:438 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:438 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:438 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:56:438 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:439 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->08832a90, woke from hle delay) +25us
55:56:439 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 00000001
55:56:439 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807304, mpeg decode) +12us
55:56:441 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 305
55:56:441 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
55:56:441 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:441 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:441 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:441 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +100us
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:441 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:442 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:442 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:442 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:442 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:442 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:442 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:442 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:442 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:442 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:442 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +2992us
55:56:442 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:442 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:442 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:442 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 306
55:56:442 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11102us
55:56:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:442 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:442 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:454 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:454 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:454 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:454 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:454 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:454 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:454 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:454 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 190=sceMpegRingbufferAvailableSize(096140e8)
55:56:454 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:454 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:454 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:454 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:454 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:454 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:454 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:454 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:454 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:454 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
55:56:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:454 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:454 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:455 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:455 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:455 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:56:455 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:455 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->088329b0, woke from hle delay) +25us
55:56:455 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:56:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807304, mpeg atrac decode) +12us
55:56:457 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 306
55:56:458 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
55:56:458 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:458 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:458 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:458 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:458 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:458 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:458 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:458 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:458 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4469us
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:458 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:458 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:459 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:459 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:459 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:459 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:459 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:459 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 307
55:56:459 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8007us
55:56:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:459 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:459 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:471 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:471 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:471 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:471 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:471 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:471 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:471 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:471 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:471 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:471 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:471 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:471 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:471 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:471 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:471 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:471 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:471 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:471 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:471 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
55:56:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:471 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:472 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:472 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:472 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:56:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:472 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->08832a90, woke from hle delay) +25us
55:56:472 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:56:472 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807304, mpeg decode) +12us
55:56:474 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 307
55:56:474 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
55:56:474 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:474 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:474 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:474 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:474 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:474 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:474 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8597us
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:475 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:475 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:475 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:475 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:476 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:476 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:476 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:476 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:476 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:476 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:476 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:476 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:476 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:476 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:476 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 308
55:56:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1037us
55:56:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:476 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:476 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:488 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:488 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:488 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:488 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:488 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:488 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:488 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:488 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 210=sceMpegRingbufferAvailableSize(096140e8)
55:56:488 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:488 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:488 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:488 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:488 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:488 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:488 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:488 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:56:488 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
55:56:488 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:56:488 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
55:56:488 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:488 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:489 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:489 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:489 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:56:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:489 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:490 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:56:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:492 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 308
55:56:492 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
55:56:492 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:492 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:492 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:492 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:492 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:492 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:492 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:492 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:492 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 309
55:56:492 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13511us
55:56:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:492 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:492 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:504 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:504 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:504 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:504 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:504 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:504 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:504 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:504 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:504 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:504 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:504 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:504 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:504 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:504 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:504 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:504 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:504 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:504 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:504 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
55:56:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:504 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:505 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:505 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:505 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:56:505 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:505 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:505 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:56:505 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:507 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 309
55:56:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
55:56:508 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:508 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:508 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:508 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:508 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3026us
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:508 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:508 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:508 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:508 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:509 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:509 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +499us
55:56:509 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:509 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:509 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:509 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 310
55:56:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11102us
55:56:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:509 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:509 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:521 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:521 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:521 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:521 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:521 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:521 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:521 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:521 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 230=sceMpegRingbufferAvailableSize(096140e8)
55:56:521 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:521 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:521 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:521 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:521 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:521 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:521 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:521 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:521 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:521 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
55:56:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:521 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:521 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:522 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:522 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:56:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:524 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 310
55:56:525 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
55:56:525 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:525 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:525 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:525 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9596us
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:525 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:525 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:526 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:526 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:526 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:526 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:526 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:526 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:526 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:526 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 311
55:56:526 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4647us
55:56:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:526 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:526 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:538 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:538 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:538 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:538 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:538 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:538 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:538 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:538 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:538 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:538 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:538 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:538 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:538 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:538 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:538 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:538 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:538 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:538 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:538 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:538 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:538 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:56:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:539 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:539 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:56:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:540 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 311
55:56:541 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
55:56:541 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:541 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:541 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:541 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:541 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:541 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:541 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:541 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:541 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:541 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:56:542 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:542 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5400us
55:56:542 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:542 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:542 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:542 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 312
55:56:542 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7980us
55:56:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:542 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:554 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:554 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:554 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:554 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:554 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:554 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:554 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:554 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 250=sceMpegRingbufferAvailableSize(096140e8)
55:56:554 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:554 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:554 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:554 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:554 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:554 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:554 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:554 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:554 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:554 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
55:56:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:554 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:555 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:555 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:555 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:56:555 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +303us
55:56:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
55:56:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
55:56:557 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 312
55:56:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:56:558 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
55:56:558 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:558 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +95us
55:56:558 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +133us
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:559 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:559 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 313
55:56:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15207us
55:56:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:559 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:559 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:571 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:571 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:571 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:571 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:571 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:571 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:571 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:571 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:571 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:571 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:571 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:571 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:571 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:571 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:571 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:571 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:571 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
55:56:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:56:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:572 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:572 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 00000001
55:56:572 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:574 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 313
55:56:574 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
55:56:574 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:574 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:574 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:574 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:574 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:574 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:574 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1376us
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:575 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:575 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:575 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:575 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:575 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:576 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:576 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:576 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:576 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:576 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:576 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:576 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 314
55:56:576 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8257us
55:56:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:576 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:576 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:588 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:588 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:588 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:588 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:588 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:588 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:588 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:588 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 270=sceMpegRingbufferAvailableSize(096140e8)
55:56:588 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:588 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:588 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:588 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:588 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:588 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:588 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:588 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:588 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:588 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
55:56:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:588 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:588 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:589 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:589 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:56:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:590 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->088329b0, woke from hle delay) +25us
55:56:590 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:56:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807304, mpeg atrac decode) +12us
55:56:591 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 314
55:56:592 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
55:56:592 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:592 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:592 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:592 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:592 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:592 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:592 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:592 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:592 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10322us
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:592 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:592 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:592 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:593 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:593 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:593 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:593 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:593 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 315
55:56:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2154us
55:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:593 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:605 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:605 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:605 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:605 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:605 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:605 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:605 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:605 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:605 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:605 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:605 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:605 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:605 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:605 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:605 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:605 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:605 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
55:56:605 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:56:605 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
55:56:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:605 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:605 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:606 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:606 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:56:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:606 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->08832a90, woke from hle delay) +25us
55:56:606 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:56:606 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807304, mpeg decode) +12us
55:56:608 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 315
55:56:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
55:56:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:608 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:608 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:608 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:608 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:608 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:608 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:608 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:609 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 316
55:56:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11102us
55:56:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:609 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:621 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:621 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:621 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:621 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:621 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:621 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:621 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:621 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 290=sceMpegRingbufferAvailableSize(096140e8)
55:56:621 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:621 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:621 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:621 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:621 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:621 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:621 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:621 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:621 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:621 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
55:56:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
55:56:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:622 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:623 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:623 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:56:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:624 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 316
55:56:625 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
55:56:625 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:625 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:625 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:625 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2376us
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:625 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:625 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:626 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:626 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:626 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:626 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:626 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:626 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:626 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:626 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:626 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 317
55:56:626 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11867us
55:56:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:626 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:626 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:638 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:638 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:638 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:638 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:638 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:638 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:638 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:638 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:638 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:638 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:638 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:638 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:638 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:638 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:638 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:638 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:638 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:638 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:638 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
55:56:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
55:56:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:639 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:639 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:56:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:639 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->088329b0, woke from hle delay) +25us
55:56:639 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:56:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807304, mpeg atrac decode) +12us
55:56:641 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 317
55:56:641 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
55:56:641 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:641 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:641 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:641 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:641 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:641 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:641 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:641 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:641 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:56:642 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:642 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5400us
55:56:642 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:642 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:642 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:642 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1181us
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:642 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:642 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:642 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:642 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:643 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:643 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:643 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 318
55:56:643 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5764us
55:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:643 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:643 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:655 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:655 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:655 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:655 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:655 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:655 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:655 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:655 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 310=sceMpegRingbufferAvailableSize(096140e8)
55:56:655 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:655 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:655 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:655 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:655 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:655 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:655 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:655 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:655 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:655 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
55:56:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:655 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:655 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:656 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:656 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:56:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:658 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 318
55:56:659 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
55:56:659 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:659 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:659 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:659 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:659 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15449us
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:659 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:659 thread00     D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 319
55:56:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08848544->08000000, interrupt) +9us
55:56:659 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:659 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:671 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:671 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:671 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08848544, left interrupt) +7us
55:56:671 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:671 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> displayThread (302->298, pc: 0884a2c0->0883284c, sas core) +13us
55:56:671 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:671 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:671 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:671 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:671 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +23us
55:56:671 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:671 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:671 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:671 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:671 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:671 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:671 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:671 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
55:56:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:671 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:671 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:672 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:672 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:56:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:672 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:672 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 00000001
55:56:672 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +81us
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:672 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:56:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:56:674 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 319
55:56:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
55:56:675 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
55:56:675 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:675 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +303us
55:56:675 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:675 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:675 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +68us
55:56:675 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:675 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:675 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:675 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:675 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4374us
55:56:675 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:675 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:675 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:675 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 320
55:56:675 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11087us
55:56:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:675 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:675 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:688 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:688 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:688 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:688 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:688 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:688 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:688 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:688 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 326=sceMpegRingbufferAvailableSize(096140e8)
55:56:688 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:688 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:688 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:688 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:688 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:688 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:688 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:688 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:688 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:688 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
55:56:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:688 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:688 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:689 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:689 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:56:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:689 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:689 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:56:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:691 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 320
55:56:692 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
55:56:692 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:692 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:692 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:692 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:692 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:692 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:692 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:692 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:692 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3102us
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:692 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:692 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:692 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:693 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:693 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:693 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:693 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 321
55:56:693 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9374us
55:56:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:693 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:693 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:705 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:705 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:705 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:705 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:705 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:705 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:705 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:705 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:705 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:705 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:705 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:705 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:705 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:705 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:705 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:705 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:705 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:705 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:705 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
55:56:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:705 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:705 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:706 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:706 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:56:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:706 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:706 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
55:56:706 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:708 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 321
55:56:708 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
55:56:708 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:708 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:708 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:709 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:709 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:709 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:709 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:709 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7229us
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:709 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:709 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:709 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:709 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:709 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:710 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:710 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:710 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:710 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:710 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:710 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:710 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:710 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 322
55:56:710 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2405us
55:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:710 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:710 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:721 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:721 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:721 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:721 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:721 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:721 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:721 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:721 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 346=sceMpegRingbufferAvailableSize(096140e8)
55:56:721 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:721 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:721 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:721 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:721 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:721 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:721 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:721 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
55:56:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:721 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:722 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:722 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:56:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:722 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:56:722 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:56:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:56:724 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 322
55:56:725 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
55:56:725 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:725 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:725 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:725 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:725 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:725 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:725 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:725 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:725 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 323
55:56:725 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13511us
55:56:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:725 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:725 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:738 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:738 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:738 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:738 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:738 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:738 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:738 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:738 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:738 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:738 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:738 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:738 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:738 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:738 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:738 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:738 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:738 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:738 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:738 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
55:56:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:738 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:738 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:739 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:739 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:56:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:739 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:56:739 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:56:739 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:56:741 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 323
55:56:741 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
55:56:741 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:741 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:741 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:741 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1659us
55:56:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:742 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:742 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:742 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:742 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:742 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:742 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:742 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +1866us
55:56:742 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:742 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:742 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:742 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 324
55:56:742 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11102us
55:56:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:742 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:742 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:755 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:755 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:755 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:755 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:755 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:755 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:755 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:755 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 366=sceMpegRingbufferAvailableSize(096140e8)
55:56:755 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:755 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:755 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:755 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:755 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:755 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:755 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:755 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:755 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:755 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
55:56:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:755 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:755 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:756 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:756 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:56:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:758 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 324
55:56:759 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
55:56:759 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:759 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:759 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:759 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:759 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8229us
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:759 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:759 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:759 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:760 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:760 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:760 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:760 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:760 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:760 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:760 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:760 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:760 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 325
55:56:760 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6015us
55:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:760 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:760 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:771 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:771 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:771 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:771 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:771 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:771 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:771 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:771 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:771 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:771 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:771 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:771 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:771 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:771 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:771 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:771 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:771 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:771 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:771 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
55:56:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:771 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:772 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:56:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:772 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807304->088329b0, woke from hle delay) +25us
55:56:772 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:56:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807304, mpeg atrac decode) +12us
55:56:773 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 325
55:56:774 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
55:56:774 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:774 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:774 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:774 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:774 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:774 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:774 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:774 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:774 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:56:774 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:775 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5400us
55:56:775 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:775 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:775 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:775 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7034us
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:775 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:775 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:775 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:775 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:775 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 326
55:56:775 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +161us
55:56:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:775 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:775 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:788 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:788 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:788 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:788 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:788 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:788 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:788 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:788 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 386=sceMpegRingbufferAvailableSize(096140e8)
55:56:788 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:788 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:788 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:788 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:788 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:56:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:788 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:788 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:788 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:788 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:788 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883ea8c->0884a2c0, interrupts resumed) +6us
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:788 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0883ea8c, blocking audio) +16us
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:56:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
55:56:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:56:788 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:56:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
55:56:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
55:56:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
55:56:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
55:56:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
55:56:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
55:56:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
55:56:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
55:56:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
55:56:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:789 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:790 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:790 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:56:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:791 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 326
55:56:792 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
55:56:792 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:792 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:792 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:792 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:792 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 327
55:56:792 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15683us
55:56:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:792 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:792 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:805 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:805 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:805 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:805 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:805 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:805 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:805 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:805 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:805 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:805 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:805 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:805 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:805 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:805 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:805 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:805 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:805 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:805 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:805 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
55:56:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:805 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:806 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:806 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:56:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:806 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807300->08832a90, woke from hle delay) +25us
55:56:806 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 00000001
55:56:806 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807300, mpeg decode) +12us
55:56:808 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 327
55:56:808 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
55:56:808 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:808 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:808 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:808 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:808 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:808 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:808 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:808 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:808 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8us
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:809 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:809 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:809 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:809 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:809 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:809 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:809 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:809 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:809 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 328
55:56:809 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9625us
55:56:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:809 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:809 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:821 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:821 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:821 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:821 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:821 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:821 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:821 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:821 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 398=sceMpegRingbufferAvailableSize(096140e8)
55:56:821 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:821 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:821 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:821 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:821 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:821 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:821 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:821 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:821 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:821 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
55:56:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:821 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:822 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:822 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:822 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:56:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:822 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807300->088329b0, woke from hle delay) +25us
55:56:822 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:56:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807300, mpeg atrac decode) +12us
55:56:824 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 328
55:56:825 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
55:56:825 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:825 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:825 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:825 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:825 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:825 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:825 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:825 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:825 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8954us
55:56:825 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:825 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:825 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:825 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:826 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:826 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:826 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:826 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:826 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:826 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 329
55:56:826 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3522us
55:56:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:826 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:826 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:838 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:838 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:838 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:838 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:838 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:838 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:838 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:838 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:838 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:838 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:838 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +23us
55:56:838 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:838 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:838 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:838 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:838 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:838 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:838 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:838 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
55:56:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
55:56:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
55:56:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
55:56:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +24us
55:56:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:839 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:839 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:56:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:839 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807300->08832a90, woke from hle delay) +25us
55:56:839 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
55:56:839 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807300, mpeg decode) +12us
55:56:841 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 329
55:56:842 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
55:56:842 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:842 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:842 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:842 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +4560us
55:56:842 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:842 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:842 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:842 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 330
55:56:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11102us
55:56:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:842 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:842 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:855 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:855 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:855 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:855 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:855 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:855 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:855 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:855 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 406=sceMpegRingbufferAvailableSize(096140e8)
55:56:855 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:855 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:855 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:855 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:855 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:855 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:855 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:855 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
55:56:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:855 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:856 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:856 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:56:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:858 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 330
55:56:859 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
55:56:859 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:859 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:859 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:859 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:859 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1008us
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:859 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:859 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:859 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:860 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:860 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:860 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:860 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:860 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:860 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:860 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:860 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:860 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 331
55:56:860 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13235us
55:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:860 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:860 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:871 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:871 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:871 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:871 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:871 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:871 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:871 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:871 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:871 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:871 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:871 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:871 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:871 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:871 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:871 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:871 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 132 ticks
55:56:871 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
55:56:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
55:56:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
55:56:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:872 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:872 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:56:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:872 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807308->088329b0, woke from hle delay) +25us
55:56:872 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:56:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807308, mpeg atrac decode) +12us
55:56:873 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 331
55:56:874 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
55:56:874 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:874 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:874 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:874 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:874 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:874 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:874 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:874 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:874 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:56:875 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:875 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5230us
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:875 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +156us
55:56:875 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:875 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:875 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:875 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +66us
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:875 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:875 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:875 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:875 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:876 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:876 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:876 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 332
55:56:876 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7132us
55:56:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:876 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:883 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:888 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:888 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:888 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:888 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:888 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:888 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:888 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:888 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 418=sceMpegRingbufferAvailableSize(096140e8)
55:56:888 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:888 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:888 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:888 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:888 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:888 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:888 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:56:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:888 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:888 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:888 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2ec
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
55:56:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:888 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:889 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:56:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +428us
55:56:890 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:890 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:56:890 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:890 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 332
55:56:892 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
55:56:892 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:892 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:56:892 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:892 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:892 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13658us
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:56:892 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:892 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:893 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:893 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:56:893 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:893 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:893 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:56:893 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +416us
55:56:893 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:893 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:893 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:893 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:56:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:56:893 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 333
55:56:893 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +162us
55:56:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:893 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:893 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:905 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:905 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:905 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:905 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:905 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:905 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:905 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:905 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
55:56:905 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:905 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:905 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:56:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +22us
55:56:905 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:56:905 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:905 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:905 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:56:905 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:56:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:56:905 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:905 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:56:905 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
55:56:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:56:905 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:56:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:906 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:56:906 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:56:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:56:906 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807308->088329b0, woke from hle delay) +25us
55:56:906 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:56:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807308, mpeg atrac decode) +12us
55:56:908 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 333
55:56:908 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
55:56:908 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:56:908 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:56:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +828us
55:56:908 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:56:908 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:56:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:56:908 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +2160us
55:56:908 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:909 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:909 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:56:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:56:909 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:56:909 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:56:909 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:56:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:56:909 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5400us
55:56:909 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:56:909 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:56:909 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:56:909 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 334
55:56:909 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7980us
55:56:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:56:909 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:909 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:56:922 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:922 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:922 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:922 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:56:922 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:56:922 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:56:922 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:922 movieThread  D[ME]: HLE\sceMpeg.cpp:1379 426=sceMpegRingbufferAvailableSize(096140e8)
55:56:922 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:56:922 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:56:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +23us
55:56:922 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:56:922 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:56:923 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 334
55:56:933 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835070->08843098, audio drain) +4862us
55:56:933 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:56:933 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835070, sas core) +19us
55:56:934 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:934 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:56:934 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
55:56:935 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:56:935 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:56:935 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:935 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:56:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
55:56:936 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:936 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:936 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:56:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08834ed8, blocking audio) +16us
55:56:961 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 335
55:56:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835058->08000000, interrupt) +10708us
55:56:961 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:56:961 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:56:962 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:56:962 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:56:962 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:56:962 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:56:962 displayThrea D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfbea60, 512, 09c6b330)
55:56:962 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000010)
55:56:962 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:56:962 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 08833cd8->0883287c, thread exited) +7us
55:56:962 movieThread  E[ME]: HLE\sceMpeg.cpp:1298 UNIMPL sceMpegAvcDecodeFlush(09614054)
55:56:962 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 000000ff)
55:56:962 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(300, 0x0)
55:56:962 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08834b04->08835058, thread wait end) +15us
55:56:964 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 335
55:56:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883504c->08843098, audio drain) +11412us
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:56:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0883504c, sas core) +19us
55:56:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:56:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
55:56:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:56:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
55:56:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:56:991 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
55:56:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:56:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:56:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:56:992 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:56:992 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835048, blocking audio) +16us
55:56:992 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08843098, audio drain) +383us
55:56:993 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:56:993 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:56:993 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:56:993 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:56:993 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08835038, blocking audio) +23us
55:57:001 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 336
55:57:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835064->08000000, interrupt) +3766us
55:57:001 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:001 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:001 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835064, left interrupt) +7us
55:57:004 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 336
55:57:041 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 337
55:57:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835070->08000000, interrupt) +16675us
55:57:042 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:042 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:042 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835070, left interrupt) +7us
55:57:043 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 337
55:57:045 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->08843098, audio drain) +1288us
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:045 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +19us
55:57:045 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:045 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:045 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:57:046 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:046 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
55:57:047 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:047 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:047 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
55:57:047 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:048 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:048 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:048 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835064, blocking audio) +16us
55:57:082 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 338
55:57:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835048->08000000, interrupt) +14319us
55:57:082 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:082 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:082 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:082 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835048, left interrupt) +7us
55:57:084 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 338
55:57:100 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->08843098, audio drain) +7825us
55:57:100 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:100 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +19us
55:57:101 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:101 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
55:57:101 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:101 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:57:102 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:102 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
55:57:103 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:103 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:103 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08834ed8, blocking audio) +16us
55:57:104 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08843098, audio drain) +383us
55:57:104 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:57:104 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:57:104 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:57:104 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:57:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08834ed8, blocking audio) +23us
55:57:121 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 339
55:57:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835038->08000000, interrupt) +7376us
55:57:121 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:121 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:121 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835038, left interrupt) +7us
55:57:123 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 339
55:57:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->08843098, audio drain) +14361us
55:57:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +19us
55:57:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:57:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
55:57:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
55:57:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:158 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835064, blocking audio) +16us
55:57:161 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 340
55:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08834ed8->08000000, interrupt) +1246us
55:57:161 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:161 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:161 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:161 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08834ed8, left interrupt) +7us
55:57:163 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 340
55:57:199 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 341
55:57:199 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08834ed8->08000000, interrupt) +16675us
55:57:199 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:199 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:199 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:199 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08834ed8, left interrupt) +7us
55:57:201 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 341
55:57:209 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->08843098, audio drain) +4214us
55:57:209 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:209 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +19us
55:57:210 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
55:57:210 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:211 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
55:57:211 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:211 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:211 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
55:57:212 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:212 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:212 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:212 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835038, blocking audio) +16us
55:57:213 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08843098, audio drain) +383us
55:57:213 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:57:213 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:57:213 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:57:213 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:57:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08835038, blocking audio) +23us
55:57:239 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 342
55:57:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835054->08000000, interrupt) +10986us
55:57:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:239 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835054, left interrupt) +7us
55:57:241 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 342
55:57:265 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->08843098, audio drain) +10751us
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:265 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +19us
55:57:265 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:265 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
55:57:266 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:266 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
55:57:267 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:267 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:267 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:57:268 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:268 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:268 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:268 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835058, blocking audio) +16us
55:57:279 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 343
55:57:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835064->08000000, interrupt) +4856us
55:57:279 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:279 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:279 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:279 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835064, left interrupt) +7us
55:57:280 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 343
55:57:318 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 344
55:57:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835070->08000000, interrupt) +16675us
55:57:318 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:318 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:318 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835070, left interrupt) +7us
55:57:320 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->08843098, audio drain) +604us
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +19us
55:57:320 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 344
55:57:320 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:320 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
55:57:321 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:321 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:364 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:364 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:57:365 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:365 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:365 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
55:57:366 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:366 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:366 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:366 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08834ed8, blocking audio) +16us
55:57:367 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08843098, audio drain) +383us
55:57:367 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:57:367 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:57:367 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:57:367 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 2048=sceAudioGetChannelRestLength(00000006)
55:57:367 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:367 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +31us
55:57:369 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
55:57:369 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 2048=sceAudioGetChannelRestLength(00000006)
55:57:369 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
55:57:371 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
55:57:371 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1984=sceAudioGetChannelRestLength(00000006)
55:57:371 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:374 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
55:57:374 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1920=sceAudioGetChannelRestLength(00000006)
55:57:374 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
55:57:376 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
55:57:376 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1920=sceAudioGetChannelRestLength(00000006)
55:57:376 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:376 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
55:57:379 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
55:57:379 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1856=sceAudioGetChannelRestLength(00000006)
55:57:379 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:379 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:381 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
55:57:381 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1792=sceAudioGetChannelRestLength(00000006)
55:57:381 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:381 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
55:57:384 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
55:57:384 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1792=sceAudioGetChannelRestLength(00000006)
55:57:384 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
55:57:386 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
55:57:386 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1728=sceAudioGetChannelRestLength(00000006)
55:57:386 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:388 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
55:57:388 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1664=sceAudioGetChannelRestLength(00000006)
55:57:388 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
55:57:391 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
55:57:391 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1600=sceAudioGetChannelRestLength(00000006)
55:57:391 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:391 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
55:57:393 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
55:57:393 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1600=sceAudioGetChannelRestLength(00000006)
55:57:393 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:393 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:395 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
55:57:395 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1536=sceAudioGetChannelRestLength(00000006)
55:57:395 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:395 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
55:57:398 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
55:57:398 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1472=sceAudioGetChannelRestLength(00000006)
55:57:398 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:398 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
55:57:400 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
55:57:400 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1472=sceAudioGetChannelRestLength(00000006)
55:57:400 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:400 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:400 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 345
55:57:400 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883506c->08000000, interrupt) +149us
55:57:400 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:400 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:400 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:400 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883506c, left interrupt) +7us
55:57:402 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 345
55:57:403 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +852us
55:57:403 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1408=sceAudioGetChannelRestLength(00000006)
55:57:403 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:405 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
55:57:405 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1344=sceAudioGetChannelRestLength(00000006)
55:57:405 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
55:57:407 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
55:57:407 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1280=sceAudioGetChannelRestLength(00000006)
55:57:407 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
55:57:409 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
55:57:410 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1280=sceAudioGetChannelRestLength(00000006)
55:57:410 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:410 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:412 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
55:57:412 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1216=sceAudioGetChannelRestLength(00000006)
55:57:412 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:412 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
55:57:414 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
55:57:414 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1152=sceAudioGetChannelRestLength(00000006)
55:57:414 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
55:57:417 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
55:57:417 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1152=sceAudioGetChannelRestLength(00000006)
55:57:417 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:417 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->08843098, audio drain) +79us
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +19us
55:57:417 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:417 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
55:57:418 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:418 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
55:57:419 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:419 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:57:419 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +118us
55:57:420 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1088=sceAudioGetChannelRestLength(00000006)
55:57:420 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:420 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883504c->0884a2c0, woke from hle delay) +99us
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:420 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:420 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0883504c, blocking audio) +16us
55:57:422 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835048->08837138, thread delay finished) +893us
55:57:422 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1024=sceAudioGetChannelRestLength(00000006)
55:57:422 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835048, thread delayed) +21us
55:57:424 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835070->08837138, thread delay finished) +1010us
55:57:424 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 960=sceAudioGetChannelRestLength(00000006)
55:57:424 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835070, thread delayed) +21us
55:57:427 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
55:57:427 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 960=sceAudioGetChannelRestLength(00000006)
55:57:427 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:427 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
55:57:429 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
55:57:429 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 896=sceAudioGetChannelRestLength(00000006)
55:57:429 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:429 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
55:57:431 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
55:57:431 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 832=sceAudioGetChannelRestLength(00000006)
55:57:431 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:431 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:434 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
55:57:434 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 832=sceAudioGetChannelRestLength(00000006)
55:57:434 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:434 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
55:57:436 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
55:57:436 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 768=sceAudioGetChannelRestLength(00000006)
55:57:436 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
55:57:439 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
55:57:439 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 704=sceAudioGetChannelRestLength(00000006)
55:57:439 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
55:57:439 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 346
55:57:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08834ed8->08000000, interrupt) +332us
55:57:439 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:439 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:439 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08834ed8, left interrupt) +7us
55:57:441 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +670us
55:57:441 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 640=sceAudioGetChannelRestLength(00000006)
55:57:441 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:441 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 346
55:57:443 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
55:57:443 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 640=sceAudioGetChannelRestLength(00000006)
55:57:443 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:443 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
55:57:446 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
55:57:446 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 576=sceAudioGetChannelRestLength(00000006)
55:57:446 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
55:57:448 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
55:57:448 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 512=sceAudioGetChannelRestLength(00000006)
55:57:448 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:448 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:450 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
55:57:450 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 512=sceAudioGetChannelRestLength(00000006)
55:57:450 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:450 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
55:57:453 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
55:57:453 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 448=sceAudioGetChannelRestLength(00000006)
55:57:453 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
55:57:455 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
55:57:455 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 384=sceAudioGetChannelRestLength(00000006)
55:57:455 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:457 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
55:57:457 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 320=sceAudioGetChannelRestLength(00000006)
55:57:457 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
55:57:460 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
55:57:460 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 320=sceAudioGetChannelRestLength(00000006)
55:57:460 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:460 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
55:57:462 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
55:57:462 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 256=sceAudioGetChannelRestLength(00000006)
55:57:462 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:462 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:465 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
55:57:465 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 192=sceAudioGetChannelRestLength(00000006)
55:57:465 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:465 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
55:57:467 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
55:57:467 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 192=sceAudioGetChannelRestLength(00000006)
55:57:467 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:467 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
55:57:469 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
55:57:469 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 128=sceAudioGetChannelRestLength(00000006)
55:57:469 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
55:57:471 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->08843098, audio drain) +610us
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +19us
55:57:471 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
55:57:472 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835054->08837138, thread delay finished) +115us
55:57:472 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 64=sceAudioGetChannelRestLength(00000006)
55:57:472 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835054, thread delayed) +21us
55:57:472 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883504c->0884a2c0, woke from hle delay) +103us
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:472 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0883504c, sas core) +23us
55:57:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
55:57:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835064, blocking audio) +16us
55:57:475 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835048->08837138, thread delay finished) +362us
55:57:475 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 64=sceAudioGetChannelRestLength(00000006)
55:57:475 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
55:57:475 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835048, thread delayed) +21us
55:57:477 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835070->08837138, thread delay finished) +1010us
55:57:477 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 0=sceAudioGetChannelRestLength(00000006)
55:57:477 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000020)
55:57:477 soundThread  I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:57:477 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> movieThread (300->296, pc: 08837154->08834b04, thread exited) +14us
55:57:477 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(298, 0x0)
55:57:477 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(299, 0x0)
55:57:477 movieThread  W[ME]: HLE\sceMpeg.cpp:1735 UNIMPL sceMpegFlushAllStream(09614054)
55:57:477 movieThread  D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:57:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08837534->08835070, file closed) +12us
55:57:477 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0883504c->08837534, woke from hle delay) +100us
55:57:477 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
55:57:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08835d10->0883504c, thread exited) +12us
55:57:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(296, 0x0)
55:57:477 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:57:477 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:57:477 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:477 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:477 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +18us
55:57:477 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:57:477 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc184)
55:57:477 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc184
55:57:477 user_main    D[G3D]: GLES\GLES_GPU.cpp:1962 Block transfer: 09c6b330/200 -> 04154000/200, 512x272x4 (0,0)->(0,0)
55:57:477 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:57:478 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 347
55:57:478 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:478 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:478 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:478 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 347
55:57:478 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +4015us
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
55:57:478 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:57:478 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:478 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:57:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:57:479 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:479 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:479 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:479 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:57:479 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:481 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
55:57:481 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:57:481 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
55:57:481 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:481 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 348
55:57:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12147us
55:57:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:481 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:481 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:481 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:481 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:481 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:57:482 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
55:57:482 user_main    D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/copyright.bin, 00000001, 000001ff)
55:57:482 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff620): waiting
55:57:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b1f8->08000000, io waited) +22us
55:57:482 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b1f8, idle) +99us
55:57:482 user_main    D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:57:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b220->08000000, io seek) +5us
55:57:482 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b220, woke from hle delay) +100us
55:57:482 user_main    D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08bcf7a0, 88000): deferring result
55:57:482 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff628): waiting
55:57:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b244->08000000, io waited) +5us
55:57:482 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 348
55:57:482 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3292us
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:482 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:482 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:482 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:482 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:482 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:483 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:483 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:483 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b244, idle) +1243us
55:57:483 user_main    D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
55:57:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b258->08000000, file closed) +5us
55:57:483 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b258, woke from hle delay) +100us
55:57:483 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:57:483 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:57:483 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:483 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:483 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +12us
55:57:483 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:483 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:57:483 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:57:483 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:57:483 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:57:483 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:483 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:57:483 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:485 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:57:485 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:485 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:486 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 08bcf7a0
55:57:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:486 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 349
55:57:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9882us
55:57:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:486 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:487 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:487 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:487 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:487 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:487 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:57:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:487 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:487 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:57:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:57:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:57:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:57:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:57:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 349
55:57:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:57:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:490 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9179us
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 350
55:57:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5573us
55:57:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:491 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:491 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:491 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:491 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:491 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:57:491 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:57:491 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:491 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:491 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:491 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:57:491 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:57:491 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:57:491 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:57:491 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:491 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:57:491 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:493 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 350
55:57:493 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:57:493 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:493 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:493 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:493 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:493 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15715us
55:57:493 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:493 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 351
55:57:493 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +58us
55:57:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:494 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:494 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:502 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:502 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:502 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:502 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:502 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:502 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:502 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:502 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
55:57:502 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:502 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:57:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:57:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:57:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:57:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:502 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:57:502 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:503 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +146us
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:503 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:57:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:504 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:57:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:505 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 351
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:57:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:506 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
55:57:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:57:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +32us
55:57:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 352
55:57:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
55:57:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:518 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:518 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:518 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:518 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:518 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:519 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:519 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:519 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:57:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:57:519 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:57:519 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:519 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:57:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:57:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:57:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:57:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:57:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:521 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 352
55:57:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:57:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:57:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5568us
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:547 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:547 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:547 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:548 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:548 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:548 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 353
55:57:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9184us
55:57:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:548 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:548 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:548 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:548 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:548 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:548 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:548 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:57:548 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:57:548 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:548 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:548 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:548 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:57:548 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:57:548 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:57:548 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:57:548 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:548 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:57:548 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:550 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 353
55:57:551 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:57:551 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:551 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:551 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:551 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12105us
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:551 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:551 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:551 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:551 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:551 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:552 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:552 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:552 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 354
55:57:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2647us
55:57:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:552 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:552 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:552 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:552 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:552 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:552 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:552 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:57:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:552 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:552 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:552 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:57:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:57:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:57:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:552 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:57:552 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:554 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 354
55:57:555 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:57:555 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:555 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:555 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:555 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 355
55:57:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:57:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:555 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:555 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:568 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:568 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:568 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:568 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:568 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:568 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:57:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:57:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:569 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:569 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:569 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:57:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:57:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:57:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:57:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:571 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 355
55:57:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:57:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1958us
55:57:571 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:571 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:572 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:572 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 356
55:57:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12794us
55:57:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:572 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:572 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:585 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:585 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:585 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:585 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:585 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:57:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:57:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:585 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:585 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:585 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:57:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:57:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:57:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:585 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:57:585 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:588 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 356
55:57:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:57:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:588 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:588 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:588 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8495us
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:588 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:588 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:589 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:589 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 357
55:57:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6257us
55:57:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:589 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:589 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:602 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:602 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:602 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:602 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:602 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:602 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:57:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:57:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:602 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:602 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:602 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:602 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:602 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:57:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:57:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:57:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:57:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:602 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:57:602 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:604 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 357
55:57:605 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:57:605 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:605 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:605 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:605 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15031us
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:605 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:605 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:606 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 358
55:57:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +228us
55:57:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:606 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:606 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:618 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:618 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:618 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, left interrupt) +7us
55:57:618 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:618 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:618 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:618 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:618 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:619 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805dec, sas core) +17us
55:57:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:57:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:619 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:619 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:57:619 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:57:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:57:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:57:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:57:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:57:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:620 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +211us
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:620 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
55:57:621 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 358
55:57:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:57:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +650us
55:57:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:622 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 359
55:57:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15734us
55:57:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:622 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:622 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:635 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:635 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:635 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:635 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:635 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:635 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:635 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:635 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:57:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:635 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:57:635 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:635 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:635 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:635 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:635 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:635 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:635 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:635 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:57:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:635 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:57:635 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:57:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:57:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:57:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
55:57:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:638 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 359
55:57:638 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:57:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:638 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:638 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:638 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4885us
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:638 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:639 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:639 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 360
55:57:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9868us
55:57:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:639 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:639 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:652 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:652 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:652 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:652 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:652 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:652 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:652 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:652 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:652 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:57:652 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:654 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 360
55:57:655 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:57:655 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:655 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:655 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11421us
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:656 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:656 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 361
55:57:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3331us
55:57:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:656 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:668 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:668 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:668 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:668 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:668 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:668 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:57:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:669 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:669 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:669 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:57:669 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:57:669 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:57:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:57:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:57:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:57:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:669 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:57:669 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:671 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 361
55:57:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:57:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:671 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:57:672 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:672 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 362
55:57:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:57:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:672 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:672 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:685 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:685 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:685 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:685 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:685 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:685 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:57:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:57:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:685 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:685 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:685 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:685 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:57:685 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:57:685 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:57:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:688 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 362
55:57:688 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:57:688 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:688 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:688 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1274us
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:689 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:689 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 363
55:57:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13478us
55:57:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:689 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:689 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:702 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:702 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:702 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:702 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:702 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:702 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:57:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:57:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:702 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:702 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:702 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:702 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:702 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:57:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:57:702 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:57:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:57:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:702 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:704 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 363
55:57:705 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:57:705 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:705 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:705 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:705 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:705 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7811us
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:705 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:705 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:705 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:705 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:705 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:706 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:706 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 364
55:57:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6941us
55:57:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:706 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:706 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:718 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:718 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:718 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:57:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:57:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:719 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:719 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:719 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:57:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:57:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:57:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:57:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:57:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:721 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 364
55:57:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:57:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14348us
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:722 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:722 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 365
55:57:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +405us
55:57:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:722 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:722 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:735 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:735 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:735 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:735 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:735 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:735 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:57:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:735 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:735 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:735 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:735 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:57:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:57:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:57:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:57:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:57:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:738 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 365
55:57:738 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:57:738 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:738 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:738 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:738 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 366
55:57:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:57:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:738 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:738 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:752 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:752 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:752 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:752 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:752 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:57:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:57:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:752 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:752 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:752 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:57:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:57:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:57:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:752 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:57:752 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 366
55:57:755 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:57:755 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:755 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:755 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:755 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4201us
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:755 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:755 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:755 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:756 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:756 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 367
55:57:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10551us
55:57:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:756 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:756 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:768 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:768 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:768 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:768 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:768 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:57:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:769 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:769 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:769 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:57:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:57:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:57:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:57:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:771 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 367
55:57:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:57:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10737us
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:779 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:779 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:780 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:780 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:780 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:780 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 368
55:57:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4015us
55:57:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:780 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:780 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:785 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:785 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:785 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:785 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:785 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:57:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:57:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:785 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:785 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:785 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:57:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:57:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:57:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:57:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:785 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:57:785 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:788 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 368
55:57:788 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:57:788 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:788 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:788 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:788 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 369
55:57:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:57:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:788 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:788 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:802 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:802 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:802 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:802 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:802 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:802 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:802 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:802 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:802 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:57:802 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:57:802 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:802 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:57:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:57:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:57:802 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:57:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:802 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:804 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 369
55:57:805 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:57:805 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:805 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:57:805 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +591us
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:805 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:806 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:806 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 370
55:57:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14162us
55:57:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:806 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:818 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:818 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:818 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:818 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:818 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:819 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:819 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:819 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:57:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:57:819 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:57:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:57:819 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:57:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:57:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:821 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 370
55:57:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:57:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:821 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:57:821 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7127us
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:822 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:822 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 371
55:57:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7625us
55:57:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:822 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:822 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:835 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:835 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:835 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:835 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:835 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:835 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:835 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:835 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:57:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:57:835 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:835 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:835 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:835 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:57:835 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:835 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:57:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:57:835 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:835 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:835 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:57:835 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:57:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:57:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:57:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:57:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:838 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 371
55:57:838 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:57:838 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:838 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:57:838 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:838 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13664us
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:839 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:839 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 372
55:57:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1088us
55:57:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:839 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:839 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:852 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:852 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:852 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:852 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:852 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:57:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:57:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:852 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:852 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:852 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:57:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:57:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:57:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:57:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:852 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:57:852 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 372
55:57:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:57:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:855 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 373
55:57:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:57:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:855 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:855 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:869 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:869 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:869 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:57:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:57:869 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:869 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:57:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:57:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:57:869 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:57:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:57:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:871 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 373
55:57:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:57:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:57:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3517us
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 374
55:57:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11235us
55:57:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:885 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:885 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:885 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:885 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:885 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:57:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:885 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:885 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:885 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:57:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:57:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:57:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:885 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:57:885 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:57:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:888 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 374
55:57:888 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:57:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:888 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:888 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:888 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10053us
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:888 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:888 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:888 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:889 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:889 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 375
55:57:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4699us
55:57:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:889 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:889 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:902 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:902 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:902 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:902 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:902 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:902 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:57:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:57:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:902 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:902 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:902 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:902 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:902 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:57:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:57:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:57:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:57:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:902 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:57:902 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:904 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 375
55:57:905 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:57:905 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:905 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:905 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:905 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 376
55:57:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:57:905 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:905 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:905 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:918 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:918 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:918 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:918 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:57:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:57:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:919 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:919 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:919 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:57:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:57:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:57:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:57:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:919 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:57:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:921 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 376
55:57:921 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->08843098, audio drain) +768us
55:57:921 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +19us
55:57:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:57:921 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +93us
55:57:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +134us
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:922 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:922 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 377
55:57:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14839us
55:57:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:922 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:922 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:935 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:935 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:935 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:935 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:935 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:935 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:935 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:935 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:57:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:935 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:57:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:935 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:935 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:935 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:935 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:935 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:935 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:935 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:935 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:57:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:935 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:57:935 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:57:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:57:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:57:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:938 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 377
55:57:938 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:57:938 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:938 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:938 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:938 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6443us
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:938 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 378
55:57:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8309us
55:57:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:952 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:952 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:952 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:952 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:952 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:57:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:952 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:952 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:952 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:57:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:57:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:57:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:57:952 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:57:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:952 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:57:954 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 378
55:57:955 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:57:955 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:955 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:955 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12980us
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:57:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:57:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:57:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:57:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:956 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:57:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 379
55:57:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1772us
55:57:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:956 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:57:968 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:968 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:968 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:968 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:57:968 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:57:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:969 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:969 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:969 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:57:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:57:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:57:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:57:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:57:969 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:57:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:971 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 379
55:57:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:57:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:972 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 380
55:57:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:57:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:972 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:972 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:57:985 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:57:985 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:57:985 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:57:985 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:57:985 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:57:985 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:57:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:57:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:57:985 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:57:985 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:57:985 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:985 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:57:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:57:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:57:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:57:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:57:985 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:57:985 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:57:988 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 380
55:57:988 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:57:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:57:988 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:57:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:57:988 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:57:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:57:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:57:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2833us
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:57:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:57:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:57:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:57:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:57:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:57:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:57:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:57:989 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:57:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:57:989 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 381
55:57:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11919us
55:57:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:57:989 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:57:989 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:002 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:002 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:002 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:002 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:002 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:58:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:002 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:002 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:002 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:58:002 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:58:002 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:58:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:58:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:58:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:002 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:58:002 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:004 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 381
55:58:005 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:58:005 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:005 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:58:005 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:005 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:005 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9370us
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:005 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:005 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:006 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:006 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 382
55:58:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5383us
55:58:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:006 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:006 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:018 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:018 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:018 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:019 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:019 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:019 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:58:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:019 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:021 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 382
55:58:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:58:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:022 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 383
55:58:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:022 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:022 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:049 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:050 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:050 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:050 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:050 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:050 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:050 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:58:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:050 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:050 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:58:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:58:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:58:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:58:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:050 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:58:050 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:050 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->08843098, audio drain) +81us
55:58:050 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +19us
55:58:051 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:051 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:58:052 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:052 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:58:052 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 383
55:58:053 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:053 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:58:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:58:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +94us
55:58:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:054 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +134us
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:054 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:054 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 384
55:58:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15502us
55:58:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:054 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:054 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:054 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:054 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:054 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:58:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:58:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:054 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:054 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:58:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:58:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:58:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:58:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 384
55:58:057 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:58:057 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:057 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:057 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5759us
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:058 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:058 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:058 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 385
55:58:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8993us
55:58:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:058 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:069 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:069 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:069 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:069 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:069 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:069 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:069 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:58:069 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:069 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:58:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:58:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:58:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:069 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:58:069 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 385
55:58:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:58:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:072 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:072 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12296us
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:072 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:072 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:073 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:073 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 386
55:58:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2456us
55:58:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:073 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:085 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:085 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:085 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:085 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:085 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:58:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:58:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:085 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:085 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:085 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:58:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:58:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:58:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:085 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:58:085 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:087 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 386
55:58:088 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:58:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:088 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:088 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:088 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 387
55:58:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:088 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:088 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:102 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:102 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:102 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:102 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:102 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:58:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:58:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:102 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:102 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:102 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:102 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:102 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:58:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:58:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:58:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:102 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:58:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:102 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 387
55:58:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:58:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:105 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:105 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2149us
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:105 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:106 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:106 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 388
55:58:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12603us
55:58:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:106 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:106 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:118 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:118 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:118 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:118 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:118 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:118 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:118 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:58:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:119 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:119 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:119 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:58:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:58:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:58:119 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:58:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:121 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 388
55:58:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:58:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:121 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:121 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:121 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8686us
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:122 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:122 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 389
55:58:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6066us
55:58:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:122 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:122 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:135 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:135 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:135 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:135 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:135 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:135 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:135 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:135 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:58:135 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:58:135 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:135 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:136 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:58:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:58:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:58:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:58:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:58:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:58:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:58:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:58:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:58:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:138 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 389
55:58:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:58:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:58:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15222us
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:139 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 390
55:58:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +37us
55:58:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:139 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:139 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:152 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:152 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:152 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:152 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:152 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:152 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:152 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:152 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:58:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:152 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:58:152 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:58:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
55:58:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:152 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:153 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +165us
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:153 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
55:58:154 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:154 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807310, blocking audio) +16us
55:58:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 390
55:58:155 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:58:155 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:155 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +466us
55:58:155 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:156 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 391
55:58:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
55:58:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:156 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:168 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:168 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:168 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:168 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:58:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:58:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:169 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:169 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:169 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:58:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:58:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:58:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:58:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:169 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:58:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:171 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 391
55:58:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:58:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5075us
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:172 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:172 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 392
55:58:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9677us
55:58:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:172 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:172 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:185 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:185 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:185 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:185 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:185 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:58:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:185 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:185 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:185 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:58:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:58:185 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:58:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:185 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:188 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 392
55:58:188 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:58:188 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:188 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:188 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:188 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11612us
55:58:188 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 393
55:58:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3140us
55:58:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:202 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:202 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:202 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:202 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:202 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:202 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:202 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:202 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:202 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:58:202 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:202 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:202 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:58:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:202 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:58:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:58:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:58:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:202 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:58:202 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:204 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 393
55:58:205 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:58:205 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:205 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:205 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:205 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:205 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 394
55:58:205 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:205 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:205 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:205 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:218 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:218 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:218 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:58:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:58:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:219 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:219 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:219 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:58:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:58:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:58:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:58:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:219 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:58:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:221 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 394
55:58:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:58:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:221 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:221 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1465us
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:222 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:222 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 395
55:58:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13287us
55:58:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:222 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:222 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:235 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:235 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:235 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:235 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:235 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:235 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:235 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:235 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:235 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:58:235 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:235 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:235 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:235 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:58:235 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:58:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:58:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:238 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 395
55:58:238 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:58:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:238 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:238 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:238 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8002us
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:238 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:238 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:239 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:239 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 396
55:58:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6750us
55:58:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:239 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:58:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:58:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:58:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:58:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:58:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:58:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 396
55:58:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:58:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14538us
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 397
55:58:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +214us
55:58:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:270 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:270 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:58:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:58:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:58:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:58:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:58:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:58:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 397
55:58:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:58:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 398
55:58:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:58:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:58:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:58:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:58:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:58:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:58:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 398
55:58:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:58:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4392us
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 399
55:58:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10361us
55:58:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:58:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:58:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:58:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:58:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:58:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:58:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 399
55:58:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:58:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10928us
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 400
55:58:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3824us
55:58:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:319 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:319 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:58:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 400
55:58:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:58:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:322 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 401
55:58:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:322 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:58:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:58:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:58:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:58:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:58:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 401
55:58:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:58:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +781us
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 402
55:58:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13971us
55:58:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:58:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:58:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:58:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:58:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:58:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:58:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:58:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 402
55:58:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:58:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7318us
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 403
55:58:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7434us
55:58:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:370 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:58:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:58:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:58:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:58:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:58:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 403
55:58:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:58:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13855us
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:373 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 404
55:58:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +898us
55:58:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:58:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:58:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:58:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:58:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:58:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:58:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:58:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 404
55:58:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:58:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:389 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 405
55:58:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:389 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:389 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:58:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:58:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:58:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:58:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:58:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:58:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:58:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 405
55:58:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:58:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:58:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3708us
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 406
55:58:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11044us
55:58:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:420 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:58:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:58:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:58:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:58:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:58:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 406
55:58:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:58:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10244us
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 407
55:58:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4508us
55:58:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:424 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:58:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:436 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:58:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:58:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:58:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:58:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:58:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:58:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 407
55:58:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:58:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:58:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:439 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 408
55:58:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:439 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:439 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:453 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:58:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:58:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:58:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:58:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 408
55:58:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:58:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +98us
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 409
55:58:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14655us
55:58:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:58:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:58:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:58:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:58:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:58:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:58:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 409
55:58:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:58:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:472 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6634us
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:473 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 410
55:58:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8118us
55:58:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:58:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:58:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:58:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:58:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:58:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:488 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 410
55:58:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:58:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13171us
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 411
55:58:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1582us
55:58:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:503 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:58:503 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:58:503 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:58:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:58:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:58:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:58:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 411
55:58:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:58:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 412
55:58:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:58:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:520 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:58:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:58:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:58:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:58:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:58:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 412
55:58:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:58:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:58:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3024us
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 413
55:58:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11728us
55:58:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:58:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:58:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:537 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:58:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:58:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:58:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:58:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:58:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 413
55:58:540 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:58:540 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9561us
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:541 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:541 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:541 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 414
55:58:541 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5192us
55:58:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:541 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:541 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:58:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:58:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:58:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:58:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:58:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:58:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 414
55:58:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:58:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:556 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 415
55:58:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:556 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:58:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:58:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:58:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:58:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:58:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:58:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:58:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->08843098, audio drain) +275us
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +19us
55:58:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:571 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:58:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 415
55:58:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:58:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:58:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +131us
55:58:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +97us
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 416
55:58:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15318us
55:58:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:58:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:58:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:58:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:58:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:58:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:58:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
55:58:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 416
55:58:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:58:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5950us
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 417
55:58:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8802us
55:58:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:58:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:58:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:58:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:58:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:58:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:606 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 417
55:58:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:58:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12487us
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 418
55:58:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2265us
55:58:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:58:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:58:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:58:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:58:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:58:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
55:58:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 418
55:58:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:58:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 419
55:58:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:58:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:58:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:58:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:58:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:58:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:58:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:58:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
55:58:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 419
55:58:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:58:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2340us
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 420
55:58:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12412us
55:58:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:58:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:58:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:58:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:58:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:58:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 420
55:58:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:58:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8877us
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 421
55:58:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5876us
55:58:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:58:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:58:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:58:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:58:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:58:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:58:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:58:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 421
55:58:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:58:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15413us
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 422
55:58:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +103us
55:58:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:58:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:58:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:58:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:58:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:58:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:58:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:58:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:687 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +101us
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:687 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
55:58:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
55:58:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:689 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
55:58:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 422
55:58:690 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:58:690 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:690 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +304us
55:58:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 423
55:58:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15686us
55:58:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:703 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:703 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:58:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:58:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:703 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:58:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:58:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:58:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:58:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:706 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 423
55:58:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:58:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5266us
55:58:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 424
55:58:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9486us
55:58:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:58:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:58:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:58:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:58:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:58:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:58:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 424
55:58:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:58:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11803us
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:723 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 425
55:58:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2949us
55:58:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:58:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:736 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
55:58:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
55:58:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:58:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:58:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:58:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:58:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:58:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 425
55:58:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:58:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:58:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:739 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 426
55:58:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:739 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:739 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:58:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:58:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:58:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:58:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:58:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 426
55:58:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:58:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1656us
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 427
55:58:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13096us
55:58:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:58:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:58:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:58:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:58:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:58:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 427
55:58:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:58:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8193us
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 428
55:58:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6559us
55:58:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:58:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:58:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:58:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:58:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:58:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:58:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:58:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 428
55:58:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:58:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14729us
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 429
55:58:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +23us
55:58:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:58:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:58:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:58:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:58:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:58:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:58:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:58:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 429
55:58:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:58:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:806 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 430
55:58:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:806 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:820 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:820 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:820 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:58:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:58:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:58:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:58:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:58:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 430
55:58:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:58:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4582us
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 431
55:58:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10170us
55:58:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:58:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:58:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:58:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:58:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:58:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:58:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 431
55:58:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:58:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11119us
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:840 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:840 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 432
55:58:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3633us
55:58:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:840 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:840 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:58:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:58:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:58:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:58:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:58:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:58:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 432
55:58:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:58:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:856 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 433
55:58:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:856 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:58:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:58:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:58:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:58:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:58:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:58:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:58:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 433
55:58:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:58:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:873 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +972us
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:874 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:874 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 434
55:58:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13780us
55:58:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:58:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:58:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:58:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:58:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:58:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:58:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:58:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 434
55:58:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:58:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7509us
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:891 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:891 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 435
55:58:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7243us
55:58:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:891 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:891 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:58:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 435
55:58:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:58:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14045us
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 436
55:58:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +707us
55:58:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:920 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:58:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:58:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:58:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 436
55:58:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:58:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:923 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 437
55:58:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:923 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:58:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:58:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:58:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:58:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:58:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:58:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:58:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 437
55:58:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:58:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3899us
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 438
55:58:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10854us
55:58:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:58:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:58:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:58:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:58:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:58:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:58:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:58:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 438
55:58:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:58:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10435us
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:58:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:58:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:58:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:58:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:58:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 439
55:58:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4317us
55:58:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:58:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:58:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:58:970 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:58:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:58:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:58:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:58:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:58:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:58:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:58:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:58:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:58:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 439
55:58:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:58:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:58:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 440
55:58:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:58:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:58:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:58:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:58:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:58:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:58:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:58:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:58:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:58:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:58:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:58:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:58:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:58:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:58:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:58:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:58:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:58:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:58:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:58:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 440
55:58:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:58:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:58:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:58:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:58:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:58:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:58:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:58:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +288us
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:58:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:58:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:58:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:58:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:58:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:58:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:58:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:58:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:58:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:58:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 441
55:58:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14464us
55:58:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:58:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:58:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:59:003 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
55:59:003 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:59:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:59:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:59:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
55:59:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 441
55:59:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:59:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6825us
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 442
55:59:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7927us
55:59:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:59:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:59:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:59:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:59:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:59:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:59:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:59:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 442
55:59:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:59:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13361us
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 443
55:59:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1391us
55:59:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:59:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:59:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:59:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:59:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:59:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:59:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:59:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:59:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 443
55:59:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:59:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:039 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 444
55:59:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:039 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:039 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:59:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:59:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:59:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:59:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:59:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 444
55:59:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:59:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3215us
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 445
55:59:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11537us
55:59:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:59:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:59:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:59:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:59:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:59:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:59:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:59:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 445
55:59:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:59:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9751us
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 446
55:59:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5001us
55:59:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:59:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:59:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:59:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:59:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:59:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:59:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 446
55:59:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:59:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 447
55:59:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:59:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:59:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:59:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:59:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:59:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:59:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +466us
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
55:59:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 447
55:59:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:105 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
55:59:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:59:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +168us
55:59:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +60us
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 448
55:59:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15134us
55:59:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:59:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 448
55:59:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:59:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6141us
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:123 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 449
55:59:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8611us
55:59:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:59:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:59:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:59:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:59:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:59:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:59:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:59:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 449
55:59:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:59:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12678us
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 450
55:59:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2075us
55:59:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:153 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:59:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:59:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:59:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:59:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:156 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 450
55:59:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:59:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:156 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 451
55:59:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:156 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:170 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:170 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:170 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:170 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:59:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
55:59:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
55:59:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:59:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 451
55:59:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
55:59:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2531us
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 452
55:59:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12221us
55:59:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:187 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:59:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
55:59:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
55:59:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
55:59:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
55:59:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 452
55:59:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
55:59:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9067us
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:191 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:191 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 453
55:59:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5685us
55:59:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:59:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:59:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:59:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
55:59:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
55:59:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:206 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 453
55:59:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
55:59:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15604us
55:59:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 454
55:59:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +169us
55:59:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:219 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
55:59:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
55:59:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:220 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +35us
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:220 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:59:221 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:221 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:59:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:59:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 454
55:59:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
55:59:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
55:59:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +143us
55:59:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 455
55:59:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
55:59:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:59:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:59:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:59:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
55:59:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
55:59:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
55:59:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
55:59:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
55:59:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 455
55:59:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
55:59:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5457us
55:59:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 456
55:59:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9295us
55:59:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
55:59:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 456
55:59:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
55:59:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11994us
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 457
55:59:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2758us
55:59:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:270 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
55:59:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
55:59:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
55:59:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
55:59:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 457
55:59:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
55:59:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
55:59:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 458
55:59:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:59:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:59:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:59:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
55:59:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
55:59:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
55:59:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
55:59:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 458
55:59:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
55:59:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1847us
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 459
55:59:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12905us
55:59:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
55:59:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:59:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
55:59:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
55:59:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
55:59:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
55:59:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 459
55:59:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
55:59:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8383us
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 460
55:59:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6369us
55:59:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:59:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:59:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
55:59:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
55:59:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
55:59:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
55:59:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 460
55:59:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
55:59:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14920us
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 461
55:59:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +82us
55:59:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:337 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:337 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:338 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:338 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:338 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
55:59:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:338 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:338 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:338 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:338 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
55:59:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
55:59:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
55:59:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:338 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
55:59:338 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:338 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +123us
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:338 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
55:59:340 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 461
55:59:341 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
55:59:341 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:341 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +739us
55:59:341 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:341 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:341 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 462
55:59:341 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15758us
55:59:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:341 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:341 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:59:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:59:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:59:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
55:59:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
55:59:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
55:59:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
55:59:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 462
55:59:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
55:59:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4773us
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 463
55:59:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9979us
55:59:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:370 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:370 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:59:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
55:59:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
55:59:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:59:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 463
55:59:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
55:59:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11310us
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 464
55:59:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3442us
55:59:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:59:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:59:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:59:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
55:59:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
55:59:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
55:59:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
55:59:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 464
55:59:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
55:59:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:390 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 465
55:59:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
55:59:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 465
55:59:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
55:59:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1163us
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 466
55:59:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13589us
55:59:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:419 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:59:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:59:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:59:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
55:59:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
55:59:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
55:59:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
55:59:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 466
55:59:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
55:59:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7700us
55:59:422 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 467
55:59:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7053us
55:59:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:59:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
55:59:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:59:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
55:59:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
55:59:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
55:59:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
55:59:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 467
55:59:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
55:59:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14236us
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 468
55:59:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +516us
55:59:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:453 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:59:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
55:59:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
55:59:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
55:59:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 468
55:59:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
55:59:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:456 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 469
55:59:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:456 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:456 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
55:59:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
55:59:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
55:59:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
55:59:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
55:59:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 469
55:59:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
55:59:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:472 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4089us
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:473 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:473 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 470
55:59:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10663us
55:59:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:473 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:59:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
55:59:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
55:59:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
55:59:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
55:59:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:488 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 470
55:59:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
55:59:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10626us
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 471
55:59:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4126us
55:59:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:59:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
55:59:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:59:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
55:59:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
55:59:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
55:59:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
55:59:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 471
55:59:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
55:59:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 472
55:59:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:520 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:520 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:59:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:59:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:59:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
55:59:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
55:59:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
55:59:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
55:59:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 472
55:59:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
55:59:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +479us
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 473
55:59:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14273us
55:59:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:59:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
55:59:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:536 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:59:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
55:59:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
55:59:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
55:59:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
55:59:562 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
55:59:562 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:562 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:562 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:562 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:562 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:564 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 473
55:59:565 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
55:59:565 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:565 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:565 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:565 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:565 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7016us
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:565 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:565 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:565 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:565 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:566 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:566 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:566 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 474
55:59:566 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7736us
55:59:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:566 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:566 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:566 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:566 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:566 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:566 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:566 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:566 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:59:566 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:59:566 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:566 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:566 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:566 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:566 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:59:566 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
55:59:566 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
55:59:566 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
55:59:566 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:566 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
55:59:566 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:568 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 474
55:59:569 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
55:59:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:569 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:569 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:569 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13552us
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:569 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:569 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:569 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:569 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:570 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:570 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:570 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:570 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 475
55:59:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1200us
55:59:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:570 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:570 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:570 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:570 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:59:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
55:59:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:59:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
55:59:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
55:59:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
55:59:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
55:59:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 475
55:59:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
55:59:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 476
55:59:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:59:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:59:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:586 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:59:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
55:59:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
55:59:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
55:59:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
55:59:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
55:59:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 476
55:59:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
55:59:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3406us
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 477
55:59:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11347us
55:59:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:59:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:603 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
55:59:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
55:59:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:59:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 477
55:59:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
55:59:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9942us
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 478
55:59:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4810us
55:59:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:620 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
55:59:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
55:59:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
55:59:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:59:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 478
55:59:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
55:59:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 479
55:59:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:636 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
55:59:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
55:59:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
55:59:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
55:59:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->08843098, audio drain) +654us
55:59:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +19us
55:59:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 479
55:59:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
55:59:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +205us
55:59:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +23us
55:59:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 480
55:59:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14950us
55:59:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:653 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
55:59:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
55:59:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
55:59:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
55:59:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:656 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 480
55:59:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
55:59:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6332us
55:59:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 481
55:59:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8420us
55:59:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:670 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
55:59:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
55:59:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
55:59:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
55:59:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
55:59:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
55:59:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 481
55:59:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
55:59:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:672 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
55:59:672 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12868us
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:673 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 482
55:59:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1884us
55:59:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
55:59:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
55:59:687 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
55:59:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
55:59:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
55:59:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
55:59:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
55:59:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
55:59:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 482
55:59:690 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
55:59:690 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
55:59:690 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
55:59:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 483
55:59:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
55:59:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
55:59:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
55:59:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=296, argSize=4, argPtr=09611f34)
55:59:703 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088356f8->08835cc8, thread started) +26us
55:59:703 movieThread  D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:703 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:703 movieThread  D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/61.pmf, 00000001, 00000000)
55:59:703 movieThread  D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbca30): waiting
55:59:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088344f4->088356f8, io waited) +23us
55:59:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
55:59:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
55:59:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +18us
55:59:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
55:59:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 483
55:59:706 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08804760->088344f4, dcache writeback all) +840us
55:59:706 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:706 movieThread  D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:59:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883772c->08804760, io seek) +16us
55:59:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
55:59:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:59:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:706 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +75us
55:59:706 movieThread  D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:706 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:706 movieThread  D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 0bfbc260, 800): deferring result
55:59:706 movieThread  D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfbc210): waiting
55:59:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883461c->08000000, io waited) +12us
55:59:706 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883461c, idle) +99us
55:59:706 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:706 movieThread  D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:59:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883772c->08000000, io seek) +9us
55:59:706 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +100us
55:59:706 movieThread  D[ME]: HLE\sceMpeg.cpp:587 sceMpegQueryStreamOffset(09614054, 0bfbc260, 09614058)
55:59:708 movieThread  I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x4150000
55:59:708 movieThread  I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 14014911
55:59:708 movieThread  D[ME]: HLE\sceMpeg.cpp:617 sceMpegQueryStreamSize(0bfbc260, 09611f6c)
55:59:708 movieThread  I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x4150000
55:59:708 movieThread  I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 14014911
55:59:708 movieThread  D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:708 movieThread  D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09cff4b0, 800): deferring result
55:59:708 movieThread  D[IO]: HLE\sceIo.cpp:1879 2048 = sceIoWaitAsyncCB(4, 0bfbc210): waiting
55:59:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883461c->08000000, io waited) +13us
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883461c, idle) +99us
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:708 movieThread  D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
55:59:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883772c->08000000, io seek) +9us
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +100us
55:59:708 movieThread  I[ME]: HLE\scePsmf.cpp:642 scePsmfSetPsmf(0961411c, 09cff4b0)
55:59:708 movieThread  I[ME]: HLE\scePsmf.cpp:309 PSMF MPEG data found: id=e0, privid=00, epmoff=00000000, epmnum=00000000, width=480, height=272
55:59:708 movieThread  I[ME]: HLE\scePsmf.cpp:318 PSMF private audio found: id=bd, privid=00, channels=2, freq=2
55:59:708 movieThread  I[ME]: HLE\scePsmf.cpp:695 scePsmfSpecifyStreamWithStreamType(0961411c, 00000000, 0)
55:59:708 movieThread  I[ME]: HLE\scePsmf.cpp:734 scePsmfGetVideoInfo(0961411c, 09614178)
55:59:708 movieThread  I[ME]: HLE\scePsmf.cpp:695 scePsmfSpecifyStreamWithStreamType(09614024, 00000001, 0)
55:59:708 movieThread  I[ME]: HLE\scePsmf.cpp:748 scePsmfGetAudioInfo(09614024, 09614070)
55:59:708 movieThread  D[IO]: HLE\sceIo.cpp:1141 2048 = sceIoLseek(4, 800, 0)
55:59:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883772c->08000000, io seek) +6us
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883772c, woke from hle delay) +100us
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(294, 00000000)
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(291, 00000000)
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
55:59:708 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=300, argSize=4, argPtr=08a4eafc)
55:59:708 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> soundThread (296->300, pc: 08834b18->08837060, thread started) +27us
55:59:708 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(291, 00000002, 0, 00000000, 00000000): waiting
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> movieThread (300->296, pc: 08832938->08834b18, event flag waited) +12us
55:59:708 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=298, argSize=4, argPtr=08a4eafc)
55:59:708 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> displayThread (296->298, pc: 08834a14->08833aec, thread started) +27us
55:59:708 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(291, 00000001, 0, 00000000, 00000000): waiting
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 08832908->08834a14, event flag waited) +12us
55:59:708 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=299, argSize=4, argPtr=08a4eaf4)
55:59:708 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 08834a28->088342f0, thread started) +27us
55:59:708 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:708 readThread   D[ME]: HLE\sceMpeg.cpp:1379 960=sceMpegRingbufferAvailableSize(096140e8)
55:59:708 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 960)
55:59:708 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 45
55:59:708 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:708 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:708 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:708 readThread   D[IO]: HLE\sceIo.cpp:1879 2048 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 0883461c->08834a28, io waited) +28us
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9a0)
55:59:708 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +21us
55:59:708 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +633us
55:59:708 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:708 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:708 readThread   I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x4150000
55:59:708 readThread   I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 14014911
55:59:711 readThread   I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba.
55:59:711 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 32 packetsTotal: 960
55:59:711 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:711 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:711 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:711 readThread   D[ME]: HLE\sceMpeg.cpp:1379 928=sceMpegRingbufferAvailableSize(096140e8)
55:59:711 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 928)
55:59:711 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 46
55:59:711 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:711 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:711 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:711 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:711 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:711 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:711 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:711 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 64 packetsTotal: 960
55:59:711 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:711 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:711 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:711 readThread   D[ME]: HLE\sceMpeg.cpp:1379 896=sceMpegRingbufferAvailableSize(096140e8)
55:59:712 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 896)
55:59:712 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 47
55:59:712 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:712 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:712 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:712 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:712 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +77us
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:712 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:712 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:712 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +50us
55:59:712 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:712 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:712 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 96 packetsTotal: 960
55:59:712 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:712 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +170us
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:712 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +21us
55:59:712 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:712 readThread   D[ME]: HLE\sceMpeg.cpp:1379 864=sceMpegRingbufferAvailableSize(096140e8)
55:59:712 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 864)
55:59:712 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 48
55:59:712 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:712 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:712 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:712 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:712 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +196us
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:712 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:713 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:713 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:713 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:713 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +448us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 128 packetsTotal: 960
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1379 832=sceMpegRingbufferAvailableSize(096140e8)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 832)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 49
55:59:713 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 160 packetsTotal: 960
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1379 800=sceMpegRingbufferAvailableSize(096140e8)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 800)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 50
55:59:713 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 192 packetsTotal: 960
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1379 768=sceMpegRingbufferAvailableSize(096140e8)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 768)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 51
55:59:713 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 224 packetsTotal: 960
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1379 736=sceMpegRingbufferAvailableSize(096140e8)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 736)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 52
55:59:713 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 256 packetsTotal: 960
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1379 704=sceMpegRingbufferAvailableSize(096140e8)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 704)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 53
55:59:713 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 288 packetsTotal: 960
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1379 672=sceMpegRingbufferAvailableSize(096140e8)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 672)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 54
55:59:713 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:713 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 320 packetsTotal: 960
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:713 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1379 640=sceMpegRingbufferAvailableSize(096140e8)
55:59:713 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 640)
55:59:713 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 55
55:59:713 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 352 packetsTotal: 960
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1379 608=sceMpegRingbufferAvailableSize(096140e8)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 608)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 56
55:59:714 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 384 packetsTotal: 960
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1379 576=sceMpegRingbufferAvailableSize(096140e8)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 576)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 57
55:59:714 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 416 packetsTotal: 960
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1379 544=sceMpegRingbufferAvailableSize(096140e8)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 544)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 58
55:59:714 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 448 packetsTotal: 960
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1379 512=sceMpegRingbufferAvailableSize(096140e8)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 512)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 59
55:59:714 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 480 packetsTotal: 960
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1379 480=sceMpegRingbufferAvailableSize(096140e8)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 480)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 60
55:59:714 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 512 packetsTotal: 960
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:714 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1379 448=sceMpegRingbufferAvailableSize(096140e8)
55:59:714 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 448)
55:59:714 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 61
55:59:714 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:714 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:714 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:714 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 484
55:59:714 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +467us
55:59:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:714 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:714 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:719 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:59:719 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:719 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9a0)
55:59:719 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
55:59:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
55:59:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
55:59:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:59:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
55:59:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 484
55:59:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +840us
55:59:722 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:722 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 544 packetsTotal: 960
55:59:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
55:59:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
55:59:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:59:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:59:722 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:722 readThread   D[ME]: HLE\sceMpeg.cpp:1379 416=sceMpegRingbufferAvailableSize(096140e8)
55:59:722 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 416)
55:59:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 62
55:59:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 576 packetsTotal: 960
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1379 384=sceMpegRingbufferAvailableSize(096140e8)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 384)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 63
55:59:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 608 packetsTotal: 960
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1379 352=sceMpegRingbufferAvailableSize(096140e8)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 352)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 64
55:59:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 640 packetsTotal: 960
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1379 320=sceMpegRingbufferAvailableSize(096140e8)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 320)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 65
55:59:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 672 packetsTotal: 960
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1379 288=sceMpegRingbufferAvailableSize(096140e8)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 288)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 66
55:59:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 704 packetsTotal: 960
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1379 256=sceMpegRingbufferAvailableSize(096140e8)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 256)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 67
55:59:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 736 packetsTotal: 960
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1379 224=sceMpegRingbufferAvailableSize(096140e8)
55:59:723 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 224)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 68
55:59:723 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:723 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:723 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 768 packetsTotal: 960
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1379 192=sceMpegRingbufferAvailableSize(096140e8)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 192)
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 69
55:59:724 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:724 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 800 packetsTotal: 960
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1379 160=sceMpegRingbufferAvailableSize(096140e8)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 160)
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 70
55:59:724 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:724 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 832 packetsTotal: 960
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1379 128=sceMpegRingbufferAvailableSize(096140e8)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 128)
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 71
55:59:724 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:724 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 864 packetsTotal: 960
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +178us
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +18us
55:59:724 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1379 96=sceMpegRingbufferAvailableSize(096140e8)
55:59:724 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 96)
55:59:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 72
55:59:724 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:724 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:724 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +199us
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:725 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +181us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:725 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 896 packetsTotal: 960
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:725 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +40us
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +152us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:725 readThread   D[ME]: HLE\sceMpeg.cpp:1379 64=sceMpegRingbufferAvailableSize(096140e8)
55:59:725 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 64)
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 73
55:59:725 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:725 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:725 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:725 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:725 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +65us
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:725 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +579us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:725 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 928 packetsTotal: 960
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:725 readThread   D[ME]: HLE\sceMpeg.cpp:1379 32=sceMpegRingbufferAvailableSize(096140e8)
55:59:725 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 32, 32)
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 74
55:59:725 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
55:59:725 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
55:59:725 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 10000): deferring result
55:59:725 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
55:59:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +654us
55:59:725 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000020
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 32 packetsRead: 960 packetsTotal: 960
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:726 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 485
55:59:726 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14us
55:59:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:726 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:726 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:736 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:59:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9a0)
55:59:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:59:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:736 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +15us
55:59:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
55:59:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
55:59:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:737 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:737 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:59:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
55:59:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:737 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072fc->088329b0, woke from hle delay) +71us
55:59:737 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 1)
55:59:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072fc, mpeg atrac decode) +12us
55:59:738 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +54us
55:59:738 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:738 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:738 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:738 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:738 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:738 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:738 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:738 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:739 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:59:739 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:739 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:739 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:59:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 485
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:59:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
55:59:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:740 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +146us
55:59:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +52us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:740 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:740 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:740 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:741 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:741 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:741 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:741 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:741 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +87us
55:59:741 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +5us
55:59:741 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:59:741 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:59:742 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +10us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +56us
55:59:743 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:743 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:743 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +137us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:743 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:743 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:744 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:744 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:744 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:745 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:745 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:745 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:745 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:745 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:745 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:745 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:745 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:745 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 486
55:59:745 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +64us
55:59:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:745 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:745 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:753 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, left interrupt) +7us
55:59:753 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:753 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> movieThread (302->296, pc: 0884a2c0->0883287c, sas core) +13us
55:59:753 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:59:753 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:753 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:753 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +14us
55:59:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
55:59:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
55:59:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:59:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
55:59:753 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072fc->088329b0, woke from hle delay) +71us
55:59:753 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 088329b0->08834384, thread delay finished) +12us
55:59:753 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:753 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:753 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:753 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329b0, thread delayed) +30us
55:59:753 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:59:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072fc, mpeg atrac decode) +12us
55:59:754 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +70us
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:754 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
55:59:754 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +102us
55:59:754 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:754 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:754 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:755 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +106us
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
55:59:755 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +79us
55:59:755 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:755 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:755 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:59:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 486
55:59:755 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +129us
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
55:59:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +56us
55:59:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +153us
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:756 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
55:59:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +40us
55:59:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
55:59:757 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
55:59:757 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:757 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +140us
55:59:757 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +58us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +178us
55:59:757 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:757 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:757 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +15us
55:59:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:757 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +60us
55:59:757 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:59:758 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +143us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +86us
55:59:758 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:758 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:758 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +106us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:760 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 487
55:59:760 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +100us
55:59:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:760 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:760 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:770 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:770 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:59:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:59:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:770 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +7us
55:59:770 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:770 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
55:59:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
55:59:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
55:59:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +25us
55:59:770 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:770 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +57us
55:59:770 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:770 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:770 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:770 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329b0, thread delayed) +30us
55:59:770 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:59:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807300, mpeg atrac decode) +12us
55:59:771 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +197us
55:59:771 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:771 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:771 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
55:59:771 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:771 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:771 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:771 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 487
55:59:772 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:772 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:772 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:772 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->08834384, thread delay finished) +211us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +30us
55:59:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
55:59:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:59:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +177us
55:59:773 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:773 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:773 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +16us
55:59:773 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:773 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:773 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:773 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +59us
55:59:773 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:59:773 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +144us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +61us
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +135us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +80us
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +112us
55:59:774 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:774 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:774 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +103us
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +89us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +127us
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +65us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +150us
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:775 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:775 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +49us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +85us
55:59:775 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:775 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:775 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +107us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:775 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:775 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:776 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:776 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:777 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:777 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:777 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:777 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:777 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:777 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:777 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:777 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 488
55:59:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +142us
55:59:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:777 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:777 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:786 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:59:786 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:59:786 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:786 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:786 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +7us
55:59:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
55:59:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
55:59:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +22us
55:59:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
55:59:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:787 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +18us
55:59:787 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:787 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:787 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:59:787 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072fc->088329b0, woke from hle delay) +22us
55:59:787 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:59:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072fc, mpeg atrac decode) +12us
55:59:787 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +175us
55:59:787 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:787 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:787 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
55:59:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
55:59:788 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:788 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:59:788 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 488
55:59:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:59:788 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:788 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
55:59:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +68us
55:59:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +130us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +200us
55:59:790 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 08836fd0->08834384, thread delay finished) +11us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->08836fd0, thread delayed) +30us
55:59:790 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:790 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:59:790 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
55:59:790 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
55:59:790 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +87us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +142us
55:59:791 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:791 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:791 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +51us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +82us
55:59:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +114us
55:59:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:792 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +101us
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +91us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:792 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +124us
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +68us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:792 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +148us
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +44us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:792 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +171us
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:792 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +28us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:793 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 489
55:59:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +176us
55:59:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:793 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:793 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:803 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->0883287c, left interrupt) +7us
55:59:803 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9b0)
55:59:803 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:803 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:803 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +7us
55:59:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:803 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883fa08->08834384, thread delay finished) +13us
55:59:803 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:803 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:803 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883fa08, thread delayed) +30us
55:59:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
55:59:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
55:59:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +21us
55:59:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
55:59:803 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 088072fc->088329b0, woke from hle delay) +28us
55:59:803 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:59:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->088072fc, mpeg atrac decode) +12us
55:59:804 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +142us
55:59:804 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:804 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:804 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:59:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:805 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:805 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 489
55:59:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:805 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:805 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:805 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:806 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:59:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
55:59:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +102us
55:59:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +96us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:806 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:806 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:806 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:806 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:806 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:806 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +5us
55:59:807 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:807 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:807 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +188us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:807 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:807 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:807 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:808 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:808 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:808 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:809 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:809 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 490
55:59:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
55:59:809 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:809 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:820 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883435c, left interrupt) +7us
55:59:820 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:820 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:820 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +14us
55:59:820 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000001)
55:59:820 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> displayThread (296->298, pc: 0883289c->08832908, event flag set) +15us
55:59:820 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:59:820 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000)
55:59:820 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:59:820 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> soundThread (298->300, pc: 0883289c->08832938, event flag set) +14us
55:59:820 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:59:820 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:59:820 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:820 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:820 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:59:820 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:59:820 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> displayThread (300->298, pc: 08843098->0883289c, blocking audio) +23us
55:59:820 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:820 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883289c, event flag waited) +12us
55:59:820 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:820 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:820 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +12us
55:59:820 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:820 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:820 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:820 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
55:59:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:821 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
55:59:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:59:837 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
55:59:837 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:59:837 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
55:59:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:59:837 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +18us
55:59:837 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:837 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:837 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
55:59:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:838 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
55:59:838 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:838 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:838 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:59:839 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:59:839 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:839 readThread   D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 490
55:59:839 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:839 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:59:839 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:839 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:839 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:839 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807344->08834384, thread delay finished) +210us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807344, thread delayed) +30us
55:59:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
55:59:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:840 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +30us
55:59:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +168us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:840 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:840 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:840 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +65us
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +131us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +84us
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:841 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +14us
55:59:841 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:841 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:841 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +76us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +108us
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +84us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +131us
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +61us
55:59:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +154us
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:842 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:842 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +45us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:852 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:852 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:852 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:852 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:852 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:852 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:852 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:852 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:853 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:853 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:853 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:853 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:853 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:853 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:853 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:853 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:853 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:853 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:853 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:853 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:853 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:853 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 491
55:59:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15us
55:59:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:853 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:59:853 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:853 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +29us
55:59:853 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:853 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:853 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:59:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
55:59:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
55:59:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:853 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
55:59:853 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:59:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
55:59:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
55:59:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +10us
55:59:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:855 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc2f8
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 578 ticks
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:855 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
55:59:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +26us
55:59:855 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
55:59:855 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +22us
55:59:855 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:59:856 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:856 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:856 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:59:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +26us
55:59:856 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:856 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:59:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:59:856 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:856 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:59:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:857 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 491
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->08834384, thread delay finished) +219us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +30us
55:59:858 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
55:59:858 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:858 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
55:59:858 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +160us
55:59:859 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:859 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:859 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +32us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +86us
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +109us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +106us
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +86us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +129us
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +63us
55:59:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:860 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +152us
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:860 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +40us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +175us
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:861 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:861 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +24us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:862 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 492
55:59:862 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +48us
55:59:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:862 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:862 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:862 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:863 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:863 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:863 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:59:863 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:863 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +6us
55:59:863 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:863 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:863 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:59:863 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:863 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:863 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:863 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:863 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:863 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:863 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:863 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:59:863 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:863 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
55:59:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:863 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:59:863 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 00000001
55:59:864 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:864 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:59:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +15us
55:59:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:864 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:59:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:59:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:864 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:59:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:865 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:865 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 492
55:59:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:866 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:59:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:866 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:59:866 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
55:59:866 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:866 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +33us
55:59:866 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:866 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +165us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +180us
55:59:867 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:867 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:867 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +13us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +21us
55:59:869 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:869 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:869 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:59:869 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +172us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +117us
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +79us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:869 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +136us
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:869 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +56us
55:59:869 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:869 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:869 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:870 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +159us
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:870 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:870 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +33us
55:59:870 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:870 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:870 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:870 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 493
55:59:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +91us
55:59:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:870 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:870 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:870 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:870 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:870 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:870 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:59:870 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:870 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:59:870 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:870 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:870 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:59:870 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
55:59:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
55:59:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:870 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
55:59:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
55:59:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:871 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08842270->0884a2c0, woke from hle delay) +13us
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:871 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08842270, sas core) +23us
55:59:871 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08842270->08834384, thread delay finished) +12us
55:59:871 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:871 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:871 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:871 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329b0, thread delayed) +30us
55:59:871 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
55:59:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
55:59:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +156us
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:872 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:872 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
55:59:872 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:872 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:872 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:873 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:873 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:873 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:873 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:873 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 493
55:59:874 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:59:874 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:874 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:874 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:59:874 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:59:874 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:874 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:874 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:59:875 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
55:59:875 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:875 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +104us
55:59:875 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:875 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +94us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +174us
55:59:875 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:875 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:875 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +18us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:875 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:875 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:876 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:876 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:877 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:877 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:877 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:877 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 494
55:59:877 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +121us
55:59:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:877 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:877 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:59:886 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:886 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +29us
55:59:887 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:887 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:887 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:59:887 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:887 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:887 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:887 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:887 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:887 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883f858->08834384, thread delay finished) +5us
55:59:887 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:887 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:887 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +30us
55:59:887 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
55:59:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
55:59:887 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->08832a90, woke from hle delay) +13us
55:59:887 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:887 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
55:59:887 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08842270, mpeg decode) +12us
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
55:59:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:888 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:888 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:888 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
55:59:888 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +133us
55:59:888 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:888 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:889 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:889 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 494
55:59:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:59:889 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:889 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:59:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
55:59:890 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:890 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +127us
55:59:890 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +71us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +41us
55:59:891 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:891 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:891 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +151us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +99us
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +97us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +118us
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
55:59:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +141us
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +51us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +165us
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +27us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +188us
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:892 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +11us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:894 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 495
55:59:894 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +162us
55:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:894 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:894 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:903 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:903 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:59:903 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:903 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +6us
55:59:903 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:903 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:903 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:59:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:903 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805c54->08834384, thread delay finished) +15us
55:59:903 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:903 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:903 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805c54, thread delayed) +30us
55:59:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
55:59:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +19us
55:59:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:903 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
55:59:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
55:59:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
55:59:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
55:59:903 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->08832a90, woke from hle delay) +13us
55:59:903 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:903 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 00000001
55:59:904 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08842270, mpeg decode) +12us
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
55:59:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:904 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +114us
55:59:904 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:904 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:904 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:59:905 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:59:905 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:905 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:905 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:59:906 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 495
55:59:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:906 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:906 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:906 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:906 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:906 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
55:59:907 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:907 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +146us
55:59:907 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +52us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:907 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:907 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:907 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:907 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +60us
55:59:907 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:907 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:907 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +133us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +32us
55:59:908 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:908 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:908 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:59:908 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +160us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:908 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:908 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:908 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:909 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +128us
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +68us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:909 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +147us
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +45us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:909 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +170us
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +22us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:909 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +194us
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:59:909 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:909 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:909 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:59:909 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:909 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:910 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:910 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:910 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:910 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:910 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:910 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:910 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:910 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:910 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 496
55:59:910 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +180us
55:59:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:910 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:910 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:919 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:919 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:59:919 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:920 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:59:920 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883287c->08834384, thread delay finished) +12us
55:59:920 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:920 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:920 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:920 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
55:59:920 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:920 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:920 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:59:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:920 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:59:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
55:59:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:921 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:59:921 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
55:59:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:59:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
55:59:921 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:921 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
55:59:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
55:59:921 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:921 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:922 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
55:59:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 496
55:59:922 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:922 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:922 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:922 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
55:59:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
55:59:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
55:59:924 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:924 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:924 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +135us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:926 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 497
55:59:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
55:59:926 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:926 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:936 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:936 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:59:936 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:936 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:936 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:936 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +16us
55:59:936 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:936 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:936 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
55:59:936 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:936 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:936 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
55:59:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
55:59:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
55:59:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:936 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:59:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
55:59:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:937 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
55:59:937 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
55:59:938 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
55:59:938 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +83us
55:59:938 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:938 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:938 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:59:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:59:939 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:939 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:59:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 497
55:59:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:939 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:939 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:939 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:940 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:940 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:940 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:940 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
55:59:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:940 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
55:59:940 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:940 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
55:59:940 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:940 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:940 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +68us
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +128us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +87us
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +105us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +110us
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +134us
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:941 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +58us
55:59:941 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:941 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:941 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +157us
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:942 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:942 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +42us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +119us
55:59:942 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:942 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:942 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:942 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:942 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:943 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:943 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:943 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:944 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:944 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:944 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:944 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 498
55:59:944 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, entered vblank) +23us
55:59:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +12us
55:59:944 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:944 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
55:59:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:953 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:953 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:59:953 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:953 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
55:59:953 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:953 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:953 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
55:59:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
55:59:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
55:59:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
55:59:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:953 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
55:59:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
55:59:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
55:59:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:59:954 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:954 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
55:59:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:954 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +94us
55:59:954 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:954 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:954 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:955 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:955 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:955 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:955 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
55:59:956 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:956 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
55:59:956 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 498
55:59:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
55:59:956 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:956 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
55:59:957 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
55:59:957 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:957 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +166us
55:59:957 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +32us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +9us
55:59:958 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:958 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:958 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
55:59:958 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +183us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +105us
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +91us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +124us
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +68us
55:59:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:958 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +148us
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +44us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +171us
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +21us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +194us
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:959 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:959 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:960 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:960 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:960 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:960 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 499
55:59:960 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +49us
55:59:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:960 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:960 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
55:59:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
55:59:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
55:59:969 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
55:59:969 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
55:59:970 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:970 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:970 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:970 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:970 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
55:59:970 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
55:59:970 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +29us
55:59:970 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:970 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
55:59:970 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
55:59:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
55:59:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
55:59:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
55:59:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
55:59:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
55:59:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
55:59:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:970 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
55:59:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
55:59:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
55:59:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
55:59:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
55:59:971 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
55:59:971 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 088329b0->08834384, thread delay finished) +12us
55:59:971 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:971 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:971 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:971 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329b0, thread delayed) +30us
55:59:971 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
55:59:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
55:59:971 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807308->08834384, thread delay finished) +197us
55:59:971 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:971 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:971 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807308, thread delayed) +30us
55:59:972 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +210us
55:59:972 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:972 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:972 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
55:59:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 499
55:59:972 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
55:59:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
55:59:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
55:59:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
55:59:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +49us
55:59:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
55:59:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
55:59:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +149us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:973 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:973 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +178us
55:59:974 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
55:59:974 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
55:59:974 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +15us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +60us
55:59:974 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
55:59:974 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +143us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:974 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:974 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:974 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +86us
55:59:975 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
55:59:975 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
55:59:975 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +106us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:975 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:975 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +128us
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +68us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +147us
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +45us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +170us
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +21us
55:59:976 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:976 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:976 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:976 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +194us
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:976 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
55:59:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
55:59:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:59:977 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
55:59:977 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
55:59:977 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
55:59:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
55:59:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
55:59:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
55:59:977 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
55:59:977 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
55:59:977 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
55:59:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
55:59:977 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 500
55:59:977 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +61us
55:59:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
55:59:977 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
55:59:977 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:000 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:000 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:000 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:000 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:000 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:001 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +6us
56:00:001 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:001 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:001 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:001 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:001 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:001 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:001 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:001 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:001 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:001 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:001 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:001 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:001 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:001 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:001 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:00:001 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:001 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:001 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 00000001
56:00:002 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:002 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +12us
56:00:002 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:002 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:002 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
56:00:002 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
56:00:002 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:002 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:002 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:002 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:003 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:003 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:003 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:003 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:003 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 500
56:00:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:004 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:004 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:004 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:004 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:00:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +37us
56:00:004 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +161us
56:00:004 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:004 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:004 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +184us
56:00:005 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:005 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:005 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +9us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:005 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:005 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:005 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:006 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:006 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:006 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:007 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:007 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:007 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 501
56:00:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +95us
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:007 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:007 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:007 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:007 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:007 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:007 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:007 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:007 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:007 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:007 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:007 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:00:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:007 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:007 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:007 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:007 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:00:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
56:00:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:007 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:00:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
56:00:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:007 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:008 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:008 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ea8c->08834384, thread delay finished) +5us
56:00:008 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:008 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:008 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ea8c, thread delayed) +30us
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:008 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:00:008 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:008 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
56:00:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:009 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:009 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:009 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:010 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 501
56:00:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:010 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:010 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:010 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:010 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:011 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:00:011 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:011 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +57us
56:00:011 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +141us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 08834384->08843098, audio drain) +23us
56:00:011 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:011 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:011 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:011 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +92us
56:00:011 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +104us
56:00:011 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:011 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:011 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:011 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +111us
56:00:011 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:011 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:011 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:012 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:012 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +135us
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +57us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:012 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:012 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +158us
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +34us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:012 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:012 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +181us
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:012 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:012 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +18us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:012 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:012 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:012 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:012 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:012 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:013 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:013 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:013 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:014 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:014 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:014 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:014 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 502
56:00:014 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +138us
56:00:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:014 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:014 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:019 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:019 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:020 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:020 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:020 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:020 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:020 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:020 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:020 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:020 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:020 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:00:020 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:020 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:020 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:00:020 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:00:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2ec
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
56:00:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:021 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:021 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329b0, left interrupt) +5us
56:00:021 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
56:00:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0883f858, mpeg atrac decode) +5us
56:00:021 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:021 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:00:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +151us
56:00:021 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:021 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
56:00:022 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
56:00:022 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:022 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:022 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 502
56:00:022 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:022 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:022 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:022 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:00:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +115us
56:00:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +83us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, thread delayed) +23us
56:00:024 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:024 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:024 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +22us
56:00:024 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:024 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
56:00:024 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +148us
56:00:025 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:025 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:025 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +44us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +129us
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +67us
56:00:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:025 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +148us
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:025 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +44us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:026 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +171us
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +20us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:026 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +195us
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:026 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:026 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:026 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:027 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 503
56:00:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +162us
56:00:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:027 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:027 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:036 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:036 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:036 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:036 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:036 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:036 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:036 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:036 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883fa08->08834384, thread delay finished) +13us
56:00:036 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:036 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:036 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883fa08, thread delayed) +30us
56:00:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:00:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:00:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:037 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:037 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +21us
56:00:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:037 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +24us
56:00:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:00:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:038 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +136us
56:00:038 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:038 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:038 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:038 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:038 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:038 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:038 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 503
56:00:039 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:039 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:039 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:039 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:00:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:040 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +123us
56:00:040 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +75us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:040 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:040 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:041 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:041 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +38us
56:00:042 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:042 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:042 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:042 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +155us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:042 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:042 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:042 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:042 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 504
56:00:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +204us
56:00:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:042 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:042 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:053 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:053 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:053 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:053 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:053 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:053 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:00:053 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:053 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:053 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:053 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:053 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:053 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:053 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:00:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:053 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:00:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:00:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
56:00:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:00:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:054 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
56:00:054 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
56:00:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:054 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:054 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:054 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:054 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:055 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:055 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 504
56:00:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:056 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:056 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:056 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:056 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:057 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:00:057 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:057 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:057 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +75us
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +121us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +95us
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +97us
56:00:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +118us
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:058 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +141us
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +51us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:058 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +164us
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:058 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:058 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
56:00:058 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:058 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:058 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:058 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:058 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
56:00:059 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +29us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:059 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +200us
56:00:059 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883396c->08834384, thread delay finished) +12us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:059 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883396c, thread delayed) +30us
56:00:059 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:059 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +193us
56:00:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:061 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:061 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:061 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 505
56:00:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, interrupt) +5us
56:00:061 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:061 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:069 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:070 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:070 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:070 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:070 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +7us
56:00:070 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:070 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:070 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:070 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:070 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:070 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:070 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:070 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc268
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
56:00:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:071 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:00:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:071 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:071 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:071 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:071 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:072 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:072 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:072 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:072 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 505
56:00:072 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:072 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:072 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:072 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:073 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:073 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:073 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:073 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:00:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:073 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:073 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:073 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:073 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:074 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:074 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +76us
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +120us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +95us
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +97us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +118us
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +73us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:075 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:075 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +142us
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:075 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +50us
56:00:075 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +165us
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:076 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:076 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +34us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:076 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:076 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:077 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:077 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:077 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:077 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 506
56:00:077 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5us
56:00:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:077 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:077 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:086 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:086 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:086 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:086 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:086 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:086 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:086 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:086 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:086 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:00:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:00:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:086 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:00:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:087 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:087 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 00000001
56:00:087 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +48us
56:00:088 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:088 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:088 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:088 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:089 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:089 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 506
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:00:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:090 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +198us
56:00:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +149us
56:00:091 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:091 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:091 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +44us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +12us
56:00:092 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:092 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:092 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:092 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +180us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +108us
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +88us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +127us
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +65us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +151us
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +41us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +174us
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +18us
56:00:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:093 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +197us
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:093 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:094 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:094 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:094 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:094 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:094 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 507
56:00:094 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +44us
56:00:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:094 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:094 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:103 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:103 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:103 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:103 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:103 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:103 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:103 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:00:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:00:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:103 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:00:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
56:00:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:103 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329b0, woke from hle delay) +60us
56:00:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 088329b0->08000000, interrupt) +5us
56:00:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:103 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329b0, left interrupt) +5us
56:00:103 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
56:00:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0883f858, mpeg atrac decode) +5us
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:00:104 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ebf0->08834384, thread delay finished) +15us
56:00:104 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:104 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:104 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ebf0, thread delayed) +30us
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:104 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 84 ticks
56:00:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +28us
56:00:104 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:00:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:105 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +176us
56:00:105 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:105 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:105 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:105 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:105 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:105 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:105 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 507
56:00:106 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:106 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:106 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:106 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:107 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:00:107 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:107 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +84us
56:00:107 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +114us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +120us
56:00:107 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:107 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:107 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +73us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:107 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:107 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:108 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:108 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:109 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:109 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:109 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:109 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 508
56:00:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +87us
56:00:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:109 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:119 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:119 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:119 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:119 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:119 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:119 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:120 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:120 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:120 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:120 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:120 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
56:00:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:120 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883f858->08834384, thread delay finished) +5us
56:00:120 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:120 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:120 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:120 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->08832a90, thread delayed) +30us
56:00:120 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
56:00:121 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0883f858, mpeg decode) +12us
56:00:121 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:00:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:121 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +197us
56:00:121 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:121 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:121 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:122 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:122 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:122 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:122 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 508
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:123 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:123 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:00:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +69us
56:00:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +128us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:123 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:123 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:123 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:123 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +101us
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +95us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +121us
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +71us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +144us
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +48us
56:00:124 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:124 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:124 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +167us
56:00:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +25us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +190us
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:125 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:125 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +9us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5us
56:00:125 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:125 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:125 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +187us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:125 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:125 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:125 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:126 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:126 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:127 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:127 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:127 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:127 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:127 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:127 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:127 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:127 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:127 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:127 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:127 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 509
56:00:127 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +129us
56:00:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:127 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:127 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:136 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:136 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:136 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:136 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:136 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:136 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:136 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:00:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:00:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:136 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +11us
56:00:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:137 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ea8c->08834384, thread delay finished) +5us
56:00:137 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:137 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:137 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ea8c, thread delayed) +30us
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +30us
56:00:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:00:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:138 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +174us
56:00:138 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:138 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:138 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:138 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:138 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:138 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:138 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:138 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:138 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 509
56:00:139 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:139 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:139 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:139 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:140 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:00:140 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:140 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +86us
56:00:140 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +112us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:140 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:140 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:149 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:149 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +31us
56:00:150 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:150 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:150 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:150 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +161us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +127us
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +69us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +146us
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:150 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +46us
56:00:150 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:150 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:150 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:150 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +169us
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +22us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +193us
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:151 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:151 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:151 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:151 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:151 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:151 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:152 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:152 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:152 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:152 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 510
56:00:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +145us
56:00:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:152 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:152 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:153 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:153 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:153 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:153 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:153 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:153 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:153 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:153 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:153 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:153 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ecec->08834384, thread delay finished) +21us
56:00:153 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:153 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:153 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ecec, thread delayed) +30us
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:153 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
56:00:153 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
56:00:153 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:153 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
56:00:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
56:00:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
56:00:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
56:00:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
56:00:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
56:00:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
56:00:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:00:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:154 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +120us
56:00:154 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:154 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:154 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:155 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:155 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:155 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:155 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 510
56:00:155 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:155 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:155 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:155 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:156 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:156 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:00:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +140us
56:00:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +58us
56:00:156 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:156 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:156 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:156 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:156 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, woke from hle delay) +23us
56:00:157 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:157 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:157 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +22us
56:00:157 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:157 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
56:00:157 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:157 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:157 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:157 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +148us
56:00:158 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:158 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:158 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +44us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:158 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:158 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:159 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:159 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:159 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:159 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 511
56:00:159 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +187us
56:00:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:159 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:159 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:169 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:169 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:169 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:169 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:169 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883287c->08834384, thread delay finished) +12us
56:00:170 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:170 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:170 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:170 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:170 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:170 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:170 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:170 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:170 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:170 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:00:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:171 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:171 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:171 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:172 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:172 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:172 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:172 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 511
56:00:172 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:172 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:172 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:172 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +97us
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
56:00:173 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +92us
56:00:173 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:173 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:173 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +116us
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:00:174 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:00:174 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:174 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +66us
56:00:174 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:174 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +12us
56:00:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +131us
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +48us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:174 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +167us
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +25us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:174 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +190us
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +9us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:174 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:174 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:174 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:174 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:174 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:175 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:175 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:176 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:176 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:176 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:177 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:177 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 512
56:00:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:177 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:177 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:186 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:186 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:186 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:186 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:186 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:186 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +16us
56:00:186 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:186 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:186 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:186 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:186 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:186 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:00:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:00:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:187 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +11us
56:00:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:00:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:187 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:187 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 00000001
56:00:187 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:188 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +83us
56:00:188 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:188 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:188 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:188 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:188 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:188 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:188 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 512
56:00:189 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:189 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:189 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:189 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:00:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:190 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:190 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 08834384->08843098, audio drain) +23us
56:00:191 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:191 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:191 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:191 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +119us
56:00:191 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:191 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:191 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +88us
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +108us
56:00:191 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:191 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:191 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +107us
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +84us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +131us
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +61us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +154us
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +38us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +177us
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:192 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +22us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:192 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:192 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:192 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:193 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:193 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:194 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:194 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:194 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:194 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:194 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:194 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:194 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 513
56:00:194 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, entered vblank) +23us
56:00:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +12us
56:00:194 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:194 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:203 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:203 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:203 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:203 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:203 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:203 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:203 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:203 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:203 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
56:00:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
56:00:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
56:00:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
56:00:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
56:00:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
56:00:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:204 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:204 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:00:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:204 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
56:00:204 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
56:00:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:204 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +56us
56:00:204 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:204 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:204 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
56:00:205 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:205 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:205 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:205 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:205 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:205 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:205 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:206 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:206 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:206 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 513
56:00:206 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:206 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:206 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:206 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:00:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:207 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +190us
56:00:207 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +8us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +85us
56:00:207 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:207 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:207 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +108us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:207 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:207 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:207 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:208 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:208 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +125us
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +71us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +145us
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +47us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +168us
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:209 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +24us
56:00:209 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:209 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:209 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:209 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +191us
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:210 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:210 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:210 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:210 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:210 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:210 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 514
56:00:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13us
56:00:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:210 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:210 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:219 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:219 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:219 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:220 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:220 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:220 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:220 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:220 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:220 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:220 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:220 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:00:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:221 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:221 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
56:00:221 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:221 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +40us
56:00:221 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:221 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:221 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:221 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:221 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:221 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:221 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:222 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:222 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:222 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:222 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 514
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:223 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:00:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +207us
56:00:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:223 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:00:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +12us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +197us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:223 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:223 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:223 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:223 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:223 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +160us
56:00:224 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:224 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:224 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +33us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:224 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:224 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:224 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:225 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:225 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:226 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:226 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:226 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:226 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 515
56:00:226 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +61us
56:00:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:226 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:226 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:236 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:236 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:236 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:236 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:236 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:236 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:236 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:00:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:00:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:237 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:00:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:237 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +40us
56:00:237 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:237 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:237 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:238 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:238 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:238 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:238 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:239 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:239 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:239 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:239 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 515
56:00:239 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:239 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:239 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:239 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:239 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08807304->08843098, audio drain) +12us
56:00:239 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:239 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:239 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:239 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08807304, blocking audio) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +174us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:00:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:240 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +58us
56:00:240 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +140us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +93us
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +103us
56:00:240 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:240 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:240 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +113us
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +79us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:241 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +136us
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +56us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:241 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +159us
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +33us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:241 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +182us
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:241 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +17us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:241 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:241 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:242 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:242 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:243 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:243 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:243 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:243 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 516
56:00:243 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +104us
56:00:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:243 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:243 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:253 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:253 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:253 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:253 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:253 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:253 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:253 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:253 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:253 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:253 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
56:00:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
56:00:253 readThread   D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:253 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0884021c->08834384, thread delay finished) +18us
56:00:253 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:254 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:254 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0884021c, thread delayed) +30us
56:00:254 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0884021c->088329b0, woke from hle delay) +12us
56:00:254 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
56:00:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0884021c, mpeg atrac decode) +12us
56:00:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
56:00:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
56:00:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
56:00:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
56:00:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:254 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +18us
56:00:254 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:00:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:254 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +161us
56:00:254 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:254 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:254 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:255 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:255 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:255 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:255 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 516
56:00:256 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:256 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:256 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:256 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:256 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:256 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:256 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:256 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:257 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:00:257 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:257 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +99us
56:00:257 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +99us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +190us
56:00:257 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:257 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:257 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +70us
56:00:257 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
56:00:257 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +133us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:257 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:257 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:258 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:258 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:258 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +96us
56:00:270 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:270 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:270 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +96us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +121us
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +75us
56:00:270 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:270 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:270 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +141us
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +51us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:271 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +164us
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +28us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:271 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +187us
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:271 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:271 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:271 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:271 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:271 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:271 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:272 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:272 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:272 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:272 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 517
56:00:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +115us
56:00:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:272 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:272 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:273 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:273 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:273 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:273 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:273 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:273 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:273 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:273 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:273 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:273 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:273 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:273 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:273 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:273 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:00:273 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
56:00:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:273 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08841630->08834384, thread delay finished) +15us
56:00:273 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:273 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:273 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08841630, thread delayed) +30us
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2ec
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2ec
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
56:00:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +21us
56:00:274 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:274 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:274 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:00:274 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:274 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +183us
56:00:274 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:274 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:274 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:275 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:275 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:275 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:275 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:275 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:275 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 517
56:00:275 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:275 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:275 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:275 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:275 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:276 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:276 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:00:276 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:276 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +77us
56:00:276 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +121us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:276 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:276 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:276 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:276 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:276 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:277 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:277 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:277 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +27us
56:00:278 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:278 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:278 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:278 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +165us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:278 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:278 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:278 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:279 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:279 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:279 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:279 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 518
56:00:279 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +158us
56:00:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:279 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:286 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:286 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:286 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:286 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:286 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:286 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:286 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:286 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:286 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:286 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
56:00:286 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:286 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:286 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
56:00:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:00:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:00:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:286 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
56:00:287 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
56:00:287 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:287 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
56:00:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:00:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:287 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +13us
56:00:287 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
56:00:288 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +77us
56:00:288 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:288 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:288 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:288 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +131us
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:288 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:00:288 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +54us
56:00:288 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:288 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:288 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +155us
56:00:289 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 518
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:00:289 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +30us
56:00:289 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:289 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:289 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +178us
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:00:290 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +12us
56:00:290 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:290 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:290 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +197us
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:291 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:291 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:00:291 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:291 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +100us
56:00:291 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +98us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:291 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:291 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:291 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:291 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, thread delayed) +23us
56:00:291 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:291 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:291 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +22us
56:00:291 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:291 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
56:00:292 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:292 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:292 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:292 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +148us
56:00:293 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:293 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:293 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +44us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:293 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:293 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:294 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:294 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:294 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:294 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 519
56:00:294 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +182us
56:00:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:294 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:294 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:303 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:303 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:303 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:303 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:303 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883287c->08834384, thread delay finished) +12us
56:00:303 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:303 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:303 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:303 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:303 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:303 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:303 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:00:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:303 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:00:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
56:00:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:00:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
56:00:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:00:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:304 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:304 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:304 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:304 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:305 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:305 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:305 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:305 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 519
56:00:305 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:305 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:305 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:305 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:306 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:306 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:306 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:306 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:00:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:307 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:307 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +95us
56:00:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +101us
56:00:307 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:307 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:307 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +115us
56:00:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:308 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +77us
56:00:308 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:308 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:308 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:308 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +138us
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:308 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +54us
56:00:308 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:308 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:308 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:308 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +161us
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:308 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +31us
56:00:308 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:308 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:308 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:308 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +184us
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:309 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:309 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:309 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:309 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:309 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:309 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:309 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:309 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +15us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:309 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:309 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:309 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:310 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:310 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 520
56:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:310 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:310 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:319 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:319 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:320 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:320 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:320 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:320 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +16us
56:00:320 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:320 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:320 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:320 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:320 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:320 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:320 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:320 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
56:00:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc268
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:00:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:320 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:321 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 00000001
56:00:321 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:321 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +83us
56:00:321 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:321 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:321 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:322 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:322 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:322 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:322 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 520
56:00:322 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:322 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:322 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:322 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:323 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:323 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:323 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:323 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:00:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:323 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:323 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:323 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:323 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:323 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:323 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +119us
56:00:324 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:324 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:324 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:324 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:324 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +5us
56:00:325 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:325 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:325 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:325 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +188us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:325 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:325 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:325 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:326 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:326 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:326 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +96us
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +100us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:326 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:326 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +115us
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +76us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:326 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:326 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +139us
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +53us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:326 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:326 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +162us
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +30us
56:00:326 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:326 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:326 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:326 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +185us
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:326 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:327 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:327 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +14us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:327 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:327 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:327 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:327 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 521
56:00:327 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, entered vblank) +23us
56:00:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +12us
56:00:327 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:327 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:336 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:336 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:336 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:336 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:336 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:336 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:336 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:00:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:00:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:336 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:336 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:337 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:337 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc2ec
56:00:337 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 188 ticks
56:00:337 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 188 ticks
56:00:337 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 188 ticks
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:00:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +27us
56:00:337 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:00:337 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 16 ticks
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:337 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +22us
56:00:337 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
56:00:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:337 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +56us
56:00:337 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:337 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:337 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
56:00:338 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:338 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:338 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:338 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:339 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:339 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:339 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:339 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 521
56:00:339 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:339 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:339 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:339 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:340 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:00:340 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:340 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +190us
56:00:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +8us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +85us
56:00:340 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:340 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:340 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +108us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:340 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:340 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:341 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:341 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:342 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:342 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:342 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:342 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 522
56:00:342 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +49us
56:00:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:342 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:342 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:353 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:353 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:353 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:353 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:353 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:353 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:353 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:353 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:353 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:353 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
56:00:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
56:00:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
56:00:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
56:00:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:00:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:354 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:354 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
56:00:354 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:354 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +12us
56:00:354 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:354 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:354 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
56:00:355 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
56:00:355 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:355 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:355 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:355 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:355 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:355 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:355 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:355 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 522
56:00:356 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:356 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:356 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:356 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:357 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:00:357 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:357 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +37us
56:00:357 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +161us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +92us
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +104us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +111us
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +80us
56:00:357 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:357 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:357 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +135us
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +57us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +158us
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +34us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +181us
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:358 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +18us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +184us
56:00:358 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:358 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:358 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +9us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:358 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:358 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:359 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:359 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:360 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:360 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:360 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:360 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 523
56:00:360 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +85us
56:00:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:360 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:360 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:369 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:369 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:369 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:369 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:369 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:369 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:369 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:370 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2ec
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:00:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:371 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +16us
56:00:371 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:371 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:371 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:371 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:371 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:371 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:371 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:372 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:372 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:372 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:372 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 523
56:00:372 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:372 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:372 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:372 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:00:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +46us
56:00:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +152us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:373 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:373 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +27us
56:00:374 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:374 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:374 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:374 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +166us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:374 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:374 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:375 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:375 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:375 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:375 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:375 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +123us
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +73us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:375 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:375 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +142us
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +50us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:375 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:375 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +165us
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +27us
56:00:375 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:375 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:375 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:375 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +188us
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:376 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:376 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:376 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:376 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:376 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:377 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:377 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:377 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:377 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 524
56:00:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +97us
56:00:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:377 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:377 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:386 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:386 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:386 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:386 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:386 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:386 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:386 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:386 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:386 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:00:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:00:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:386 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:386 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
56:00:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:387 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883f844->08834384, thread delay finished) +24us
56:00:387 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +21us
56:00:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:387 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883435c, left interrupt) +5us
56:00:387 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:387 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:387 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329b0, thread delayed) +14us
56:00:387 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
56:00:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0883f844, mpeg atrac decode) +12us
56:00:388 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:388 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:388 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:00:388 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:388 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +197us
56:00:388 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:388 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:388 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:389 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:389 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:389 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:389 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 524
56:00:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:390 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:390 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:390 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:390 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:390 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:00:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:390 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +70us
56:00:391 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:391 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +128us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +178us
56:00:391 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:391 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:391 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +15us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +60us
56:00:391 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
56:00:391 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +143us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:391 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:391 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +86us
56:00:392 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:392 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:392 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +106us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:392 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:392 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +112us
56:00:393 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +84us
56:00:393 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:393 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:393 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:393 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +131us
56:00:393 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:393 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:394 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:394 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +61us
56:00:394 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:394 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:394 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:394 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 525
56:00:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +129us
56:00:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:394 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:394 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:403 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:403 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:403 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:403 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:403 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> thread00 (296->302, pc: 0883287c->0884a2c0, woke from hle delay) +12us
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:403 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:403 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> movieThread (302->296, pc: 0884a2c0->0883287c, sas core) +23us
56:00:403 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:403 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:403 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:403 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
56:00:403 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:403 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:403 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
56:00:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:00:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:00:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:403 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:404 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:404 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:00:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:404 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +108us
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:00:405 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +12us
56:00:405 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:405 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:405 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:405 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +197us
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:405 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:405 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:405 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:405 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:405 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
56:00:406 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 525
56:00:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
56:00:406 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:406 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:406 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:407 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:407 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:00:407 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:407 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +164us
56:00:407 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +34us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:407 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:407 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:407 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:407 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:407 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:408 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:408 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:408 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:409 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:409 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:409 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:410 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:410 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:410 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:410 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:410 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:410 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:410 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:410 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:410 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 526
56:00:410 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +157us
56:00:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:410 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:410 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:420 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:420 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:420 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:420 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:420 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:420 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:420 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:420 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:420 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:420 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:420 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:420 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
56:00:420 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:420 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:420 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
56:00:420 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:420 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:420 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:420 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +10us
56:00:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
56:00:420 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->08832a90, woke from hle delay) +12us
56:00:420 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 00000001
56:00:420 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:420 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
56:00:420 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
56:00:420 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08842270, mpeg decode) +12us
56:00:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
56:00:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
56:00:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc2ec
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:421 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 292 ticks
56:00:421 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 292 ticks
56:00:421 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 292 ticks
56:00:421 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 292 ticks
56:00:421 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 292 ticks
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:00:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +26us
56:00:421 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 120 ticks
56:00:421 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:421 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:00:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +108us
56:00:421 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:421 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:421 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:421 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 75
56:00:421 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:421 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:421 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:421 readThread   D[IO]: HLE\sceIo.cpp:1879 65536 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072f4, io waited) +28us
56:00:423 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 526
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +741us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 964 packetsTotal: 960
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
56:00:424 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:00:424 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:424 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:424 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +185us
56:00:424 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:424 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:424 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:424 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +7us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:424 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:424 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +20us
56:00:425 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:425 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:425 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +173us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +47us
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +149us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +66us
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +126us
56:00:425 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:425 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:425 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:425 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +90us
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +102us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +113us
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +79us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +136us
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:426 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:426 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +63us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:426 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:426 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:426 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:427 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:427 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:427 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:428 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:428 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:428 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:428 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 527
56:00:428 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +154us
56:00:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:428 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:428 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:436 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:436 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:436 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:436 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:436 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:436 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:436 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:00:436 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088418ec->08834384, thread delay finished) +21us
56:00:436 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:436 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:436 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088418ec, thread delayed) +30us
56:00:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:00:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:436 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
56:00:437 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:437 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
56:00:437 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
56:00:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:00:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:438 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +120us
56:00:438 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:438 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:438 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:438 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:438 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:438 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:438 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 527
56:00:439 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:439 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:439 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:439 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:00:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:440 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +140us
56:00:440 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +58us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, woke from hle delay) +23us
56:00:440 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:440 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:440 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:440 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:440 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:441 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:441 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +78us
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +118us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +97us
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +95us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +120us
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +72us
56:00:442 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:442 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:442 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:442 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +143us
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:442 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +49us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +167us
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:443 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:443 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +33us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:443 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:443 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:443 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:443 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 528
56:00:443 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +197us
56:00:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:443 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:443 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:453 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:453 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:453 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:453 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:453 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:00:453 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:453 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:453 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:453 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:453 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:453 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:453 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:453 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:00:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:00:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:454 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:00:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:454 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:454 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
56:00:454 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:454 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +83us
56:00:454 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:454 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:455 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:455 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:455 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:455 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:455 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:456 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 528
56:00:456 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:456 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:456 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:456 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:457 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:00:457 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:457 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:457 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:457 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:457 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +119us
56:00:458 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:458 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:458 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:458 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:458 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:459 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:459 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:459 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:459 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 08834384->08843098, audio drain) +23us
56:00:460 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:460 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:460 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:460 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +23us
56:00:460 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:460 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:460 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:460 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:460 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:460 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:460 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 529
56:00:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:460 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:460 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:469 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:469 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:469 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:470 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +7us
56:00:470 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:470 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:470 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:470 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:470 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:470 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:470 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 44 ticks
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 44 ticks
56:00:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +10us
56:00:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:00:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:470 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
56:00:471 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
56:00:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:471 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:471 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:471 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:471 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:472 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:472 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:472 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:472 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:472 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:472 readThread   D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 529
56:00:472 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:472 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:472 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:473 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:00:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:473 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:473 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:473 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:473 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:473 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:474 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:474 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:474 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +37us
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +159us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:474 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +56us
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +136us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:474 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +79us
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +112us
56:00:474 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:474 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:474 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:474 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
56:00:474 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:474 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:474 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +28us
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +89us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +126us
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:475 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:475 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +73us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:475 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:475 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:475 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:476 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:476 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:477 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:477 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:477 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:477 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 530
56:00:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12us
56:00:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:477 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:477 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:486 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:486 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:486 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:486 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:486 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:486 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:486 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:486 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:486 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:00:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:00:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:487 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
56:00:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +10us
56:00:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
56:00:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc2ec
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 486 ticks
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:00:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +26us
56:00:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:00:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 314 ticks
56:00:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:487 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +22us
56:00:487 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
56:00:488 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:488 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +42us
56:00:488 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:488 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:488 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:488 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:488 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:488 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:488 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:489 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:489 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:489 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:489 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 530
56:00:490 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:490 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:490 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:490 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:490 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:00:490 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:490 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +205us
56:00:490 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:490 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:00:490 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:490 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:490 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:00:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +12us
56:00:490 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +197us
56:00:490 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:490 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:490 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:490 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:490 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:490 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +160us
56:00:491 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:491 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:491 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +33us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:491 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:491 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +74us
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +122us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +93us
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +99us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +116us
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +76us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +139us
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +53us
56:00:492 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:492 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:492 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:492 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +163us
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:492 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:493 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:493 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +37us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:493 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:493 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:504 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:504 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:504 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:504 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:504 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:504 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:504 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:504 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:504 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:504 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:504 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:505 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:505 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:505 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:505 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 531
56:00:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +61us
56:00:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:505 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:505 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:505 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:505 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:505 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:505 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:505 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:505 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:505 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:505 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:505 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:505 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:505 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:505 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:505 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:505 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:00:505 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:505 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:00:505 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:505 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:505 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:505 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:506 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:506 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:00:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:506 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +40us
56:00:506 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:506 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:506 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:507 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:507 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:507 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:507 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:508 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:508 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:508 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:508 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:508 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:508 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 531
56:00:508 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:508 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:508 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:508 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:508 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->08834384, thread delay finished) +219us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +30us
56:00:509 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:00:509 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:509 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:509 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:509 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:509 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:509 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:510 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:510 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 08834384->08843098, audio drain) +23us
56:00:511 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:511 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:511 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:511 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +95us
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +101us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +114us
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +78us
56:00:511 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:511 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:511 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:511 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +137us
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:511 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:512 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +55us
56:00:512 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:512 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:512 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:512 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +160us
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:512 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +31us
56:00:512 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:512 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:512 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:512 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +184us
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:512 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:512 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:512 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +16us
56:00:512 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:512 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:512 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:512 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 532
56:00:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +94us
56:00:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:512 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:512 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:519 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:519 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:519 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:519 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:519 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:519 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:519 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:520 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:520 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:520 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:520 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:520 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
56:00:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:520 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:00:520 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:520 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:520 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:00:520 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0883f858->088329b0, woke from hle delay) +12us
56:00:520 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
56:00:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0883f858, mpeg atrac decode) +12us
56:00:521 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:521 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:00:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:521 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +185us
56:00:521 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:521 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:521 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:522 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:522 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:522 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:522 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 532
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:523 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:523 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:523 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:523 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:00:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:523 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +82us
56:00:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +116us
56:00:523 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:523 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:523 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:523 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:523 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +190us
56:00:524 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:524 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:524 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +70us
56:00:524 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
56:00:524 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +133us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:524 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:524 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +96us
56:00:525 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:525 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:525 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +96us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:525 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:525 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:526 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:526 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:526 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:526 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 533
56:00:526 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +139us
56:00:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:526 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:526 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:536 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:536 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:536 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:536 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:536 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:536 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:536 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:00:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:00:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:537 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:00:537 readThread   D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:537 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ebf0->08834384, thread delay finished) +8us
56:00:537 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:537 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:537 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ebf0, thread delayed) +30us
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +14us
56:00:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc294
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
56:00:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:537 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:537 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:00:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:554 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +160us
56:00:554 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:554 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:554 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:555 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:555 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:555 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:555 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 533
56:00:555 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:555 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:555 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:555 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:00:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +100us
56:00:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +98us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:556 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:556 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +92us
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +104us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +111us
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +81us
56:00:557 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:557 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:557 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +134us
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +57us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +158us
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +34us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +181us
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:558 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +18us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:558 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:558 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:559 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:559 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:559 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:560 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 534
56:00:560 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +181us
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:560 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:560 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:560 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:560 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:560 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:560 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:560 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:560 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:560 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:00:560 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:560 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:560 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:560 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:560 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:560 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:560 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:560 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:560 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:560 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:560 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:560 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:560 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:00:560 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:560 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:00:560 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:560 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:560 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:560 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:560 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:560 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:560 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:560 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:561 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:561 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:561 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:561 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:561 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:00:561 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:561 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:561 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 00000001
56:00:561 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:561 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:561 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +83us
56:00:561 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:562 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:562 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:562 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:562 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:563 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 534
56:00:563 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:563 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:563 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:563 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:563 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:563 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:563 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:563 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:563 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:563 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:564 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:00:564 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:564 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:564 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:564 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:564 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:564 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:564 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +119us
56:00:565 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:565 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:565 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +26us
56:00:565 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:565 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:565 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:565 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +167us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:565 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:565 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:565 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +122us
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +141us
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +51us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +164us
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +28us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +187us
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:566 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:566 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:566 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:566 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:566 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:567 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:567 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:567 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:567 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:567 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:567 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 535
56:00:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +194us
56:00:567 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:567 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:567 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:569 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:569 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:569 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:569 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +7us
56:00:569 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:569 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:569 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:569 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:569 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:569 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:569 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:570 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:570 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
56:00:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:570 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:00:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:587 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
56:00:587 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
56:00:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:587 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:587 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:587 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:587 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:588 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:588 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:588 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:588 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 535
56:00:589 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:589 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:589 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:589 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:589 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:589 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:589 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:589 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:590 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:00:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:590 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
56:00:590 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:590 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:590 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +135us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:590 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:590 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:591 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:591 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:591 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:592 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:592 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:592 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:592 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 536
56:00:592 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, entered vblank) +23us
56:00:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +12us
56:00:592 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:592 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:593 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:593 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:593 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:593 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:593 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:593 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:593 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:593 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:593 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:593 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:593 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:593 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:593 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:593 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:593 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:593 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:593 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:593 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:593 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:593 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
56:00:593 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:593 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:594 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:594 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:594 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:594 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:00:594 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:594 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:594 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
56:00:594 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:594 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:594 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807308->08834384, thread delay finished) +47us
56:00:594 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:594 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:594 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:594 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 76
56:00:594 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:594 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:594 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:594 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:594 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->08807308, io waited) +28us
56:00:596 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 536
56:00:596 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +791us
56:00:596 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:596 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:596 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 968 packetsTotal: 960
56:00:596 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:596 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
56:00:597 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:00:597 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:597 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:597 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:597 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:597 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:597 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:597 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:597 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:597 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->08843098, audio drain) +23us
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +19us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +190us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:597 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:597 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +25us
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +166us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:597 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:597 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +49us
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +143us
56:00:597 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:597 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:597 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:597 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +72us
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:597 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +120us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +95us
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:598 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:598 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +104us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +62us
56:00:598 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:598 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:598 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +131us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:598 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:598 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:599 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:599 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:600 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:600 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:600 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:600 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 537
56:00:600 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +188us
56:00:600 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:600 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:600 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:603 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:603 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:603 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:603 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:603 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883287c->08834384, thread delay finished) +12us
56:00:603 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:603 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:603 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:603 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:603 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:603 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:603 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:603 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
56:00:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
56:00:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
56:00:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
56:00:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:604 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:604 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:00:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:620 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:620 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:620 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:620 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:621 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:621 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:621 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:621 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 537
56:00:622 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:622 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:622 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:622 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:622 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:622 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:622 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:622 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:00:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:623 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:623 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:623 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:623 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +155us
56:00:624 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:624 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:624 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:624 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +38us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +17us
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +179us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +36us
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +156us
56:00:624 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:624 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:624 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +59us
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +133us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +82us
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +109us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +106us
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:625 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +94us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:625 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:625 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:626 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:626 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 538
56:00:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:626 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:626 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:626 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:626 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:626 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:626 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:627 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:627 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:627 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:627 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +16us
56:00:627 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:627 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:627 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:627 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:627 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:627 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:627 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:627 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:627 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:627 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:627 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:627 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:627 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:627 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:627 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:627 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:627 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:627 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:627 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:627 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:00:627 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:628 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
56:00:628 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
56:00:628 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:628 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:628 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:628 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:628 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:628 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:629 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:629 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:629 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:629 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:629 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:629 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 538
56:00:629 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:629 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:629 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:629 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:629 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:630 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:630 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:630 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:630 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:630 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:630 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:00:630 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:631 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:631 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:631 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
56:00:631 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:631 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:631 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:631 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:631 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
56:00:631 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +29us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:631 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:631 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:631 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +200us
56:00:632 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883396c->08834384, thread delay finished) +12us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883396c, thread delayed) +30us
56:00:632 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:632 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +193us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:632 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:632 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:632 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8us
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +188us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +27us
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +164us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:633 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +51us
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:633 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:633 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +141us
56:00:633 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:633 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:634 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +74us
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +118us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:634 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:634 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +97us
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:634 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:634 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +102us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:634 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:634 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:634 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:634 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:634 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 539
56:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:634 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:634 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:636 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:636 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:636 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:636 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +7us
56:00:636 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:636 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:636 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:636 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:636 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:636 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:00:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:00:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:636 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2ec
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:00:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:637 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:637 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:637 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:637 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:638 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:638 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:638 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:638 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:639 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:639 readThread   D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 539
56:00:639 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:639 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:639 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:639 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:639 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:639 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:639 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:00:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:640 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:640 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:640 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:640 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:641 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:641 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:642 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:642 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:642 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:642 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 540
56:00:642 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13us
56:00:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:642 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:642 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:653 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:653 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:653 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:653 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:653 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:653 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:653 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:653 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:653 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:653 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:00:653 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
56:00:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:653 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 44 ticks
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +10us
56:00:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
56:00:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
56:00:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
56:00:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
56:00:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
56:00:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:654 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:654 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:654 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:654 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:00:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:654 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:654 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 00000001
56:00:654 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:654 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +41us
56:00:654 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:654 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:654 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:654 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 77
56:00:654 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:654 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:654 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:654 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072f8, io waited) +28us
56:00:656 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 540
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +798us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 972 packetsTotal: 960
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
56:00:657 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:00:657 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:657 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:657 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +30us
56:00:657 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:657 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:657 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:657 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +163us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +126us
56:00:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +70us
56:00:657 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:657 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:657 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +145us
56:00:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:658 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +47us
56:00:658 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:658 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:658 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:658 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +168us
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:658 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +24us
56:00:658 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:658 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:658 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:658 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +191us
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:658 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:658 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:658 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:658 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:658 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +58us
56:00:658 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:658 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:658 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:658 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +135us
56:00:658 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:659 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:659 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:659 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:659 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:659 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:660 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:660 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:660 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:660 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 541
56:00:660 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +164us
56:00:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:660 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:660 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:669 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:669 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:669 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:669 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:669 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:669 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:669 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:670 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08805dec->08834384, thread delay finished) +12us
56:00:670 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:670 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:670 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
56:00:670 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:670 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:670 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
56:00:670 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
56:00:670 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:670 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
56:00:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
56:00:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:671 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:687 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:00:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +111us
56:00:687 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:687 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:687 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:688 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:688 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:688 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:688 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:688 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 541
56:00:688 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:688 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:688 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:688 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:689 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:689 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:689 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:689 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:00:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +149us
56:00:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +49us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +5us
56:00:690 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:690 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:690 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +188us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:690 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:690 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +123us
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +73us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +142us
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +50us
56:00:691 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:691 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:691 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:691 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +165us
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +27us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +188us
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:692 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:692 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:692 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:692 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:693 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:693 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:693 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:693 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:693 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:693 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:693 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 542
56:00:693 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +176us
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:693 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:693 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:693 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:693 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:693 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:693 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:693 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:693 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:693 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:693 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883287c->08834384, thread delay finished) +12us
56:00:693 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:693 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:693 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:693 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:693 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:693 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:693 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:693 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:693 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:693 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:693 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:693 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:693 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:693 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:693 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:693 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:693 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:693 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:693 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
56:00:693 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
56:00:694 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
56:00:694 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
56:00:694 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
56:00:694 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
56:00:694 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
56:00:694 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:694 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:694 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:694 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:00:694 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:694 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:694 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
56:00:694 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:694 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:694 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +83us
56:00:694 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:694 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:694 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:694 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:695 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:695 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:695 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:695 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:695 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:696 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 542
56:00:696 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:696 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:696 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:696 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:696 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:696 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:696 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:696 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:696 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:696 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:697 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:00:697 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:697 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:697 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:697 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:697 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:697 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +119us
56:00:698 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:698 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:698 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:698 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:698 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:698 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +19us
56:00:699 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:699 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:699 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:699 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +174us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:699 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:699 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:699 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 543
56:00:699 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, interrupt) +5us
56:00:699 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:699 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:703 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:703 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:703 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +7us
56:00:703 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:703 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:703 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:703 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:703 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:703 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:703 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:703 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:703 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
56:00:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
56:00:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
56:00:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
56:00:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
56:00:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:704 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:704 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:00:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:720 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
56:00:720 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
56:00:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:721 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:721 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:721 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:721 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:722 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:722 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 543
56:00:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:722 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:722 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:722 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:723 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +61us
56:00:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
56:00:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:00:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +114us
56:00:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:723 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:723 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:723 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +85us
56:00:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +107us
56:00:724 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:724 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +108us
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +84us
56:00:724 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:724 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +131us
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +61us
56:00:724 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:724 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:724 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +154us
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:725 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:725 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +45us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +56us
56:00:725 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:725 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:725 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +137us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:725 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:725 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:726 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:726 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:727 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:727 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:727 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:727 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 544
56:00:727 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, entered vblank) +23us
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +12us
56:00:727 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:727 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:727 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:727 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:727 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:727 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:727 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:727 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:727 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:727 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:727 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:727 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:727 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:727 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:727 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:727 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:727 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:00:727 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:727 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:727 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:727 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:727 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:727 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:727 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:00:727 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
56:00:727 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:727 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:727 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:00:727 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
56:00:727 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:727 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:728 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:728 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:728 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:00:728 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:728 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->08832a90, woke from hle delay) +25us
56:00:728 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
56:00:728 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:728 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0880730c, mpeg decode) +12us
56:00:728 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807308->08834384, thread delay finished) +47us
56:00:728 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:728 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:728 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:728 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 78
56:00:728 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:728 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:728 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:728 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:728 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->08807308, io waited) +28us
56:00:730 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 544
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +791us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 976 packetsTotal: 960
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
56:00:731 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:00:731 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:731 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:731 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:731 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:731 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:731 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:731 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +62us
56:00:732 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:732 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:732 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +131us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5us
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +191us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:732 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:732 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +24us
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:732 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:732 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +168us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +47us
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +144us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +71us
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +121us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +94us
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:733 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:733 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +105us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:733 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:733 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:733 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:734 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:734 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:734 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:734 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 545
56:00:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +188us
56:00:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:734 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:735 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:736 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:736 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:736 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:736 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:736 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883287c->08834384, thread delay finished) +12us
56:00:736 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:736 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:736 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:736 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:736 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:00:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:00:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:736 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:736 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:737 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 44 ticks
56:00:737 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 44 ticks
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +10us
56:00:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc268
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
56:00:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:737 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +24us
56:00:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:00:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:754 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:754 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:754 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:754 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:754 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:754 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:754 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:754 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 545
56:00:755 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:755 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:755 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:755 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:00:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:756 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:756 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:756 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:757 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:757 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +160us
56:00:758 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:758 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:758 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:758 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +32us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +22us
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +174us
56:00:758 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:758 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:758 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:758 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +41us
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +151us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +64us
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +127us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +88us
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +104us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +111us
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:759 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:759 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +88us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:759 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:759 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:760 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:760 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 546
56:00:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:760 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:760 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:760 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:760 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:760 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:760 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:760 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:760 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:760 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +16us
56:00:760 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:760 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:760 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:760 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:760 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:760 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:760 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:760 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:760 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:760 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:760 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:760 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:760 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:760 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:760 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:760 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:760 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
56:00:760 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:760 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
56:00:761 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
56:00:761 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
56:00:761 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:761 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
56:00:761 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:761 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2ec
56:00:761 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 32 ticks
56:00:761 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 32 ticks
56:00:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +24us
56:00:761 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:761 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:761 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:761 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:00:761 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:761 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 0880730c->088329b0, woke from hle delay) +25us
56:00:761 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
56:00:761 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0880730c, mpeg atrac decode) +12us
56:00:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:761 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:761 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:761 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:761 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:762 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:762 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:762 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:762 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:763 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 546
56:00:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:763 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:763 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:763 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:763 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:763 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:764 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:00:764 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:764 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:766 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:766 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:766 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:766 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:766 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:766 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
56:00:766 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:766 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:766 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:766 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:766 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:766 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 088329c4
56:00:767 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +29us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:767 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +200us
56:00:767 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 0883396c->08834384, thread delay finished) +12us
56:00:767 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:767 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:767 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:767 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883396c, thread delayed) +30us
56:00:767 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:767 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +193us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:768 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:768 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:768 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:769 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:769 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:769 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:769 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:769 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:769 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 547
56:00:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:769 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:769 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:769 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:769 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +7us
56:00:769 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:769 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:769 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:769 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:770 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:770 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:770 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:770 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
56:00:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
56:00:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:770 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:787 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:00:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:787 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +121us
56:00:787 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:787 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:787 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:788 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:788 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:788 readThread   D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 547
56:00:788 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:788 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:788 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:00:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:789 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:789 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:789 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +193us
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +5us
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:00:790 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:790 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:790 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:791 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:791 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:791 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:792 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:792 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:793 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 548
56:00:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +146us
56:00:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:793 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:793 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:793 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:793 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:793 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:793 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:793 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:793 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:793 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:793 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:793 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:793 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:793 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:793 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:793 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:793 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:00:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ebf0->08834384, thread delay finished) +20us
56:00:793 readThread   D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:793 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:793 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:793 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ebf0, thread delayed) +30us
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:00:793 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:793 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:793 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +14us
56:00:793 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:793 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:00:793 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
56:00:793 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:793 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:793 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:00:793 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
56:00:793 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:793 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
56:00:793 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->08832a90, woke from hle delay) +13us
56:00:793 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:793 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 00000001
56:00:794 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:794 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08842270, mpeg decode) +12us
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2f8
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:794 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 84 ticks
56:00:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +23us
56:00:794 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:794 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:794 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:794 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +119us
56:00:794 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:794 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:794 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:794 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 79
56:00:794 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:794 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:795 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:795 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:795 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->08807300, io waited) +28us
56:00:796 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 548
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +732us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 980 packetsTotal: 960
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
56:00:797 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:00:797 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:797 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:797 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:797 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:797 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:797 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:797 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +20us
56:00:798 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:798 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:798 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +173us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 08834384->08843098, audio drain) +23us
56:00:798 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:798 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:798 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:798 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:798 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:798 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:798 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +88us
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +108us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +107us
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +85us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +130us
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +61us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:799 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +154us
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:799 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:799 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +38us
56:00:799 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:799 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:799 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +177us
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:800 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:800 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +22us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:800 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:800 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:800 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:801 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:801 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:801 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:801 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:801 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 549
56:00:801 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +154us
56:00:801 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:801 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:801 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:803 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:803 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:803 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:803 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:803 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:803 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:803 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:00:803 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088418ec->08834384, thread delay finished) +21us
56:00:803 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:803 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:803 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088418ec, thread delayed) +30us
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:803 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:803 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +14us
56:00:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:00:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:00:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
56:00:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
56:00:804 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
56:00:804 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
56:00:804 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1e4
56:00:804 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
56:00:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
56:00:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc23c
56:00:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
56:00:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
56:00:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
56:00:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
56:00:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:804 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:804 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:00:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:820 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +120us
56:00:820 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:820 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:820 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:821 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:821 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:821 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:821 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:821 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 549
56:00:822 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:822 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:822 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:822 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:822 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:822 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:822 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:822 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:00:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +140us
56:00:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +58us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, woke from hle delay) +23us
56:00:823 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:823 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:823 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:823 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:823 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:824 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:824 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:825 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 550
56:00:825 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +197us
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:825 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:825 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:825 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:825 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:825 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:825 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:825 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:825 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:825 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:00:825 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:825 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:825 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:825 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:825 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:825 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:825 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:825 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:825 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:825 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:825 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:825 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:825 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:00:825 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:825 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:00:825 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:825 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:825 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:825 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:825 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:826 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:826 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc164)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:826 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:826 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:826 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:826 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:826 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:00:826 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:826 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807308->08832a90, woke from hle delay) +25us
56:00:826 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
56:00:826 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:826 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807308, mpeg decode) +12us
56:00:827 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:827 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:827 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:827 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:827 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 80
56:00:827 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:827 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:827 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:827 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:827 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->08807300, io waited) +28us
56:00:827 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->08843098, audio drain) +90us
56:00:827 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:827 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->0883461c, sas core) +19us
56:00:827 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:827 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:827 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 984 packetsTotal: 960
56:00:827 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:827 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +25us
56:00:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:828 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> thread00 (299->302, pc: 08834384->0884a2c0, woke from hle delay) +12us
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:828 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
56:00:828 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:828 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:828 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:828 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:828 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:828 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 550
56:00:829 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +209us
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:829 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:829 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
56:00:829 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:829 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:829 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:829 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
56:00:830 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +209us
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +23us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
56:00:830 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:00:830 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:830 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +86us
56:00:830 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:830 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:830 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +112us
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:830 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:830 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:830 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:830 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +120us
56:00:841 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:841 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:841 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +72us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:841 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:841 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:842 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:842 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:842 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:843 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:843 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 551
56:00:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 088343e0->08000000, interrupt) +14us
56:00:843 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:844 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:844 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:844 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:844 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:844 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->088343e0, event flag waited) +7us
56:00:844 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:844 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:844 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:844 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:844 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:844 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:844 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:844 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:844 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:844 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:844 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:844 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:00:844 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:00:844 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:844 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:844 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:844 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:844 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:844 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:844 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:844 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:844 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:844 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=495fc164)
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:845 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
56:00:845 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 136 ticks
56:00:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +10us
56:00:845 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:845 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1b8)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc1e4)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc210)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc23c)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc268)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc294)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2c0)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2ec)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc2f8)
56:00:845 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:845 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:845 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:854 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:854 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:854 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:00:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:854 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:854 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:854 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:854 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:855 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:855 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:855 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:855 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:855 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:855 readThread   D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 551
56:00:855 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:855 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:855 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:856 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:00:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:856 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:856 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:856 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:856 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 0883435c->08843098, audio drain) +14us
56:00:857 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:857 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:857 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:857 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> readThread (300->299, pc: 08843098->0883435c, blocking audio) +23us
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:857 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:857 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:857 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +44us
56:00:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +152us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:858 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +63us
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +129us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:858 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +86us
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +105us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:858 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +110us
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +82us
56:00:858 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:858 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:858 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:858 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +133us
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:859 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +66us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:859 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:859 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:860 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 552
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, interrupt) +5us
56:00:860 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:860 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:860 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:860 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:860 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:860 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:860 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:860 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:860 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:00:860 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:860 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:860 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:860 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:860 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:860 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:860 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:860 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:860 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:860 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:860 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:860 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:860 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:00:860 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:00:860 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:860 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:860 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:860 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:860 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:860 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:00:860 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:860 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:860 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:860 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:00:860 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=495fc164)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:861 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:861 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1b8)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc1e4)
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc210)
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc23c)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc268)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc294)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2c0)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2ec)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc2f8)
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:861 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:861 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:861 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:00:861 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:861 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807308->088329b0, woke from hle delay) +25us
56:00:861 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
56:00:861 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807308, mpeg atrac decode) +12us
56:00:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +83us
56:00:861 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:861 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:861 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:861 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
56:00:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:862 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:862 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:862 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:862 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:863 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 552
56:00:863 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:863 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:863 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:863 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:863 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:863 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:863 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:863 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:864 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:00:864 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:864 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:864 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:864 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:864 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
56:00:864 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:864 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:864 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:864 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:864 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
56:00:864 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +29us
56:00:864 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:864 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:864 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 81
56:00:864 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:864 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:864 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:865 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +99us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 988 packetsTotal: 960
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:865 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:865 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:865 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:865 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +84us
56:00:866 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:866 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:866 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +109us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +162us
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +34us
56:00:866 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:866 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:866 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:866 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +181us
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:866 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +10us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +205us
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:867 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:867 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:867 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:867 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:867 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:867 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:868 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:868 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:868 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:868 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 553
56:00:868 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +50us
56:00:868 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:868 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:868 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:869 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:869 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:869 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:869 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:869 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:869 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:869 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:870 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=495fc164)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1b8)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc1e4)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc210)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc23c)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc268)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc294)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2c0)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2ec)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc2f8)
56:00:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:870 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:00:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:887 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +50us
56:00:887 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:887 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:887 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
56:00:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
56:00:888 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:888 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:888 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:888 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:888 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 553
56:00:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:889 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:889 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:889 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ed90->08834384, interrupts resumed) +210us
56:00:890 readThread   D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +21us
56:00:890 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883435c, left interrupt) +5us
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ed90, thread delayed) +14us
56:00:890 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +12us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +197us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:890 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:890 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:891 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:891 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:891 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:892 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:892 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:892 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:892 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 554
56:00:892 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +82us
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:892 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:892 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:892 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:892 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:892 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:892 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:892 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:892 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:892 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:892 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:892 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:892 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:892 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:892 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:892 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:892 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:892 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:892 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:892 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:00:892 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:892 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:00:892 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:892 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:892 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:892 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:892 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:892 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:893 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=495fc164)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:893 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:893 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1b8)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc1e4)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc210)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc23c)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc268)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc294)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2c0)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2ec)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc2f8)
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:893 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:893 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:893 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:00:893 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08827564->08834384, thread delay finished) +9us
56:00:893 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:893 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:893 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:893 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->08832a90, thread delayed) +30us
56:00:893 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 00000001
56:00:893 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:893 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08827564, mpeg decode) +12us
56:00:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807308->08834384, thread delay finished) +197us
56:00:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:894 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807308, thread delayed) +30us
56:00:894 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 088072f0->08843098, audio drain) +14us
56:00:894 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:894 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:894 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:894 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:894 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->088072f0, blocking audio) +23us
56:00:894 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +172us
56:00:894 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:894 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:895 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:895 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:895 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 554
56:00:895 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:895 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:895 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:895 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:895 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:896 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:00:896 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:896 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +101us
56:00:896 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:896 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +97us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +90us
56:00:896 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +106us
56:00:896 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:896 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:896 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:896 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +109us
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +83us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:897 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:897 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +132us
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +60us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:897 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:897 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +155us
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +37us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:897 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:897 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +179us
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:897 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:897 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +21us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:897 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:897 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:897 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +5us
56:00:898 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:898 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:898 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +187us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:898 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:898 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:898 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:898 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:899 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:899 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:899 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:900 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 555
56:00:900 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +125us
56:00:900 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:900 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:900 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:903 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:903 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:903 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:903 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:903 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:903 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:903 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:00:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:00:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:903 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:00:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=495fc164)
56:00:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:903 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883ea8c->08834384, interrupts resumed) +5us
56:00:903 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:903 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:903 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883ea8c, thread delayed) +30us
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:00:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1b8)
56:00:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc1e4)
56:00:903 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +19us
56:00:903 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:903 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
56:00:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc210)
56:00:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc23c)
56:00:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc268)
56:00:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc294)
56:00:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2c0)
56:00:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2ec)
56:00:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc2f8)
56:00:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:904 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:904 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:00:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:920 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +149us
56:00:920 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:920 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:920 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:921 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:921 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:921 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:921 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 555
56:00:922 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:922 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:922 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:922 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:922 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:922 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:922 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:922 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:00:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +111us
56:00:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +87us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +197us
56:00:923 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:923 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 08836fe8->08834384, thread delay finished) +15us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->08836fe8, thread delayed) +30us
56:00:923 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +12us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +197us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:923 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:923 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +109us
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +87us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:924 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:924 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +128us
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:924 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +64us
56:00:924 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +152us
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +40us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +175us
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +17us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +198us
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:925 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:925 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +5us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:925 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:925 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:925 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:926 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 556
56:00:926 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +153us
56:00:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:926 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:926 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:926 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:926 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:926 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:926 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:926 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:926 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:926 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:926 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:00:926 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:926 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:926 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:926 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:926 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0883fa08->08834384, thread delay finished) +13us
56:00:926 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:926 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:926 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:926 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883fa08, thread delayed) +30us
56:00:926 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:927 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:927 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:927 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:927 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:00:927 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +22us
56:00:927 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:927 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=495fc164)
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:00:927 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:927 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1b8)
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc1e4)
56:00:927 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->08832a90, woke from hle delay) +13us
56:00:927 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:927 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
56:00:927 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:927 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08842270, mpeg decode) +12us
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc210)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc23c)
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc23c
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc268)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc294)
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc294
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2c0)
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2ec)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc2f8)
56:00:927 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:927 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2f8
56:00:928 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 176 ticks
56:00:928 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:928 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:00:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +26us
56:00:928 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:928 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:00:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +109us
56:00:928 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:928 readThread   D[ME]: HLE\sceMpeg.cpp:1379 8=sceMpegRingbufferAvailableSize(096140e8)
56:00:928 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 8, 8)
56:00:928 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 82
56:00:928 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:928 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:928 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 4000): deferring result
56:00:928 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:928 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->088072f4, io waited) +28us
56:00:928 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:928 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:929 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 556
56:00:930 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +740us
56:00:930 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:930 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000008
56:00:930 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 8 packetsRead: 996 packetsTotal: 960
56:00:930 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:930 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
56:00:930 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:00:930 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:930 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:931 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:931 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +20us
56:00:931 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:931 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:931 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +173us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:931 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:931 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:932 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:932 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 08834384->08843098, audio drain) +23us
56:00:933 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:933 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:933 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:933 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +93us
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +103us
56:00:933 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:933 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:933 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:933 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +112us
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:933 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:933 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 557
56:00:933 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +24us
56:00:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:933 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:933 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:936 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:936 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:936 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:936 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:00:936 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:936 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:936 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:00:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:936 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088418ec->08834384, thread delay finished) +21us
56:00:936 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:936 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:936 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088418ec, thread delayed) +30us
56:00:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:00:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:00:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:936 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=495fc164)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1b8)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc1e4)
56:00:937 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08842270->088329b0, woke from hle delay) +13us
56:00:937 movieThread  D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:937 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf33c0, 0)
56:00:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08842270, mpeg atrac decode) +12us
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc210)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc23c)
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc268)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc268
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc268
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc294)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2c0)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2ec)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc2f8)
56:00:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:937 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:00:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:953 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +40us
56:00:953 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:953 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:00:954 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +56us
56:00:954 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:954 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:954 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:954 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +152us
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:954 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:00:955 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +33us
56:00:955 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:955 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:955 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 557
56:00:955 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +176us
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:955 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:955 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:00:955 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +17us
56:00:955 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:955 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:955 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:956 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:956 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:956 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:957 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:00:957 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:957 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +43us
56:00:957 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +155us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, thread delayed) +23us
56:00:957 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:957 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:957 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:957 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:957 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:958 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:958 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:958 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:959 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 558
56:00:959 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +190us
56:00:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:959 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:959 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:959 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:959 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:959 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:959 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:959 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:959 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:959 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:00:959 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:959 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:959 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:959 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:959 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:959 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:959 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:959 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:00:959 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:959 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:959 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:959 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:959 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:00:959 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:959 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:00:959 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:959 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:959 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:959 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:960 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:960 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:960 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=495fc164)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:960 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:960 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1b8)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc1e4)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc210)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc23c)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc268)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc294)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2c0)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2ec)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc2f8)
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:960 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:960 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:960 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:00:960 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:960 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807308->08832a90, woke from hle delay) +25us
56:00:960 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
56:00:960 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:960 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08807308, mpeg decode) +12us
56:00:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +83us
56:00:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:961 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:00:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:00:961 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:961 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:961 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:961 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:00:962 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 558
56:00:962 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:962 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:962 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:962 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:962 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:963 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:00:963 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:963 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:963 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:963 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:963 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:963 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +119us
56:00:964 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:964 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:964 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +74us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +73us
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +123us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +92us
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +99us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +116us
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +76us
56:00:964 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:964 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:964 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:964 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +139us
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:964 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +53us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +162us
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:965 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:965 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +37us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:965 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:965 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:965 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:966 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:966 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 559
56:00:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883435c->08000000, interrupt) +14us
56:00:966 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:966 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:00:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:969 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:969 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:00:969 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:969 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->0883435c, event flag waited) +7us
56:00:969 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:969 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:969 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +21us
56:00:969 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:969 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:969 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:00:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:00:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:970 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfff5b0, 512, 04154000)
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=495fc164)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1b8)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc1e4)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc210)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc23c)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc268)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc294)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2c0)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2ec)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc2f8)
56:00:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:970 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:00:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:00:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:987 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +121us
56:00:987 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:987 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:987 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:988 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:988 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:988 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:988 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:988 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:988 readThread   D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 559
56:00:988 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:988 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:988 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:00:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:00:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:00:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +59us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:989 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:989 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:990 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:990 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> soundThread (299->300, pc: 0883435c->08843098, audio drain) +14us
56:00:991 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:991 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:991 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:00:991 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> readThread (300->299, pc: 08843098->0883435c, blocking audio) +23us
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +21us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +48us
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +148us
56:00:991 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:991 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:991 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +67us
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +125us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +90us
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +101us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +114us
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +78us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +137us
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:00:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:00:992 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +62us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:992 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:992 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:993 readThread   D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 560
56:00:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, interrupt) +5us
56:00:993 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:993 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:00:993 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:00:993 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:00:993 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:00:993 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:00:993 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:993 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:993 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:00:993 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:993 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:993 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:993 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:00:993 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:993 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:00:993 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:00:993 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:00:993 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:00:993 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:00:993 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:00:993 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:00:993 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:00:993 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:993 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:993 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=495fc164)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:00:993 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:993 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1b8)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc1e4)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc210)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc23c)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc268)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc294)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:00:993 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2c0)
56:00:993 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:00:994 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2ec)
56:00:994 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:00:994 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc2f8)
56:00:994 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:00:994 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:00:994 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:994 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:994 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:00:994 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:00:994 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:00:994 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08807308->088329b0, woke from hle delay) +25us
56:00:994 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf5400, 0)
56:00:994 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08807308, mpeg atrac decode) +12us
56:00:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072fc->08834384, thread delay finished) +83us
56:00:994 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:994 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:994 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:994 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072fc, thread delayed) +30us
56:00:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:00:995 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:995 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:995 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:00:995 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 560
56:00:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:00:995 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:995 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:995 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:995 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:00:996 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:00:996 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:996 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:996 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:996 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:00:996 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:00:996 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:00:996 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:00:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +163us
56:00:996 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:00:996 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +35us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +58us
56:00:997 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:00:997 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:00:997 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832a90->08000000, mpeg get avc) +16us
56:00:997 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, woke from hle delay) +100us
56:00:997 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09b7bf30, *init = 088329c4
56:00:997 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 08832ac4->08000000, mpeg decode) +5us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +29us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1379 4=sceMpegRingbufferAvailableSize(096140e8)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 4, 4)
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 83
56:00:997 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:00:997 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:00:997 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 2000): deferring result
56:00:997 readThread   D[IO]: HLE\sceIo.cpp:1879 16384 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 0883461c->08000000, io waited) +21us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->0883461c, idle) +99us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000004
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 4 packetsRead: 1000 packetsTotal: 960
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +18us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:997 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:997 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:997 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +84us
56:00:998 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:00:998 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:00:998 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +109us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:998 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:998 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:00:999 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:00:999 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:00:999 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:00:999 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 561
56:00:999 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +107us
56:00:999 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:00:999 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:00:999 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:003 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:003 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:01:003 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:01:003 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:01:003 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:003 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:003 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:01:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:01:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:01:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:003 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09babcc0, 0bfff5b0, 512, 04154000)
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=495fc164)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:01:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1b8)
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc1e4)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc210)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc23c)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc23c
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc268)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc294)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2c0)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2ec)
56:01:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:01:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc2f8)
56:01:003 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08842270->08834384, thread delay finished) +23us
56:01:003 readThread   D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:01:003 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:004 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:004 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08842270, thread delayed) +30us
56:01:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:004 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:01:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +13us
56:01:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:01:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:01:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +191us
56:01:021 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:021 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:01:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +210us
56:01:021 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:021 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:021 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:01:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 561
56:01:022 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:01:022 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:022 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:022 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:01:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:01:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:01:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +68us
56:01:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +130us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +132us
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +64us
56:01:023 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:023 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:023 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +151us
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +41us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +174us
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +17us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +198us
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:01:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:024 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:024 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:025 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:025 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:026 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:026 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:026 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:026 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 562
56:01:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +122us
56:01:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:026 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:026 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:027 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:027 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:027 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:027 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:01:027 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:01:027 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:01:027 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:01:027 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:01:027 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:027 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:027 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:01:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:01:027 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:027 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:027 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:027 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:027 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:01:027 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:027 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=495fc164)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:01:027 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:01:027 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:027 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:027 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1b8)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc1e4)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc210)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc23c)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc268)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc294)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2c0)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2ec)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:01:027 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc2f8)
56:01:027 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:01:028 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +30us
56:01:028 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:028 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, left interrupt) +5us
56:01:028 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09babcc0, *init = 00000001
56:01:028 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:01:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0883f858, mpeg decode) +5us
56:01:028 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:028 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:01:028 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +168us
56:01:028 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:028 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:028 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:01:029 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:01:029 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:029 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:029 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:029 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:01:030 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 562
56:01:030 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:01:030 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:030 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:030 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:030 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:01:030 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:01:031 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:01:031 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:01:031 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +99us
56:01:031 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:031 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +99us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:031 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:031 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:031 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +35us
56:01:032 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:01:032 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:01:032 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +158us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +45us
56:01:032 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:032 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:032 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:01:032 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> idle0 (300->272, pc: 08843098->08000000, blocking audio) +16us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +147us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +141us
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +55us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +160us
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +32us
56:01:032 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:032 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:032 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:032 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +183us
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:032 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:033 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +8us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:033 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:033 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:033 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +207us
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:033 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:033 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:01:033 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +209us
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:033 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:033 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +9us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:033 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:033 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:033 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:033 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:033 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:033 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:033 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:033 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:034 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:034 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:034 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:034 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 563
56:01:034 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +134us
56:01:034 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:034 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:034 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:036 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:036 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:01:036 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:01:036 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:01:036 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:036 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:036 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:01:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:01:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:01:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:01:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:01:036 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09bdba50, 0bfff5b0, 512, 04154000)
56:01:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec68->08000000, interrupt) +24us
56:01:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec68, left interrupt) +5us
56:01:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:01:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=495fc164)
56:01:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +9us
56:01:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:037 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:01:037 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:037 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:037 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1b8)
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc1e4)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc210)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc1e4
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc210
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc23c)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc268)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc294)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2c0)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2ec)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc2f8)
56:01:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:01:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:037 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:01:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +30us
56:01:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:053 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329b0, left interrupt) +5us
56:01:053 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf7440, 0)
56:01:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->0883f858, mpeg atrac decode) +5us
56:01:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:01:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:054 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 0880730c->08834384, thread delay finished) +168us
56:01:054 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:054 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:054 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0880730c, thread delayed) +30us
56:01:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807300->08834384, thread delay finished) +210us
56:01:055 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:055 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807300, thread delayed) +30us
56:01:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 563
56:01:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f4->08834384, thread delay finished) +210us
56:01:055 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:055 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:055 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f4, thread delayed) +30us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:056 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:01:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:01:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:01:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +99us
56:01:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +99us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:056 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:056 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:056 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:056 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->088329d8, woke from hle delay) +208us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> readThread (296->299, pc: 088329d8->08834384, thread delay finished) +5us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->088329d8, thread delayed) +30us
56:01:057 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:057 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:057 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +186us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:057 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:057 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:057 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:058 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:058 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:058 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +127us
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +69us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +146us
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +45us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +170us
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +22us
56:01:059 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:059 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:059 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:059 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +193us
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:059 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 0884a2c0->08834384, sas core) +17us
56:01:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:01:060 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 564
56:01:060 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +162us
56:01:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:060 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:060 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:060 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:060 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:060 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:060 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:01:060 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:01:060 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:01:060 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:01:060 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +16us
56:01:060 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:060 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:060 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:01:060 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08805dec, mpeg get avc) +13us
56:01:060 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805dec->0884a2c0, thread delay finished) +12us
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:060 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:060 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> readThread (302->299, pc: 08843098->08834384, blocking audio) +16us
56:01:060 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:060 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:060 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:060 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08805dec, thread delayed) +30us
56:01:060 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:060 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:060 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:060 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:060 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:01:060 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:060 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:01:060 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:060 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:060 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:060 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:01:060 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:060 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:060 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=495fc164)
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:01:061 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:061 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832a90, left interrupt) +5us
56:01:061 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09bdba50, *init = 088329c4
56:01:061 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:01:061 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->0883f858, mpeg decode) +5us
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1b8)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc1e4)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc210)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc23c)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc268)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc294)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2c0)
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc294
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2c0
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2ec)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc2f8)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2f8
56:01:061 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 176 ticks
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:061 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:01:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +33us
56:01:061 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:061 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:061 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +120us
56:01:062 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:062 readThread   D[ME]: HLE\sceMpeg.cpp:1379 8=sceMpegRingbufferAvailableSize(096140e8)
56:01:062 readThread   D[ME]: HLE\sceMpeg.cpp:1441 sceMpegRingbufferPut(096140e8, 8, 8)
56:01:062 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 84
56:01:062 readThread   D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:01:062 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:01:062 readThread   D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 09673010, 4000): deferring result
56:01:062 readThread   D[IO]: HLE\sceIo.cpp:1879 8192 = sceIoWaitAsyncCB(4, 0bfbe220): waiting
56:01:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 0883461c->08807304, io waited) +28us
56:01:063 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 564
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08804760->0883461c, dcache writeback all) +729us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000008
56:01:064 readThread   D[ME]: HLE\sceMpeg.cpp:1411 packetAdded: 8 packetsRead: 1008 packetsTotal: 960
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:064 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08804760, thread delayed) +25us
56:01:064 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:01:064 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:064 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:01:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:01:064 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:064 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +185us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:064 readThread   D[ME]: HLE\sceMpeg.cpp:1379 0=sceMpegRingbufferAvailableSize(096140e8)
56:01:064 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:064 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:064 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:064 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:064 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:064 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:064 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> movieThread (272->296, pc: 08000000->08832ac4, woke from hle delay) +12us
56:01:065 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:01:065 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:01:065 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> idle0 (296->272, pc: 0883287c->08000000, event flag waited) +16us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +180us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:065 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:065 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:066 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:066 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:067 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:067 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:067 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:067 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:067 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:067 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:067 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:067 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:067 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:067 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 565
56:01:067 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +149us
56:01:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:067 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:067 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:070 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:070 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:01:070 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:01:070 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:01:070 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:070 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:070 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:01:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08805dec, event flag waited) +14us
56:01:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:01:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:070 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, left interrupt) +5us
56:01:070 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:070 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:070 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->0883f858, thread delayed) +23us
56:01:070 user_main    D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09c0b7e0, 0bfff5b0, 512, 04154000)
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=495fc164)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc164
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:01:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1b8)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc1e4)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc210)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc23c)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc268)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc294)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2c0)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2ec)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc2f8)
56:01:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:01:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:070 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:01:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:01:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:01:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:087 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807304->08834384, thread delay finished) +157us
56:01:087 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:087 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:087 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807304, thread delayed) +30us
56:01:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f8->08834384, thread delay finished) +210us
56:01:088 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:088 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f8, thread delayed) +30us
56:01:088 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 565
56:01:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 088072f0->08834384, thread delay finished) +210us
56:01:088 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:088 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:088 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->088072f0, thread delayed) +30us
56:01:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08807310->08834384, thread delay finished) +210us
56:01:089 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:089 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834384->08807310, thread delayed) +30us
56:01:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:01:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:01:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +103us
56:01:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +95us
56:01:089 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:089 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:089 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:089 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:089 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> soundThread (272->300, pc: 08000000->08843098, audio drain) +202us
56:01:090 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:090 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:090 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:01:090 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> readThread (300->299, pc: 08843098->08834384, blocking audio) +16us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +30us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +48us
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +148us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +67us
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +124us
56:01:090 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:090 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:090 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +91us
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +101us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +114us
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +78us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +137us
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:091 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +62us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:091 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:091 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:092 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:092 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:092 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> readThread (272->299, pc: 08000000->08834384, thread delay finished) +210us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> idle0 (299->272, pc: 08834384->08000000, thread delayed) +23us
56:01:093 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 566
56:01:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +180us
56:01:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:093 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:093 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:093 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:093 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:093 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:01:093 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:01:093 displayThrea D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:01:093 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> readThread (298->299, pc: 0883284c->08834384, event flag waited) +16us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:093 readThread   D[ME]: HLE\sceMpeg.cpp:1422 sceMpegRingbufferPut(096140e8, 0, 0): no packets to enqueue
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(100 usec)
56:01:093 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> movieThread (299->296, pc: 08834384->0883287c, thread delayed) +30us
56:01:093 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:093 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbc9c0)
56:01:093 movieThread  D[ME]: HLE\sceMpeg.cpp:1618 0=sceMpegGetAtracAu(09614054, 00000002, 09611f70, 0bfbca00)
56:01:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329b0->08805dec, mpeg get atrac) +13us
56:01:093 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:093 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:093 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08835040->088329b0, woke from hle delay) +100us
56:01:093 movieThread  D[ME]: HLE\sceMpeg.cpp:1792 sceMpegAtracDecode(09614054, 09611f70, 09cf9480, 0)
56:01:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 088329d8->08835040, mpeg atrac decode) +12us
56:01:093 readThread   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> readThread (276->299, pc: 08835064->08834384, thread delay finished) +83us
56:01:094 readThread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbe210)
56:01:094 readThread   I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
56:01:094 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: readThread -> user_main (299->276, pc: 08834440->08835064, thread exited) +12us
56:01:095 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 566
56:01:100 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08835064->088329d8, woke from hle delay) +2903us
56:01:100 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:100 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:100 movieThread  D[ME]: HLE\sceMpeg.cpp:1528 0=sceMpegGetAvcAu(09614054, 00000001, 096140cc, 0bfbc9f0)
56:01:100 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832a90->08835064, mpeg get avc) +22us
56:01:101 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08835040->08832a90, woke from hle delay) +100us
56:01:101 movieThread  D[ME]: HLE\sceMpeg.cpp:1260 *buffer = 09c0b7e0, *init = 088329c4
56:01:101 movieThread  D[ME]: HLE\sceMpeg.cpp:1280 sceMpegAvcDecodeYCbCr(09614054, 096140cc, 08a4eab0, 0bfbc9f8)
56:01:101 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08832ac4->08835040, mpeg decode) +12us
56:01:113 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08835038->08832ac4, woke from hle delay) +5400us
56:01:114 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(293, 1, 0)
56:01:114 movieThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(293, 1) (count: 0 -> 1)
56:01:114 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000002, 33, 00000000, 00000000): waiting
56:01:114 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 0883287c->08835038, event flag waited) +23us
56:01:121 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835070->08843098, audio drain) +3350us
56:01:121 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835070, sas core) +19us
56:01:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
56:01:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
56:01:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
56:01:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:124 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08834ed8, blocking audio) +16us
56:01:132 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 567
56:01:133 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835050->08000000, interrupt) +3520us
56:01:133 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:133 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:133 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:133 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:133 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:133 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000002)
56:01:133 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(292, 00000001, 33, 00000000, 00000000): waiting
56:01:133 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> movieThread (298->296, pc: 0883284c->0883287c, event flag waited) +7us
56:01:133 movieThread  E[ME]: HLE\sceMpeg.cpp:1298 UNIMPL sceMpegAvcDecodeFlush(09614054)
56:01:133 movieThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 000000ff)
56:01:133 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(300, 0x0)
56:01:133 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08834b04->08835050, thread wait end) +15us
56:01:134 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 567
56:01:169 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835070->08843098, audio drain) +15698us
56:01:169 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:169 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:169 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:01:169 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:01:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08835070, blocking audio) +23us
56:01:171 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 568
56:01:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835038->08000000, interrupt) +931us
56:01:171 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:171 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:171 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:171 displayThrea D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> displayThread (272->298, pc: 08000000->0883284c, left interrupt) +7us
56:01:171 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbea10)
56:01:171 displayThrea D[ME]: HLE\sceMpeg.cpp:1826 sceMpegAvcCsc(09614054, 09b7bf30, 0bfbea60, 512, 09c6b330)
56:01:172 displayThrea D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000010)
56:01:172 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
56:01:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: displayThread -> user_main (298->276, pc: 08833cd8->08835038, thread exited) +7us
56:01:173 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 568
56:01:176 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835054->08843098, audio drain) +1932us
56:01:176 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:176 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835054, sas core) +19us
56:01:176 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:177 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
56:01:177 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:177 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:177 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
56:01:178 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:178 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
56:01:179 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:179 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:179 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835048, blocking audio) +16us
56:01:211 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 569
56:01:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835038->08000000, interrupt) +13667us
56:01:211 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:211 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:211 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:211 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835038, left interrupt) +7us
56:01:213 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 569
56:01:231 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835044->08843098, audio drain) +8477us
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:231 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835044, sas core) +19us
56:01:231 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835054->0884a2c0, woke from hle delay) +240us
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:231 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:231 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835054, sas core) +23us
56:01:232 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:232 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:232 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
56:01:233 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:233 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
56:01:233 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:233 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:234 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:234 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:234 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835038, blocking audio) +16us
56:01:250 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 570
56:01:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08834ed8->08000000, interrupt) +7130us
56:01:250 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:250 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:250 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08834ed8, left interrupt) +7us
56:01:252 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 570
56:01:278 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08843098, audio drain) +12111us
56:01:278 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:278 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:278 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:01:278 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfb490)
56:01:278 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08835038, blocking audio) +23us
56:01:285 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->08843098, audio drain) +2879us
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +19us
56:01:285 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:285 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
56:01:286 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:286 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
56:01:287 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:287 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
56:01:288 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:288 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:288 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835058, blocking audio) +16us
56:01:289 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 571
56:01:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883504c->08000000, interrupt) +593us
56:01:289 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:289 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:289 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883504c, left interrupt) +7us
56:01:291 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 571
56:01:327 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 572
56:01:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08834ed8->08000000, interrupt) +16675us
56:01:327 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:327 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:327 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:327 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08834ed8, left interrupt) +7us
56:01:329 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 572
56:01:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->08843098, audio drain) +4866us
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +19us
56:01:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
56:01:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
56:01:341 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:341 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
56:01:341 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:341 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:342 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:342 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:342 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08834ed8, blocking audio) +16us
56:01:368 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 573
56:01:368 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835068->08000000, interrupt) +10740us
56:01:368 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:368 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:368 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835068, left interrupt) +7us
56:01:370 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 573
56:01:388 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08843098, audio drain) +8501us
56:01:388 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:388 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:388 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:01:388 soundThread  D[AUDIO]: HLE\sceAudio.cpp:130 00000800 = sceAudioOutputPannedBlocking(00000006, 00003000, 00003000, 09cfd4a0)
56:01:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08843098->08834ed8, blocking audio) +23us
56:01:395 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->08843098, audio drain) +2879us
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:395 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +19us
56:01:395 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:395 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:396 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
56:01:396 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:396 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:396 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
56:01:397 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:397 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:397 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
56:01:398 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:398 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:398 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:398 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835064, blocking audio) +16us
56:01:407 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 574
56:01:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08834edc->08000000, interrupt) +4204us
56:01:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:408 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:408 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:408 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08834edc, left interrupt) +7us
56:01:409 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 574
56:01:446 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 575
56:01:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835064->08000000, interrupt) +16675us
56:01:446 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:446 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:446 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835064, left interrupt) +7us
56:01:448 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 575
56:01:449 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835040->08843098, audio drain) +1256us
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:449 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835040, sas core) +19us
56:01:449 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835050->0884a2c0, woke from hle delay) +240us
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:449 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:450 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835050, sas core) +23us
56:01:450 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:450 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:450 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
56:01:451 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:451 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:451 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
56:01:452 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:452 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:452 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835038, blocking audio) +16us
56:01:485 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 576
56:01:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835038->08000000, interrupt) +14350us
56:01:485 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:485 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:485 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:485 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835038, left interrupt) +7us
56:01:487 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 576
56:01:496 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08843098, audio drain) +4890us
56:01:496 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(295, 1, 0)
56:01:496 soundThread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(295, 1) (count: 0 -> 1)
56:01:496 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:622 sceKernelReferEventFlagStatus(291, 0bfbda20)
56:01:496 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 2048=sceAudioGetChannelRestLength(00000006)
56:01:496 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:496 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +31us
56:01:499 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
56:01:499 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 2048=sceAudioGetChannelRestLength(00000006)
56:01:499 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:499 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:501 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
56:01:501 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1984=sceAudioGetChannelRestLength(00000006)
56:01:501 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
56:01:503 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835070->08843098, audio drain) +807us
56:01:503 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835070, sas core) +19us
56:01:503 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835048->08837138, thread delay finished) +182us
56:01:503 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1920=sceAudioGetChannelRestLength(00000006)
56:01:503 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835048, thread delayed) +21us
56:01:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +36us
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835038, sas core) +23us
56:01:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835048->0884a2c0, woke from hle delay) +240us
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:504 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835048, sas core) +23us
56:01:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835058->0884a2c0, woke from hle delay) +240us
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835058, sas core) +23us
56:01:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:506 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08834ed8, blocking audio) +16us
56:01:506 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835070->08837138, thread delay finished) +165us
56:01:506 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1920=sceAudioGetChannelRestLength(00000006)
56:01:506 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835070, thread delayed) +21us
56:01:509 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
56:01:509 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1856=sceAudioGetChannelRestLength(00000006)
56:01:509 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:511 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
56:01:511 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1792=sceAudioGetChannelRestLength(00000006)
56:01:511 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
56:01:513 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
56:01:513 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1792=sceAudioGetChannelRestLength(00000006)
56:01:513 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
56:01:516 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
56:01:516 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1728=sceAudioGetChannelRestLength(00000006)
56:01:516 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:518 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
56:01:518 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1664=sceAudioGetChannelRestLength(00000006)
56:01:518 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
56:01:520 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
56:01:520 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1600=sceAudioGetChannelRestLength(00000006)
56:01:520 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
56:01:523 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
56:01:523 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1600=sceAudioGetChannelRestLength(00000006)
56:01:523 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:524 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 577
56:01:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835058->08000000, interrupt) +408us
56:01:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:524 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835058, left interrupt) +7us
56:01:525 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +593us
56:01:525 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1536=sceAudioGetChannelRestLength(00000006)
56:01:525 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:525 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:526 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 577
56:01:528 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
56:01:528 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1472=sceAudioGetChannelRestLength(00000006)
56:01:528 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:528 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
56:01:530 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
56:01:530 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1472=sceAudioGetChannelRestLength(00000006)
56:01:530 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:530 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
56:01:532 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
56:01:532 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1408=sceAudioGetChannelRestLength(00000006)
56:01:532 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:532 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:535 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
56:01:535 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1344=sceAudioGetChannelRestLength(00000006)
56:01:535 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:535 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
56:01:537 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
56:01:537 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1280=sceAudioGetChannelRestLength(00000006)
56:01:537 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
56:01:539 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
56:01:539 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1280=sceAudioGetChannelRestLength(00000006)
56:01:539 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:542 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
56:01:542 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1216=sceAudioGetChannelRestLength(00000006)
56:01:542 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:542 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
56:01:544 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
56:01:544 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1152=sceAudioGetChannelRestLength(00000006)
56:01:544 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:544 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
56:01:546 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
56:01:546 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1152=sceAudioGetChannelRestLength(00000006)
56:01:546 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:547 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:549 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
56:01:549 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1088=sceAudioGetChannelRestLength(00000006)
56:01:549 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
56:01:551 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835068->08837138, thread delay finished) +1010us
56:01:551 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 1024=sceAudioGetChannelRestLength(00000006)
56:01:551 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835068, thread delayed) +21us
56:01:553 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +1010us
56:01:553 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 960=sceAudioGetChannelRestLength(00000006)
56:01:553 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:556 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835040->08837138, thread delay finished) +1010us
56:01:556 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 960=sceAudioGetChannelRestLength(00000006)
56:01:556 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835040, thread delayed) +21us
56:01:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835054->08843098, audio drain) +307us
56:01:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835054, sas core) +19us
56:01:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08834ed8->0884a2c0, woke from hle delay) +240us
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08834ed8, sas core) +23us
56:01:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835064->0884a2c0, woke from hle delay) +240us
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:558 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835064, sas core) +23us
56:01:558 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08834ed8->08837138, thread delay finished) +154us
56:01:558 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 896=sceAudioGetChannelRestLength(00000006)
56:01:558 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08834ed8, thread delayed) +21us
56:01:559 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835068->0884a2c0, woke from hle delay) +64us
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08835068, sas core) +23us
56:01:559 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08835038->0884a2c0, woke from hle delay) +240us
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:559 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:559 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08835038, blocking audio) +16us
56:01:561 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +665us
56:01:561 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 832=sceAudioGetChannelRestLength(00000006)
56:01:561 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:561 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:562 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 578
56:01:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08835038->08000000, interrupt) +591us
56:01:562 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:562 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:562 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08835038, left interrupt) +7us
56:01:563 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +411us
56:01:563 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 832=sceAudioGetChannelRestLength(00000006)
56:01:563 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:563 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:564 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 578
56:01:566 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
56:01:566 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 768=sceAudioGetChannelRestLength(00000006)
56:01:566 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:566 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
56:01:568 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
56:01:568 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 704=sceAudioGetChannelRestLength(00000006)
56:01:568 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:568 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
56:01:571 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
56:01:571 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 640=sceAudioGetChannelRestLength(00000006)
56:01:571 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:573 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
56:01:573 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 640=sceAudioGetChannelRestLength(00000006)
56:01:573 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
56:01:575 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
56:01:575 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 576=sceAudioGetChannelRestLength(00000006)
56:01:575 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:575 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
56:01:577 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
56:01:577 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 512=sceAudioGetChannelRestLength(00000006)
56:01:577 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:580 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
56:01:580 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 512=sceAudioGetChannelRestLength(00000006)
56:01:580 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
56:01:582 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
56:01:582 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 448=sceAudioGetChannelRestLength(00000006)
56:01:582 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
56:01:584 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
56:01:584 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 384=sceAudioGetChannelRestLength(00000006)
56:01:584 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:587 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
56:01:587 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 320=sceAudioGetChannelRestLength(00000006)
56:01:587 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
56:01:590 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
56:01:590 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 320=sceAudioGetChannelRestLength(00000006)
56:01:590 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
56:01:592 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
56:01:592 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 256=sceAudioGetChannelRestLength(00000006)
56:01:592 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:592 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:595 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
56:01:595 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 192=sceAudioGetChannelRestLength(00000006)
56:01:595 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:595 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
56:01:597 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
56:01:597 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 192=sceAudioGetChannelRestLength(00000006)
56:01:597 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:597 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835038, thread delayed) +21us
56:01:599 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +1010us
56:01:599 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 128=sceAudioGetChannelRestLength(00000006)
56:01:599 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:599 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:601 user_main    D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 579
56:01:601 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08834edc->08000000, interrupt) +773us
56:01:601 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:601 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:601 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:601 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08834edc, left interrupt) +7us
56:01:602 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835064->08837138, thread delay finished) +228us
56:01:602 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 64=sceAudioGetChannelRestLength(00000006)
56:01:602 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:602 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835064, thread delayed) +21us
56:01:603 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 579
56:01:604 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835058->08837138, thread delay finished) +1010us
56:01:604 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 64=sceAudioGetChannelRestLength(00000006)
56:01:604 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
56:01:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> user_main (300->276, pc: 08837138->08835058, thread delayed) +21us
56:01:606 soundThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> soundThread (276->300, pc: 08835038->08837138, thread delay finished) +1010us
56:01:606 soundThread  D[AUDIO]: HLE\sceAudio.cpp:195 0=sceAudioGetChannelRestLength(00000006)
56:01:606 soundThread  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(291, 00000020)
56:01:606 soundThread  I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
56:01:606 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: soundThread -> movieThread (300->296, pc: 08837154->08834b04, thread exited) +14us
56:01:606 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(298, 0x0)
56:01:606 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(299, 0x0)
56:01:606 movieThread  W[ME]: HLE\sceMpeg.cpp:1735 UNIMPL sceMpegFlushAllStream(09614054)
56:01:606 movieThread  D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
56:01:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08837534->08835038, file closed) +12us
56:01:607 movieThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> movieThread (276->296, pc: 08834ed8->08837534, woke from hle delay) +100us
56:01:607 movieThread  I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
56:01:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: movieThread -> user_main (296->276, pc: 08835d10->08834ed8, thread exited) +12us
56:01:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2823 sceKernelWaitThreadEndCB(296, 0x0)
56:01:607 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:01:607 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:01:607 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:607 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:607 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +18us
56:01:607 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:01:607 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=495fc184)
56:01:607 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc184
56:01:607 user_main    D[G3D]: GLES\GLES_GPU.cpp:1962 Block transfer: 09c6b330/200 -> 04154000/200, 512x272x4 (0,0)->(0,0)
56:01:607 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +10us
56:01:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1718us
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:608 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:608 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:608 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:608 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:608 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +1263us
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1b8)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc1b8
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc1e4)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1b8 - stall = 095fc1e4
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc210)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc1e4 - stall = 095fc210
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc23c)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc210 - stall = 095fc23c
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc268)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc23c - stall = 095fc268
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc294)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc268 - stall = 095fc294
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2c0)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc294 - stall = 095fc2c0
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2ec)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2c0 - stall = 095fc2ec
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc2f8)
56:01:608 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc2ec - stall = 095fc2f8
56:01:608 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:608 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 04154000
56:01:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +24us
56:01:609 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:609 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:609 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:01:609 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:612 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:01:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:01:612 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:612 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 580
56:01:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9312us
56:01:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:612 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:612 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:612 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:612 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:612 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:612 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:01:612 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:01:612 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:612 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:612 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:612 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:612 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:01:612 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:614 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 580
56:01:614 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:01:614 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:01:614 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:01:615 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:615 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:615 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9839us
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:615 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:615 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:615 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:615 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:615 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:615 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:616 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 581
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4921us
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:616 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:616 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:616 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:616 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:616 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:616 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:01:616 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/title_m.bin, 00000001, 000001ff)
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff5f0): waiting
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b1f8->08000000, io waited) +22us
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b1f8, idle) +99us
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b220->08000000, io seek) +5us
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b220, woke from hle delay) +100us
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08bcf7a0, 88000): deferring result
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff5f8): waiting
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b244->08000000, io waited) +5us
56:01:616 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 581
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b244, idle) +5569us
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b258->08000000, file closed) +5us
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b258, woke from hle delay) +100us
56:01:616 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/cd.bin, 00000001, 000001ff)
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff5f0): waiting
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b1f8->08000000, io waited) +8us
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b1f8, idle) +99us
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b220->08000000, io seek) +5us
56:01:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b220, woke from hle delay) +100us
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08acf7a0, 88000): deferring result
56:01:616 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff5f8): waiting
56:01:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b244->08000000, io waited) +5us
56:01:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b244, idle) +5569us
56:01:617 user_main    D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
56:01:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b258->08000000, file closed) +5us
56:01:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b258, woke from hle delay) +100us
56:01:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:01:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:01:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:619 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:619 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +774us
56:01:619 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:01:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:01:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:01:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:01:619 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:01:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:01:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:622 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 08bcf7a0
56:01:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 582
56:01:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3226us
56:01:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:623 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:623 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:623 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:623 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:623 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:623 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:01:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:01:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:623 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:623 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:01:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:01:624 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:624 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:01:624 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:624 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:01:624 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:01:624 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:01:624 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:01:624 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:01:624 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:01:624 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:01:624 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:625 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +545us
56:01:625 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
56:01:626 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 582
56:01:626 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:626 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:626 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:01:626 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:01:626 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:626 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +88us
56:01:627 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:627 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:627 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +140us
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:627 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:627 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:627 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:627 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:627 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 583
56:01:627 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15055us
56:01:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:627 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:627 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:628 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:628 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:628 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:628 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:628 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:628 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:628 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:628 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:628 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:628 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:01:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:01:628 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:628 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:628 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:628 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:01:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:01:628 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:01:628 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:628 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:628 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:630 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 583
56:01:631 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:01:631 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:631 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:01:631 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:631 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:631 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6220us
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:631 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:631 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:631 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:631 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:631 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:632 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:632 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:632 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 584
56:01:632 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8532us
56:01:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:632 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:632 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:01:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:01:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:01:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:01:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:01:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:01:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:638 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 584
56:01:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:01:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12757us
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 585
56:01:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1995us
56:01:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:01:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:01:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:01:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:01:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:01:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 585
56:01:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:01:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:656 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 586
56:01:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:01:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:656 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:670 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:01:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:01:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:01:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:01:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:01:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:01:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 586
56:01:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:01:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2610us
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 587
56:01:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12142us
56:01:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:01:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:01:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:01:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:01:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:01:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:01:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:01:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 587
56:01:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:01:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9147us
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 588
56:01:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5605us
56:01:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:01:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:01:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:01:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:01:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:01:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 588
56:01:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:01:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15683us
56:01:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:706 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 589
56:01:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +90us
56:01:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:706 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:706 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:01:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:01:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:01:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:01:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:01:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:01:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:720 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +114us
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:720 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:01:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:01:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:01:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 589
56:01:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:723 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
56:01:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:01:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +64us
56:01:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 590
56:01:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
56:01:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:01:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:736 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 169 ticks
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:01:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:01:736 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:01:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:01:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:01:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:01:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:01:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 590
56:01:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:01:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:01:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5537us
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 591
56:01:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9215us
56:01:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:01:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:01:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:01:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:01:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:01:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:01:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 591
56:01:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:01:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12073us
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 592
56:01:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2679us
56:01:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:01:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:01:770 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:01:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:01:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:01:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:01:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:01:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:01:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 592
56:01:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:01:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:01:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 593
56:01:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:01:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:01:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:01:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:01:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:01:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:01:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:01:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:01:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 593
56:01:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:01:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1926us
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 594
56:01:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12826us
56:01:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:01:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:01:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:01:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:01:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:01:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 594
56:01:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:01:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8463us
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 595
56:01:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6289us
56:01:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:01:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:01:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:01:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:01:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:01:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:01:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 595
56:01:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:01:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14999us
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 596
56:01:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5us
56:01:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:01:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:01:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:01:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:01:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:01:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:01:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:01:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:837 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +199us
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:837 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:01:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 596
56:01:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:01:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +662us
56:01:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:839 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 597
56:01:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15756us
56:01:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:839 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:839 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:01:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:01:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:01:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:01:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:01:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:01:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:01:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 597
56:01:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:01:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4853us
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 598
56:01:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9899us
56:01:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:01:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:01:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:01:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:01:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:01:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:01:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 598
56:01:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:01:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:873 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11389us
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:874 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:874 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 599
56:01:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3363us
56:01:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:01:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:01:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:01:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:01:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:01:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:01:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 599
56:01:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:01:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:889 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 600
56:01:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:01:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:889 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:889 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:01:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:01:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:01:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:01:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:01:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:01:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 600
56:01:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:01:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1242us
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 601
56:01:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13510us
56:01:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:920 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:01:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:01:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:01:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:01:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:01:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:01:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 601
56:01:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:01:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:922 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:01:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7779us
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 602
56:01:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6973us
56:01:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:01:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:01:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:937 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:01:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:01:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:01:937 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:01:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:01:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:01:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:01:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:01:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:01:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 602
56:01:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:01:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:940 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:01:940 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14316us
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:941 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:941 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 603
56:01:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +436us
56:01:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:941 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:01:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:01:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:01:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:01:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:01:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:01:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:01:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 603
56:01:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:01:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 604
56:01:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:01:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:956 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:01:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:01:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:01:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:01:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:01:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:01:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:01:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:01:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:01:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:01:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:01:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 604
56:01:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:01:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4169us
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:973 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 605
56:01:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10583us
56:01:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:01:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:01:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:01:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:01:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:01:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:01:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:01:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:01:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:01:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:01:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:01:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:01:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:01:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:01:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:01:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:01:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:01:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:01:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:01:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:01:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 605
56:01:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:01:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:01:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:01:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:01:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:01:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:01:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:01:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10705us
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:01:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:01:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:01:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:01:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:01:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:01:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:01:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:01:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:01:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:01:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 606
56:01:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4047us
56:01:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:01:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:01:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:02:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 606
56:02:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:02:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:006 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 607
56:02:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:006 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:006 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:02:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:02:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:02:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:02:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:02:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:02:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:02:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 607
56:02:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:02:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +559us
56:02:022 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:023 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 608
56:02:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14193us
56:02:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:02:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:02:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:02:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:02:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:02:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:02:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:02:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:02:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 608
56:02:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:02:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:02:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7095us
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 609
56:02:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7657us
56:02:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:053 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:02:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:02:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:02:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:02:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 609
56:02:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:02:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:02:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13632us
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 610
56:02:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1120us
56:02:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:069 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:069 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:02:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:02:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:02:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:02:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:02:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:02:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 610
56:02:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:02:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:072 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:073 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 611
56:02:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:073 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:02:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:02:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:087 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:087 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:02:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:02:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:02:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:02:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:02:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 611
56:02:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:02:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3485us
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:091 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:091 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 612
56:02:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11267us
56:02:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:091 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:091 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:02:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:103 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:02:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:02:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:02:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:02:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:02:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:02:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:106 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 612
56:02:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:02:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:02:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10022us
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 613
56:02:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4731us
56:02:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:02:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:02:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:02:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:02:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:02:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:02:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 613
56:02:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:02:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 614
56:02:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:02:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:136 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:02:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:02:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:02:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:02:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:02:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:02:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:02:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 614
56:02:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->08843098, audio drain) +736us
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +19us
56:02:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:02:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +125us
56:02:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +103us
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 615
56:02:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14871us
56:02:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:153 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:02:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:02:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:02:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:02:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 615
56:02:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:02:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:02:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6411us
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 616
56:02:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8341us
56:02:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:170 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:02:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:02:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:02:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:02:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 616
56:02:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:02:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:02:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12948us
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:173 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:173 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 617
56:02:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1804us
56:02:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:02:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:02:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:02:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:02:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:02:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:02:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 617
56:02:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:02:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:189 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 618
56:02:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:189 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:02:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:02:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:02:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:02:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:02:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:02:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:02:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 618
56:02:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:02:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2801us
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 619
56:02:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11951us
56:02:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:02:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:02:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:02:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:02:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:02:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:02:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:02:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 619
56:02:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:02:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9338us
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 620
56:02:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5414us
56:02:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:02:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:02:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:02:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:02:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:02:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:02:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:02:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 620
56:02:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:02:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:239 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 621
56:02:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:239 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:02:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:02:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:02:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:02:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:02:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:02:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:02:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:253 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->08843098, audio drain) +52us
56:02:253 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +19us
56:02:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +240us
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:02:255 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:255 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:02:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 621
56:02:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:02:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:02:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +126us
56:02:257 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +102us
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 622
56:02:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15534us
56:02:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:02:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:02:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:02:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:02:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:02:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:02:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 622
56:02:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:02:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5727us
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:274 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:274 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 623
56:02:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9025us
56:02:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:02:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:02:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:02:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:02:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:02:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:02:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 623
56:02:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:02:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12264us
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 624
56:02:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2488us
56:02:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:02:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:02:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:02:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:02:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:02:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:02:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:02:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 624
56:02:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:02:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:306 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 625
56:02:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:306 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:306 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:319 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:02:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:02:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:02:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:02:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:02:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:02:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:02:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 625
56:02:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:02:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2117us
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:323 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 626
56:02:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12635us
56:02:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:02:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:02:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:02:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:02:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:02:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:02:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 626
56:02:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:02:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8654us
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 627
56:02:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6098us
56:02:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:02:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:02:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:02:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:02:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:02:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:02:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 627
56:02:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:02:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15190us
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 628
56:02:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +69us
56:02:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:370 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:02:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:02:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:02:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:02:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:370 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +133us
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:370 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:02:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:371 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:02:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 628
56:02:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:02:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +498us
56:02:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 629
56:02:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
56:02:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:02:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:02:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:02:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:02:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:02:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 629
56:02:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:02:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5044us
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 630
56:02:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9708us
56:02:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:02:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:02:403 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:403 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:02:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:02:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:02:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:02:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 630
56:02:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:02:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:02:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11580us
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:425 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:425 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:425 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 631
56:02:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3172us
56:02:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:425 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:425 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:425 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:425 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:425 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:425 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:425 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:425 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:425 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:02:425 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:425 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:02:425 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:425 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:425 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:425 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:425 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:425 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:425 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:02:425 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:426 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:02:426 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:02:426 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:426 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:02:426 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:426 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:426 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:02:426 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:428 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 631
56:02:428 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:02:428 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:428 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:428 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:428 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:428 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 632
56:02:428 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:428 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:428 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:436 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:02:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:02:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:02:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:02:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 632
56:02:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:02:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:02:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1433us
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 633
56:02:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13319us
56:02:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:02:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:02:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:02:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:02:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:02:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:02:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:02:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 633
56:02:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:02:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7970us
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 634
56:02:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6782us
56:02:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:02:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:02:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:02:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:02:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:02:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:02:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:02:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 634
56:02:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:02:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:472 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:02:472 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14506us
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:473 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:473 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 635
56:02:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +246us
56:02:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:473 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:473 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:02:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:02:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:02:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:02:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:02:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:02:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 635
56:02:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:02:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:489 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 636
56:02:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:489 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:489 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:02:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:503 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 156 ticks
56:02:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebe8->08000000, interrupt) +17us
56:02:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebe8, left interrupt) +5us
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:02:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:02:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:02:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:02:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 636
56:02:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:02:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:02:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4360us
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 637
56:02:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10392us
56:02:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:02:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:02:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:02:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:02:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:02:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 637
56:02:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:02:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10896us
56:02:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 638
56:02:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3856us
56:02:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:02:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:02:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:02:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:02:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:02:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:02:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 638
56:02:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:02:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:539 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 639
56:02:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:539 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:539 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:02:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:02:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:02:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:02:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:02:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 639
56:02:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:02:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +749us
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 640
56:02:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14003us
56:02:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:02:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:02:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:02:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:02:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:02:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:02:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:02:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 640
56:02:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:02:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:572 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7286us
56:02:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 641
56:02:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7466us
56:02:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:02:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:02:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:02:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:02:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:02:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:02:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 641
56:02:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:02:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13823us
56:02:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 642
56:02:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +929us
56:02:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:02:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:02:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:02:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:02:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:02:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:02:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 642
56:02:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:02:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:02:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:02:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:606 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 643
56:02:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:02:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:606 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:606 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:620 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:620 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:02:621 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 643
56:02:625 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:625 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:625 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:02:625 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:625 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:02:625 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:625 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:626 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:626 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +2359us
56:02:626 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:626 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:626 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:626 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:02:626 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:626 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:02:626 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:626 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:02:626 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:626 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:02:626 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:626 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:02:626 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891934)
56:02:628 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488919bc)
56:02:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a0c)
56:02:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a94)
56:02:628 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891ae4)
56:02:629 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891b6c)
56:02:629 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=1 TC=0 COL=0 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
56:02:629 user_main    D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 6, aligned to biggest 2
56:02:629 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891bf0)
56:02:629 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c00)
56:02:629 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:636 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


56:02:636 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
flat in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  fragColor0 = v;
}


56:02:637 user_main    I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 22 fs 23
56:02:637 user_main    D[G3D]: GLES\ShaderManager.cpp:74 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
flat in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  fragColor0 = v;
}


56:02:638 user_main    I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 17 fs 25
56:02:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:638 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:638 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1320us
56:02:638 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:638 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:638 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:638 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:639 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:639 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 644
56:02:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11076us
56:02:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:639 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:639 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:640 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:640 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:640 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff590, 1)
56:02:640 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:02:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:02:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:640 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:640 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:02:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:02:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:02:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:02:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:02:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:642 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 644
56:02:642 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891934)
56:02:642 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:642 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488919bc)
56:02:642 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a0c)
56:02:642 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a94)
56:02:642 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891ae4)
56:02:642 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891b6c)
56:02:643 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:643 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:643 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:643 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:643 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:643 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891bf0)
56:02:643 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:02:643 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c00)
56:02:643 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891c00
56:02:643 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +874us
56:02:643 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:643 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:643 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10188us
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:643 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:643 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:643 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:643 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:643 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:644 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:644 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:644 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:644 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 645
56:02:644 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4540us
56:02:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:644 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff590, 1)
56:02:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:02:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:02:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:02:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:02:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:02:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:02:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 645
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891934)
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488919bc)
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a0c)
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a94)
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891ae4)
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891b6c)
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891bf0)
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c00)
56:02:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891c00
56:02:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +874us
56:02:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:656 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 646
56:02:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15762us
56:02:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:656 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:670 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:670 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff590, 1)
56:02:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:02:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:02:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:02:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:02:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:02:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:02:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:02:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 646
56:02:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891934)
56:02:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488919bc)
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a0c)
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a94)
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891ae4)
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891b6c)
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891bf0)
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c00)
56:02:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +52us
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 647
56:02:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14686us
56:02:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff590, 1)
56:02:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:02:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:02:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:02:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:02:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:02:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:02:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:02:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 647
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891934)
56:02:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488919bc)
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a0c)
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a94)
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891ae4)
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891b6c)
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891bf0)
56:02:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c00)
56:02:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6588us
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:691 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 648
56:02:691 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8150us
56:02:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:691 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:691 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff590, 1)
56:02:703 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08ab3ac0, 24)
56:02:703 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08ab3ac0, 24, 094031b0, 9216, 1)
56:02:703 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08ab3ac0, 24, 2048)
56:02:703 user_main    D[SCESAS]: HLE\sceSas.cpp:383 0=sceSasSetADSR(08ab3ac0, 24, 15, 07ffffff, 00000000, 74747400, 2fafaf80)
56:02:703 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08ab3ac0, 24, 2047, 2047, 0, 0)
56:02:703 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08ab3ac0, 24)
56:02:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:02:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +25us
56:02:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:02:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:02:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:02:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:02:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:02:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:02:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 648
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891934)
56:02:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488919bc)
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a0c)
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a94)
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891ae4)
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891b6c)
56:02:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891bf0)
56:02:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c00)
56:02:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13116us
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 649
56:02:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1613us
56:02:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:02:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:02:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:02:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:02:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:02:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:02:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 649
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891934)
56:02:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488919bc)
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a0c)
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a94)
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891ae4)
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891b6c)
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891bf0)
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c00)
56:02:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 650
56:02:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15773us
56:02:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:02:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:02:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:02:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:02:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:02:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:02:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:02:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
56:02:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 650
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891934)
56:02:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488919bc)
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a0c)
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a94)
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891ae4)
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891b6c)
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891bf0)
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c00)
56:02:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2979us
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 651
56:02:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11760us
56:02:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:741 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:753 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:02:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:02:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:02:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:02:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:02:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 651
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891934)
56:02:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488919bc)
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a0c)
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a94)
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891ae4)
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891b6c)
56:02:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891bf0)
56:02:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c00)
56:02:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +871us
56:02:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9515us
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 652
56:02:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5224us
56:02:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:02:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:02:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:02:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:02:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:02:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:02:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 652
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891934)
56:02:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488919bc)
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a0c)
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a94)
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891ae4)
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891b6c)
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891bf0)
56:02:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c00)
56:02:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 653
56:02:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15773us
56:02:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:02:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:02:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:02:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:02:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:02:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:787 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +243us
56:02:787 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
56:02:788 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:788 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:02:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 653
56:02:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891934)
56:02:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488919bc)
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a0c)
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a94)
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891ae4)
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891b6c)
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891bf0)
56:02:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c00)
56:02:790 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +187us
56:02:790 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +52us
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 654
56:02:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15350us
56:02:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:02:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:02:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:02:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:02:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:02:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:02:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 654
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891934)
56:02:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488919bc)
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a0c)
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a94)
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891ae4)
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891b6c)
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891bf0)
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c00)
56:02:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:806 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:806 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:806 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:806 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:806 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:806 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5905us
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 655
56:02:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8834us
56:02:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:02:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:02:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:02:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:02:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:02:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:02:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:02:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 655
56:02:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891934)
56:02:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488919bc)
56:02:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a0c)
56:02:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a94)
56:02:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891ae4)
56:02:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891b6c)
56:02:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:02:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891bf0)
56:02:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:02:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c00)
56:02:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12441us
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 656
56:02:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2297us
56:02:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:02:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:02:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:02:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:02:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:02:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:02:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:02:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 656
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891934)
56:02:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488919bc)
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a0c)
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a94)
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891ae4)
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891b6c)
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891bf0)
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c00)
56:02:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:839 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 657
56:02:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15773us
56:02:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:839 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:839 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:02:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:02:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:02:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:02:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:02:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:02:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 657
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891934)
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488919bc)
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a0c)
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a94)
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891ae4)
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891b6c)
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891bf0)
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c00)
56:02:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891c00
56:02:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +874us
56:02:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2284us
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 658
56:02:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12444us
56:02:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:02:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:02:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:02:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:02:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:02:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:02:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 658
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891934)
56:02:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488919bc)
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a0c)
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a94)
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891ae4)
56:02:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891b6c)
56:02:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891bf0)
56:02:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c00)
56:02:873 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8831us
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:874 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:874 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 659
56:02:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5907us
56:02:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:02:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:02:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:02:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:02:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:02:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 659
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891934)
56:02:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488919bc)
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a0c)
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a94)
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891ae4)
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891b6c)
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891bf0)
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c00)
56:02:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15368us
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 660
56:02:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +135us
56:02:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:02:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:02:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:02:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:02:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:02:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:02:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:903 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +69us
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:903 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:02:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:02:905 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:905 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:02:906 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 660
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891934)
56:02:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488919bc)
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a0c)
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a94)
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891ae4)
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891b6c)
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891bf0)
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c00)
56:02:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +361us
56:02:907 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 661
56:02:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15673us
56:02:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:919 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:02:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:920 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:02:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:02:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:02:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:02:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:02:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 661
56:02:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891934)
56:02:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488919bc)
56:02:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a0c)
56:02:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a94)
56:02:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891ae4)
56:02:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891b6c)
56:02:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891bf0)
56:02:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c00)
56:02:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891c00
56:02:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +874us
56:02:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5210us
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:924 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 662
56:02:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9518us
56:02:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:02:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:02:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:02:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:02:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:02:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:02:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:02:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 662
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891934)
56:02:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488919bc)
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a0c)
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a94)
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891ae4)
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891b6c)
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891bf0)
56:02:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c00)
56:02:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:939 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:939 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:939 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:939 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:939 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11758us
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 663
56:02:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2981us
56:02:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:02:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:02:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:02:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:02:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 663
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891934)
56:02:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488919bc)
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a0c)
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a94)
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891ae4)
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891b6c)
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891bf0)
56:02:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c00)
56:02:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:956 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:956 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:956 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:956 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:956 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:02:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 664
56:02:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15773us
56:02:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:956 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:02:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:970 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:02:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:02:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:02:970 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:02:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:02:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:02:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:02:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:02:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:02:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:02:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:02:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:02:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 664
56:02:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891934)
56:02:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488919bc)
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a0c)
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a94)
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891ae4)
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891b6c)
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891bf0)
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c00)
56:02:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:02:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1611us
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:02:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:02:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:02:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:02:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:974 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:02:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:974 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 665
56:02:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13128us
56:02:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:974 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:974 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:02:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:02:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:02:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:02:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:02:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:02:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:02:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:02:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:02:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:02:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:02:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:02:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:02:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:02:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:02:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:02:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:02:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:02:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:02:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:02:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:02:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:02:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:02:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:02:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 665
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891934)
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488919bc)
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a0c)
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a94)
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891ae4)
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891b6c)
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891bf0)
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c00)
56:02:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891c00
56:02:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:02:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +874us
56:02:990 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:02:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:02:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:02:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8136us
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:02:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:02:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:02:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:02:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:02:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:02:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:02:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:02:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:02:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:02:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 666
56:02:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6591us
56:02:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:02:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:02:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:03:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:03:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:03:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:03:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:03:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:03:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 666
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891934)
56:03:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488919bc)
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a0c)
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a94)
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891ae4)
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891b6c)
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891bf0)
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c00)
56:03:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14684us
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 667
56:03:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +55us
56:03:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:03:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:03:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:03:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:03:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:03:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:03:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 667
56:03:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891934)
56:03:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488919bc)
56:03:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a0c)
56:03:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a94)
56:03:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891ae4)
56:03:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891b6c)
56:03:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:03:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891bf0)
56:03:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:03:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c00)
56:03:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891c00
56:03:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +874us
56:03:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 668
56:03:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15763us
56:03:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:03:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 93 ticks
56:03:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:03:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:03:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:03:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:03:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:03:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:03:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 668
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891934)
56:03:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488919bc)
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a0c)
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a94)
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891ae4)
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891b6c)
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891bf0)
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c00)
56:03:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4537us
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 669
56:03:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10202us
56:03:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:03:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:03:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:03:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:03:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:03:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:03:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 669
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891934)
56:03:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488919bc)
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a0c)
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a94)
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891ae4)
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891b6c)
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891bf0)
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c00)
56:03:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11074us
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 670
56:03:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3665us
56:03:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:03:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:03:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:03:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:03:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:03:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:03:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:03:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 670
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891934)
56:03:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488919bc)
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a0c)
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a94)
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891ae4)
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891b6c)
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891bf0)
56:03:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c00)
56:03:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:073 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 671
56:03:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15773us
56:03:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:073 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:03:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:03:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:03:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:03:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:03:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 671
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891934)
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488919bc)
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a0c)
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a94)
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891ae4)
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891b6c)
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891bf0)
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c00)
56:03:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891c00
56:03:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +874us
56:03:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +916us
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:090 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 672
56:03:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13812us
56:03:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:091 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:103 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:03:103 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:03:103 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:03:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:03:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:03:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:03:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:03:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:03:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:03:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 672
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891934)
56:03:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488919bc)
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a0c)
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a94)
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891ae4)
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891b6c)
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891bf0)
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c00)
56:03:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +871us
56:03:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7463us
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 673
56:03:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7275us
56:03:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:03:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:03:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:03:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:03:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:03:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 673
56:03:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891934)
56:03:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488919bc)
56:03:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a0c)
56:03:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a94)
56:03:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891ae4)
56:03:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891b6c)
56:03:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891bf0)
56:03:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c00)
56:03:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14000us
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:127 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:127 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:128 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:128 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:128 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 674
56:03:128 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +739us
56:03:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:128 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:128 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:03:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:03:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:03:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:03:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:03:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:03:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 674
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891934)
56:03:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488919bc)
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a0c)
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a94)
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891ae4)
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891b6c)
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891bf0)
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c00)
56:03:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:139 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 675
56:03:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15773us
56:03:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:139 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:139 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:03:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:03:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:03:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:03:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:03:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:03:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:03:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 675
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891934)
56:03:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488919bc)
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a0c)
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a94)
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891ae4)
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891b6c)
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891bf0)
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c00)
56:03:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bf0 - stall = 08891bf0
56:03:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:156 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:03:156 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:03:156 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:03:156 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:03:156 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:03:156 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:03:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3853us
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 676
56:03:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10885us
56:03:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:03:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:03:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:03:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:03:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:03:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 676
56:03:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891934)
56:03:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488919bc)
56:03:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a0c)
56:03:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a94)
56:03:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891ae4)
56:03:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891b6c)
56:03:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:03:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891bf0)
56:03:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c00)
56:03:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:03:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:173 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 130 ticks
56:03:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +874us
56:03:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10390us
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 677
56:03:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4349us
56:03:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:03:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:03:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:03:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:03:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:03:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:03:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 677
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891934)
56:03:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488919bc)
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a0c)
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a94)
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891ae4)
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891b6c)
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891bf0)
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c00)
56:03:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:189 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 678
56:03:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15773us
56:03:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:189 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:189 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:03:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:03:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:204 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:03:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:03:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:03:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:03:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:03:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:206 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 678
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891934)
56:03:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488919bc)
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a0c)
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a94)
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891ae4)
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891b6c)
56:03:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891bf0)
56:03:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bf0
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c00)
56:03:207 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +874us
56:03:207 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +243us
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:208 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:208 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:208 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 679
56:03:208 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14496us
56:03:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:208 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:208 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff580, 1)
56:03:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:03:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:03:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:03:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:03:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:03:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:03:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 679
56:03:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:03:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:03:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:03:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6793us
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:224 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:224 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 680
56:03:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7959us
56:03:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff590, 1)
56:03:238 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 680
56:03:240 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:03:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:03:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:240 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:240 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +1593us
56:03:240 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:03:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:03:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:03:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:03:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891934)
56:03:243 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488919bc)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a0c)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a94)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891ae4)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891b6c)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891bbc)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c44)
56:03:243 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 089517c0
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c94)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891d1c)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891da4)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891e2c)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891e3c)
56:03:243 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:254 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11721us
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:254 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:255 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:255 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:255 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 681
56:03:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1422us
56:03:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:255 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:255 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:255 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:255 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:255 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:255 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:255 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:03:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:03:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:255 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:255 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:255 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:03:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:03:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:03:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:03:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:255 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:03:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:257 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 681
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891934)
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488919bc)
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a0c)
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a94)
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891ae4)
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891b6c)
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891bbc)
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c44)
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c94)
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891d1c)
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891da4)
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891e2c)
56:03:258 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891e3c)
56:03:258 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:258 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:258 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 682
56:03:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:03:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:258 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:258 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:270 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:03:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +17us
56:03:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:03:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:03:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:03:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:03:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:03:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 682
56:03:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891934)
56:03:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488919bc)
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a0c)
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a94)
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891ae4)
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891b6c)
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891bbc)
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c44)
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c94)
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891d1c)
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891da4)
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891e2c)
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891e3c)
56:03:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891e2c - stall = 08891e3c
56:03:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +891us
56:03:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3140us
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:274 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:274 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 683
56:03:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11569us
56:03:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:286 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:03:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +20us
56:03:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:03:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:03:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:03:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 683
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891934)
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488919bc)
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a0c)
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a94)
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891ae4)
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891b6c)
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891bbc)
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c44)
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c94)
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891d1c)
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891da4)
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891e2c)
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891e3c)
56:03:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891e2c - stall = 08891e3c
56:03:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +889us
56:03:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9677us
56:03:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 684
56:03:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5033us
56:03:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:03:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:03:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:03:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:03:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:03:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:03:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 684
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891934)
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488919bc)
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a0c)
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a94)
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891ae4)
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891b6c)
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891bbc)
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c44)
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c94)
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891d1c)
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891da4)
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891e2c)
56:03:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891e3c)
56:03:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:306 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 685
56:03:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:03:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:306 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:306 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:320 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:03:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +20us
56:03:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:03:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:03:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:03:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:321 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +430us
56:03:321 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
56:03:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:03:322 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 685
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891934)
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488919bc)
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a0c)
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a94)
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891ae4)
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891b6c)
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891bbc)
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c44)
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c94)
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891d1c)
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891da4)
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891e2c)
56:03:323 thread00     D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08804760->0884a2c0, woke from hle delay) +241us
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08804760, sas core) +23us
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891e3c)
56:03:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891e2c - stall = 08891e3c
56:03:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:03:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +215us
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:324 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:324 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 686
56:03:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15158us
56:03:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:324 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:324 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:03:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:03:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:03:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:03:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:03:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 686
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891934)
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488919bc)
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a0c)
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a94)
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891ae4)
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891b6c)
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891bbc)
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c44)
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c94)
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891d1c)
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891da4)
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891e2c)
56:03:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891e3c)
56:03:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ed90->08000000, interrupt) +892us
56:03:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ed90, left interrupt) +5us
56:03:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6066us
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 687
56:03:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8643us
56:03:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:353 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:03:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +20us
56:03:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:03:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:03:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:03:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 687
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891934)
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488919bc)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a0c)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a94)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891ae4)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891b6c)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891bbc)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c44)
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c94)
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891d1c)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891da4)
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891e2c)
56:03:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891e3c)
56:03:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +889us
56:03:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12614us
56:03:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 688
56:03:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2106us
56:03:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:03:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:03:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:03:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:03:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:03:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:03:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 688
56:03:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891934)
56:03:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488919bc)
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a0c)
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a94)
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891ae4)
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891b6c)
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891bbc)
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c44)
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c94)
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891d1c)
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891da4)
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891e2c)
56:03:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891e3c)
56:03:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 689
56:03:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:03:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:03:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:03:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:03:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:03:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:03:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:03:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:03:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 689
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891934)
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488919bc)
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a0c)
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a94)
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891ae4)
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891b6c)
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891bbc)
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c44)
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c94)
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891d1c)
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891da4)
56:03:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891e2c)
56:03:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891e3c)
56:03:390 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:390 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2467us
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 690
56:03:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12253us
56:03:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:03:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:03:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:03:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:03:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:03:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:03:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:406 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 690
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891934)
56:03:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488919bc)
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a0c)
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a94)
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891ae4)
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891b6c)
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891bbc)
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c44)
56:03:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c94)
56:03:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891d1c)
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891da4)
56:03:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891e2c)
56:03:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891e3c)
56:03:407 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:407 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9003us
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 691
56:03:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5717us
56:03:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:419 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:03:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:03:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:03:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:03:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:03:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 691
56:03:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891934)
56:03:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488919bc)
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a0c)
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a94)
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891ae4)
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891b6c)
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891bbc)
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c44)
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c94)
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891d1c)
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891da4)
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e2c)
56:03:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e3c)
56:03:423 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15540us
56:03:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 692
56:03:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +201us
56:03:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:03:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:03:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:437 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883f858->0884a2c0, woke from hle delay) +5us
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:437 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0883f858, sas core) +23us
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:03:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:03:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:03:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:03:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:03:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:438 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:438 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:03:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:03:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 692
56:03:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891934)
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488919bc)
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a0c)
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a94)
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891ae4)
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891b6c)
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891bbc)
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c44)
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c94)
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891d1c)
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891da4)
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e2c)
56:03:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e3c)
56:03:441 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +215us
56:03:441 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:441 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 693
56:03:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15618us
56:03:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:441 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:441 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:03:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:03:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:03:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:03:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:03:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:03:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:03:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:03:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 693
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891934)
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488919bc)
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a0c)
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a94)
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891ae4)
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891b6c)
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891bbc)
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c44)
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c94)
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891d1c)
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891da4)
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e2c)
56:03:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e3c)
56:03:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5393us
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 694
56:03:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9327us
56:03:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:03:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:03:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:03:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:03:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:03:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:03:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:03:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:03:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:03:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 694
56:03:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891934)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488919bc)
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a0c)
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a94)
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891ae4)
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891b6c)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891bbc)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c44)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c94)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891d1c)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891da4)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e2c)
56:03:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e3c)
56:03:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +889us
56:03:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11930us
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 695
56:03:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2790us
56:03:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:03:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:03:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:486 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:03:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:03:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:03:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:486 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:03:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:03:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:03:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:03:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:03:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:03:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 695
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891934)
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488919bc)
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a0c)
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a94)
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891ae4)
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891b6c)
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891bbc)
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c44)
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c94)
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891d1c)
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891da4)
56:03:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891db4)
56:03:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +885us
56:03:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:489 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 696
56:03:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:03:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:489 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:489 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:03:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:03:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:03:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:03:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:03:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:03:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 696
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891934)
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488919bc)
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a0c)
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a94)
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891ae4)
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891b6c)
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891bbc)
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c44)
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c94)
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891d1c)
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891da4)
56:03:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891db4)
56:03:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1787us
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 697
56:03:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12937us
56:03:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:03:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:03:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:03:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:03:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:03:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:03:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:03:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 697
56:03:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891934)
56:03:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488919bc)
56:03:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a0c)
56:03:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a94)
56:03:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891ae4)
56:03:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891b6c)
56:03:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891bbc)
56:03:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c44)
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c94)
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891d1c)
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891da4)
56:03:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891db4)
56:03:523 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8324us
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:524 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:524 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 698
56:03:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6400us
56:03:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:03:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:03:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:03:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:03:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:03:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:03:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:03:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:03:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 698
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891934)
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488919bc)
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a0c)
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a94)
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891ae4)
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891b6c)
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891bbc)
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c44)
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c94)
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891d1c)
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891da4)
56:03:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891db4)
56:03:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14860us
56:03:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 699
56:03:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +114us
56:03:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:03:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:03:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:03:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:03:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:03:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:03:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:03:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:553 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +90us
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:553 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:554 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
56:03:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 699
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891934)
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488919bc)
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a0c)
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a94)
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891ae4)
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891b6c)
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891bbc)
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c44)
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c94)
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891d1c)
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891da4)
56:03:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891db4)
56:03:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +810us
56:03:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:556 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 700
56:03:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15730us
56:03:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:556 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:03:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:03:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:03:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:03:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:03:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:03:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:03:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 700
56:03:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891934)
56:03:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488919bc)
56:03:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a0c)
56:03:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a94)
56:03:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891ae4)
56:03:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891b6c)
56:03:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891bbc)
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c44)
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:03:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c94)
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891d1c)
56:03:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891da4)
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891db4)
56:03:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:573 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 34 ticks
56:03:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4713us
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:574 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:574 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 701
56:03:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10011us
56:03:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:574 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:03:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:03:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:03:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:03:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:03:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:03:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 701
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891934)
56:03:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488919bc)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a0c)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a94)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891ae4)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891b6c)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891bbc)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c44)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c94)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891d1c)
56:03:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891da4)
56:03:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891db4)
56:03:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11250us
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 702
56:03:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3474us
56:03:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:03:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:03:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:03:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:03:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:03:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 702
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891934)
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488919bc)
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a0c)
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a94)
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891ae4)
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891b6c)
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891bbc)
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c44)
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c94)
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891d1c)
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891da4)
56:03:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891db4)
56:03:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:606 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 703
56:03:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:03:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:606 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:606 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:03:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:03:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:03:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:03:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:03:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:03:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:03:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 703
56:03:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891934)
56:03:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488919bc)
56:03:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a0c)
56:03:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a94)
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891ae4)
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891b6c)
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891bbc)
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c44)
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c94)
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891d1c)
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891da4)
56:03:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891db4)
56:03:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1103us
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:624 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:624 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 704
56:03:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13621us
56:03:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:624 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:03:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:03:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:03:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:03:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:03:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:03:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:03:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 704
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891934)
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488919bc)
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a0c)
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a94)
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891ae4)
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891b6c)
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891bbc)
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c44)
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c94)
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891d1c)
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891da4)
56:03:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891db4)
56:03:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:03:640 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:03:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7629us
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:641 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:641 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 705
56:03:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7084us
56:03:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:641 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:641 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:03:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:03:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:03:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:03:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:03:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:03:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 705
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891934)
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488919bc)
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a0c)
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a94)
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891ae4)
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891b6c)
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891bbc)
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c44)
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c94)
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891d1c)
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891da4)
56:03:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891db4)
56:03:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14176us
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 706
56:03:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +548us
56:03:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:03:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:03:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:03:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:03:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:03:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 706
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891934)
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488919bc)
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a0c)
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a94)
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891ae4)
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891b6c)
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891bbc)
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c44)
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c94)
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891d1c)
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891da4)
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891db4)
56:03:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:03:672 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:03:672 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:672 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 707
56:03:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15748us
56:03:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:03:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:03:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:03:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:03:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:03:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:03:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:03:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 707
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891934)
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488919bc)
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a0c)
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a94)
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891ae4)
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891b6c)
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891bbc)
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c44)
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c94)
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891d1c)
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891da4)
56:03:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891db4)
56:03:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4030us
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 708
56:03:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10695us
56:03:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:03:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:03:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:03:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:03:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:03:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:03:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:03:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 708
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891934)
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488919bc)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a0c)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a94)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891ae4)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891b6c)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891bbc)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c44)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c94)
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891d1c)
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891da4)
56:03:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891db4)
56:03:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10566us
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 709
56:03:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4158us
56:03:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:03:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:03:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:03:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:03:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:03:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:03:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:03:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 709
56:03:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891934)
56:03:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488919bc)
56:03:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a0c)
56:03:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a94)
56:03:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891ae4)
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891b6c)
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891bbc)
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c44)
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c94)
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891d1c)
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891da4)
56:03:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891db4)
56:03:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:03:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 710
56:03:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:03:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:03:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:03:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +17us
56:03:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:03:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:03:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:03:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:03:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:03:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:03:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 710
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891934)
56:03:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488919bc)
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a0c)
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a94)
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891ae4)
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891b6c)
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891bbc)
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c44)
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c94)
56:03:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891d1c)
56:03:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891da4)
56:03:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891db4)
56:03:740 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:740 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 132 ticks
56:03:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +888us
56:03:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +419us
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:741 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:741 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 711
56:03:741 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14305us
56:03:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:741 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:741 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:03:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:753 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:03:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +17us
56:03:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:03:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:03:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:03:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:03:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:03:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:03:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 711
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891934)
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488919bc)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a0c)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a94)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891ae4)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891b6c)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891bbc)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c44)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c94)
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891d1c)
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891da4)
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891e2c)
56:03:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891e3c)
56:03:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6952us
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 712
56:03:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7768us
56:03:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:770 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:770 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:03:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:03:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:03:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:03:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:03:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:03:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 712
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891934)
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488919bc)
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a0c)
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a94)
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891ae4)
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891b6c)
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891bbc)
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c44)
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c94)
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891d1c)
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891da4)
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891e2c)
56:03:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891e3c)
56:03:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13489us
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 713
56:03:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1232us
56:03:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:03:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:03:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:787 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:03:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:03:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:03:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:03:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:03:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 713
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891934)
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488919bc)
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a0c)
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a94)
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891ae4)
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891b6c)
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891bbc)
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c44)
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c94)
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891d1c)
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891da4)
56:03:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891e2c)
56:03:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891e3c)
56:03:790 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:790 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 714
56:03:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:03:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:03:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 714
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891934)
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488919bc)
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a0c)
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a94)
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891ae4)
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891b6c)
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891bbc)
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c44)
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c94)
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891d1c)
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891da4)
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891e2c)
56:03:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891e3c)
56:03:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3342us
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 715
56:03:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11378us
56:03:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:03:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:03:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:03:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:03:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:03:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 715
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891934)
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488919bc)
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a0c)
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a94)
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891ae4)
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891b6c)
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891bbc)
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c44)
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c94)
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891d1c)
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891da4)
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891e2c)
56:03:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891e3c)
56:03:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9878us
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 716
56:03:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4842us
56:03:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:03:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:03:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:03:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:03:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:03:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:03:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:03:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:03:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 716
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891934)
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488919bc)
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a0c)
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a94)
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891ae4)
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891b6c)
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891bbc)
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c44)
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c94)
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891d1c)
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891da4)
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891e2c)
56:03:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891e3c)
56:03:840 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891e2c - stall = 08891e3c
56:03:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +892us
56:03:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:840 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 717
56:03:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15744us
56:03:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:840 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:840 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:03:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:03:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:03:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:03:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:03:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:03:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:855 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->08843098, audio drain) +624us
56:03:855 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +19us
56:03:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 717
56:03:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891934)
56:03:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488919bc)
56:03:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a0c)
56:03:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a94)
56:03:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891ae4)
56:03:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:03:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891b6c)
56:03:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08842270->0884a2c0, woke from hle delay) +240us
56:03:856 thread00     D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08842270, sas core) +23us
56:03:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891bbc)
56:03:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:03:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c44)
56:03:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c94)
56:03:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891d1c)
56:03:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891da4)
56:03:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891e2c)
56:03:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891e3c)
56:03:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891e2c - stall = 08891e3c
56:03:857 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +51us
56:03:857 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:03:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +177us
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:858 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:858 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 718
56:03:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14975us
56:03:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:858 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:858 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:03:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:03:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:03:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:03:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:03:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:03:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:03:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 718
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891934)
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488919bc)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a0c)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a94)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891ae4)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891b6c)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891bbc)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c44)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c94)
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891d1c)
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891da4)
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891e2c)
56:03:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891e3c)
56:03:873 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6268us
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:874 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:874 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 719
56:03:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8452us
56:03:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:887 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:887 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:887 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:887 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:887 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:887 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:887 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:03:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:03:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:03:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:03:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:03:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 719
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891934)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488919bc)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a0c)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a94)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891ae4)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891b6c)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891bbc)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c44)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c94)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891d1c)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891da4)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891e2c)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891e3c)
56:03:890 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:890 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891e3c
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 1182 ticks
56:03:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +889us
56:03:890 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12805us
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:892 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:892 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:892 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:892 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 720
56:03:892 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1916us
56:03:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:892 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:892 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:03:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:03:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:03:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:03:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:03:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 720
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891934)
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488919bc)
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a0c)
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a94)
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891ae4)
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891b6c)
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891bbc)
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c44)
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c94)
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891d1c)
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891da4)
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891e2c)
56:03:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891e3c)
56:03:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:906 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 721
56:03:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:03:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:906 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:03:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:03:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:03:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:03:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:03:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:03:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 721
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891934)
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488919bc)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a0c)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a94)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891ae4)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891b6c)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891bbc)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c44)
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c94)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891d1c)
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891da4)
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891e2c)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891e3c)
56:03:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:923 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 132 ticks
56:03:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +892us
56:03:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2658us
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:924 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:924 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 722
56:03:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12062us
56:03:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:03:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:03:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:03:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:03:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:03:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:03:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:03:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 722
56:03:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891934)
56:03:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488919bc)
56:03:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a0c)
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a94)
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891ae4)
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891b6c)
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891bbc)
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c44)
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c94)
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891d1c)
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891da4)
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891e2c)
56:03:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891e3c)
56:03:940 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:940 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9195us
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:941 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:941 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 723
56:03:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5526us
56:03:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:941 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:03:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:03:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:03:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:03:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:03:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:03:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:03:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:03:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:03:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:03:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 723
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891934)
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488919bc)
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a0c)
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a94)
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891ae4)
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891b6c)
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891bbc)
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c44)
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c94)
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891d1c)
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891da4)
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e2c)
56:03:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e3c)
56:03:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15731us
56:03:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:03:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 724
56:03:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10us
56:03:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:956 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:03:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:03:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:970 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08ab3ac0, 24)
56:03:970 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08ab3ac0, 24, 093fe1b0, 3824, 1)
56:03:970 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08ab3ac0, 24, 2048)
56:03:970 user_main    D[SCESAS]: HLE\sceSas.cpp:383 0=sceSasSetADSR(08ab3ac0, 24, 15, 07ffffff, 00000000, 74747400, 2fafaf80)
56:03:970 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08ab3ac0, 24, 2047, 2047, 0, 0)
56:03:970 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08ab3ac0, 24)
56:03:970 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880f050->0884a2c0, woke from hle delay) +216us
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:970 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:03:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880f050, sas core) +23us
56:03:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805ac4->0884a2c0, woke from hle delay) +240us
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:971 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:03:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805ac4, sas core) +23us
56:03:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 724
56:03:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805cec->0884a2c0, woke from hle delay) +240us
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:972 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:03:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805cec, sas core) +23us
56:03:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805ac0->0884a2c0, woke from hle delay) +240us
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:973 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:03:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08805ac0, blocking audio) +16us
56:03:973 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:973 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:973 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:03:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:03:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:03:973 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:973 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:03:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +217us
56:03:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:03:973 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:973 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:03:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:03:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:974 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:03:974 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:974 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:03:974 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:974 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:03:974 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891934)
56:03:976 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488919bc)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a0c)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a94)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891ae4)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891b6c)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891bbc)
56:03:976 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 089517c0
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c44)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c94)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891d1c)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891da4)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e2c)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e3c)
56:03:976 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:986 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 089517c0
56:03:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:987 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 725
56:03:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14530us
56:03:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:987 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:987 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:03:987 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:03:987 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:03:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:03:987 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:03:987 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:03:987 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:03:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:03:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:03:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:03:988 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:03:988 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:03:988 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +17us
56:03:988 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:03:988 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:03:988 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:03:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:03:988 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:03:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:03:988 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:03:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:03:988 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:03:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:03:988 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:03:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:03:990 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 725
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891934)
56:03:990 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488919bc)
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a0c)
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a94)
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891ae4)
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891b6c)
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891bbc)
56:03:990 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:03:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c44)
56:03:990 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:03:991 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c94)
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:03:991 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891d1c)
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:03:991 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891da4)
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:03:991 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e2c)
56:03:991 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:03:991 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e3c)
56:03:991 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:03:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:03:991 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:03:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5584us
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:03:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:03:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:03:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:03:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:991 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:991 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:03:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:03:992 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:03:992 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:03:992 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:03:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:03:992 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 726
56:03:992 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9136us
56:03:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:03:992 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:03:992 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +17us
56:04:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:04:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:04:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:04:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:04:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:04:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 726
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891934)
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488919bc)
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a0c)
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a94)
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891ae4)
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891b6c)
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891bbc)
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c44)
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c94)
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891d1c)
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891da4)
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e2c)
56:04:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e3c)
56:04:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12121us
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 727
56:04:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2599us
56:04:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:04:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:04:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 727
56:04:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891934)
56:04:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488919bc)
56:04:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a0c)
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a94)
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891ae4)
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891b6c)
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891bbc)
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c44)
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c94)
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891d1c)
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891da4)
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891e2c)
56:04:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891e3c)
56:04:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 728
56:04:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:04:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:04:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:04:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:04:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +20us
56:04:036 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:04:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:04:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:04:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:04:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 728
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891934)
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488919bc)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a0c)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a94)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891ae4)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891b6c)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891bbc)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c44)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c94)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891d1c)
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891da4)
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891e2c)
56:04:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891e3c)
56:04:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +889us
56:04:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1974us
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 729
56:04:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12746us
56:04:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:053 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:04:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +20us
56:04:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:04:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:04:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:04:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 729
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891934)
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488919bc)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a0c)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a94)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891ae4)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891b6c)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891bbc)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c44)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c94)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891d1c)
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891da4)
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891e2c)
56:04:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891e3c)
56:04:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +889us
56:04:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8510us
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 730
56:04:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6210us
56:04:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:070 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:04:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +20us
56:04:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:04:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:04:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:04:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 730
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891934)
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488919bc)
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a0c)
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a94)
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891ae4)
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891b6c)
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891bbc)
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c44)
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c94)
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891d1c)
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891da4)
56:04:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:074 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891e2c)
56:04:074 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:074 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891e3c)
56:04:074 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +889us
56:04:074 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15047us
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 731
56:04:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +180us
56:04:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:086 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:04:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +20us
56:04:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:04:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:04:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:04:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:04:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:04:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:086 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +21us
56:04:086 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:086 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:086 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:04:087 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:088 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:04:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 731
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891934)
56:04:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488919bc)
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a0c)
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a94)
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891ae4)
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891b6c)
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891bbc)
56:04:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c44)
56:04:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c94)
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891d1c)
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891da4)
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891e2c)
56:04:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891e3c)
56:04:090 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +652us
56:04:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 732
56:04:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15690us
56:04:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:04:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:04:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:04:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:04:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:04:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 732
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891934)
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488919bc)
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a0c)
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a94)
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891ae4)
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891b6c)
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891bbc)
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c44)
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c94)
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891d1c)
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891da4)
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891e2c)
56:04:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891e3c)
56:04:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4900us
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 733
56:04:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9820us
56:04:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:04:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:04:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:04:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:04:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 733
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891934)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488919bc)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088919bc - stall = 088919bc
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a0c)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088919bc - stall = 08891a0c
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a94)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891ae4)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891ae4
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891b6c)
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891bbc)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891bbc
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c44)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c94)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891d1c)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891da4)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891e2c)
56:04:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891e3c)
56:04:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11437us
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:124 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:124 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 734
56:04:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3283us
56:04:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:124 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:04:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:04:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:04:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:04:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:04:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:04:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:04:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 734
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891934)
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488919bc)
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a0c)
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a94)
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891ae4)
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891b6c)
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891bbc)
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c44)
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c94)
56:04:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:140 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891d1c)
56:04:140 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:140 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891da4)
56:04:140 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:140 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891e2c)
56:04:140 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:140 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891e3c)
56:04:140 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:140 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 735
56:04:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:04:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:04:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:04:165 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:165 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:165 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:165 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:165 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:165 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:166 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:166 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:04:166 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:166 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:04:166 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:166 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:04:166 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:166 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:04:166 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:166 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:04:166 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:168 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 735
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891934)
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488919bc)
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a0c)
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a94)
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891ae4)
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891b6c)
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891bbc)
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c44)
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c94)
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891d1c)
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891da4)
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891e2c)
56:04:168 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891e3c)
56:04:168 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:168 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:168 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1290us
56:04:168 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:169 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:169 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:169 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:169 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:169 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:169 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:169 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 736
56:04:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13430us
56:04:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:169 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:170 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:170 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:170 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:170 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:04:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:04:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:04:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:04:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:04:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:04:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 736
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891934)
56:04:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488919bc)
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a0c)
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a94)
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891ae4)
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891b6c)
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891bbc)
56:04:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c44)
56:04:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c94)
56:04:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891d1c)
56:04:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891da4)
56:04:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891e2c)
56:04:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891e3c)
56:04:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ed90->08000000, interrupt) +892us
56:04:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ed90, left interrupt) +5us
56:04:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:04:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7816us
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 737
56:04:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6893us
56:04:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:04:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:04:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:04:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:04:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:04:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:04:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 737
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891934)
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488919bc)
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a0c)
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a94)
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891ae4)
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891b6c)
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891bbc)
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c44)
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c94)
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891d1c)
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891da4)
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891e2c)
56:04:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891e3c)
56:04:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14363us
56:04:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 738
56:04:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +357us
56:04:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:04:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:04:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:04:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:04:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:04:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 738
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891934)
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488919bc)
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a0c)
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a94)
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891ae4)
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891b6c)
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891bbc)
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c44)
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c94)
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891d1c)
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891da4)
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891e2c)
56:04:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891e3c)
56:04:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 739
56:04:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:04:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:220 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:04:220 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:04:220 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:04:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:220 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:04:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:04:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:04:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:04:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 739
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891934)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488919bc)
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a0c)
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a94)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891ae4)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891ae4
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891b6c)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891bbc)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c44)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c94)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891d1c)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891da4)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891db4)
56:04:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:04:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +885us
56:04:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:04:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4209us
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:224 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:224 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:224 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:224 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:224 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 740
56:04:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10504us
56:04:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:04:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:04:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:237 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:04:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:04:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:04:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:04:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:04:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:04:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:04:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 740
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891934)
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488919bc)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a0c)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a94)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891ae4)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891b6c)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891bbc)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c44)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c94)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891d1c)
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891da4)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891db4)
56:04:240 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891db4
56:04:240 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 224 ticks
56:04:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +885us
56:04:240 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10757us
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:241 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:241 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 741
56:04:241 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3967us
56:04:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:241 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:241 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:253 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:04:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:04:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:04:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:04:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 741
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891934)
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488919bc)
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a0c)
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a94)
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891ae4)
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891b6c)
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891bbc)
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c44)
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c94)
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891d1c)
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891da4)
56:04:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891db4)
56:04:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +885us
56:04:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:256 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 742
56:04:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:04:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:256 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:04:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:04:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:04:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:04:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:04:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:04:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:04:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 742
56:04:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891934)
56:04:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488919bc)
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a0c)
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a94)
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891ae4)
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891b6c)
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891bbc)
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c44)
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c94)
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891d1c)
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891da4)
56:04:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891db4)
56:04:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +610us
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:274 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:274 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 743
56:04:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14114us
56:04:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:04:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:04:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:04:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:04:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:04:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:04:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:04:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:04:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 743
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891934)
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488919bc)
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a0c)
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a94)
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891ae4)
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891b6c)
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891bbc)
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c44)
56:04:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c94)
56:04:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891d1c)
56:04:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891da4)
56:04:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891db4)
56:04:290 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7147us
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:291 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:291 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 744
56:04:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7577us
56:04:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:291 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:291 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:04:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:04:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:04:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:04:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:04:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:04:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:04:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 744
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891934)
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488919bc)
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a0c)
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a94)
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891ae4)
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891b6c)
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891bbc)
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c44)
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c94)
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891d1c)
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891da4)
56:04:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891db4)
56:04:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13683us
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 745
56:04:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1041us
56:04:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:04:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:04:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:04:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:04:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:04:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:04:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:04:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 745
56:04:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891934)
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488919bc)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a0c)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a94)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891ae4)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891b6c)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891bbc)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c44)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c94)
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891d1c)
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891da4)
56:04:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891db4)
56:04:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 746
56:04:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:04:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:04:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:04:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:04:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:04:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:04:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:04:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:04:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:04:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 746
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891934)
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488919bc)
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a0c)
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a94)
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891ae4)
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891b6c)
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891bbc)
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c44)
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c94)
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891d1c)
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891da4)
56:04:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891db4)
56:04:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3537us
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 747
56:04:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11188us
56:04:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:04:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:04:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:04:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:04:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:04:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 747
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891934)
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488919bc)
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a0c)
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a94)
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891ae4)
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891b6c)
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891bbc)
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c44)
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c94)
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891d1c)
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891da4)
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891db4)
56:04:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:356 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 132 ticks
56:04:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +888us
56:04:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10073us
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 748
56:04:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4651us
56:04:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:370 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:04:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:04:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:04:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:04:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:04:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 748
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891934)
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488919bc)
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a0c)
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a94)
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891ae4)
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891b6c)
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891bbc)
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c44)
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c94)
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891d1c)
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891da4)
56:04:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891db4)
56:04:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +885us
56:04:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 749
56:04:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:04:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:387 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:387 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:387 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:04:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:387 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:387 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:04:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:04:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:04:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 749
56:04:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +815us
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891934)
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488919bc)
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a0c)
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a94)
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891ae4)
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891b6c)
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891bbc)
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c44)
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c94)
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891d1c)
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891da4)
56:04:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891db4)
56:04:390 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +85us
56:04:390 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +154us
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:391 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:391 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:391 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 750
56:04:391 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14791us
56:04:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:391 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:391 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:04:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:04:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:04:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:04:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:04:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 750
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891934)
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488919bc)
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a0c)
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a94)
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891ae4)
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891b6c)
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891bbc)
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c44)
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c94)
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891d1c)
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891da4)
56:04:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891db4)
56:04:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +885us
56:04:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6463us
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 751
56:04:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8261us
56:04:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:04:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:04:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:04:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:04:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:04:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:04:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 751
56:04:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891934)
56:04:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488919bc)
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a0c)
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a94)
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891ae4)
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891b6c)
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891bbc)
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c44)
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c94)
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891d1c)
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891da4)
56:04:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891db4)
56:04:423 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12999us
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:424 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:424 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 752
56:04:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1725us
56:04:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:424 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:424 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:04:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:04:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:04:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:04:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:04:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:04:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 752
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891934)
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488919bc)
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a0c)
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a94)
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891ae4)
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891b6c)
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891bbc)
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c44)
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c94)
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891d1c)
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891da4)
56:04:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891db4)
56:04:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:439 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 753
56:04:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:04:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:439 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:439 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:04:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:04:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:04:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:04:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:04:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 753
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891934)
56:04:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488919bc)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a0c)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a94)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891ae4)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891b6c)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891bbc)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c44)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c94)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891d1c)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891da4)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891db4)
56:04:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2853us
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 754
56:04:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11871us
56:04:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:04:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:04:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:04:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:04:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:04:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:04:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 754
56:04:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891934)
56:04:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488919bc)
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a0c)
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a94)
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891ae4)
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891b6c)
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891bbc)
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c44)
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c94)
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891d1c)
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891da4)
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891db4)
56:04:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:04:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:04:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:04:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9378us
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 755
56:04:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5335us
56:04:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:04:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:04:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:04:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:04:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:04:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:04:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 755
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891934)
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488919bc)
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a0c)
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a94)
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891ae4)
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891b6c)
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891bbc)
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c44)
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c94)
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891d1c)
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891da4)
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e2c)
56:04:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e3c)
56:04:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:489 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 756
56:04:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:04:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:489 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:489 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:04:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:04:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:04:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:04:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:04:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:04:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +131us
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
56:04:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:504 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:04:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:04:506 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 756
56:04:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891934)
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488919bc)
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a0c)
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a94)
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891ae4)
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891b6c)
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891bbc)
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c44)
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c94)
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891d1c)
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891da4)
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e2c)
56:04:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e3c)
56:04:507 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +89us
56:04:507 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +150us
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 757
56:04:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15455us
56:04:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:04:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:04:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:04:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:04:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:04:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:04:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 757
56:04:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891934)
56:04:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488919bc)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a0c)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a94)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891ae4)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891b6c)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891bbc)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c44)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c94)
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891d1c)
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891da4)
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e2c)
56:04:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e3c)
56:04:523 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5775us
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:524 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:524 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:524 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 758
56:04:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8945us
56:04:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:04:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:04:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:04:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:04:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:04:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:04:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 758
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891934)
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488919bc)
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a0c)
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a94)
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891ae4)
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891b6c)
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891bbc)
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c44)
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c94)
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891d1c)
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891da4)
56:04:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:540 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e2c)
56:04:540 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e3c)
56:04:540 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e3c
56:04:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:540 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 177 ticks
56:04:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +892us
56:04:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12312us
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:541 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:541 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:541 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 759
56:04:541 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2409us
56:04:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:541 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:541 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:04:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:04:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:04:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:04:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:04:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:04:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:04:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 759
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891934)
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488919bc)
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a0c)
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a94)
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891ae4)
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891b6c)
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891bbc)
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c44)
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c94)
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891d1c)
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891da4)
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891e2c)
56:04:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891e3c)
56:04:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:556 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 760
56:04:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:04:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:556 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:04:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:04:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:04:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:04:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:04:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:04:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 760
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891934)
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488919bc)
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a0c)
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a94)
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891ae4)
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891b6c)
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891bbc)
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c44)
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c94)
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891d1c)
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891da4)
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891e2c)
56:04:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891e3c)
56:04:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2165us
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:574 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:574 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 761
56:04:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12555us
56:04:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:574 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:04:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:04:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:04:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:04:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:04:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:04:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:04:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 761
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891934)
56:04:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488919bc)
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a0c)
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a94)
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891ae4)
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891b6c)
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891bbc)
56:04:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c44)
56:04:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:590 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c94)
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:590 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891d1c)
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:590 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891da4)
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:590 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891e2c)
56:04:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:590 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891e3c)
56:04:590 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8701us
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:591 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:591 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:591 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 762
56:04:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6019us
56:04:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:591 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:04:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:04:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:04:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:04:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:04:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 762
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891934)
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488919bc)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a0c)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a94)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891ae4)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891b6c)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891bbc)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c44)
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c94)
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891d1c)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891da4)
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891e2c)
56:04:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891e3c)
56:04:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15238us
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:606 thread00     D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 763
56:04:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a8c8->08000000, interrupt) +6us
56:04:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:619 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a8c8, left interrupt) +7us
56:04:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:619 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:620 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805dec, sas core) +15us
56:04:620 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:04:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:04:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:04:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:04:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:04:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:04:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:04:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:621 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +210us
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:621 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:04:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:622 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:04:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 763
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891934)
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488919bc)
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a0c)
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a94)
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891ae4)
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891b6c)
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891bbc)
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c44)
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c94)
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891d1c)
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891da4)
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891e2c)
56:04:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891e3c)
56:04:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +465us
56:04:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 764
56:04:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15673us
56:04:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:04:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:04:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:04:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:04:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:04:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:04:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 764
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891934)
56:04:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488919bc)
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a0c)
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a94)
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891ae4)
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891b6c)
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891bbc)
56:04:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c44)
56:04:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c94)
56:04:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891d1c)
56:04:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891da4)
56:04:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891e2c)
56:04:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891da4
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891e3c)
56:04:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5091us
56:04:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 765
56:04:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9629us
56:04:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:04:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:04:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:04:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:04:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:04:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 765
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891934)
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488919bc)
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a0c)
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a94)
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891ae4)
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891b6c)
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891bbc)
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c44)
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c94)
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891d1c)
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891da4)
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891e2c)
56:04:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891e3c)
56:04:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11628us
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 766
56:04:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3092us
56:04:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:04:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +17us
56:04:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:04:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:04:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:04:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:04:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 766
56:04:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891934)
56:04:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488919bc)
56:04:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a0c)
56:04:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a94)
56:04:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891ae4)
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891b6c)
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891bbc)
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c44)
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c94)
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891d1c)
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891da4)
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891e2c)
56:04:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891e3c)
56:04:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 767
56:04:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:04:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:04:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:04:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:04:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:04:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:04:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:04:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:04:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 767
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891934)
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488919bc)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a0c)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a94)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891ae4)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891b6c)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891bbc)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c44)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c94)
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891d1c)
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891da4)
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891e2c)
56:04:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891e3c)
56:04:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1481us
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 768
56:04:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13239us
56:04:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:04:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:04:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:04:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:04:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:04:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:04:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 768
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891934)
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488919bc)
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a0c)
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a94)
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891ae4)
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891b6c)
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891bbc)
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c44)
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c94)
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891d1c)
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891da4)
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891e2c)
56:04:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891e3c)
56:04:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8018us
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 769
56:04:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6703us
56:04:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:04:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:04:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:04:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:04:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:04:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:04:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:04:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 769
56:04:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891934)
56:04:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488919bc)
56:04:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a0c)
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a94)
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891ae4)
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891b6c)
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891bbc)
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c44)
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c94)
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891d1c)
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891da4)
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891e2c)
56:04:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891e3c)
56:04:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:04:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14554us
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:724 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:724 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 770
56:04:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +166us
56:04:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:724 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:04:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:04:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:04:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:04:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:04:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:04:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:04:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 770
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891934)
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488919bc)
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a0c)
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a94)
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891ae4)
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891b6c)
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891bbc)
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c44)
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c94)
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891d1c)
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891da4)
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891e2c)
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891e3c)
56:04:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:04:739 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 132 ticks
56:04:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +892us
56:04:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 771
56:04:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:04:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:04:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:04:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:04:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:04:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:04:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:04:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 771
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891934)
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488919bc)
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a0c)
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a94)
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891ae4)
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891b6c)
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891bbc)
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c44)
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c94)
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891d1c)
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891da4)
56:04:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891db4)
56:04:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4411us
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 772
56:04:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10313us
56:04:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:04:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:04:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:04:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:04:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:04:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:04:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 772
56:04:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891934)
56:04:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488919bc)
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a0c)
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a94)
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891ae4)
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891b6c)
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891bbc)
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c44)
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c94)
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891d1c)
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891da4)
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891db4)
56:04:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:04:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:04:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:04:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10937us
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 773
56:04:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3776us
56:04:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:04:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:04:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:04:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:04:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:04:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:04:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 773
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891934)
56:04:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488919bc)
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a0c)
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a94)
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891ae4)
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891b6c)
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891bbc)
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c44)
56:04:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c94)
56:04:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891d1c)
56:04:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891da4)
56:04:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891db4)
56:04:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:789 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 774
56:04:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:04:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:789 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:789 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:04:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:04:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:04:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:04:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:04:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:04:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 774
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891934)
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488919bc)
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a0c)
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a94)
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891ae4)
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891b6c)
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891bbc)
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c44)
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c94)
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891d1c)
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891da4)
56:04:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891db4)
56:04:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +801us
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 775
56:04:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13923us
56:04:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:04:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:04:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:04:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:04:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:04:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:04:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 775
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891934)
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488919bc)
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a0c)
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a94)
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891ae4)
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891b6c)
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891bbc)
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c44)
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c94)
56:04:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891d1c)
56:04:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891da4)
56:04:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891db4)
56:04:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:04:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:04:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:04:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7327us
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 776
56:04:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7387us
56:04:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:04:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:04:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:04:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:04:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:04:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:04:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:04:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 776
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891934)
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488919bc)
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a0c)
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a94)
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891ae4)
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891b6c)
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891bbc)
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c44)
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c94)
56:04:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891d1c)
56:04:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891da4)
56:04:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891db4)
56:04:840 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13874us
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:841 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:841 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 777
56:04:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +850us
56:04:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:841 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:04:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:04:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:04:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:04:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:04:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 777
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891934)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488919bc)
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a0c)
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a94)
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891ae4)
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891b6c)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891bbc)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c44)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c94)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891d1c)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891da4)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891db4)
56:04:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:04:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:04:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:04:856 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 778
56:04:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15748us
56:04:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:856 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:04:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:04:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:04:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:04:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:04:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 778
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891934)
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488919bc)
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a0c)
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a94)
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891ae4)
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891b6c)
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891bbc)
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c44)
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c94)
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891d1c)
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891da4)
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891db4)
56:04:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:04:873 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:04:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +717us
56:04:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:04:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3004us
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:874 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:874 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 779
56:04:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10997us
56:04:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:04:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:04:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:04:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:04:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:04:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:04:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 779
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891934)
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488919bc)
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a0c)
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a94)
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891ae4)
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891b6c)
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891bbc)
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c44)
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c94)
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891d1c)
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891da4)
56:04:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891db4)
56:04:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10264us
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:891 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:891 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 780
56:04:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4460us
56:04:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:891 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:891 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:04:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:04:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:903 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:04:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:04:904 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:04:904 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:04:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:904 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:04:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:04:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:04:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:04:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:04:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:906 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 780
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891934)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488919bc)
56:04:907 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a0c)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891a94)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891ae4)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891b6c)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891bbc)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c44)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891c94)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891d1c)
56:04:907 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891da4)
56:04:907 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891db4)
56:04:907 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +885us
56:04:907 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 781
56:04:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:04:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:919 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:919 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:919 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:04:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:04:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:04:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:04:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:04:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 781
56:04:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891934)
56:04:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488919bc)
56:04:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a0c)
56:04:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891a94)
56:04:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891ae4)
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891ae4
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891b6c)
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891b6c
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891bbc)
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c44)
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891c94)
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891d1c)
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891da4)
56:04:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891db4)
56:04:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +117us
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 782
56:04:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14607us
56:04:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:04:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:04:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:04:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:04:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:04:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:04:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:04:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 782
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891934)
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488919bc)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a0c)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891a94)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891ae4)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891b6c)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891bbc)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c44)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891c94)
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891d1c)
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891da4)
56:04:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891db4)
56:04:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:940 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6654us
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:941 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:941 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 783
56:04:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8070us
56:04:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:941 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:04:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:04:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:04:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:04:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:04:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:04:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 783
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891934)
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488919bc)
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a0c)
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891a94)
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891ae4)
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891b6c)
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891bbc)
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c44)
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891c94)
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891d1c)
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891da4)
56:04:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891db4)
56:04:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13190us
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:04:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:04:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:04:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:04:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:04:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 784
56:04:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1534us
56:04:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:04:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:04:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:04:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:04:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:04:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:04:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:04:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:04:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:04:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:04:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:04:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:04:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 784
56:04:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891934)
56:04:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488919bc)
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a0c)
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891a94)
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891ae4)
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891b6c)
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891bbc)
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c44)
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891c94)
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891d1c)
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891da4)
56:04:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891db4)
56:04:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 785
56:04:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:04:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:04:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:04:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:04:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:04:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:04:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:04:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:04:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:04:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:04:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:04:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:04:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:04:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:04:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:04:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:04:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:04:988 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 785
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891934)
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488919bc)
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a0c)
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891a94)
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891ae4)
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891b6c)
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891bbc)
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c44)
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891c94)
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891d1c)
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891da4)
56:04:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891db4)
56:04:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:04:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:04:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:04:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3044us
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:04:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:04:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:04:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:04:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:04:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:04:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:04:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:04:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:04:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:04:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 786
56:04:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11681us
56:04:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:04:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:04:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:05:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:05:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:05:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:05:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:05:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:05:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 786
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891934)
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488919bc)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a0c)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891a94)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891ae4)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891b6c)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891bbc)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c44)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891c94)
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891d1c)
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891da4)
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891db4)
56:05:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891db4
56:05:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:006 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 213 ticks
56:05:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +888us
56:05:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9580us
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 787
56:05:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5144us
56:05:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:05:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:05:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 787
56:05:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891934)
56:05:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488919bc)
56:05:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a0c)
56:05:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891a94)
56:05:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891ae4)
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891b6c)
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891bbc)
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c44)
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891c94)
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891d1c)
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891da4)
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e2c)
56:05:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891e3c)
56:05:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 788
56:05:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:05:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:05:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:05:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:05:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:05:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:05:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:05:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:05:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:038 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->08843098, audio drain) +322us
56:05:038 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +19us
56:05:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +240us
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:05:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 788
56:05:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891934)
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488919bc)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a0c)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891a94)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891ae4)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891b6c)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891bbc)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c44)
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891c94)
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891d1c)
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891da4)
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e2c)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891e3c)
56:05:040 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e3c
56:05:040 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 224 ticks
56:05:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +126us
56:05:040 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +113us
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:041 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:041 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:041 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 789
56:05:041 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15271us
56:05:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:041 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:041 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:05:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:05:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:05:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:05:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:05:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:05:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 789
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891934)
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488919bc)
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a0c)
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891a94)
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891ae4)
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891b6c)
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891bbc)
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c44)
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891c94)
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891d1c)
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891da4)
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e2c)
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891e3c)
56:05:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:056 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 132 ticks
56:05:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +892us
56:05:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5966us
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 790
56:05:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8754us
56:05:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:05:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:05:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:05:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:05:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:05:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:05:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 790
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891934)
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488919bc)
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a0c)
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891a94)
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891ae4)
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891b6c)
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891bbc)
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c44)
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891c94)
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891d1c)
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891da4)
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e2c)
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891e3c)
56:05:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e3c
56:05:073 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 224 ticks
56:05:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +892us
56:05:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12503us
56:05:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:075 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:075 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:075 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 791
56:05:075 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2218us
56:05:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:075 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:075 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:05:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:05:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:05:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:05:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:05:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:05:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 791
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891934)
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488919bc)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a0c)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891a94)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891ae4)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891b6c)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891bbc)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c44)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891c94)
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891d1c)
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891da4)
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891e2c)
56:05:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891e3c)
56:05:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:089 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 792
56:05:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:05:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:089 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:089 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:05:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:05:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:05:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:05:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:05:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:05:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 792
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891934)
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488919bc)
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a0c)
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891a94)
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891ae4)
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891b6c)
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891bbc)
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c44)
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891c94)
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891d1c)
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891da4)
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891e2c)
56:05:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891e3c)
56:05:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2356us
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 793
56:05:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12364us
56:05:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:05:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:05:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:05:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:05:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:05:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:05:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 793
56:05:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891934)
56:05:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488919bc)
56:05:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a0c)
56:05:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891a94)
56:05:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891ae4)
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891b6c)
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891bbc)
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c44)
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891c94)
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891d1c)
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891da4)
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891e2c)
56:05:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891e3c)
56:05:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8892us
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:124 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:124 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 794
56:05:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5828us
56:05:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:124 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:05:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:05:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:05:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:05:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:05:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:05:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:05:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 794
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891934)
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488919bc)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a0c)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891a94)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891ae4)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891b6c)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891bbc)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c44)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891c94)
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891d1c)
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891da4)
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891e2c)
56:05:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891e3c)
56:05:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15429us
56:05:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 795
56:05:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +55us
56:05:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:05:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:05:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:05:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:05:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:05:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:05:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:154 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +148us
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:154 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:05:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:05:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:156 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f8, blocking audio) +16us
56:05:156 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 795
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891934)
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488919bc)
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a0c)
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891a94)
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891ae4)
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891b6c)
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891bbc)
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c44)
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891c94)
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891d1c)
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891da4)
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891e2c)
56:05:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891e3c)
56:05:157 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +300us
56:05:157 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 796
56:05:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15654us
56:05:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:05:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 796
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891934)
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488919bc)
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a0c)
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891a94)
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891ae4)
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891b6c)
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891bbc)
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c44)
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891c94)
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891d1c)
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891da4)
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891e2c)
56:05:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891e3c)
56:05:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5282us
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 797
56:05:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9438us
56:05:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:05:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:05:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:186 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:05:186 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:05:186 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:05:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:05:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:05:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:05:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 797
56:05:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891934)
56:05:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488919bc)
56:05:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a0c)
56:05:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891a94)
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891ae4)
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891b6c)
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891bbc)
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c44)
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891c94)
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891d1c)
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891da4)
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891e2c)
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891e3c)
56:05:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891e2c - stall = 08891e3c
56:05:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +889us
56:05:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11808us
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:191 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:191 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 798
56:05:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2902us
56:05:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:05:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:05:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:05:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:05:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:05:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:05:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 798
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891934)
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488919bc)
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a0c)
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891a94)
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891ae4)
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891b6c)
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891bbc)
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c44)
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891c94)
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891d1c)
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891da4)
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891e2c)
56:05:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891e3c)
56:05:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 799
56:05:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15755us
56:05:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:05:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:220 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:05:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +17us
56:05:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:05:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:05:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:05:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 799
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891934)
56:05:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488919bc)
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a0c)
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891a94)
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891ae4)
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891b6c)
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891bbc)
56:05:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c44)
56:05:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891c94)
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891d1c)
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891da4)
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891e2c)
56:05:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891e3c)
56:05:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1672us
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:224 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:224 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 800
56:05:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13048us
56:05:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:236 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:05:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:05:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:05:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 800
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891934)
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488919bc)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a0c)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891a94)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891ae4)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891b6c)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891bbc)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c44)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891c94)
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891d1c)
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891da4)
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891e2c)
56:05:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891e3c)
56:05:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +889us
56:05:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8208us
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 801
56:05:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6512us
56:05:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:05:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:05:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:05:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:05:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:05:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:05:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 801
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891934)
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488919bc)
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a0c)
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891a94)
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891ae4)
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891b6c)
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891bbc)
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c44)
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891c94)
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891d1c)
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891da4)
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891e2c)
56:05:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891e3c)
56:05:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14745us
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 802
56:05:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +225us
56:05:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:269 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08805dec->0884a2c0, woke from hle delay) +5us
56:05:269 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:269 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:269 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:270 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08805dec, blocking audio) +16us
56:05:270 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:270 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:05:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:05:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:05:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:05:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:05:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:05:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:05:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 802
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891934)
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488919bc)
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a0c)
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891a94)
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891ae4)
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891b6c)
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891bbc)
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c44)
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891c94)
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891d1c)
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891da4)
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891e2c)
56:05:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891e3c)
56:05:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 803
56:05:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15726us
56:05:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:05:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:05:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:05:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:05:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:05:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:05:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 803
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891934)
56:05:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488919bc)
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a0c)
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891a94)
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891ae4)
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891b6c)
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891bbc)
56:05:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c44)
56:05:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:05:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891c94)
56:05:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891d1c)
56:05:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:05:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891da4)
56:05:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891db4)
56:05:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:05:290 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:05:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4591us
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:291 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:291 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:291 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:291 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 804
56:05:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10122us
56:05:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:291 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:291 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:05:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:05:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:05:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:05:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:05:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:05:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:05:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 804
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891934)
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488919bc)
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a0c)
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891a94)
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891ae4)
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891b6c)
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891ae4 - stall = 08891ae4
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891bbc)
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c44)
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891c94)
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891d1c)
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891da4)
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891db4)
56:05:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:05:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:05:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11128us
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 805
56:05:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3585us
56:05:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:320 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:05:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:05:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:05:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:05:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:05:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:05:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 805
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891934)
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488919bc)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a0c)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891a94)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891ae4)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891b6c)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891bbc)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c44)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891c94)
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891d1c)
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891c94
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891da4)
56:05:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891db4)
56:05:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ed90->08000000, interrupt) +888us
56:05:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ed90, left interrupt) +5us
56:05:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 806
56:05:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15748us
56:05:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:05:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:05:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:05:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:05:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:05:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:05:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:05:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 806
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891934)
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488919bc)
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a0c)
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891a94)
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891ae4)
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891b6c)
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891bbc)
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c44)
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891c94)
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891d1c)
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891da4)
56:05:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891db4)
56:05:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:05:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +992us
56:05:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 807
56:05:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13732us
56:05:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:05:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:05:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:05:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:05:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:05:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:05:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 807
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891934)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488919bc)
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a0c)
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891a94)
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891ae4)
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891b6c)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891bbc)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c44)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891c94)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891d1c)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891da4)
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891db4)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891db4
56:05:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:356 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 141 ticks
56:05:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +888us
56:05:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7528us
56:05:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:358 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:358 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 808
56:05:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7196us
56:05:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:358 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:358 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:05:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:05:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:05:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:05:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:05:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:05:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 808
56:05:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891934)
56:05:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488919bc)
56:05:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a0c)
56:05:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891a94)
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891ae4)
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891b6c)
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891bbc)
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c44)
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891c94)
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891d1c)
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891da4)
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891db4)
56:05:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891db4
56:05:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +888us
56:05:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14054us
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 809
56:05:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +659us
56:05:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:05:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:05:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:05:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:05:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:05:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 809
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891934)
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488919bc)
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a0c)
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891a94)
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891ae4)
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891b6c)
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891bbc)
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891bbc
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c44)
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891bbc - stall = 08891c44
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891c94)
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891d1c)
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891da4)
56:05:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891db4)
56:05:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +888us
56:05:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:389 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 810
56:05:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:05:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:389 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:389 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5b0, 1)
56:05:403 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08ab3ac0, 24)
56:05:403 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08ab3ac0, 24, 094009b0, 6352, 1)
56:05:403 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08ab3ac0, 24, 2048)
56:05:403 user_main    D[SCESAS]: HLE\sceSas.cpp:383 0=sceSasSetADSR(08ab3ac0, 24, 15, 07ffffff, 00000000, 74747400, 2fafaf80)
56:05:403 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08ab3ac0, 24, 2047, 2047, 0, 0)
56:05:403 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08ab3ac0, 24)
56:05:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:05:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:05:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +25us
56:05:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:05:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:05:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:05:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:05:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:05:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 810
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891934)
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488919bc)
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a0c)
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891a94)
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891ae4)
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891b6c)
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891bbc)
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c44)
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891c94)
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891d1c)
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891d1c
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891da4)
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891e2c)
56:05:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891e3c)
56:05:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3906us
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 811
56:05:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10806us
56:05:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:420 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:420 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5a0, 1)
56:05:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:05:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:05:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:05:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:05:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:05:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:05:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 811
56:05:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891934)
56:05:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 08891934
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488919bc)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891934 - stall = 088919bc
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a0c)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088919bc - stall = 08891a0c
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891a94)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891a94
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891ae4)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891a94 - stall = 08891ae4
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891b6c)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891b6c
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891bbc)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891b6c - stall = 08891bbc
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c44)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c44
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891c94)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c44 - stall = 08891c94
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891d1c)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891c94 - stall = 08891d1c
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891da4)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891d1c - stall = 08891da4
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891e2c)
56:05:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891da4 - stall = 08891e2c
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891e3c)
56:05:423 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +892us
56:05:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10452us
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:424 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:424 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 812
56:05:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4269us
56:05:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:424 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:424 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5a0, 1)
56:05:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:05:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:05:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:05:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:05:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:05:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:05:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 812
56:05:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:05:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:440 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:440 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 813
56:05:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15785us
56:05:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:05:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:05:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:05:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:05:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:05:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:05:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 813
56:05:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:05:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +336us
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 814
56:05:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14416us
56:05:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:470 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:05:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:05:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:05:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:05:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:05:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:05:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 814
56:05:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:05:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6872us
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 815
56:05:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7880us
56:05:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:05:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:05:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:05:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:05:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:05:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:05:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:05:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 815
56:05:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:05:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13409us
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 816
56:05:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1343us
56:05:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:05:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:503 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:05:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +17us
56:05:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:05:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:05:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:05:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:05:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
56:05:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 816
56:05:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:05:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:05:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 817
56:05:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:05:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:05:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:05:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:05:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:05:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:05:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:05:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:05:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 817
56:05:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:05:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3262us
56:05:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 818
56:05:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11490us
56:05:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:05:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:05:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:05:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:05:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:05:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:05:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 818
56:05:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:05:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9799us
56:05:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:540 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 819
56:05:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4953us
56:05:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:05:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:05:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:05:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:05:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:05:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:05:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:05:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 819
56:05:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:05:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:556 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 820
56:05:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:05:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:556 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:05:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:05:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:05:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:05:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:05:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:05:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:05:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:571 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +513us
56:05:571 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
56:05:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 820
56:05:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
56:05:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:05:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +120us
56:05:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +108us
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 821
56:05:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15086us
56:05:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:05:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:05:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:05:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:05:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:05:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:05:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:05:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 821
56:05:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:05:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6188us
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 822
56:05:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8563us
56:05:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:05:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:05:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:05:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 822
56:05:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:05:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:05:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12725us
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 823
56:05:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2027us
56:05:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:05:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:05:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:05:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:05:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:05:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:05:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:05:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 823
56:05:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:05:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:622 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 824
56:05:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:05:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:622 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:622 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:05:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:05:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:05:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:05:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:05:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:05:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 824
56:05:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:05:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2578us
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:641 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:641 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 825
56:05:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12174us
56:05:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:641 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:641 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:05:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:05:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:05:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:05:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:05:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 825
56:05:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:05:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9115us
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 826
56:05:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5637us
56:05:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:05:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:05:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:05:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:05:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:05:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 826
56:05:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:05:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15651us
56:05:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 827
56:05:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +122us
56:05:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:05:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:05:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:05:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:05:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:05:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:05:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:05:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:687 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +82us
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:687 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:05:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:05:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:05:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 827
56:05:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:05:690 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:05:690 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:690 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +96us
56:05:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 828
56:05:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
56:05:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:691 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:05:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:05:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:05:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:05:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:05:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:05:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:05:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 828
56:05:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:05:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5505us
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 829
56:05:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9247us
56:05:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:05:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:05:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:05:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:05:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:05:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:05:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 829
56:05:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:05:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12041us
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:723 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 830
56:05:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2711us
56:05:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:724 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:05:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:05:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:736 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:05:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:05:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:05:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:05:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:05:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 830
56:05:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:05:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:05:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:739 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 831
56:05:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:05:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:739 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:739 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:05:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:05:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:05:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:05:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:05:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 831
56:05:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:05:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1894us
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 832
56:05:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12858us
56:05:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:05:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 156 ticks
56:05:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebe8->08000000, interrupt) +17us
56:05:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebe8, left interrupt) +5us
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:05:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:05:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:05:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:05:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:05:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 832
56:05:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:05:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:05:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8431us
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 833
56:05:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6321us
56:05:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:786 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:05:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +17us
56:05:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:05:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:05:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:05:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:05:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:05:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 833
56:05:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:05:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:05:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14967us
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 834
56:05:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +34us
56:05:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:803 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:05:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:05:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:05:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:804 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +167us
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:804 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:05:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 834
56:05:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:05:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +691us
56:05:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:806 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 835
56:05:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15758us
56:05:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:806 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:05:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:05:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:05:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:05:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:05:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 835
56:05:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:05:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4821us
56:05:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:823 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 836
56:05:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9931us
56:05:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:837 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:837 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:837 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:837 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:837 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:05:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:837 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:05:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:05:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 836
56:05:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:05:840 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:05:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11357us
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:841 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:841 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 837
56:05:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3395us
56:05:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:841 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:05:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:05:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:05:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:05:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:05:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:05:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 837
56:05:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:05:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:856 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 838
56:05:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:05:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:856 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:05:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:05:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:05:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:05:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:05:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:05:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 838
56:05:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:05:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1210us
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:874 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:874 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 839
56:05:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13541us
56:05:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:886 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:05:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:886 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:05:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:05:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:05:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:05:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:05:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 839
56:05:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:05:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:05:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7747us
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 feffffff=sceSasGetEndFlag(08ab3ac0)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:890 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 840
56:05:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7005us
56:05:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:05:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:05:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:05:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:05:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:05:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:05:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 840
56:05:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:05:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14284us
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 841
56:05:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +468us
56:05:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:920 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:05:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:05:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:05:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:05:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:05:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:05:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 841
56:05:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:05:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:923 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 842
56:05:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:05:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:923 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:05:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:05:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:05:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:05:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:05:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:05:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:05:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:05:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:05:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:05:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 842
56:05:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:05:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4137us
56:05:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 843
56:05:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10615us
56:05:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:05:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:05:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 843
56:05:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:05:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:05:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10674us
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:05:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:05:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:05:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:05:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:05:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 844
56:05:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4078us
56:05:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:05:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:970 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:05:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:05:970 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:05:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:05:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:05:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:05:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 844
56:05:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:05:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:05:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 845
56:05:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:05:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:05:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:05:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:05:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:05:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:05:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:05:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:05:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:05:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:05:986 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:05:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:05:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:05:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:05:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:05:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:05:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 845
56:05:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:05:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:05:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:05:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:05:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:05:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:05:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:05:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +527us
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:05:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:05:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:05:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:05:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:05:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:05:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:05:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:05:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:05:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:05:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 846
56:05:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14225us
56:05:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:05:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:05:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:06:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:06:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:06:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:06:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 846
56:06:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:06:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7063us
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 847
56:06:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7689us
56:06:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:06:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:06:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:06:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:06:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:06:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:06:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:06:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 847
56:06:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:06:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13600us
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 848
56:06:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1152us
56:06:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:06:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:06:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:06:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:06:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:06:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:06:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:06:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 848
56:06:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:06:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:039 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 849
56:06:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:039 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:039 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:06:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:06:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:06:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:06:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:06:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:06:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 849
56:06:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:06:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3453us
56:06:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 850
56:06:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11299us
56:06:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:058 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:069 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:06:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:06:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:06:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:06:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:06:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 850
56:06:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:06:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9990us
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 851
56:06:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4762us
56:06:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:06:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:06:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:06:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:06:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:06:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:06:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:06:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 851
56:06:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:06:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:089 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 852
56:06:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:089 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:089 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:103 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:06:103 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:06:103 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:103 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:06:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:06:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:06:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:06:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 852
56:06:105 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->08843098, audio drain) +701us
56:06:105 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +19us
56:06:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:06:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +157us
56:06:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +71us
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 853
56:06:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14902us
56:06:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:06:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:06:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:06:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:06:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:06:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:06:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 853
56:06:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:06:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6379us
56:06:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:123 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 854
56:06:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8373us
56:06:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:06:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:06:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:06:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:06:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:06:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:06:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:06:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:06:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 854
56:06:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:06:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12916us
56:06:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 855
56:06:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1836us
56:06:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:153 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:06:153 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:06:153 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:06:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:06:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:06:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:06:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 855
56:06:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:06:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:156 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 856
56:06:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:156 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:170 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:06:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:170 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:06:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:06:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:06:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 856
56:06:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:06:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2769us
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:173 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:173 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 857
56:06:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11983us
56:06:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:06:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:06:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:06:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:06:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:06:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:06:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:06:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 857
56:06:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:06:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9306us
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:191 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:191 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 858
56:06:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5446us
56:06:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:06:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:06:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:06:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:06:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:06:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 858
56:06:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:06:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 859
56:06:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:220 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:06:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:06:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:06:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:06:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:220 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +17us
56:06:220 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
56:06:221 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:221 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:06:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:06:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 859
56:06:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:06:224 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:06:224 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:224 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +158us
56:06:224 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:224 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +70us
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:224 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:224 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 860
56:06:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15566us
56:06:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:06:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:06:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:06:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:06:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:06:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:06:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 860
56:06:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:06:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5696us
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 861
56:06:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9056us
56:06:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:06:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:06:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:06:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:06:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:06:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:06:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 861
56:06:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:06:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12232us
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 862
56:06:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2520us
56:06:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:06:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:06:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:06:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:06:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:06:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:06:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:06:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 862
56:06:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:06:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:280 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:280 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 863
56:06:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:280 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:280 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:06:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:06:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:06:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:06:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:06:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:06:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 863
56:06:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:06:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2085us
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 864
56:06:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12667us
56:06:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:06:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:06:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:06:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:06:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:06:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 864
56:06:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:06:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8622us
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 865
56:06:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6130us
56:06:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:06:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:06:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:06:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:06:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:06:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:06:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:06:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 865
56:06:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:06:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15159us
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 866
56:06:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +100us
56:06:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:06:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:06:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:06:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:06:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:06:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:06:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:06:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:337 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +104us
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:337 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:06:338 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:338 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:06:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 866
56:06:340 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:06:340 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:340 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +530us
56:06:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 867
56:06:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
56:06:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:06:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:06:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:06:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:06:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:06:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:06:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:356 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 867
56:06:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:06:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5012us
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 868
56:06:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9740us
56:06:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:369 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:06:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:06:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:06:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:06:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:06:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 868
56:06:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:06:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11548us
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 869
56:06:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3204us
56:06:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:06:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:06:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:06:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:06:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:06:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:06:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:06:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 869
56:06:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:06:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:389 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 870
56:06:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:389 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:389 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:06:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:06:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:06:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:06:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:06:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:06:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:06:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 870
56:06:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:06:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1402us
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 871
56:06:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13351us
56:06:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:419 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:419 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:06:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:06:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:06:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:06:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 871
56:06:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:06:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7938us
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:422 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 872
56:06:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6814us
56:06:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:06:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:06:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:06:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:06:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:06:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:06:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 872
56:06:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:06:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14475us
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 873
56:06:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +277us
56:06:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:06:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:06:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:06:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:06:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:06:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:06:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:06:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 873
56:06:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:06:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:456 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 874
56:06:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:456 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:456 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:470 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff5e0, 1)
56:06:470 user_main    D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
56:06:470 user_main    D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/fiction.bin, 00000001, 000001ff)
56:06:470 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff620): waiting
56:06:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b1f8->08000000, io waited) +22us
56:06:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b1f8, idle) +99us
56:06:470 user_main    D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
56:06:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b220->08000000, io seek) +5us
56:06:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b220, woke from hle delay) +100us
56:06:470 user_main    D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08bcf7a0, 88000): deferring result
56:06:470 user_main    D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bfff628): waiting
56:06:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b244->08000000, io waited) +5us
56:06:470 idle0        D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 874
56:06:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4977us
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b244, idle) +64us
56:06:471 user_main    D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
56:06:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0881b258->08000000, file closed) +5us
56:06:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881b258, woke from hle delay) +100us
56:06:471 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:06:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:06:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:471 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:471 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +12us
56:06:471 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:06:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:06:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:06:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:06:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:06:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:471 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +52us
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:471 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:06:472 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:472 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:06:474 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:06:474 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:474 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:474 user_main    D[G3D]: GLES\TextureCache.cpp:1409 Texture different or overwritten, reloading at 08bcf7a0
56:06:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +582us
56:06:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:487 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 875
56:06:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9817us
56:06:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:487 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:487 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:487 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:487 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:487 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:487 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:487 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:06:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:06:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:487 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:487 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:06:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:06:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:06:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:06:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:06:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 875
56:06:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:06:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:490 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10865us
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 876
56:06:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3888us
56:06:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:491 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:491 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:503 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:06:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:06:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:06:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:506 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 876
56:06:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:06:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 877
56:06:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:520 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:06:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:06:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:06:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:06:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 877
56:06:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:06:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +718us
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:524 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:524 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 878
56:06:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14034us
56:06:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:06:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 878
56:06:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:06:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7254us
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:540 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 879
56:06:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7498us
56:06:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:06:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:553 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:06:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:06:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:06:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:06:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:06:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:06:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:06:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 879
56:06:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:06:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:06:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13791us
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 880
56:06:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +961us
56:06:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:06:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:06:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:06:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:06:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:06:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:06:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:06:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 880
56:06:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:06:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 881
56:06:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:586 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:06:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:06:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:06:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:06:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:588 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 881
56:06:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:06:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3644us
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 882
56:06:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11108us
56:06:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:06:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:06:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:06:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:06:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 882
56:06:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:06:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10181us
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 883
56:06:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4572us
56:06:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:06:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:06:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:06:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:06:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:06:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:06:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 883
56:06:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:06:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 884
56:06:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:06:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:06:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:06:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:06:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:06:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:06:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 884
56:06:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:06:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +34us
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 885
56:06:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14718us
56:06:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:653 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:06:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:06:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:06:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:06:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:656 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 885
56:06:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:06:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6570us
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 886
56:06:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8182us
56:06:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:658 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:658 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:06:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:06:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:06:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:06:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 886
56:06:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:06:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13107us
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 887
56:06:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1645us
56:06:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:06:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:06:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:06:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:06:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:06:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:06:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:06:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 887
56:06:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:06:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:689 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 888
56:06:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:689 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:689 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:06:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:06:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:06:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:06:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:06:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:06:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:06:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 888
56:06:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:06:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2960us
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 889
56:06:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11792us
56:06:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:06:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:06:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:06:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:06:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:06:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:06:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 889
56:06:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:06:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9497us
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:724 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:724 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 890
56:06:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5255us
56:06:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:724 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:736 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:06:736 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:06:736 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:06:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:06:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:06:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:06:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:06:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 890
56:06:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:06:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:739 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 891
56:06:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:739 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:739 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:06:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:06:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:06:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:06:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:06:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:06:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:754 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->08843098, audio drain) +211us
56:06:754 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +19us
56:06:755 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:755 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:06:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 891
56:06:755 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:06:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:06:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +194us
56:06:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +34us
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 892
56:06:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15382us
56:06:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:06:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:06:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:06:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:06:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:06:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:06:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:06:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 892
56:06:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:06:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5887us
56:06:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:773 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 893
56:06:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8866us
56:06:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:06:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:06:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:06:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:06:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:06:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:06:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:06:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:788 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 893
56:06:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:06:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12423us
56:06:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:791 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:791 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 894
56:06:791 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2329us
56:06:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:791 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:791 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:06:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:06:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:06:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:06:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:06:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 894
56:06:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:06:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:806 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 895
56:06:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:806 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:06:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:06:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:06:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:06:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:06:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:06:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
56:06:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 895
56:06:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:06:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2276us
56:06:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:823 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 896
56:06:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12476us
56:06:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:06:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:06:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:06:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:06:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:06:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:06:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:06:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 896
56:06:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:06:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8813us
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:841 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:841 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 897
56:06:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5939us
56:06:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:841 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:06:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:06:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:06:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:06:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:06:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:06:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 897
56:06:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:06:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15349us
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:856 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 898
56:06:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +167us
56:06:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:856 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:06:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:06:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:06:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:06:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:06:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:870 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +38us
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:870 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
56:06:871 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:871 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:06:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:872 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:06:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 898
56:06:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:06:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:873 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +368us
56:06:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 899
56:06:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15686us
56:06:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:06:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:06:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:06:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:06:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:06:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:06:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:06:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 899
56:06:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:06:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5203us
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:890 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 900
56:06:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9549us
56:06:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:06:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:06:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:06:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:06:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:06:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:06:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:06:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 900
56:06:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:06:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11739us
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 901
56:06:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3013us
56:06:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:06:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:06:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:06:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:06:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:06:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:06:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:06:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 901
56:06:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:06:922 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:922 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 902
56:06:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:922 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:922 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:06:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:06:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:06:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:06:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:06:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:06:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:06:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 902
56:06:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:06:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1592us
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:941 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:941 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 903
56:06:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13160us
56:06:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:941 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:953 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:06:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:06:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:06:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:06:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:06:956 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 903
56:06:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:06:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8129us
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:06:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:06:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:06:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:06:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:06:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 904
56:06:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6623us
56:06:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:06:970 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:970 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:06:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:06:970 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:06:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:06:970 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:06:970 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:06:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:06:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:06:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:06:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:06:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 904
56:06:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:06:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:06:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14666us
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:06:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:06:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:06:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:06:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:06:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:06:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:06:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:06:974 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:06:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:06:974 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 905
56:06:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +87us
56:06:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:974 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:974 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:06:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:06:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:06:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:06:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:06:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:06:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:06:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:06:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:06:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:06:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:06:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:06:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:06:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:06:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:06:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:06:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:06:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:06:988 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 905
56:06:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:06:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:06:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:06:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:06:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:06:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:06:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:06:989 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 906
56:06:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:06:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:06:989 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:06:989 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:07:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 906
56:07:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:07:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4519us
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 907
56:07:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10233us
56:07:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:07:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 907
56:07:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:07:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11055us
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:023 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 908
56:07:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3697us
56:07:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:07:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:07:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:07:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:07:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:07:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:07:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:07:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:07:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:07:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:07:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:07:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:07:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 908
56:07:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:07:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:07:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:039 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 909
56:07:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:039 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:039 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:054 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:054 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:054 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:054 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:054 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:054 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:07:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:07:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:07:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:07:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:07:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 909
56:07:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:07:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:07:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +909us
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 910
56:07:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13844us
56:07:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:07:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:07:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:07:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:07:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:07:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:07:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 910
56:07:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:07:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7445us
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 911
56:07:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7307us
56:07:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:07:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:086 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:07:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:07:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:07:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:07:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:07:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:07:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:07:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 911
56:07:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:07:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:07:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13982us
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:090 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 912
56:07:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +770us
56:07:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:07:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:103 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:07:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:07:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:07:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:07:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:07:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:07:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:07:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 912
56:07:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:07:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:07:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:106 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 913
56:07:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:106 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:106 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:07:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:07:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:07:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:07:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:07:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:07:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 913
56:07:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:07:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3835us
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:123 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 914
56:07:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10917us
56:07:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:07:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:07:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:07:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:07:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:07:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:07:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:07:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 914
56:07:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:07:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10371us
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 915
56:07:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4381us
56:07:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:07:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:153 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:07:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:07:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:07:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:07:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:07:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:07:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:07:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 915
56:07:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:07:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:07:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:156 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 916
56:07:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:156 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:07:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:07:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:07:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:07:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:07:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:07:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:07:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 916
56:07:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:07:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +225us
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 917
56:07:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14527us
56:07:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:07:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:07:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:07:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:07:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:07:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:07:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:07:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 917
56:07:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:07:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6761us
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:191 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:191 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 918
56:07:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7991us
56:07:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:07:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:07:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:07:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:07:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:07:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:07:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:07:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 918
56:07:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:07:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13298us
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 919
56:07:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1454us
56:07:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:07:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:07:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:07:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:07:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:07:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:07:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:07:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 919
56:07:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:07:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 920
56:07:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:07:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:07:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:07:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:07:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:07:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:07:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:07:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 920
56:07:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:07:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3151us
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 921
56:07:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11601us
56:07:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:07:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:07:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:07:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:07:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:07:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:07:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:07:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 921
56:07:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:07:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9688us
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 922
56:07:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5065us
56:07:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:270 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:07:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:07:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:07:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:07:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:07:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:07:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 922
56:07:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:07:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 923
56:07:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:07:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:07:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:286 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:07:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:07:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:07:287 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:07:287 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:07:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:07:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:07:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:07:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:07:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:288 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->08843098, audio drain) +399us
56:07:288 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +19us
56:07:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:07:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 923
56:07:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:07:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:290 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +231us
56:07:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883f858->0884a2c0, woke from hle delay) +5us
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0883f858, sas core) +23us
56:07:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +12us
56:07:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +227us
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:291 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:291 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 924
56:07:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15188us
56:07:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:291 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:291 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:07:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:07:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:07:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:07:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:07:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:07:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 924
56:07:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:07:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6077us
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 925
56:07:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8675us
56:07:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:319 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:07:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:07:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:07:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:07:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:07:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:07:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:07:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 925
56:07:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:07:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12614us
56:07:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:323 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 926
56:07:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2138us
56:07:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:07:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:07:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:07:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:07:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:07:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:07:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:07:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 926
56:07:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:07:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:339 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 927
56:07:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:339 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:339 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:07:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:07:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:07:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:07:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:07:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 927
56:07:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:07:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2467us
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 928
56:07:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12285us
56:07:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:369 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:369 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:07:369 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:07:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:07:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:07:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:07:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:07:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 928
56:07:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:07:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9004us
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 929
56:07:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5748us
56:07:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:07:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:07:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:07:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:07:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:07:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:07:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:07:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 929
56:07:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:07:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15540us
56:07:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:389 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 930
56:07:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +233us
56:07:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:389 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:389 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:403 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, left interrupt) +7us
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:403 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805dec, sas core) +17us
56:07:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:07:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:07:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:07:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:07:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:07:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:07:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:07:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:404 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +211us
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:404 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:07:405 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:405 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:07:406 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 930
56:07:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:406 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:07:407 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:07:407 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:407 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +195us
56:07:407 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 931
56:07:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15662us
56:07:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:420 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:07:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:07:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:07:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:07:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 931
56:07:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:07:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:07:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5394us
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 932
56:07:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9359us
56:07:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:436 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:07:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:07:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:07:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:07:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:07:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:07:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:07:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:07:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 932
56:07:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:07:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:07:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11930us
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 933
56:07:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2822us
56:07:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:07:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:453 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:07:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:07:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:07:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:07:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:456 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 933
56:07:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:07:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:07:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 934
56:07:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:07:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:07:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:07:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:07:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:07:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:07:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 934
56:07:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:07:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1783us
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 935
56:07:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12969us
56:07:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:486 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:07:486 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:07:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:07:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:07:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:07:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:07:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:07:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:07:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 935
56:07:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:07:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:07:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8320us
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 936
56:07:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6432us
56:07:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:07:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:07:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:07:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:07:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:07:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:07:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 936
56:07:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:07:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14856us
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 937
56:07:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +145us
56:07:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:520 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:07:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:07:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:07:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:07:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:07:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:07:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:07:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:520 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +56us
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:520 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:520 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:07:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 937
56:07:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:07:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:523 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +802us
56:07:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 938
56:07:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:07:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:542 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:542 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:542 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:542 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:542 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:543 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:543 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:543 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:543 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:543 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:07:543 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:543 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:545 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 938
56:07:545 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:07:545 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:545 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:545 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:546 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4710us
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:546 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:546 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:546 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:546 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:546 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:546 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:546 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 939
56:07:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10042us
56:07:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:546 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:07:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:07:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:07:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:07:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:07:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:07:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:556 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 939
56:07:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:07:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:557 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:557 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11246us
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:558 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:558 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 940
56:07:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3506us
56:07:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:558 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:558 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:07:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:07:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:07:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:07:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:07:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:07:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:07:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 940
56:07:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:07:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 941
56:07:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:07:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:07:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:07:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:07:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:07:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 941
56:07:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:07:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1100us
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 942
56:07:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13653us
56:07:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:07:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 942
56:07:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:07:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7636us
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 943
56:07:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7116us
56:07:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:07:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:07:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:07:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:07:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:07:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:07:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 943
56:07:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:07:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14173us
56:07:622 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:623 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 944
56:07:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +580us
56:07:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:07:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:07:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 944
56:07:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:07:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:639 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 945
56:07:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:639 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:639 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:07:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:07:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:07:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:07:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:07:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:07:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:07:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 945
56:07:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:07:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4026us
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 946
56:07:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10726us
56:07:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:670 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:670 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:670 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:07:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:07:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:07:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:07:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:07:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:07:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:07:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 946
56:07:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:07:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10563us
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 947
56:07:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4190us
56:07:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:07:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:07:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:07:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:07:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:07:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:07:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:07:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:688 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 947
56:07:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:07:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:689 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 948
56:07:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:689 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:689 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:07:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:07:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:07:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:07:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:07:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:07:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:706 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 948
56:07:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:07:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +416us
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 949
56:07:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14337us
56:07:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:07:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:07:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:07:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:07:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:07:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:07:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:07:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 949
56:07:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:07:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6952us
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:724 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:724 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 950
56:07:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7800us
56:07:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:724 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:07:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:07:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:07:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:07:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:07:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:07:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 950
56:07:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:07:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13489us
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 951
56:07:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1263us
56:07:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:07:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:07:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:07:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:07:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:07:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:07:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:07:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 951
56:07:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:07:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:756 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 952
56:07:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:756 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:756 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:07:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:07:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:07:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:07:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:07:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:07:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 952
56:07:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:07:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3342us
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 953
56:07:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11410us
56:07:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:07:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:07:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:07:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:07:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:07:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:07:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 953
56:07:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:07:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9879us
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 954
56:07:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4874us
56:07:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:07:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:07:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:07:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:07:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:07:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:07:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:07:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 954
56:07:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:07:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:806 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 955
56:07:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:806 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:820 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:07:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:07:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:07:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:07:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:07:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:07:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:07:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->08843098, audio drain) +593us
56:07:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +19us
56:07:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 955
56:07:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:07:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:07:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:07:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +40us
56:07:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +188us
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 956
56:07:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15007us
56:07:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:07:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:07:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:07:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:07:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:07:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:07:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:07:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 956
56:07:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:07:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6268us
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:840 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:840 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 957
56:07:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8484us
56:07:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:840 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:840 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:853 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:07:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:07:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:853 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:07:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:07:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:07:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:07:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 957
56:07:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:07:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:07:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12805us
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 958
56:07:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1947us
56:07:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:07:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:07:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:07:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:07:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:07:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:07:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:07:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 958
56:07:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:07:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 959
56:07:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:07:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:07:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:07:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:07:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:07:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:07:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 959
56:07:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:07:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2658us
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:890 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 960
56:07:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12094us
56:07:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:891 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:07:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:07:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:07:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:07:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:07:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:07:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:07:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:906 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 960
56:07:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:07:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9195us
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 961
56:07:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5558us
56:07:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:07:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:07:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:07:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:07:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:07:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 961
56:07:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:07:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15731us
56:07:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:923 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 962
56:07:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +42us
56:07:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:923 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:07:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:07:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:07:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:07:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:07:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:07:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:937 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +162us
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:937 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:07:938 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:938 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:07:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:07:939 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 962
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:07:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08804760->0884a2c0, woke from hle delay) +242us
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08804760, blocking audio) +16us
56:07:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:07:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:940 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:07:940 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:941 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 963
56:07:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
56:07:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:941 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:07:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:07:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:07:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:07:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:07:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:07:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:956 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 963
56:07:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:07:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5585us
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:07:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:07:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:07:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:07:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:07:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 964
56:07:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9168us
56:07:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:07:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:07:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:07:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:07:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:07:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:07:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:07:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:07:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 964
56:07:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:07:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12121us
56:07:972 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:07:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:07:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:972 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:07:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:07:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:07:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:07:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:07:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:07:973 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:07:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:07:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 965
56:07:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2631us
56:07:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:07:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:07:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:07:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:07:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:07:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:07:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:07:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:07:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:07:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:07:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:07:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:07:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:07:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:07:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:07:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:07:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:07:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:07:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:07:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:07:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:07:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:07:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:07:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:07:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:07:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:07:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 965
56:07:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:07:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:07:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:07:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:07:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:07:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:07:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:07:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 966
56:07:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:07:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:07:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:07:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:08:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:003 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:08:003 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:08:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:08:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:08:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:08:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 966
56:08:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:08:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1974us
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 967
56:08:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12778us
56:08:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:08:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:020 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:08:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:08:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:08:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:08:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:08:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:08:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 967
56:08:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:08:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8511us
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 968
56:08:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6241us
56:08:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:08:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:08:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:08:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:08:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:08:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:08:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:038 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 968
56:08:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:08:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15048us
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 969
56:08:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +212us
56:08:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:08:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:08:053 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08842270->0884a2c0, woke from hle delay) +15us
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:053 thread00     D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:053 thread00     D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:053 thread00     D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:053 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08842270, sas core) +23us
56:08:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ed90->08000000, interrupt) +12us
56:08:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ed90, left interrupt) +5us
56:08:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:08:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:08:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:08:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:08:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:08:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:054 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +222us
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:054 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:054 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:08:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 969
56:08:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:08:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +640us
56:08:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:056 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 970
56:08:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
56:08:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:069 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:069 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:08:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:08:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:08:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:08:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:08:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:08:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 970
56:08:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:08:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:072 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4901us
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 971
56:08:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9852us
56:08:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:08:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:08:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:08:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:08:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:08:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:08:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 971
56:08:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:08:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11437us
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:090 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 972
56:08:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3315us
56:08:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:08:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:103 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 182 ticks
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:08:103 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 22 ticks
56:08:103 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:08:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:08:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:08:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:08:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 972
56:08:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:08:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:106 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 973
56:08:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:106 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:106 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:120 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:08:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:120 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:08:120 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:08:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:08:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:08:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:08:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 973
56:08:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:08:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1291us
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:123 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 974
56:08:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13462us
56:08:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:124 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:136 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:08:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:08:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:08:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:08:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:08:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:08:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:08:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 974
56:08:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:08:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7827us
56:08:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 975
56:08:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6925us
56:08:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:08:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 975
56:08:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:08:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14364us
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 976
56:08:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +389us
56:08:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:08:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:08:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:08:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:08:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:08:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 976
56:08:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:08:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:172 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 977
56:08:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:172 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:172 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:08:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:08:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:08:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:08:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:08:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:08:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:08:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 977
56:08:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:08:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4217us
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:191 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:191 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 978
56:08:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10536us
56:08:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:08:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 978
56:08:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:08:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10753us
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 979
56:08:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3999us
56:08:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:220 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:220 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:08:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:08:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:08:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:08:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:08:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:08:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 979
56:08:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:08:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 980
56:08:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:08:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:08:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:08:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:08:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:08:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:08:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:08:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 980
56:08:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:08:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +607us
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 981
56:08:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14146us
56:08:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:08:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:253 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:08:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:08:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:08:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:08:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:08:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:08:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:08:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 981
56:08:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:08:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7143us
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 982
56:08:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7609us
56:08:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:08:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:08:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:08:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:08:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 982
56:08:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:08:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13680us
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:274 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:274 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 983
56:08:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1073us
56:08:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:08:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:286 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:08:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:08:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:08:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:08:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:08:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:08:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:08:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:08:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 983
56:08:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:08:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:289 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 984
56:08:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:289 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:289 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:08:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:08:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:303 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:08:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:08:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:08:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:08:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:08:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:306 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 984
56:08:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:08:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3533us
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 985
56:08:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11219us
56:08:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:319 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:319 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:08:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:08:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:08:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:08:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:08:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:08:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:08:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 985
56:08:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:08:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10070us
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:322 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:323 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 986
56:08:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4683us
56:08:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:336 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:08:336 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:08:336 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:08:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:08:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:08:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 986
56:08:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:08:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:339 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 987
56:08:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:339 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:339 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:08:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:08:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:08:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:08:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:08:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 987
56:08:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->08843098, audio drain) +784us
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +19us
56:08:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:08:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +77us
56:08:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +151us
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 988
56:08:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14823us
56:08:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:369 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:369 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:08:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:370 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:08:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:08:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:08:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:08:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:08:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:08:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:08:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 988
56:08:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:08:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6459us
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 989
56:08:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8293us
56:08:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:08:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:08:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:08:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:08:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:08:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:08:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 989
56:08:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:08:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12996us
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 990
56:08:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1756us
56:08:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:08:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:08:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:08:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:08:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:08:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:08:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 990
56:08:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:08:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:406 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 991
56:08:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:406 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:406 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:420 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:08:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:08:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:08:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:08:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:08:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:08:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 991
56:08:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:08:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2849us
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 992
56:08:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11903us
56:08:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:436 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:08:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:08:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:08:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:08:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 992
56:08:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:08:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9386us
56:08:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:441 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:441 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 993
56:08:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5367us
56:08:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:441 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:441 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:453 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:08:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:08:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:08:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:08:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 993
56:08:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:08:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:456 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 994
56:08:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:456 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:456 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:08:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:08:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:08:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:08:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:08:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:08:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:470 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +100us
56:08:470 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
56:08:471 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:471 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:08:472 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:472 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:08:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 994
56:08:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:08:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:08:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +78us
56:08:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +150us
56:08:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 995
56:08:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15486us
56:08:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:08:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:08:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:08:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:08:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:08:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:08:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:08:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:08:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:08:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:08:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 995
56:08:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:08:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5775us
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 996
56:08:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8977us
56:08:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:08:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:08:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:08:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:08:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:08:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:08:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:08:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 996
56:08:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:08:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12312us
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 997
56:08:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2440us
56:08:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:08:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:08:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:08:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:08:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 997
56:08:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:08:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 998
56:08:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:08:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:08:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:08:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:08:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:08:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:08:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:08:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 998
56:08:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:08:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2165us
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:540 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 999
56:08:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12587us
56:08:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:553 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:08:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:553 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:08:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:08:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:08:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:08:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:08:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 999
56:08:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:08:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8702us
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1000
56:08:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6051us
56:08:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:08:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1000
56:08:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:08:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15238us
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1001
56:08:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +21us
56:08:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:08:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:587 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +184us
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:587 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:08:588 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:588 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:08:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1001
56:08:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:08:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +450us
56:08:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1002
56:08:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
56:08:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:08:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:08:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:08:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:08:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:08:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:08:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1002
56:08:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:08:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5092us
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1003
56:08:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9661us
56:08:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:08:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:08:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:08:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:08:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:08:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1003
56:08:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:08:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11628us
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:624 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:624 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1004
56:08:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3124us
56:08:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:624 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:08:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:08:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:08:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:08:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1004
56:08:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:08:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:639 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1005
56:08:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:639 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:639 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:08:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:08:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:08:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:08:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:08:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:08:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1005
56:08:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:08:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1481us
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1006
56:08:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13271us
56:08:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:08:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:08:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:08:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:08:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:08:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:08:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1006
56:08:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:08:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:672 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8018us
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:673 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1007
56:08:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6734us
56:08:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:686 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:08:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:08:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:08:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:08:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:688 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1007
56:08:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:08:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14554us
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1008
56:08:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +198us
56:08:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:08:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:08:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:08:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:08:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:08:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:08:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:08:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:08:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1008
56:08:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:08:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:706 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1009
56:08:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:706 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:706 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:08:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:08:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:08:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:08:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:08:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:08:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:08:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1009
56:08:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:08:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4408us
56:08:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:723 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1010
56:08:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10345us
56:08:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:08:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:08:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:08:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:08:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:08:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:08:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1010
56:08:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:08:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10944us
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1011
56:08:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3808us
56:08:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:08:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:08:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:08:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:08:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:08:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:08:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:756 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1011
56:08:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:08:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:756 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1012
56:08:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:756 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:756 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:08:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:08:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:08:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:08:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:08:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1012
56:08:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:08:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +797us
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1013
56:08:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13955us
56:08:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:08:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:08:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:08:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:08:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:08:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:08:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:08:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1013
56:08:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:08:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7334us
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1014
56:08:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7418us
56:08:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:08:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:08:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:08:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:08:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:08:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:08:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1014
56:08:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:08:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13871us
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1015
56:08:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +882us
56:08:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:08:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:08:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:08:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:08:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:08:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:08:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:08:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1015
56:08:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:08:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1016
56:08:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:08:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:08:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:08:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:08:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:08:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:08:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:08:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1016
56:08:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:08:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3724us
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:840 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:840 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1017
56:08:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11029us
56:08:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:840 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:840 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:08:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:08:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:08:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:08:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:08:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:08:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1017
56:08:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:08:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10260us
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1018
56:08:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4492us
56:08:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:08:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:08:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:08:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:08:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:08:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:08:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:08:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1018
56:08:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:08:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:872 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1019
56:08:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:872 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:872 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:886 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:08:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:08:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:08:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:08:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1019
56:08:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:08:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +114us
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:890 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1020
56:08:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14639us
56:08:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:08:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:08:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:08:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:08:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:08:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:08:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1020
56:08:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:08:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6650us
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1021
56:08:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8102us
56:08:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:920 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:08:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:08:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:08:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:08:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:08:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1021
56:08:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:08:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:08:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13187us
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:924 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1022
56:08:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1566us
56:08:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:08:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:08:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:08:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:08:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:08:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:08:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:08:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:08:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:08:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:08:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1022
56:08:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:08:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:939 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1023
56:08:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:939 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:939 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:08:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:08:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:08:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:08:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:08:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:08:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:08:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1023
56:08:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:08:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3040us
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:08:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:08:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:08:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:08:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:08:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1024
56:08:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11712us
56:08:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:08:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:08:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:08:970 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:08:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:08:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:08:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:08:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:08:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:08:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:08:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:08:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1024
56:08:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:08:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:08:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9577us
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:08:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:08:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:08:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:08:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:08:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:08:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:08:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:08:974 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:08:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:08:974 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1025
56:08:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5176us
56:08:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:974 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:974 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:08:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:08:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:08:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:08:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:08:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:08:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:08:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:08:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:08:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:08:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:08:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:08:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:08:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1025
56:08:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:08:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:08:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:08:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:08:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:08:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:08:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:08:989 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1026
56:08:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:08:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:08:989 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:08:989 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:09:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:003 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:09:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:09:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:004 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +288us
56:09:004 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
56:09:005 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:005 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:005 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
56:09:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1026
56:09:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:09:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:09:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +115us
56:09:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +113us
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1027
56:09:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15302us
56:09:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:09:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:09:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:09:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:09:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:09:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:09:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1027
56:09:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:09:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5966us
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:023 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1028
56:09:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8786us
56:09:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:09:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:09:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:09:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:09:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:09:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:09:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:09:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1028
56:09:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:09:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:040 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12503us
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:041 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:041 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:041 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1029
56:09:041 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2250us
56:09:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:041 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:041 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:054 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:054 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:054 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:054 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:054 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:054 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:09:054 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:09:054 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:09:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:09:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:09:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:09:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1029
56:09:057 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:09:057 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:057 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:057 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1030
56:09:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:070 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:09:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:09:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:09:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1030
56:09:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:09:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2356us
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1031
56:09:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12396us
56:09:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:09:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:09:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:09:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:09:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:09:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:09:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1031
56:09:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:09:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:090 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8893us
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:091 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:091 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1032
56:09:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5860us
56:09:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:091 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:091 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:09:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:09:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:09:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:09:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:09:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:09:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1032
56:09:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:09:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15429us
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:106 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1033
56:09:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +87us
56:09:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:106 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:106 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:09:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:120 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +117us
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:120 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:09:121 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:121 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:09:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:122 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:09:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1033
56:09:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:09:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +288us
56:09:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1034
56:09:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15686us
56:09:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:09:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:09:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:09:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:09:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:09:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:09:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1034
56:09:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:09:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5282us
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1035
56:09:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9470us
56:09:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:09:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:09:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:09:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:09:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:09:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1035
56:09:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:09:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11819us
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1036
56:09:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2933us
56:09:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:09:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:09:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:09:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1036
56:09:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:09:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:172 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1037
56:09:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:172 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:186 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:09:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:09:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:09:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:188 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1037
56:09:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:09:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1672us
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1038
56:09:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13080us
56:09:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:09:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:09:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:09:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:09:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:09:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1038
56:09:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:09:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8209us
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1039
56:09:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6544us
56:09:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:09:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:09:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:09:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:09:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:09:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1039
56:09:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:09:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14745us
56:09:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1040
56:09:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7us
56:09:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:09:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:09:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:09:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:09:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:09:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:09:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:09:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1040
56:09:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:09:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:239 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1041
56:09:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:239 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:09:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:09:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:09:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:09:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:09:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1041
56:09:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:09:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4599us
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1042
56:09:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10154us
56:09:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:269 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:269 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:09:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:09:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:09:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:09:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:09:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:09:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1042
56:09:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:09:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:272 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11135us
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:274 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:274 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1043
56:09:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3617us
56:09:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:09:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:09:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:09:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:09:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:09:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:09:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:09:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:288 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1043
56:09:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:09:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:289 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1044
56:09:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:289 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:289 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:09:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:09:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:09:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:09:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:09:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:09:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1044
56:09:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:09:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +988us
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1045
56:09:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13764us
56:09:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:320 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:09:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:09:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:09:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:09:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1045
56:09:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:09:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7525us
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:324 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:324 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1046
56:09:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7227us
56:09:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:324 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:324 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:09:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:09:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:09:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:09:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:09:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:09:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:09:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1046
56:09:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:09:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14061us
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1047
56:09:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +691us
56:09:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:09:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:09:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:09:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:09:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:09:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:09:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:09:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1047
56:09:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:09:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:356 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1048
56:09:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:356 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:356 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:09:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:09:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:09:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:09:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:09:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1048
56:09:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:09:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:09:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3915us
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1049
56:09:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10838us
56:09:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:09:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:09:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:09:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:09:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:09:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:09:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:09:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1049
56:09:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:09:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10451us
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1050
56:09:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4301us
56:09:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:09:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:09:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:09:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:09:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:09:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:09:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1050
56:09:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:09:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:406 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1051
56:09:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:406 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:406 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:419 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:09:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:09:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:09:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:09:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:09:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:09:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:09:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1051
56:09:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:09:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:423 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +304us
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:424 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:424 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1052
56:09:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14448us
56:09:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:424 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:424 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:09:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:09:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:09:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:09:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:09:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:09:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:09:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1052
56:09:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:09:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6841us
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1053
56:09:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7911us
56:09:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:453 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:09:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:09:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:09:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:09:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1053
56:09:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:09:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13378us
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1054
56:09:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1375us
56:09:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:469 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:09:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:09:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:09:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:09:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:09:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1054
56:09:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:09:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:473 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1055
56:09:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:473 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:473 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:486 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:09:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:09:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:09:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:09:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:09:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1055
56:09:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:09:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3231us
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1056
56:09:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11522us
56:09:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:09:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:09:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:09:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:09:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:09:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1056
56:09:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:09:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9767us
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1057
56:09:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4985us
56:09:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:09:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:09:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:09:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:09:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:09:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:09:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1057
56:09:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:09:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1058
56:09:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:09:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:09:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:09:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:09:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:09:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:09:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:538 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->08843098, audio drain) +482us
56:09:538 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +19us
56:09:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1058
56:09:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:09:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:09:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +152us
56:09:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +76us
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:540 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1059
56:09:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15118us
56:09:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:541 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:09:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:09:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:09:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:09:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:09:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:09:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1059
56:09:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:09:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6157us
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1060
56:09:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8595us
56:09:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:09:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:09:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:09:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:09:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1060
56:09:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:09:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12694us
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:574 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:574 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1061
56:09:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2059us
56:09:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:574 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:09:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:587 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:587 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:09:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:09:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:09:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:09:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:09:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1061
56:09:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:09:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1062
56:09:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:09:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:09:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:09:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:09:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:606 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1062
56:09:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:09:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2547us
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1063
56:09:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12205us
56:09:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:09:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:09:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:09:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:09:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:09:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:09:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:09:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1063
56:09:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:09:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9083us
56:09:622 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:623 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1064
56:09:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5669us
56:09:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:636 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:09:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:09:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:09:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1064
56:09:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:09:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15620us
56:09:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1065
56:09:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +154us
56:09:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:09:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:09:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:09:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:09:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:09:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:09:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:653 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +51us
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:653 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:09:654 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:654 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
56:09:655 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:655 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:09:656 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1065
56:09:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:656 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:09:657 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:09:657 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:657 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +127us
56:09:657 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1066
56:09:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
56:09:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:669 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:09:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:09:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:09:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:09:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:09:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:09:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:09:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:09:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1066
56:09:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:09:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5473us
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1067
56:09:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9279us
56:09:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:09:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:09:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1067
56:09:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:09:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12010us
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1068
56:09:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2743us
56:09:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:720 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:720 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:720 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:720 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:720 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:720 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:09:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:09:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:09:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:09:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:09:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:09:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:09:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:723 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1068
56:09:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:09:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1069
56:09:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:723 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:723 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:723 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:723 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:723 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:723 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:09:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:09:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:723 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:723 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:723 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:724 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:09:724 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:724 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:09:724 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:724 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:09:724 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:724 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:09:724 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:724 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:09:724 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:726 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1069
56:09:726 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:09:726 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:726 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:726 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:726 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:726 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1863us
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:726 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:726 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:727 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:727 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:727 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:727 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:727 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:727 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1070
56:09:727 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12889us
56:09:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:727 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:727 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:09:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:09:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:09:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:09:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:09:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:09:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:09:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1070
56:09:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:09:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8400us
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1071
56:09:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6353us
56:09:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:09:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:09:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:09:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:09:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:09:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:09:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1071
56:09:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:09:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14936us
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1072
56:09:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +66us
56:09:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:09:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:09:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:09:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:09:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:09:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:09:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:770 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +139us
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:770 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:770 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:09:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1072
56:09:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:09:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +723us
56:09:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1073
56:09:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:09:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:09:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:09:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:09:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:09:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:09:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:09:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1073
56:09:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:09:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4789us
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1074
56:09:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9963us
56:09:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:09:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:09:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:09:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:09:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:09:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:09:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1074
56:09:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:09:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11326us
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1075
56:09:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3426us
56:09:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:09:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:09:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:09:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:09:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:09:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:09:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1075
56:09:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:09:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:822 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1076
56:09:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:822 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:09:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:09:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:09:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:09:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:09:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:09:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:09:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1076
56:09:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:09:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1179us
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:840 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:840 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1077
56:09:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13573us
56:09:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:840 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:840 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:853 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:09:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:09:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:09:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1077
56:09:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:09:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7716us
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1078
56:09:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7037us
56:09:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:09:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1078
56:09:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:09:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14252us
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1079
56:09:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +500us
56:09:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:09:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:09:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:09:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:09:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1079
56:09:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:09:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:889 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1080
56:09:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:889 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:889 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:09:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:09:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:09:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:09:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:09:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:09:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:09:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1080
56:09:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:09:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4106us
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1081
56:09:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10647us
56:09:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:09:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:09:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:09:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:09:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:09:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:09:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:09:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1081
56:09:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:09:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:09:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10642us
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:924 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1082
56:09:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4110us
56:09:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:09:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:09:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:936 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:09:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:09:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:09:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:09:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:09:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:09:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:09:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:09:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1082
56:09:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:09:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:09:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:939 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1083
56:09:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:09:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:939 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:939 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:09:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:09:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:09:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:09:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:09:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:09:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:09:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:09:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:09:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1083
56:09:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:09:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:09:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +495us
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1084
56:09:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14257us
56:09:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:09:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:970 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:09:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:09:970 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:09:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:09:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:09:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1084
56:09:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:09:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7032us
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:09:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:09:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:09:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:09:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:973 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:09:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1085
56:09:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7721us
56:09:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:09:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:09:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:09:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:09:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:09:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:09:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:09:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:09:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:09:986 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:09:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:09:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:09:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:09:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:09:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:09:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1085
56:09:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:09:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:09:990 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:09:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:09:990 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:09:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:09:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:09:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13568us
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:09:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:09:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:09:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:09:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:09:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:09:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:09:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:09:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:09:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:09:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:09:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:09:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:09:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:09:991 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:09:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:09:991 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1086
56:09:991 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1184us
56:09:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:09:991 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:09:991 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:10:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:003 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:10:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:10:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:10:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:10:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:10:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1086
56:10:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:10:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:006 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1087
56:10:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:006 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:006 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:020 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:020 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:020 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:10:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:10:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:10:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1087
56:10:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:10:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3422us
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1088
56:10:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11331us
56:10:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:10:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:10:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:10:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:10:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:10:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:10:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:10:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1088
56:10:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:10:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:10:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9958us
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1089
56:10:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4794us
56:10:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:053 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:10:053 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:10:053 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:10:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:10:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1089
56:10:057 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:10:057 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:057 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:057 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1090
56:10:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:10:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:10:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:10:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:10:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:10:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:10:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:10:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:072 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->08843098, audio drain) +673us
56:10:072 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:072 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +19us
56:10:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1090
56:10:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:10:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +189us
56:10:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +39us
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1091
56:10:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14934us
56:10:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:10:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:10:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:10:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:10:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:10:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:10:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1091
56:10:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:10:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:10:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6348us
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:090 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1092
56:10:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8404us
56:10:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:10:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:10:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:10:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:10:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:10:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
56:10:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1092
56:10:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:10:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12885us
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1093
56:10:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1868us
56:10:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:120 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:10:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:10:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:10:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:10:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:10:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:10:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1093
56:10:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:10:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1094
56:10:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:10:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:10:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:10:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:10:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:10:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1094
56:10:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:10:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2738us
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1095
56:10:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12015us
56:10:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:153 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:10:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:10:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:10:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:10:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1095
56:10:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:10:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9274us
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1096
56:10:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5478us
56:10:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:10:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:10:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:10:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:10:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:10:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:10:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1096
56:10:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:10:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:172 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1097
56:10:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:186 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08830784->08843098, audio drain) +10us
56:10:186 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08830784, sas core) +19us
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:10:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:10:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:10:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:10:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:10:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:10:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:10:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:10:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:187 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->0884a2c0, woke from hle delay) +217us
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:187 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +23us
56:10:188 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +240us
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:188 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:10:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1097
56:10:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:10:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:10:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +189us
56:10:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +39us
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1098
56:10:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15598us
56:10:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:203 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:10:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:10:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:10:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:10:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1098
56:10:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:10:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5664us
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1099
56:10:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9088us
56:10:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:220 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:10:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:10:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:10:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:10:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1099
56:10:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:10:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12201us
56:10:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1100
56:10:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2552us
56:10:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:10:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:10:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:10:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:10:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:10:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:10:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1100
56:10:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:10:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:239 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1101
56:10:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:239 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:10:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:10:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:10:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:10:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:10:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:10:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:10:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1101
56:10:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:10:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2054us
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1102
56:10:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12698us
56:10:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:10:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:10:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:10:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:10:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:10:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:10:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:10:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1102
56:10:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:10:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8590us
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:274 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:274 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1103
56:10:274 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6162us
56:10:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:10:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:10:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:10:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:10:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:10:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1103
56:10:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:10:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15127us
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1104
56:10:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +132us
56:10:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:10:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:10:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:10:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:10:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:10:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:10:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:10:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:303 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +72us
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:303 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:10:304 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:304 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:304 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:10:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1104
56:10:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:10:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +561us
56:10:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:306 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1105
56:10:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
56:10:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:306 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:306 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:320 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:320 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:10:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:10:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:10:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:10:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:10:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:10:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:10:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1105
56:10:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:10:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4980us
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:324 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:324 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1106
56:10:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9772us
56:10:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:324 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:324 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:10:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:10:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:10:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:10:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:10:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:10:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:10:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1106
56:10:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:10:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11517us
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:341 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:341 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1107
56:10:341 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3236us
56:10:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:341 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:341 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:10:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:10:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:10:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:10:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:10:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1107
56:10:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:10:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:356 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1108
56:10:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:356 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:356 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:10:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:10:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:10:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:10:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:10:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:10:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:10:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1108
56:10:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:10:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:372 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1370us
56:10:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:372 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:373 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1109
56:10:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13382us
56:10:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:10:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:10:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:10:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:10:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:10:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:10:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:10:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1109
56:10:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:10:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7907us
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1110
56:10:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6846us
56:10:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:10:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:10:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:10:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:10:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:10:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:10:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1110
56:10:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:10:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14443us
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1111
56:10:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +309us
56:10:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:419 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:419 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:419 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:10:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1111
56:10:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:10:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1112
56:10:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:436 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:10:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:10:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:10:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:10:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:10:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1112
56:10:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:10:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4296us
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1113
56:10:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10456us
56:10:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:10:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:10:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:10:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:10:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:10:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:10:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:10:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1113
56:10:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:10:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10833us
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1114
56:10:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3919us
56:10:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:469 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:469 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:10:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:10:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:10:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:10:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1114
56:10:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:10:472 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:472 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:472 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1115
56:10:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:472 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:473 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:10:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:10:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:486 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:10:486 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:10:486 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:10:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:10:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:10:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:10:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:10:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:10:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:10:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1115
56:10:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:10:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +686us
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1116
56:10:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14066us
56:10:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:10:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:10:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:10:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:10:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:10:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:10:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:10:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1116
56:10:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:10:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7223us
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1117
56:10:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7530us
56:10:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:10:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:10:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:10:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:10:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:10:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:10:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1117
56:10:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:10:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13759us
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1118
56:10:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +993us
56:10:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:10:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:10:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:10:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:10:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:10:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:10:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:10:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:10:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1118
56:10:540 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:10:540 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1119
56:10:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:10:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1119
56:10:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:10:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3613us
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1120
56:10:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11140us
56:10:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:10:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:10:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:10:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:10:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1120
56:10:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:10:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10149us
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:574 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:574 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:574 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:574 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1121
56:10:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4603us
56:10:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:574 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:10:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:10:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:10:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:10:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:10:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1121
56:10:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:10:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:589 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1122
56:10:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:589 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:589 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:10:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:10:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:10:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1122
56:10:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:10:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5us
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1123
56:10:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14747us
56:10:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:10:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:10:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:10:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:10:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:10:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1123
56:10:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:10:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6539us
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:629 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:629 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:630 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:630 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:630 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:630 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1124
56:10:630 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8214us
56:10:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:630 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:630 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:10:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:10:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:10:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:10:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:10:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:10:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:10:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1124
56:10:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:10:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13075us
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:641 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:641 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1125
56:10:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1677us
56:10:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:641 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:641 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:10:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:653 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:10:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:10:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:10:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:10:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:10:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:10:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:10:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1125
56:10:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:10:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:10:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:656 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1126
56:10:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:656 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:10:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:10:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:10:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:10:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:10:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:10:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:10:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1126
56:10:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:10:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2929us
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1127
56:10:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11824us
56:10:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:10:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:10:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:10:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:10:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:10:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:10:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:10:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1127
56:10:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:10:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9465us
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1128
56:10:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5287us
56:10:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:10:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:10:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:10:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:10:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:10:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1128
56:10:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:10:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:706 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1129
56:10:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:706 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:706 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:10:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:10:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:10:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:10:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:10:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:10:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:720 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +180us
56:10:720 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
56:10:721 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:721 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:10:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1129
56:10:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:10:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:10:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +226us
56:10:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +5us
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:723 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1130
56:10:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15411us
56:10:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:724 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:10:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:10:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:10:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:10:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:10:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:10:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1130
56:10:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:10:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5855us
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1131
56:10:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8897us
56:10:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:10:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:10:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:10:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:10:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:10:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:10:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:10:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1131
56:10:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:10:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12392us
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1132
56:10:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2361us
56:10:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:10:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:10:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:10:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:10:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:10:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:10:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:10:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1132
56:10:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:10:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:10:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1133
56:10:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:10:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:10:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:10:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:10:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:10:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:10:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1133
56:10:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:10:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2245us
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1134
56:10:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12508us
56:10:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:10:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:10:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:10:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:10:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:10:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:10:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1134
56:10:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:10:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8781us
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1135
56:10:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5971us
56:10:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:10:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:10:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:10:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:10:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:10:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:10:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:10:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1135
56:10:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:10:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15318us
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1136
56:10:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +199us
56:10:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:10:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:10:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:10:836 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0883ebf0->0884a2c0, woke from hle delay) +8us
56:10:836 thread00     D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:836 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:837 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0883ebf0, sas core) +23us
56:10:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:10:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:10:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:10:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:10:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:10:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:838 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:838 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:10:839 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:839 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:839 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:10:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1136
56:10:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:10:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:840 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +398us
56:10:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:840 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1137
56:10:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15686us
56:10:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:840 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:840 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:10:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:10:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:10:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:10:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:10:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:10:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1137
56:10:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:10:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5171us
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1138
56:10:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9581us
56:10:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:870 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:10:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:10:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:10:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:10:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:10:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:10:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1138
56:10:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:10:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11708us
56:10:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1139
56:10:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3045us
56:10:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:886 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:10:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:10:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:10:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:10:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:10:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1139
56:10:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:10:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:10:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:889 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1140
56:10:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:889 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:889 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:10:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:10:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:10:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:10:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:10:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:10:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:10:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1140
56:10:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:10:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1561us
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1141
56:10:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13192us
56:10:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:10:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:10:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:10:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:10:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:10:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:10:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1141
56:10:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:10:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8097us
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1142
56:10:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6655us
56:10:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:10:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:10:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:10:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:10:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:10:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:10:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:10:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:938 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1142
56:10:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:10:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14634us
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1143
56:10:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +118us
56:10:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:10:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:10:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:10:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:10:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:10:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:10:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1143
56:10:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:10:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1144
56:10:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:10:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:956 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:10:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:10:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:10:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:10:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:10:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:10:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:10:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:10:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:10:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:10:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1144
56:10:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:10:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4487us
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:10:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:10:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:10:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:10:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:973 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:10:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1145
56:10:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10265us
56:10:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:10:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:10:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:10:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:10:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:10:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:10:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:10:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:10:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:10:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:10:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:10:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:10:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:10:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:10:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:10:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:10:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:10:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:10:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1145
56:10:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:10:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:10:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:10:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:10:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:10:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:10:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:10:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11024us
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:10:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:10:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:10:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:10:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:10:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:10:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:10:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:10:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:10:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:10:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1146
56:10:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3729us
56:10:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:10:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:10:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:11:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:11:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:11:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:11:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:11:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:11:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1146
56:11:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:11:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:006 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1147
56:11:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:006 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:006 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:020 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:11:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:11:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:11:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:11:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1147
56:11:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:11:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +877us
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:022 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:022 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:023 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1148
56:11:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13875us
56:11:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:11:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:11:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:11:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:11:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:11:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:11:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1148
56:11:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:11:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7414us
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1149
56:11:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7339us
56:11:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:041 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:053 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:11:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:11:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:11:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:11:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:11:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1149
56:11:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:11:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:057 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13950us
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:058 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:058 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1150
56:11:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +802us
56:11:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:058 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:070 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:11:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:11:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:11:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:11:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:11:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1150
56:11:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:11:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:073 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1151
56:11:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:073 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:11:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:088 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1151
56:11:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:11:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3803us
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:090 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1152
56:11:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10949us
56:11:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:11:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:11:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:11:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:11:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:11:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:11:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:11:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1152
56:11:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:11:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10340us
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1153
56:11:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4412us
56:11:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:120 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:11:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:11:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:11:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:11:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:11:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1153
56:11:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:11:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1154
56:11:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:11:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:11:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:137 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:11:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:11:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:11:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:11:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:11:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1154
56:11:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:11:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +193us
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1155
56:11:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14559us
56:11:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:11:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:11:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:11:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:11:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:11:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:11:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:11:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1155
56:11:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:11:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6730us
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1156
56:11:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8023us
56:11:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:11:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:11:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:11:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:11:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1156
56:11:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:11:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13266us
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:173 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:173 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1157
56:11:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1486us
56:11:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:11:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:11:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:11:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:11:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:11:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:11:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:11:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:11:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:11:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1157
56:11:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:11:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1158
56:11:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:11:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:11:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:11:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:11:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:11:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:206 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1158
56:11:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:11:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3119us
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1159
56:11:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11633us
56:11:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:11:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:11:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:11:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:11:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:11:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:11:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:11:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1159
56:11:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:11:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9656us
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1160
56:11:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5096us
56:11:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:11:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:11:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:11:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:11:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:11:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:11:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1160
56:11:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:11:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:239 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1161
56:11:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:239 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:239 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:11:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:11:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:11:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:11:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:11:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:11:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:11:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:254 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->08843098, audio drain) +371us
56:11:254 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +19us
56:11:255 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +240us
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:255 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:11:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1161
56:11:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:11:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:11:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +35us
56:11:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +193us
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1162
56:11:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15223us
56:11:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:11:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:11:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:11:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:11:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:11:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:11:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1162
56:11:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:11:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6046us
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:273 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1163
56:11:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8707us
56:11:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:274 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:274 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:11:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:11:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:286 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:11:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:11:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:11:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:11:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:11:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:11:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:11:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1163
56:11:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:11:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12582us
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:291 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:291 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1164
56:11:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2170us
56:11:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:291 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:291 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:11:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1164
56:11:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:11:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:306 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1165
56:11:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:306 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:306 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:11:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1165
56:11:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:11:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2436us
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:323 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1166
56:11:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12317us
56:11:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:11:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:11:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:11:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:11:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1166
56:11:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:11:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:11:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8972us
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1167
56:11:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5780us
56:11:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:11:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:11:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:11:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:11:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:11:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:11:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1167
56:11:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:11:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15509us
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:356 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1168
56:11:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8us
56:11:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:356 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:356 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:369 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:369 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:11:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:370 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +197us
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:370 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:11:371 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:371 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:11:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1168
56:11:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:372 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f8, blocking audio) +16us
56:11:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:11:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +209us
56:11:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1169
56:11:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15686us
56:11:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:11:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:11:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:11:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:11:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:11:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:11:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1169
56:11:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:11:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5362us
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1170
56:11:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9390us
56:11:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:11:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:11:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:11:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:11:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:11:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1170
56:11:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:11:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11899us
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1171
56:11:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2854us
56:11:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:11:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:11:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:11:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:11:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1171
56:11:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:11:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1172
56:11:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:11:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:11:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:11:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:11:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:11:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:11:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1172
56:11:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:11:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1752us
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1173
56:11:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13001us
56:11:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:11:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:11:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:11:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:11:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:11:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:11:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:11:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1173
56:11:455 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:11:455 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:455 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8288us
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1174
56:11:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6464us
56:11:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:469 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:469 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:469 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:11:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:11:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:11:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:11:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:11:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1174
56:11:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:11:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14825us
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1175
56:11:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +177us
56:11:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:11:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:11:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:11:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:11:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:11:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:11:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:11:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:11:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:487 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +27us
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:487 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:487 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807304, blocking audio) +16us
56:11:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1175
56:11:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:11:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +834us
56:11:490 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1176
56:11:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15759us
56:11:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:503 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:11:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +18us
56:11:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:503 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:11:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:11:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:11:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1176
56:11:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:11:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4678us
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1177
56:11:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10074us
56:11:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:11:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:11:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:11:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:11:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:11:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:11:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:11:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1177
56:11:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:11:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11215us
56:11:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1178
56:11:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3538us
56:11:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:11:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:11:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:11:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:11:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:11:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:11:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:11:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1178
56:11:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:11:540 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1179
56:11:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:11:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:11:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:11:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:11:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:11:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1179
56:11:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:11:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1068us
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1180
56:11:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13685us
56:11:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:569 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:11:569 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:11:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:11:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:11:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:11:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:11:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:11:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1180
56:11:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:11:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:572 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7604us
56:11:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1181
56:11:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7148us
56:11:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:11:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:11:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:11:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:11:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:11:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1181
56:11:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:11:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14141us
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1182
56:11:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +611us
56:11:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:11:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:11:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:11:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:11:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:11:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1182
56:11:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:11:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:606 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1183
56:11:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:606 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:606 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:620 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:620 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:11:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:11:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:11:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:11:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:11:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:11:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:11:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1183
56:11:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:11:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:11:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3994us
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:624 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:624 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1184
56:11:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10758us
56:11:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:624 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:11:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:11:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:11:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:11:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:11:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:11:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:11:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1184
56:11:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:11:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10531us
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1185
56:11:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4222us
56:11:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:653 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:11:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:11:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:11:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:11:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:11:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:11:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1185
56:11:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:11:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:656 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1186
56:11:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:656 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:11:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:11:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:11:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:11:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:11:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:11:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1186
56:11:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:11:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:11:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +384us
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1187
56:11:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14368us
56:11:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:11:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:11:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:11:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:11:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918b8
56:11:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:11:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:688 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1187
56:11:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:11:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6920us
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1188
56:11:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7832us
56:11:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:11:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:11:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:11:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:11:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:11:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:11:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1188
56:11:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:11:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13457us
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1189
56:11:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1295us
56:11:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:720 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:720 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:720 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:11:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:11:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:11:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:11:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:11:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:11:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1189
56:11:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:11:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1190
56:11:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:736 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:11:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:11:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:11:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:11:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:11:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:11:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:11:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:11:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:11:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:11:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1190
56:11:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:11:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3310us
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1191
56:11:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11442us
56:11:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:11:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:11:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:11:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:11:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:11:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:11:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1191
56:11:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:11:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9847us
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1192
56:11:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4906us
56:11:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:11:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:11:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:11:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:11:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:11:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1192
56:11:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:11:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1193
56:11:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:11:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:11:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:11:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:11:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:11:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:11:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:11:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:788 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +561us
56:11:788 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
56:11:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1193
56:11:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:11:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:11:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +72us
56:11:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +156us
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:790 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1194
56:11:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15039us
56:11:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:11:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:11:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:11:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:11:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:11:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:11:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:11:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1194
56:11:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:11:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6236us
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1195
56:11:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8516us
56:11:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:11:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:11:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:11:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:11:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:11:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1195
56:11:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:11:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12773us
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1196
56:11:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1979us
56:11:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:11:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:11:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:11:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:11:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:11:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:11:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:11:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:11:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1196
56:11:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:11:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:839 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1197
56:11:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:839 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:839 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:11:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:11:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:11:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:11:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:11:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:11:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1197
56:11:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:11:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2626us
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1198
56:11:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12126us
56:11:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:11:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:11:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:11:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:11:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:11:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:11:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:11:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1198
56:11:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:11:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9163us
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1199
56:11:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5589us
56:11:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:886 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:11:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:11:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:11:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:11:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 0889188c
56:11:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:11:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1199
56:11:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:11:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:11:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15699us
56:11:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1200
56:11:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +74us
56:11:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:11:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:11:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:11:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:11:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:11:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:11:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:904 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->0884a2c0, woke from hle delay) +130us
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:904 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +23us
56:11:905 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +240us
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:905 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:905 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:11:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:11:906 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1200
56:11:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:11:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:11:907 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:907 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +48us
56:11:907 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1201
56:11:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15650us
56:11:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:11:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:11:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:11:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:11:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1201
56:11:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:11:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:922 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5553us
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:924 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:924 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1202
56:11:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9200us
56:11:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:11:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:11:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:11:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:11:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:11:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:11:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:11:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1202
56:11:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:11:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12089us
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1203
56:11:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2663us
56:11:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:11:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:11:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:11:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:11:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:11:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:11:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:956 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1203
56:11:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:11:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1204
56:11:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:11:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:956 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:11:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:11:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:11:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:11:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:11:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:11:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:11:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:11:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:11:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1204
56:11:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:11:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1942us
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:11:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:11:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:11:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:11:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:974 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:11:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:974 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1205
56:11:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12810us
56:11:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:974 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:974 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:11:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:11:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:11:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:11:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:11:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:11:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:11:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:11:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:11:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:11:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:11:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:11:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:11:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:11:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:11:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:11:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:11:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:11:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:11:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:11:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1205
56:11:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:11:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:11:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:11:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:11:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:11:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:11:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:11:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8479us
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:11:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:11:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:11:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:11:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:11:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:11:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:11:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:11:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:11:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:11:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:11:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:11:991 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:11:991 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:11:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:11:991 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1206
56:11:991 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6273us
56:11:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:11:991 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:11:991 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:12:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:12:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:003 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:12:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:12:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:12:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:006 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1206
56:12:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:12:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:12:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15015us
56:12:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:007 thread00     D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1207
56:12:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, interrupt) +5us
56:12:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:019 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, left interrupt) +7us
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:019 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:020 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805dec, sas core) +17us
56:12:020 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:12:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:12:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:12:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:12:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:12:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:12:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:12:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:12:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:021 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +211us
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:021 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:021 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:12:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1207
56:12:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:12:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +650us
56:12:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:023 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1208
56:12:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15738us
56:12:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:12:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:12:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:12:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:12:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:12:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:12:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:12:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1208
56:12:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:12:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4869us
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1209
56:12:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9883us
56:12:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:12:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:12:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:12:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:12:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:12:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:12:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1209
56:12:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:12:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11405us
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1210
56:12:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3347us
56:12:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:069 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:069 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:12:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:12:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:12:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:12:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:12:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:12:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1210
56:12:072 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:12:072 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:073 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1211
56:12:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:073 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:12:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:12:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:12:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:12:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:12:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:12:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:12:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1211
56:12:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:12:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1258us
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:090 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1212
56:12:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13494us
56:12:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:12:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:12:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:12:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:12:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:12:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:12:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1212
56:12:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:12:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7795us
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1213
56:12:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6957us
56:12:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:120 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:12:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:12:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:12:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:12:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:12:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1213
56:12:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:12:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14332us
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:124 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:124 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1214
56:12:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +421us
56:12:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:124 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:12:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:12:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:12:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:12:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:12:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:12:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:12:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1214
56:12:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:12:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:139 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1215
56:12:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:139 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:139 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:12:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:12:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:12:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48891860)
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4889188c)
56:12:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918b8)
56:12:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918e4)
56:12:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:12:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1215
56:12:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488918f4)
56:12:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4185us
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1216
56:12:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10567us
56:12:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:12:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:12:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:12:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48891860)
56:12:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4889188c)
56:12:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918b8)
56:12:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918e4)
56:12:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1216
56:12:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488918f4)
56:12:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10721us
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1217
56:12:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4031us
56:12:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:12:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48891860)
56:12:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4889188c)
56:12:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918b8)
56:12:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918e4)
56:12:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1217
56:12:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488918f4)
56:12:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:189 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1218
56:12:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:189 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:189 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48891860)
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4889188c)
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918b8)
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:12:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918e4)
56:12:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1218
56:12:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488918f4)
56:12:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +575us
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:206 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:206 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:207 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:207 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1219
56:12:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14178us
56:12:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:207 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:207 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:219 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:220 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:12:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48891860)
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4889188c)
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918b8)
56:12:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918e4)
56:12:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:12:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1219
56:12:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488918f4)
56:12:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:12:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7111us
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1220
56:12:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +7641us
56:12:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:12:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:12:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:236 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:12:236 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:12:236 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48891860)
56:12:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4889188c)
56:12:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918b8)
56:12:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918e4)
56:12:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1220
56:12:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488918f4)
56:12:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:12:240 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +13648us
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:241 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:241 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1221
56:12:241 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1104us
56:12:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:241 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:241 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:12:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:12:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:12:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48891860)
56:12:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4889188c)
56:12:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918b8)
56:12:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918e4)
56:12:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1221
56:12:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488918f4)
56:12:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:256 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1222
56:12:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:256 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:269 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:269 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:12:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:12:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:12:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48891860)
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4889188c)
56:12:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918b8)
56:12:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918e4)
56:12:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1222
56:12:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488918f4)
56:12:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:272 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3501us
56:12:272 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:273 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1223
56:12:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11251us
56:12:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:12:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:12:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:12:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48891860)
56:12:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4889188c)
56:12:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918b8)
56:12:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918e4)
56:12:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:288 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1223
56:12:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488918f4)
56:12:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +10037us
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1224
56:12:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4715us
56:12:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48891860)
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4889188c)
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918b8)
56:12:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918e4)
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918e4
56:12:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:306 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1224
56:12:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488918f4)
56:12:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:306 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1225
56:12:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:306 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:306 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:320 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:12:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48891860)
56:12:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4889188c)
56:12:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918b8)
56:12:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918e4)
56:12:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1225
56:12:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +749us
56:12:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
56:12:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488918f4)
56:12:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +109us
56:12:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +119us
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:324 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:324 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1226
56:12:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +14855us
56:12:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:324 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:324 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:12:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:12:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48891860)
56:12:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4889188c)
56:12:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918b8)
56:12:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918e4)
56:12:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1226
56:12:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488918f4)
56:12:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6427us
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1227
56:12:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +8325us
56:12:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:353 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:12:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48891860)
56:12:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4889188c)
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918b8)
56:12:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918e4)
56:12:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1227
56:12:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488918f4)
56:12:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:12:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +378us
56:12:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12591us
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1228
56:12:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1788us
56:12:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:370 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:12:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48891860)
56:12:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:12:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 08891860
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4889188c)
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918b8)
56:12:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918e4)
56:12:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 088918e4
56:12:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1228
56:12:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488918f4)
56:12:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +847us
56:12:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1229
56:12:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:12:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:12:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48891860)
56:12:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4889188c)
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918b8)
56:12:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918e4)
56:12:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:388 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1229
56:12:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488918f4)
56:12:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2817us
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1230
56:12:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +11935us
56:12:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:12:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:12:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48891860)
56:12:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4889188c)
56:12:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918b8)
56:12:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918e4)
56:12:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1230
56:12:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488918f4)
56:12:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +9354us
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1231
56:12:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +5399us
56:12:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48891860)
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4889188c)
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918b8)
56:12:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918e4)
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918e4
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1231
56:12:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488918f4)
56:12:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1232
56:12:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:12:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:12:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:12:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48891860)
56:12:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4889188c)
56:12:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918b8)
56:12:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918e4)
56:12:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:437 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->08843098, audio drain) +68us
56:12:437 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +19us
56:12:437 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
56:12:437 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:438 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:12:438 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:438 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:12:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1232
56:12:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:12:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488918f4)
56:12:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:440 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +110us
56:12:440 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +118us
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:440 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1233
56:12:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15518us
56:12:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:12:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:12:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48891860)
56:12:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4889188c)
56:12:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918b8)
56:12:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918e4)
56:12:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1233
56:12:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488918f4)
56:12:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5743us
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:457 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1234
56:12:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9009us
56:12:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:469 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:12:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:12:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48891860)
56:12:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4889188c)
56:12:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918b8)
56:12:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918e4)
56:12:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1234
56:12:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488918f4)
56:12:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +12280us
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1235
56:12:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2472us
56:12:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:12:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:12:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48891860)
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4889188c)
56:12:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918b8)
56:12:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:12:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:12:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918e4)
56:12:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1235
56:12:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488918f4)
56:12:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:489 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1236
56:12:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:489 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:489 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:12:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:12:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:12:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48891860)
56:12:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4889188c)
56:12:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918b8)
56:12:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918e4)
56:12:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1236
56:12:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488918f4)
56:12:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2133us
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1237
56:12:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +12619us
56:12:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:12:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:520 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:12:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:12:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:12:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48891860)
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4889188c)
56:12:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918b8)
56:12:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918e4)
56:12:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:12:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1237
56:12:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488918f4)
56:12:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:12:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +8670us
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:524 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:524 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:524 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1238
56:12:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6082us
56:12:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:12:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:12:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48891860)
56:12:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4889188c)
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918b8)
56:12:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918e4)
56:12:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:12:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1238
56:12:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488918f4)
56:12:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +15206us
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1239
56:12:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +53us
56:12:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:12:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:12:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:12:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48891860)
56:12:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4889188c)
56:12:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918b8)
56:12:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918e4)
56:12:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:554 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +152us
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:554 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:12:555 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:555 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:555 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:12:556 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1239
56:12:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488918f4)
56:12:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +482us
56:12:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:556 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1240
56:12:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15722us
56:12:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:12:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:12:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:12:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48891860)
56:12:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4889188c)
56:12:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918b8)
56:12:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918e4)
56:12:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1240
56:12:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488918f4)
56:12:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:572 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5060us
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1241
56:12:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +9693us
56:12:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:12:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:12:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:12:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48891860)
56:12:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4889188c)
56:12:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918b8)
56:12:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918e4)
56:12:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1241
56:12:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488918f4)
56:12:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +11596us
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1242
56:12:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3156us
56:12:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:12:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:12:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:12:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48891860)
56:12:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4889188c)
56:12:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918b8)
56:12:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918e4)
56:12:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1242
56:12:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488918f4)
56:12:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:12:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:606 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1243
56:12:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:606 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:606 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:620 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:620 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:12:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:12:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:12:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48891860)
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4889188c)
56:12:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918b8)
56:12:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 0889188c
56:12:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918b8
56:12:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918e4)
56:12:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1243
56:12:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488918f4)
56:12:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:12:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1449us
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:624 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:624 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1244
56:12:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +13303us
56:12:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:624 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:12:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:12:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:12:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48891860)
56:12:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4889188c)
56:12:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918b8)
56:12:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918e4)
56:12:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918b8 - stall = 088918e4
56:12:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1244
56:12:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488918f4)
56:12:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +7986us
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:641 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:641 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:641 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1245
56:12:641 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +6766us
56:12:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:641 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:641 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48891860)
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4889188c)
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918b8)
56:12:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918e4)
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088918b8
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1245
56:12:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488918f4)
56:12:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +850us
56:12:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +14522us
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1246
56:12:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +230us
56:12:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:12:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:670 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:12:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:12:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:12:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48891860)
56:12:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 08891860
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4889188c)
56:12:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08891860 - stall = 0889188c
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918b8)
56:12:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918e4)
56:12:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0889188c - stall = 088918b8
56:12:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918e4
56:12:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1246
56:12:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488918f4)
56:12:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088918e4 - stall = 088918f4
56:12:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +849us
56:12:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1247
56:12:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +15787us
56:12:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff610, 1)
56:12:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:12:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:12:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:687 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +89us
56:12:687 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:12:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1247
56:12:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:12:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4311us
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1248
56:12:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +10376us
56:12:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=303, argSize=0, argPtr=00000000)
56:12:703 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088309e4->08830af0, thread started) +26us
56:12:703 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(301, 00000001)
56:12:703 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(301, 00000002)
56:12:703 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(301, 00000004)
56:12:703 thread02     I[KERNEL]: HLE\sceKernelThread.cpp:2176 321=sceKernelCreateThread(name=thread01, entry=0882ea5c, prio=11, stacksize=65536)
56:12:703 thread02     I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=321, argSize=28, argPtr=093f9558)
56:12:703 thread01     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> thread01 (303->321, pc: 0882fb94->0882ea5c, thread started) +180us
56:12:703 thread01     D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:12:703 thread01     D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:12:703 thread01     D[IO]: HLE\sceIo.cpp:1762 4=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/SN3/DATA/at3.bin, 00000001, 00000000)
56:12:703 thread01     D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bf979e0): waiting
56:12:703 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread01 -> thread02 (321->303, pc: 088344f4->0882fb94, io waited) +20us
56:12:703 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000001, 1, 0bfa7960)
56:12:703 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000004, 1, 0bfa7960)
56:12:703 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fbe4->088309e4, thread delayed) +21us
56:12:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:12:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:12:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +17us
56:12:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:12:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1248
56:12:706 thread01     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread01 (276->321, pc: 08804760->088344f4, dcache writeback all) +840us
56:12:706 thread01     D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:12:706 thread01     D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:12:706 thread01     D[IO]: HLE\sceIo.cpp:1141 499546112 = sceIoLseek(4, 1dc67800, 0)
56:12:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread01 -> user_main (321->276, pc: 08837780->08804760, io seek) +22us
56:12:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:12:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:12:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:706 thread01     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread01 (272->321, pc: 08000000->08837780, woke from hle delay) +75us
56:12:706 thread01     D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:12:706 thread01     D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
56:12:706 thread01     D[KERNEL]: HLE\sceKernelSemaphore.cpp:434 0=sceKernelWaitSemaCB(279, 1, 0)
56:12:706 thread01     D[IO]: HLE\sceIo.cpp:884 sceIoReadAsync(4, 08ff9550, 157b44): deferring result
56:12:706 thread01     D[IO]: HLE\sceIo.cpp:1879 4 = sceIoWaitAsyncCB(4, 0bf979e0): waiting
56:12:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread01 -> idle0 (321->272, pc: 0883461c->08000000, io waited) +16us
56:12:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fbe4, thread delay finished) +4007us
56:12:706 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000001, 1, 0bfa7960)
56:12:706 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000004, 1, 0bfa7960)
56:12:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fbe4->08000000, thread delayed) +14us
56:12:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fbe4, thread delay finished) +5010us
56:12:706 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000001, 1, 0bfa7960)
56:12:706 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000004, 1, 0bfa7960)
56:12:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fbe4->08000000, thread delayed) +14us
56:12:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1497us
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fbe4, thread delay finished) +2478us
56:12:707 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000001, 1, 0bfa7960)
56:12:707 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000004, 1, 0bfa7960)
56:12:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fbe4->08000000, thread delayed) +14us
56:12:707 thread01     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread01 (272->321, pc: 08000000->0883461c, idle) +7us
56:12:707 thread01     D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(279, 1) (count: 0 -> 1)
56:12:707 thread01     E[ME]: HLE\sceAtrac.cpp:526 Atrac buffer invalid RIFF header: 08ff9550
56:12:707 thread01     E[ME]: HLE\sceAtrac.cpp:1576 sceAtracSetDataAndGetID(08ff9550, 00157b44): bad data
56:12:708 thread01     D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
56:12:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread01 -> idle0 (321->272, pc: 08837534->08000000, file closed) +10us
56:12:708 thread01     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread01 (272->321, pc: 08000000->08837534, woke from hle delay) +100us
56:12:708 thread01     D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(301, 00000004)
56:12:708 thread01     I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
56:12:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread01 -> idle0 (321->272, pc: 0882eaa4->08000000, thread exited) +7us
56:12:708 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1249
56:12:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1223us
56:12:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:708 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:708 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:719 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:12:719 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:719 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:12:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:12:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1249
56:12:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:12:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fbe4, thread delay finished) +2774us
56:12:722 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(301, 00000001, 1, 0bfa7960)
56:12:722 thread02     D[KERNEL]: HLE\sceKernelEventFlag.cpp:604 0=sceKernelPollEventFlag(301, 00000004, 1, 0bfa7960)
56:12:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:722 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1250
56:12:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2957us
56:12:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:722 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:722 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:12:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:12:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:12:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1250
56:12:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:12:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +774us
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:739 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:739 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +120us
56:12:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +105us
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:740 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4380us
56:12:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1251
56:12:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4567us
56:12:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:12:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:12:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:12:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:754 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807310->0882fc08, thread delay finished) +407us
56:12:754 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807310, thread delayed) +21us
56:12:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1251
56:12:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:12:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +446us
56:12:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:756 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4552us
56:12:756 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2710us
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1265us
56:12:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1252
56:12:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1146us
56:12:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:769 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:12:769 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:769 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:12:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:12:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1252
56:12:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:12:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2975us
56:12:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +807us
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:773 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1253
56:12:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +914us
56:12:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:12:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:12:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:12:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1253
56:12:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:12:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1366us
56:12:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:789 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1254
56:12:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4366us
56:12:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:789 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:789 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:12:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:12:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:803 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:12:803 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:12:803 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:805 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072fc->0882fc08, thread delay finished) +606us
56:12:805 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072fc, thread delayed) +21us
56:12:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1254
56:12:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:12:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +245us
56:12:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3666us
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:807 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +52us
56:12:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1255
56:12:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +944us
56:12:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:12:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:12:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:12:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1255
56:12:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:12:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3177us
56:12:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2020us
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:823 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1955us
56:12:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1256
56:12:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2554us
56:12:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:12:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:12:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:12:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1256
56:12:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:12:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1567us
56:12:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:839 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1257
56:12:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4164us
56:12:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:839 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:839 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:12:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:12:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:12:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1257
56:12:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +810us
56:12:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:12:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:12:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +43us
56:12:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +56us
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:856 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:856 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:857 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3864us
56:12:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1258
56:12:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +743us
56:12:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:869 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:12:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:12:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:12:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1258
56:12:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:12:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:872 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3378us
56:12:872 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3233us
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +742us
56:12:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1259
56:12:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2353us
56:12:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:12:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:12:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:12:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1259
56:12:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:12:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1768us
56:12:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1331us
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:890 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1260
56:12:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1597us
56:12:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:12:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:12:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:12:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1260
56:12:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:12:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +158us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:906 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1261
56:12:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +548us
56:12:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:906 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:12:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:12:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:920 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:12:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:12:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:12:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:12:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1261
56:12:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:12:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:922 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:12:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3016us
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +29us
56:12:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +196us
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:923 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4546us
56:12:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:923 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1262
56:12:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2158us
56:12:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:923 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:12:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:12:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:12:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1262
56:12:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:12:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1963us
56:12:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2550us
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1424us
56:12:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1263
56:12:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3768us
56:12:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:12:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:12:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:12:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1263
56:12:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:12:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +353us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:956 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1264
56:12:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +354us
56:12:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:956 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:12:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:12:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:12:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:12:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:12:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:12:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->08843098, audio drain) +259us
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:12:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +19us
56:12:971 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:971 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:12:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:12:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1264
56:12:972 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:972 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:12:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:12:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:12:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +139us
56:12:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +89us
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:973 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3307us
56:12:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:973 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1265
56:12:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1964us
56:12:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:973 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:12:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:12:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:12:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:12:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:12:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:12:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:12:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:12:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:12:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:12:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:12:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:12:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:12:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:12:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:12:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:12:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:12:988 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1265
56:12:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:12:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:12:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:12:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:12:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:12:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:12:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:12:989 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2157us
56:12:989 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3770us
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:12:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:12:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:12:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:12:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:12:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:12:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:12:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:12:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:12:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:12:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +205us
56:12:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:12:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:12:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:12:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1266
56:12:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3574us
56:12:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:12:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:12:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:13:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:13:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:13:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1266
56:13:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:13:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +547us
56:13:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1868us
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2107us
56:13:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1267
56:13:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +159us
56:13:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:13:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:13:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:020 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:13:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:13:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:13:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:13:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1267
56:13:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:13:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:13:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3962us
56:13:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:022 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1268
56:13:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1769us
56:13:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:023 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:13:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:13:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:13:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:039 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1268
56:13:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:13:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2332us
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +6us
56:13:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +218us
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4010us
56:13:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1269
56:13:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3379us
56:13:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:13:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:13:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:13:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:055 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1269
56:13:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:13:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +742us
56:13:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3087us
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:057 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +888us
56:13:057 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1270
56:13:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4989us
56:13:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:070 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08805c54->0882fc08, thread delay finished) +8us
56:13:070 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08805c54, thread delayed) +21us
56:13:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:13:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:13:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +19us
56:13:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:13:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1270
56:13:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:13:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4131us
56:13:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1177us
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:073 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1271
56:13:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +119us
56:13:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:073 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:073 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:13:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:13:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:086 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:13:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:13:086 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:13:086 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:13:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:13:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:087 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +82us
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:087 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:13:088 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:088 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:13:089 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:089 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:089 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807300, blocking audio) +16us
56:13:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1271
56:13:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:13:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:090 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +312us
56:13:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2454us
56:13:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1272
56:13:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3177us
56:13:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:13:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:13:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:13:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1272
56:13:105 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:13:105 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:106 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +945us
56:13:106 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4299us
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:106 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +183us
56:13:106 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +42us
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4700us
56:13:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1273
56:13:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4787us
56:13:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:119 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:13:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:13:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:13:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:120 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807300->0882fc08, thread delay finished) +188us
56:13:120 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807300, thread delayed) +21us
56:13:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1273
56:13:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:13:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +665us
56:13:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:122 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4333us
56:13:122 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:122 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:122 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2390us
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:123 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1585us
56:13:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1274
56:13:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1365us
56:13:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:151 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:151 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:151 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:151 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:151 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:151 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:151 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:13:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:151 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:13:151 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:151 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:151 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:151 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:151 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:151 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:13:151 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:153 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1274
56:13:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:13:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:154 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2756us
56:13:154 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:154 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:154 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:154 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:154 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:154 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1275
56:13:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2975us
56:13:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:154 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:154 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:154 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:154 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:154 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:154 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:154 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:13:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:13:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:154 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:154 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:155 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:13:155 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:157 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1275
56:13:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:13:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:157 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:157 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1146us
56:13:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +487us
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:158 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:158 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3487us
56:13:158 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:158 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:158 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:158 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1276
56:13:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4585us
56:13:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:158 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:158 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:13:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:13:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:13:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:171 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +389us
56:13:171 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:13:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1276
56:13:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:13:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +464us
56:13:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:172 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4534us
56:13:172 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3603us
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:173 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +372us
56:13:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:173 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1277
56:13:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1164us
56:13:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:13:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:13:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:13:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1277
56:13:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:13:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2957us
56:13:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1700us
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1278
56:13:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +39us
56:13:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:13:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:13:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:13:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1278
56:13:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:13:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1347us
56:13:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1279
56:13:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4384us
56:13:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:220 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:220 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:13:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:13:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:13:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:222 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807308->0882fc08, thread delay finished) +591us
56:13:222 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807308, thread delayed) +21us
56:13:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1279
56:13:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:13:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +263us
56:13:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4541us
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:222 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +180us
56:13:222 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +44us
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4184us
56:13:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1280
56:13:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +963us
56:13:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:13:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:13:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:13:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:239 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1280
56:13:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:13:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3159us
56:13:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2913us
56:13:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1062us
56:13:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1281
56:13:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2573us
56:13:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:13:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:13:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:13:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1281
56:13:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:13:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1549us
56:13:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:256 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1282
56:13:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4182us
56:13:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:256 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:269 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:269 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:13:269 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:13:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:13:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1282
56:13:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +792us
56:13:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:13:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:13:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +61us
56:13:272 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +931us
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:272 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:272 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:273 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:273 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:273 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2971us
56:13:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1283
56:13:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +761us
56:13:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:13:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:13:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:13:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1283
56:13:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:13:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:289 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3360us
56:13:289 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4126us
56:13:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +98us
56:13:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +126us
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4873us
56:13:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1284
56:13:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2371us
56:13:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:13:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:13:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:13:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1284
56:13:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:13:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1750us
56:13:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2224us
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1285
56:13:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +723us
56:13:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:13:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:13:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:13:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1285
56:13:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:13:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +140us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:322 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1286
56:13:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +567us
56:13:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:322 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:322 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:13:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:13:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:336 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:13:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:13:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:13:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:13:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1286
56:13:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:13:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:339 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:13:339 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:339 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3555us
56:13:339 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +321us
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:339 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:339 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:340 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3654us
56:13:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1287
56:13:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2177us
56:13:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:13:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:13:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:13:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1287
56:13:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:13:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1945us
56:13:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3443us
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +531us
56:13:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1288
56:13:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3787us
56:13:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:13:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:13:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:370 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:13:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:13:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:13:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:13:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1288
56:13:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:13:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:13:372 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +335us
56:13:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1289
56:13:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +372us
56:13:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:13:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:13:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:386 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:13:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:13:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:13:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:386 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:13:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:13:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:389 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1289
56:13:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:13:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:13:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +280us
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:389 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:389 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:390 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2434us
56:13:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1290
56:13:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1982us
56:13:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:13:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:13:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:13:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1290
56:13:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:13:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2139us
56:13:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4663us
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +76us
56:13:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +149us
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4336us
56:13:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1291
56:13:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3592us
56:13:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:13:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:13:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:13:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1291
56:13:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:13:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +529us
56:13:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2760us
56:13:422 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1214us
56:13:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1292
56:13:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +177us
56:13:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:13:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:13:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:13:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1292
56:13:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:13:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3944us
56:13:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:439 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1293
56:13:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1787us
56:13:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:439 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:439 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:13:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:13:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:13:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1293
56:13:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:13:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2334us
56:13:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +858us
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3117us
56:13:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1294
56:13:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3397us
56:13:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:13:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:13:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:13:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:13:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:13:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:13:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1294
56:13:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:13:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:472 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:13:472 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:472 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +724us
56:13:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3980us
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:473 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> thread02 (302->303, pc: 08843098->0882fc08, blocking audio) +9us
56:13:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +21us
56:13:473 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1295
56:13:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4996us
56:13:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:473 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:473 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:486 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08805dec->0882fc08, thread delay finished) +5us
56:13:486 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08805dec, thread delayed) +21us
56:13:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:13:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:13:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:13:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:13:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:488 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1295
56:13:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:13:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4128us
56:13:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:489 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1296
56:13:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1570us
56:13:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:489 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:489 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:13:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:13:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:13:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:504 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->08843098, audio drain) +450us
56:13:504 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +19us
56:13:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1296
56:13:505 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:505 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:13:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:13:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +176us
56:13:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +52us
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:506 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:506 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:507 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1906us
56:13:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:507 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1297
56:13:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3180us
56:13:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:13:519 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:13:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:13:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1297
56:13:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:13:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:522 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +941us
56:13:522 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:522 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:522 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +152us
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3822us
56:13:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1298
56:13:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4790us
56:13:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:537 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:537 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:13:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:13:537 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:537 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:537 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:13:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:538 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +185us
56:13:538 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:13:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1298
56:13:540 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:13:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:540 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +669us
56:13:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4329us
56:13:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3268us
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:541 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:541 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +707us
56:13:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:541 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1299
56:13:541 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1369us
56:13:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:541 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:541 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:13:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:13:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:13:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1299
56:13:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:13:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2753us
56:13:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:556 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1300
56:13:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2979us
56:13:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:556 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:569 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:13:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:13:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:13:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1300
56:13:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:13:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:572 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1143us
56:13:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1365us
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2609us
56:13:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1301
56:13:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4589us
56:13:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:13:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:13:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:13:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:587 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +386us
56:13:587 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:13:588 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1301
56:13:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:13:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +467us
56:13:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:589 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4531us
56:13:589 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4481us
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:589 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5us
56:13:589 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +220us
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4522us
56:13:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1302
56:13:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1163us
56:13:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:13:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:13:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:13:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1302
56:13:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:13:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2958us
56:13:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2574us
56:13:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:606 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1303
56:13:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +185us
56:13:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:606 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:606 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:619 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:13:619 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:13:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:13:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:620 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +19us
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:620 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:13:621 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:621 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:13:622 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:622 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:13:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1303
56:13:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:623 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:623 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:13:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:13:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +151us
56:13:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1211us
56:13:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1304
56:13:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4383us
56:13:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:13:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:13:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:13:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:638 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807300->0882fc08, thread delay finished) +591us
56:13:638 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:638 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807300, thread delayed) +21us
56:13:638 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1304
56:13:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:13:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +262us
56:13:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:639 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4736us
56:13:639 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +665us
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3310us
56:13:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1305
56:13:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +962us
56:13:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:13:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:13:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:13:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1305
56:13:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:13:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3159us
56:13:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3787us
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +188us
56:13:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1306
56:13:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2572us
56:13:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:669 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:669 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:13:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:13:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:13:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1306
56:13:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:13:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:672 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:672 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1549us
56:13:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:672 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1307
56:13:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4182us
56:13:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:672 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:672 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:13:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:13:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:13:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1307
56:13:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +793us
56:13:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:13:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:13:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +61us
56:13:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1806us
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2097us
56:13:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1308
56:13:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +761us
56:13:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:13:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:13:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:13:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:13:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:13:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1308
56:13:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:13:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:13:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3361us
56:13:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +5000us
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> thread02 (302->303, pc: 0884a2c0->0882fc08, sas core) +13us
56:13:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +21us
56:13:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +218us
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4009us
56:13:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1309
56:13:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2360us
56:13:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:719 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:719 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:13:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:13:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:13:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1309
56:13:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:13:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1761us
56:13:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3087us
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:722 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:722 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:723 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1310
56:13:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +98us
56:13:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:723 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:13:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:13:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:13:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:737 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +107us
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:737 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:737 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072fc, blocking audio) +16us
56:13:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1310
56:13:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:13:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:740 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +747us
56:13:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +122us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1311
56:13:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +556us
56:13:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:13:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:13:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:753 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:13:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:13:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:13:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:13:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1311
56:13:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:13:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:13:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:756 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3566us
56:13:756 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1185us
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2790us
56:13:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1312
56:13:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2166us
56:13:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:13:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:13:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:13:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1312
56:13:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:13:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1956us
56:13:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4307us
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:772 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:772 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +175us
56:13:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +50us
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:773 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:773 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1313
56:13:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3458us
56:13:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:773 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:773 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:13:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:13:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:13:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:788 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1313
56:13:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:13:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +346us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:789 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1314
56:13:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +361us
56:13:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:789 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:789 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:13:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:13:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:13:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:805 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1314
56:13:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:13:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1155us
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:806 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:806 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:806 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:806 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1570us
56:13:806 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1315
56:13:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1971us
56:13:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:819 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:819 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:13:819 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:13:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:13:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1315
56:13:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:13:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2150us
56:13:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +502us
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:823 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3473us
56:13:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1316
56:13:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3581us
56:13:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:13:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:13:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:13:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1316
56:13:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:13:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +540us
56:13:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:862 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3624us
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:862 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:862 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:862 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:862 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:863 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:863 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:863 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:863 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +351us
56:13:863 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:863 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1317
56:13:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +166us
56:13:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:863 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:863 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:863 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:863 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:863 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:863 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:863 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:863 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:863 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:13:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:863 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:13:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:863 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:863 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:863 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:863 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:863 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:863 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:863 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:13:863 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:865 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1317
56:13:866 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:13:866 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:866 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:866 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:866 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:866 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3955us
56:13:866 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:866 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:866 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:866 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:866 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:866 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1318
56:13:866 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1776us
56:13:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:866 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:866 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:869 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:13:869 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:13:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:13:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1318
56:13:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:13:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:872 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2345us
56:13:872 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1722us
56:13:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2253us
56:13:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1319
56:13:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3386us
56:13:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:13:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:13:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:13:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:888 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1319
56:13:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:13:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +735us
56:13:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4844us
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +152us
56:13:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +72us
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:890 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1320
56:13:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4142us
56:13:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:903 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08805dec->0882fc08, thread delay finished) +5us
56:13:903 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08805dec, thread delayed) +21us
56:13:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:13:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:13:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:13:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:13:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1320
56:13:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:13:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4128us
56:13:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:906 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1321
56:13:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1570us
56:13:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:906 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:906 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:13:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:13:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:13:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1321
56:13:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:13:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:922 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +471us
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:922 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:922 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:923 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:923 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:923 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1045us
56:13:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:923 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1322
56:13:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3180us
56:13:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:923 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:13:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:13:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:13:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1322
56:13:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:13:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +941us
56:13:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1027us
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2948us
56:13:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1323
56:13:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4790us
56:13:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:13:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:13:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:13:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:954 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +185us
56:13:954 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:13:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1323
56:13:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:13:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +669us
56:13:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4329us
56:13:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4142us
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:13:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:13:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +82us
56:13:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +143us
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:13:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1324
56:13:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1216us
56:13:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:13:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:969 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:13:969 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:969 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:969 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:969 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:13:969 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:13:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:13:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:13:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:13:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:13:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1324
56:13:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:13:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:13:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2753us
56:13:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:972 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1325
56:13:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2979us
56:13:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:972 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:972 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:13:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:13:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:13:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:13:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:13:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:13:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:13:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:13:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:13:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:13:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:13:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:13:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:13:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:13:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:13:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:13:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:13:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1325
56:13:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:13:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:13:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:13:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:13:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:13:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:13:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:13:989 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1143us
56:13:989 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2240us
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:13:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:13:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:13:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:13:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:13:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:13:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:13:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:13:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:13:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:13:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1735us
56:13:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:13:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:13:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:13:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1326
56:13:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4589us
56:13:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:13:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:13:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:14:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:14:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:003 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:14:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:004 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +383us
56:14:004 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:14:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1326
56:14:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:14:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +467us
56:14:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4531us
56:14:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +331us
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3644us
56:14:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1327
56:14:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1167us
56:14:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:019 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:019 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:14:019 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:14:019 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:14:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:14:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:14:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1327
56:14:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:14:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:14:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2954us
56:14:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:022 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1328
56:14:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2777us
56:14:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:022 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:022 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:14:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:14:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:036 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:14:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:038 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->08843098, audio drain) +638us
56:14:038 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +19us
56:14:038 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1328
56:14:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:14:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +213us
56:14:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +15us
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:039 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:039 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:040 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +515us
56:14:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1329
56:14:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4387us
56:14:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:14:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:14:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:053 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:14:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:055 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f8->0882fc08, thread delay finished) +584us
56:14:055 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f8, thread delayed) +21us
56:14:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1329
56:14:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:14:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +266us
56:14:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4732us
56:14:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1544us
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:057 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2431us
56:14:057 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:057 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:057 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:057 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1330
56:14:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +966us
56:14:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:057 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:14:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:14:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:070 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:14:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:14:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:14:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:14:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:072 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1330
56:14:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:14:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:14:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3155us
56:14:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4666us
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +73us
56:14:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +152us
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1331
56:14:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1900us
56:14:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:14:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:14:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:086 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:14:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1331
56:14:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:14:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1545us
56:14:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:089 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1332
56:14:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4186us
56:14:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:089 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:089 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:14:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:14:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:103 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:14:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:14:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:14:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:14:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1332
56:14:105 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807310->0882fc08, thread delay finished) +788us
56:14:105 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:105 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807310, thread delayed) +21us
56:14:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:14:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +65us
56:14:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2680us
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1218us
56:14:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1333
56:14:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +765us
56:14:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:119 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:14:119 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:14:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:14:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1333
56:14:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:14:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3357us
56:14:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +854us
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:124 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3120us
56:14:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:124 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1334
56:14:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2375us
56:14:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:124 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:14:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:14:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:14:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1334
56:14:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:14:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1747us
56:14:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3976us
56:14:139 thread00     D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1335
56:14:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884671c->08000000, interrupt) +8us
56:14:139 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:139 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:153 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884671c, left interrupt) +7us
56:14:153 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805dec, sas core) +10us
56:14:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:14:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:14:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:14:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:14:154 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +211us
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:154 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:14:155 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:155 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:155 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:14:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1335
56:14:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:14:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:14:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +187us
56:14:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +17us
56:14:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:156 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +10us
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:156 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:157 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4990us
56:14:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1336
56:14:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +570us
56:14:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:169 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:169 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:169 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:169 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:169 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:169 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:14:169 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:14:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:14:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1336
56:14:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:14:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:172 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3551us
56:14:172 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2074us
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:173 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1901us
56:14:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:173 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1337
56:14:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2180us
56:14:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:14:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:14:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:14:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:189 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1337
56:14:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:14:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1941us
56:14:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +172us
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1338
56:14:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2584us
56:14:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:14:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:14:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:203 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:14:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1338
56:14:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:14:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:14:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +331us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1339
56:14:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +375us
56:14:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:14:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:14:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:14:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1339
56:14:222 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:14:222 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:222 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2030us
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:223 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +681us
56:14:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1340
56:14:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1985us
56:14:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:14:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:14:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:236 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:14:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:236 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:238 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1340
56:14:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:14:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:14:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2136us
56:14:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1391us
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2584us
56:14:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1341
56:14:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3595us
56:14:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:14:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:14:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:14:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1341
56:14:255 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:14:255 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:255 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:255 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +526us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4513us
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +226us
56:14:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> thread00 (303->302, pc: 0882fc08->0884a2c0, woke from hle delay) +14us
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +23us
56:14:256 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1342
56:14:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +157us
56:14:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:256 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:14:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:14:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:14:270 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +48us
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:270 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:14:271 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:271 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:271 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
56:14:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1342
56:14:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:14:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +578us
56:14:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3876us
56:14:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1343
56:14:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1791us
56:14:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:14:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:14:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:14:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1343
56:14:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:14:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:289 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2330us
56:14:289 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2611us
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1364us
56:14:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1344
56:14:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3401us
56:14:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:14:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:14:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:14:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1344
56:14:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:14:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +721us
56:14:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +708us
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:307 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3266us
56:14:307 thread02     D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1345
56:14:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, interrupt) +5us
56:14:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:319 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, left interrupt) +7us
56:14:319 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08805dec, thread delayed) +14us
56:14:319 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:319 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:319 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:319 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:14:319 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:14:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:14:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:14:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1345
56:14:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:14:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:332 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4128us
56:14:332 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:332 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:332 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:332 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:332 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:332 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1346
56:14:332 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1583us
56:14:332 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:332 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:332 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:14:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:14:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:14:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:339 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1346
56:14:340 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:14:340 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:340 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1346us
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:340 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:340 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:341 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:341 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:341 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:341 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +157us
56:14:341 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:341 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:341 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:341 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:341 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:341 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1347
56:14:341 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3193us
56:14:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:341 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:341 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:14:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:14:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:353 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:14:353 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:14:353 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1347
56:14:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:14:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:14:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +928us
56:14:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1915us
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2059us
56:14:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1348
56:14:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4803us
56:14:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:369 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:369 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:369 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:14:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:14:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:14:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:370 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +171us
56:14:370 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:14:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1348
56:14:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:14:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:372 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +682us
56:14:372 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:372 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4316us
56:14:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:372 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +6us
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:372 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:372 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:372 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:373 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:373 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1349
56:14:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +341us
56:14:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:373 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:373 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:14:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:14:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:386 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:14:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:388 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1349
56:14:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:14:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:14:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2739us
56:14:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:389 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1350
56:14:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2992us
56:14:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:389 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:389 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:14:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:14:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:14:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1350
56:14:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:14:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1129us
56:14:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3128us
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +847us
56:14:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1351
56:14:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4602us
56:14:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:419 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:419 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:419 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:14:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:14:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:14:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:421 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f8->0882fc08, thread delay finished) +373us
56:14:421 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f8, thread delayed) +21us
56:14:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1351
56:14:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:14:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +481us
56:14:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4517us
56:14:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1219us
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2756us
56:14:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:424 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1352
56:14:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1181us
56:14:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:424 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:424 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:14:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:14:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:14:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1352
56:14:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:14:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2941us
56:14:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:439 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1353
56:14:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2791us
56:14:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:439 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:439 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:14:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:14:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:14:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1353
56:14:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:14:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +662us
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +141us
56:14:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +84us
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:456 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:456 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:457 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:457 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4658us
56:14:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1354
56:14:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4400us
56:14:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:470 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:470 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:470 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:14:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:14:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:470 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:14:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:472 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807310->0882fc08, thread delay finished) +571us
56:14:472 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807310, thread delayed) +21us
56:14:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1354
56:14:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:14:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +279us
56:14:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4719us
56:14:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2432us
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1543us
56:14:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1355
56:14:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +979us
56:14:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:14:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:14:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:14:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:489 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1355
56:14:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:14:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3142us
56:14:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +529us
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1356
56:14:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1025us
56:14:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:14:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:14:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:14:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1356
56:14:506 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:14:506 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:506 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1532us
56:14:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1357
56:14:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4199us
56:14:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:14:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:14:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:14:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1357
56:14:522 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072fc->0882fc08, thread delay finished) +775us
56:14:522 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072fc, thread delayed) +21us
56:14:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:14:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +78us
56:14:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3555us
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +330us
56:14:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1358
56:14:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +778us
56:14:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:14:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:14:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:14:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:538 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1358
56:14:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:14:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3343us
56:14:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1742us
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:540 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2232us
56:14:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1359
56:14:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2388us
56:14:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:541 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:14:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:14:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:14:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1359
56:14:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:14:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1733us
56:14:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:556 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1360
56:14:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3998us
56:14:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:556 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:569 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:569 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:14:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:14:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:14:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1360
56:14:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08804760->08843098, audio drain) +840us
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08804760, sas core) +19us
56:14:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:14:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:572 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:14:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +91us
56:14:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:572 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +108us
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:572 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:573 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:573 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4119us
56:14:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1361
56:14:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +583us
56:14:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:14:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:14:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:14:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1361
56:14:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:14:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:589 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3538us
56:14:589 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2962us
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1013us
56:14:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:590 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1362
56:14:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2193us
56:14:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:590 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:14:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:14:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:14:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1362
56:14:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:14:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1928us
56:14:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1060us
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1363
56:14:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1709us
56:14:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:14:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:14:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:14:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1363
56:14:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:14:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +318us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:623 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1364
56:14:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +389us
56:14:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:623 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:14:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:14:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:14:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:638 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1364
56:14:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:14:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2905us
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +43us
56:14:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +182us
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4818us
56:14:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1365
56:14:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1999us
56:14:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:14:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:14:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:14:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1365
56:14:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:14:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2123us
56:14:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2279us
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1695us
56:14:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1366
56:14:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3609us
56:14:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:14:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:14:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:14:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1366
56:14:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:14:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:672 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:672 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +513us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:672 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1367
56:14:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +194us
56:14:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:672 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:14:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:14:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:14:687 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->08843098, audio drain) +148us
56:14:687 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +19us
56:14:688 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:688 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807308, sas core) +23us
56:14:689 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +240us
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:689 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:14:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1367
56:14:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08804760->0884a2c0, woke from hle delay) +249us
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08804760, sas core) +23us
56:14:690 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:14:690 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:690 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +13us
56:14:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +215us
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:690 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3562us
56:14:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1368
56:14:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1804us
56:14:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:14:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:14:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:14:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:705 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1368
56:14:706 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:14:706 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:706 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:706 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:706 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2317us
56:14:706 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3499us
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:706 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:706 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:706 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:707 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +476us
56:14:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1369
56:14:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3414us
56:14:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:719 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:719 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:719 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:14:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:720 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:14:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:720 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:720 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:720 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:14:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:722 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1369
56:14:722 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:14:722 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:722 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +707us
56:14:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:722 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1596us
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:723 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:724 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2378us
56:14:724 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:724 thread02     D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1370
56:14:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08805dec, entered vblank) +14us
56:14:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +12us
56:14:724 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:736 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:736 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:736 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:736 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:14:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:736 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:14:736 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:736 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:736 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:736 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:736 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:736 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:14:736 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:738 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1370
56:14:739 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:14:739 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:739 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:739 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:739 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4115us
56:14:739 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:739 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:739 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:739 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:739 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:739 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1371
56:14:739 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1609us
56:14:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:739 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:739 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:753 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:753 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:753 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:753 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:14:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:753 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:14:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:753 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:753 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:753 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:753 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:753 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:14:753 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:755 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1371
56:14:756 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:14:756 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:756 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2221us
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:756 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +20us
56:14:756 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +204us
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:756 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:757 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4281us
56:14:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1372
56:14:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3219us
56:14:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:769 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:769 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:769 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:769 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:769 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:769 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:769 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:14:770 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:14:770 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:770 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:770 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:770 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:14:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:770 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:14:770 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:14:770 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:770 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:14:770 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:14:770 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:772 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1372
56:14:772 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:14:772 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:772 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:14:772 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:772 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:772 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:772 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +902us
56:14:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2816us
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:773 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1159us
56:14:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1373
56:14:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4829us
56:14:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:786 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:786 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:786 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:14:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:786 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:14:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:786 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:786 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:786 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:786 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:786 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:14:786 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:787 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +145us
56:14:787 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:14:789 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1373
56:14:789 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:14:789 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:789 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +708us
56:14:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4290us
56:14:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:789 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +907us
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:789 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:789 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:790 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1374
56:14:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +230us
56:14:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:790 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:803 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:803 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:803 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, left interrupt) +7us
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:803 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08805dec, sas core) +17us
56:14:803 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:803 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:803 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:14:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:803 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:14:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:803 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:803 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:803 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:803 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +23us
56:14:803 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:803 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:803 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:803 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:14:803 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:804 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +211us
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:804 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:14:805 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:805 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:805 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:14:806 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1374
56:14:806 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:14:806 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:806 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +414us
56:14:806 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:806 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2624us
56:14:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1375
56:14:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3018us
56:14:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:819 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:819 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:819 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:14:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:14:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:820 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:820 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:14:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:822 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1375
56:14:822 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:14:822 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:822 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:822 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1103us
56:14:822 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4029us
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:822 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:822 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +195us
56:14:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +29us
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:823 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4970us
56:14:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:823 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1376
56:14:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4628us
56:14:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:823 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:836 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:836 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:836 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:836 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:836 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:14:836 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:14:836 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:836 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:836 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:836 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:14:836 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:836 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:14:836 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:836 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:14:836 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:838 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +346us
56:14:838 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:838 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:14:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1376
56:14:839 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:14:839 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:839 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +507us
56:14:839 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:839 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4491us
56:14:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:839 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:839 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2120us
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:841 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1855us
56:14:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:841 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1377
56:14:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1207us
56:14:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:841 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:853 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:853 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:853 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:853 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:14:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:853 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:14:853 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:853 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:853 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:853 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:853 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:14:853 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:855 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1377
56:14:856 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:14:856 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:856 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2914us
56:14:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:856 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:856 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1378
56:14:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2817us
56:14:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:856 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:869 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:869 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:869 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:869 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:869 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:869 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:869 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:869 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:14:870 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:14:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:870 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:870 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:870 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:870 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:14:870 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:14:870 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:14:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:14:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:872 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1378
56:14:872 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:14:872 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:872 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:14:872 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:872 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1304us
56:14:872 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +217us
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:872 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:873 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3757us
56:14:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1379
56:14:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4427us
56:14:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:873 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:873 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:886 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:886 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:886 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:886 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:14:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:886 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:14:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:886 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:886 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:886 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:886 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:886 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:14:886 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:888 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f8->0882fc08, thread delay finished) +548us
56:14:888 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f8, thread delayed) +21us
56:14:888 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1379
56:14:889 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:14:889 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:889 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +306us
56:14:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4692us
56:14:889 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3333us
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:889 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:889 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:890 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +642us
56:14:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:890 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1380
56:14:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1005us
56:14:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:890 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:903 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:903 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:903 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:903 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:903 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:14:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:903 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:14:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:903 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:903 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:903 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:903 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:903 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:903 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:903 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:903 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:14:903 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:905 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1380
56:14:906 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:14:906 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:906 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:906 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:906 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3116us
56:14:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:906 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1430us
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:906 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:906 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:906 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:907 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:907 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1381
56:14:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +150us
56:14:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:907 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:907 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:919 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:919 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:919 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:14:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:920 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:14:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:920 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:920 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:920 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:920 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:920 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:14:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:920 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:922 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1381
56:14:922 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:14:922 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:922 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1506us
56:14:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:922 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1382
56:14:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4225us
56:14:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:922 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:936 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:936 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:936 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:936 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:936 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:14:936 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:14:936 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:936 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:936 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:936 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:936 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:936 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:936 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:936 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:14:936 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1382
56:14:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807310->0882fc08, thread delay finished) +749us
56:14:939 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807310, thread delayed) +21us
56:14:939 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:14:939 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:939 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +104us
56:14:939 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4430us
56:14:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +193us
56:14:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +31us
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:940 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4454us
56:14:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:940 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:940 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1383
56:14:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +804us
56:14:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:940 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:940 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:953 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:953 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:953 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:953 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:14:953 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:14:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:953 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:953 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:953 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:953 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:953 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:14:953 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:955 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1383
56:14:956 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:14:956 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:956 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3317us
56:14:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:956 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2643us
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:14:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:14:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:14:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:956 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:956 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:14:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:957 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:14:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1331us
56:14:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:957 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1384
56:14:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2414us
56:14:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:957 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:14:969 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:969 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:969 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:14:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:14:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:970 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:14:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:970 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:970 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:970 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:14:970 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:970 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:14:970 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:972 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1384
56:14:972 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:14:972 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:972 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1707us
56:14:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:972 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1385
56:14:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4024us
56:14:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:972 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:972 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:14:986 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:14:986 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:14:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:14:986 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:14:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:14:986 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:14:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:14:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:14:986 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:14:986 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:14:986 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:14:986 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:14:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:14:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:986 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:14:986 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:14:986 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:14:988 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1385
56:14:989 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:14:989 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:14:989 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:14:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:14:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:14:989 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +97us
56:14:989 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +741us
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:14:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:14:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:989 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:989 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:14:990 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:14:990 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:14:990 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:14:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3234us
56:14:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:14:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:14:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1386
56:14:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +609us
56:14:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:14:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:14:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:003 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:003 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:003 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:003 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:003 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:15:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:003 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:15:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:003 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:003 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:003 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:003 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:003 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:003 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:15:003 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:005 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1386
56:15:006 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:15:006 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:006 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:006 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:006 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3512us
56:15:006 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3863us
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:006 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:006 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:006 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:007 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +112us
56:15:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:007 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1387
56:15:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2219us
56:15:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:007 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:007 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:019 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:019 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:019 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:019 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:15:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:15:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:020 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:020 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:020 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:15:022 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1387
56:15:022 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:15:022 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:022 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:022 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1902us
56:15:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1960us
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1388
56:15:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +834us
56:15:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:036 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:036 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:036 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:036 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:036 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:15:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:036 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:15:036 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:036 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:036 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:036 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:036 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:036 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:036 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:15:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:038 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1388
56:15:039 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:15:039 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:039 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:039 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +292us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:039 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:039 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1389
56:15:039 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +415us
56:15:039 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:039 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:039 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:053 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:053 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:053 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:053 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:15:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:053 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:15:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:053 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:053 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:053 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:053 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:053 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:053 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:15:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1389
56:15:056 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:15:056 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:056 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3706us
56:15:056 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +58us
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3917us
56:15:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:058 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1390
56:15:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2025us
56:15:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:058 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:070 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:070 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:070 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:15:070 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:15:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:070 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:070 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:070 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:070 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:070 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:070 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:070 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:070 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:15:073 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1390
56:15:073 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:15:073 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:073 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:073 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:073 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2096us
56:15:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:073 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3180us
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:073 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:073 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:073 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:074 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +795us
56:15:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:074 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1391
56:15:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3635us
56:15:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:074 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:074 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:086 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:086 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:086 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:086 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:086 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:086 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:15:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:086 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:15:086 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:086 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:086 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:15:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1391
56:15:089 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:15:089 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:089 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +486us
56:15:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:089 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:090 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1392
56:15:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +220us
56:15:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:090 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:103 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:103 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:103 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:103 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:103 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:15:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:103 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:15:103 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:103 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:103 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:103 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:103 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:103 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:103 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:103 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:15:103 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:105 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1392
56:15:106 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:15:106 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:106 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:106 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:106 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +169us
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:106 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:106 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:106 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:107 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:107 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:107 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2697us
56:15:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1393
56:15:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1830us
56:15:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:119 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:119 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:119 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:119 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:119 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:119 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:15:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:120 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:15:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:120 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:120 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:120 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:120 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:15:120 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:122 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1393
56:15:122 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:15:122 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:122 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:122 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:122 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2291us
56:15:122 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4400us
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:122 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:122 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +82us
56:15:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +143us
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:123 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4599us
56:15:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:123 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1394
56:15:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3440us
56:15:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:123 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:136 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:136 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:136 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:136 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:136 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:15:136 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:15:136 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:136 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:136 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:136 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:15:136 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:136 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:15:136 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:136 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:15:136 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1394
56:15:139 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:15:139 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:139 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:15:139 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +681us
56:15:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2497us
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:139 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:139 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:140 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1477us
56:15:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:140 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1395
56:15:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +26us
56:15:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:140 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:140 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:153 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:153 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:153 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:153 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:153 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:15:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:153 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:15:153 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:153 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:153 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:153 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:153 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:153 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:153 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:15:153 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:155 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1395
56:15:156 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:15:156 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:156 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +924us
56:15:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3176us
56:15:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:156 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:156 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1396
56:15:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1636us
56:15:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:156 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:156 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:169 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:169 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:170 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:170 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:15:170 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:15:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:170 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:170 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:170 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:170 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:15:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:15:170 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:15:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:15:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:172 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1396
56:15:172 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:15:172 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:172 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:15:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:172 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:172 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2486us
56:15:172 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +595us
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:172 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:172 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:172 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:173 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3380us
56:15:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:173 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1397
56:15:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3246us
56:15:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:186 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:186 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:186 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:186 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:15:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:186 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:15:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:186 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:186 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:186 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:186 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:186 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:186 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:15:188 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1397
56:15:189 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:15:189 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:189 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +876us
56:15:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:189 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3717us
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:189 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:189 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:190 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +258us
56:15:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:190 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1398
56:15:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4856us
56:15:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:203 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:203 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:203 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:203 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:203 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:15:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:203 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:15:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:203 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:203 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:203 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:203 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:203 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:203 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:203 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:15:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:203 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:203 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807308->0882fc08, thread delay finished) +119us
56:15:203 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:203 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807308, thread delayed) +21us
56:15:205 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1398
56:15:206 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:15:206 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:206 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +734us
56:15:206 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4263us
56:15:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:206 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:206 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1399
56:15:206 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1434us
56:15:206 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:206 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:206 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:219 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:219 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:219 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:219 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:219 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:219 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:219 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:15:219 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:220 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:15:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:220 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:220 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:220 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:15:220 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:221 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->08843098, audio drain) +339us
56:15:221 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +19us
56:15:222 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:222 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:15:222 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1399
56:15:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:15:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:15:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +59us
56:15:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:223 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +169us
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:223 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:224 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:224 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:224 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:224 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2147us
56:15:224 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:224 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:224 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:224 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:224 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:224 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1400
56:15:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3044us
56:15:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:236 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:236 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:236 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:236 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:236 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:15:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:236 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:15:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:236 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:236 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:236 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:236 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:236 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:236 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:236 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:236 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:15:236 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:238 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1400
56:15:239 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:15:239 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:239 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:239 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:239 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1077us
56:15:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4930us
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +66us
56:15:239 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +159us
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:239 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:239 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:239 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:240 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4069us
56:15:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:240 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1401
56:15:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4654us
56:15:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:240 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:240 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:253 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:253 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:253 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:253 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:15:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:253 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:15:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:253 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:253 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:253 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:253 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:253 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:15:253 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:254 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +320us
56:15:254 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:15:255 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1401
56:15:256 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:15:256 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:256 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +533us
56:15:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4465us
56:15:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:256 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3021us
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:256 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:256 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:257 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +954us
56:15:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:257 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1402
56:15:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1233us
56:15:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:257 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:269 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:269 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:269 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:269 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:269 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:269 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:269 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:269 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:15:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:15:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:270 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:270 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:270 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:270 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:270 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:15:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:272 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1402
56:15:272 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:15:272 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:272 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:272 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2888us
56:15:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:272 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:272 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1403
56:15:272 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2843us
56:15:272 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:272 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:272 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:286 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:286 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:286 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:286 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:15:286 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:15:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:286 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:286 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:286 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:286 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:286 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:15:286 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:288 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1403
56:15:289 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:15:289 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:289 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:289 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1278us
56:15:289 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1118us
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:289 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:289 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:290 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2856us
56:15:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1404
56:15:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4453us
56:15:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:303 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:303 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:303 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:303 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:303 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:15:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:303 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:15:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:303 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:303 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:303 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:303 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:303 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:303 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:303 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:303 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:15:303 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:305 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +522us
56:15:305 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:305 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:15:305 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1404
56:15:306 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:15:306 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:306 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +332us
56:15:306 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:306 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4666us
56:15:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4234us
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> thread02 (302->303, pc: 0884a2c0->0882fc08, sas core) +17us
56:15:306 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:306 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +21us
56:15:306 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +218us
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:306 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:307 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:307 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4781us
56:15:307 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:307 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1405
56:15:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1016us
56:15:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:307 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:307 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:319 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:319 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:320 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:15:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:320 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:15:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:320 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:320 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:320 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:15:320 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:322 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1405
56:15:322 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:15:322 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:322 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3105us
56:15:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:322 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:322 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2316us
56:15:322 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:323 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1406
56:15:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +40us
56:15:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:323 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:336 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:336 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:336 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:336 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:336 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:15:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:336 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:15:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:336 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:336 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:336 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:336 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:336 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:336 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:336 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:15:336 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:337 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +165us
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:337 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:15:338 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:338 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:15:339 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:15:339 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1406
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:339 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:339 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:339 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f8, blocking audio) +16us
56:15:339 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:15:339 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:340 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +233us
56:15:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1394us
56:15:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1407
56:15:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4236us
56:15:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:353 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:353 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:15:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:353 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:15:353 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:353 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:353 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:353 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:353 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:15:353 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:355 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1407
56:15:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +738us
56:15:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:15:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:15:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +115us
56:15:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4883us
56:15:356 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +407us
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:356 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:356 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3568us
56:15:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:357 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1408
56:15:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +815us
56:15:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:357 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:369 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:369 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:15:370 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:15:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:370 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:370 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:370 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:370 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:370 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:15:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:372 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1408
56:15:372 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:15:372 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3306us
56:15:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3529us
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +446us
56:15:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1409
56:15:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2425us
56:15:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:386 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:386 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:386 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:386 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:15:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:386 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:15:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:386 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:386 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:386 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:386 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:386 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:15:386 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:388 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1409
56:15:389 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:15:389 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:389 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1696us
56:15:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:389 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1410
56:15:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4035us
56:15:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:389 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:389 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:403 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:403 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:403 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:403 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:403 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:15:403 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:15:403 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:403 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:403 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:403 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:15:403 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:403 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:15:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:15:403 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:403 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:403 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:15:405 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1410
56:15:406 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:15:406 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:406 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:15:406 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +87us
56:15:406 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1626us
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:407 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2348us
56:15:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1411
56:15:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +620us
56:15:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:419 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:419 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:419 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:15:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:420 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:15:420 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:420 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:420 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:420 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:420 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:15:420 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:422 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1411
56:15:422 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:15:422 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:422 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3501us
56:15:422 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4748us
56:15:422 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:422 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:422 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> thread02 (302->303, pc: 0884a2c0->0882fc08, sas core) +17us
56:15:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +21us
56:15:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +218us
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:423 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:423 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4267us
56:15:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:423 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1412
56:15:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2214us
56:15:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:423 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:436 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:436 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:436 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:436 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:436 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:15:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:436 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:15:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:436 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:436 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:436 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:436 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:436 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:436 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:436 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:15:436 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:438 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1412
56:15:439 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:15:439 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:439 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:439 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1907us
56:15:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2830us
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:439 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:439 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:440 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1413
56:15:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +209us
56:15:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:440 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:440 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:453 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:453 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:453 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:453 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:15:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:453 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:15:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:453 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:453 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:453 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:453 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, left interrupt) +5us
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:453 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:453 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0883f858, blocking audio) +9us
56:15:453 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:453 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:15:453 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:455 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1413
56:15:456 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:15:456 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:456 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +848us
56:15:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +280us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:456 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:456 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1414
56:15:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +410us
56:15:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:456 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:456 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:469 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:469 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:469 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:469 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:469 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:469 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:15:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:470 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:15:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:470 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:470 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:470 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:470 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:470 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:470 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:15:470 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:472 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1414
56:15:472 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:15:472 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:472 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:472 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:472 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3711us
56:15:472 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:472 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +928us
56:15:472 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:473 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3047us
56:15:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:473 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:473 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1415
56:15:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2020us
56:15:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:473 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:473 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:486 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:486 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:486 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:15:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:486 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:15:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:486 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:486 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:486 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:486 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:486 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:15:486 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:488 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1415
56:15:489 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:15:489 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:489 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2101us
56:15:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:489 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4050us
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:489 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:489 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +175us
56:15:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +50us
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:490 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:490 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1416
56:15:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3570us
56:15:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:503 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:503 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:503 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:503 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:15:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:503 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:15:503 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:503 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:503 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:503 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:503 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:503 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:503 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:15:503 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:505 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1416
56:15:505 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:15:505 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:505 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +492us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:506 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:506 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1417
56:15:506 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +215us
56:15:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:506 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:506 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:519 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:519 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:519 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:519 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:519 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:15:519 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:520 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:15:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:520 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:520 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:520 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:15:520 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:522 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1417
56:15:522 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:15:522 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:522 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:522 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1044us
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:523 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:523 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:523 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1827us
56:15:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1418
56:15:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1825us
56:15:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:536 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:536 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:536 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:536 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:536 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:15:536 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:15:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:536 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:536 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:536 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:536 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:536 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:536 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:536 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:15:536 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1418
56:15:539 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:15:539 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:539 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:539 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:539 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2296us
56:15:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:539 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +245us
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:539 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:539 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:539 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:540 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3730us
56:15:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:540 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1419
56:15:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3435us
56:15:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:540 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:540 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:553 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:553 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:553 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:553 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:15:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:553 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:15:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:553 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:553 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:553 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:553 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:553 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:553 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:15:555 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1419
56:15:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:15:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +686us
56:15:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:556 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3367us
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:556 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:556 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:557 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +608us
56:15:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:557 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1420
56:15:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +21us
56:15:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:557 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:569 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:569 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:569 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:569 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:569 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:15:570 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:15:570 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:570 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:570 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:570 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:15:570 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:570 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:15:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:15:570 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:15:570 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:15:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:570 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:572 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1420
56:15:572 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:15:572 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:572 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:15:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:572 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4101us
56:15:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:572 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1421
56:15:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1631us
56:15:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:573 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:586 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:586 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:586 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:586 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:15:586 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:15:586 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:586 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:586 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:586 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:15:586 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:586 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:15:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:15:586 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:15:586 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:589 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1421
56:15:589 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:15:589 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:589 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:15:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:589 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2491us
56:15:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1465us
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:591 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:591 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2510us
56:15:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:591 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1422
56:15:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3240us
56:15:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:591 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:603 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:603 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:603 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:603 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:603 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:15:603 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:15:603 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:603 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:603 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:603 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:15:603 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:603 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:15:603 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:15:603 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:603 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:15:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:603 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:605 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1422
56:15:606 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:15:606 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:606 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:15:606 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +881us
56:15:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4587us
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +152us
56:15:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:606 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:606 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +72us
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:606 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:607 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:607 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1423
56:15:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4253us
56:15:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:607 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:607 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:619 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:619 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:619 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:619 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:619 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:15:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:620 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:15:620 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:620 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:620 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:15:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:620 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807304->0882fc08, thread delay finished) +124us
56:15:620 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807304, thread delayed) +21us
56:15:622 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1423
56:15:622 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:15:622 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:622 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +729us
56:15:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:622 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4269us
56:15:622 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:622 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:622 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:622 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:622 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:622 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1424
56:15:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1429us
56:15:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:622 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:622 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:636 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:636 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:636 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:636 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:636 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:15:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:636 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:15:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:636 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:636 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:636 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:636 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:636 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:636 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:636 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:636 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:15:636 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:639 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1424
56:15:639 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:15:639 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:639 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:639 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:639 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +360us
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:639 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:639 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:639 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:640 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:640 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:640 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1297us
56:15:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1425
56:15:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3039us
56:15:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:653 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:653 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:653 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:653 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:15:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:653 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:15:653 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:653 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:653 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:653 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:653 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:15:653 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:655 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1425
56:15:656 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:15:656 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:656 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1082us
56:15:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:656 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +775us
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:656 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:656 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:657 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3200us
56:15:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:657 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1426
56:15:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4649us
56:15:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:657 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:669 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:669 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:669 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:669 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:669 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:669 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:15:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:670 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:15:670 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:670 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:670 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:670 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:670 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:15:670 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:671 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +325us
56:15:671 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:15:672 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1426
56:15:672 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:15:672 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:672 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +528us
56:15:672 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:672 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4470us
56:15:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:672 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:672 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:672 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3890us
56:15:672 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:673 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:673 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +84us
56:15:673 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:673 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1427
56:15:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1228us
56:15:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:673 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:673 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:686 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:686 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:686 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:686 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:15:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:686 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:15:686 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:686 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:686 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:686 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:686 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:15:686 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:688 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1427
56:15:689 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:15:689 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:689 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:689 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2893us
56:15:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:689 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:689 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1428
56:15:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2838us
56:15:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:689 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:689 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:703 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:703 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:703 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:703 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:703 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:15:703 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:15:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:703 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:703 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:703 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:703 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:15:703 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:703 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:15:703 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:703 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:15:703 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:730 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1428
56:15:731 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:15:731 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:731 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:15:731 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:731 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:731 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1283us
56:15:731 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:731 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1988us
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:731 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:731 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:731 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:731 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:732 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:732 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:732 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:732 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1987us
56:15:732 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:732 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:732 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:732 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1429
56:15:732 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4448us
56:15:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:732 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:732 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:732 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:732 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:732 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:732 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:732 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:732 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:732 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:732 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:15:732 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:732 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:15:732 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:732 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:732 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:732 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:732 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:732 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:732 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:732 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:732 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:15:732 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:734 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807308->0882fc08, thread delay finished) +527us
56:15:734 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:734 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807308, thread delayed) +21us
56:15:734 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1429
56:15:735 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:15:735 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:735 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +327us
56:15:735 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:735 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:735 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4671us
56:15:735 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:735 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:735 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:735 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +79us
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:735 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:735 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:735 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:735 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:736 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:736 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:736 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:736 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:736 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3896us
56:15:736 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:736 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1430
56:15:736 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1026us
56:15:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:736 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:736 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:737 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:737 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:737 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:737 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:737 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:15:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:15:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:737 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:737 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:15:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1430
56:15:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:15:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:740 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3095us
56:15:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:740 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1431
56:15:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2636us
56:15:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:740 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:740 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:754 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:754 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:754 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:754 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:754 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:15:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:754 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:15:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:754 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:754 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:754 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:754 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:15:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:756 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->08843098, audio drain) +529us
56:15:756 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +19us
56:15:757 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1431
56:15:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:15:757 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:15:757 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:757 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +96us
56:15:757 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:757 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +132us
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:757 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:758 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:758 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:758 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:758 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:758 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +760us
56:15:758 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:758 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:758 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:758 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:758 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:758 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1432
56:15:758 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4246us
56:15:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:758 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:758 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:770 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:770 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:770 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:770 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:15:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:15:771 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:771 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:771 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:771 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:15:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:773 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1432
56:15:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +728us
56:15:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:15:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:15:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +125us
56:15:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4873us
56:15:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1292us
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2683us
56:15:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1433
56:15:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +825us
56:15:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:787 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:787 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:787 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:787 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:787 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:15:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:15:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:787 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:787 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:787 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:787 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:15:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:790 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1433
56:15:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:15:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:790 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:790 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3296us
56:15:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4414us
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:791 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +68us
56:15:791 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +157us
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:791 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:791 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1434
56:15:791 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2011us
56:15:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:791 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:791 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:804 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:804 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:804 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:804 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:804 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:15:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:15:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:804 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:804 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:804 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:804 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:15:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:806 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1434
56:15:807 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:15:807 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:807 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:807 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1686us
56:15:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1435
56:15:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4045us
56:15:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:820 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:820 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:820 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:820 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:820 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:820 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:820 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:15:820 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:820 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:15:820 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:821 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:821 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:821 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:821 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:821 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:15:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:823 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1435
56:15:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:15:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +76us
56:15:823 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2511us
56:15:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1463us
56:15:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1436
56:15:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +631us
56:15:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:837 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:837 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:837 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:837 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:837 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:15:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:15:837 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:837 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:837 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:837 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:15:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:15:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:15:837 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:15:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:840 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1436
56:15:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:15:840 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:15:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:840 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3491us
56:15:840 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:840 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:840 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +609us
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:841 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3366us
56:15:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:841 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1437
56:15:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2241us
56:15:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:841 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:854 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:854 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:854 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:854 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:854 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:854 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:854 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:15:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:854 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:15:854 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:854 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:854 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:854 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:854 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:854 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:15:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:856 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1437
56:15:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:15:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:857 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:857 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +592us
56:15:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1294us
56:15:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3731us
56:15:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:857 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1438
56:15:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +106us
56:15:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:857 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:870 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:870 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:870 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:871 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:15:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:15:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:871 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:871 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:15:871 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +99us
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:871 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:15:872 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:872 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:872 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:15:873 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +240us
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:873 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:15:873 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1438
56:15:874 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:874 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:874 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
56:15:874 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:15:874 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:874 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +71us
56:15:874 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +134us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:874 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:874 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1439
56:15:874 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +436us
56:15:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:887 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:887 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:887 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:887 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:887 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:15:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:15:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:887 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:887 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:15:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:889 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1439
56:15:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:15:890 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:890 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:890 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3685us
56:15:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1829us
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:891 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2146us
56:15:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:891 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1440
56:15:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2046us
56:15:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:891 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:891 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:904 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:904 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:904 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:904 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:904 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:15:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:15:904 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:904 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:904 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:15:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:15:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:15:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:906 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1440
56:15:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:15:907 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:907 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:15:907 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2075us
56:15:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4951us
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +45us
56:15:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +179us
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:908 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:908 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:908 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1441
56:15:908 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2695us
56:15:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:908 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:908 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:920 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:920 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:920 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:921 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:921 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:15:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:15:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:921 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:921 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:921 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:921 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:15:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:923 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1441
56:15:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:15:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +465us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:923 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:923 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1442
56:15:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +241us
56:15:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:937 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:937 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:937 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:937 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:15:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:15:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:15:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:939 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1442
56:15:940 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:15:940 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:940 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:940 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1919us
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:940 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:941 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +926us
56:15:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:941 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1443
56:15:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1851us
56:15:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:941 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:954 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:954 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:954 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:954 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:954 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:954 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:954 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:15:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:15:954 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:954 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:954 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:15:954 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:954 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:954 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:15:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:956 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1443
56:15:957 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:15:957 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:957 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:15:957 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2270us
56:15:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1146us
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:15:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:15:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:15:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:958 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:15:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:958 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:958 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:15:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:15:958 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2829us
56:15:958 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:958 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1444
56:15:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3461us
56:15:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:958 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:958 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:15:970 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:970 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:15:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:970 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:970 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:15:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:15:971 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:15:971 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:971 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:15:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:15:971 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:15:971 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:971 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:15:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:973 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1444
56:15:973 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:15:973 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:973 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:15:973 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:973 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +660us
56:15:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:973 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4268us
56:15:973 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:15:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:15:973 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:973 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:973 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:15:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:15:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:974 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +214us
56:15:974 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +11us
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:15:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:15:974 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1445
56:15:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +18us
56:15:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:974 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:974 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:15:987 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:15:987 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:15:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:15:987 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:15:987 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:15:987 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:15:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:15:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:15:987 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:15:987 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:15:987 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:15:987 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:15:988 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:15:988 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:15:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:15:988 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:15:988 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:15:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:988 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:15:988 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +183us
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:15:988 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:15:988 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:15:988 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f0, blocking audio) +16us
56:15:990 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1445
56:15:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:15:990 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:15:990 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:15:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +667us
56:15:990 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:15:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:15:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:15:991 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4046us
56:15:991 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:991 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:991 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:991 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:15:991 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:15:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:15:991 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1446
56:15:991 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1657us
56:15:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:15:991 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:15:991 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:004 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:004 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:004 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:004 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:004 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:004 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:004 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:16:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:16:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:004 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:004 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:004 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:16:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:16:004 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:16:004 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:004 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:16:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:006 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1446
56:16:007 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:16:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:007 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:16:007 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2464us
56:16:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2366us
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:008 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1609us
56:16:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:008 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1447
56:16:008 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3267us
56:16:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:008 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:008 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:020 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:020 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:020 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:16:020 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:021 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:16:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:021 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:021 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:021 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:021 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:021 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:16:023 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1447
56:16:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:16:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +855us
56:16:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +463us
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1448
56:16:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3379us
56:16:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:037 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:037 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:037 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:037 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:037 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:16:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:16:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:037 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:037 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:038 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:038 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:16:038 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:038 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +98us
56:16:038 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:038 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:16:040 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1448
56:16:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:16:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:040 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +756us
56:16:040 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4242us
56:16:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1449
56:16:041 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1455us
56:16:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:041 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:041 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:054 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:054 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:054 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:054 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:16:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:16:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:054 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:054 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:054 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:16:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:055 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:055 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:056 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1449
56:16:057 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:16:057 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:057 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:057 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1235us
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:057 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:058 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:058 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:058 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:058 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +396us
56:16:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:058 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1450
56:16:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3065us
56:16:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:058 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:070 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:071 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:071 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:071 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:071 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:16:071 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:16:071 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:071 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:071 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:071 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:16:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:071 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:073 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1450
56:16:074 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:16:074 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:074 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:074 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1056us
56:16:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1676us
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:075 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:075 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2299us
56:16:075 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:075 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1451
56:16:075 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4675us
56:16:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:075 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:075 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:087 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:087 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:087 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:087 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:087 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:16:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:16:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:087 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:087 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:16:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:088 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807308->0882fc08, thread delay finished) +299us
56:16:088 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807308, thread delayed) +21us
56:16:089 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1451
56:16:090 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:16:090 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:090 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +554us
56:16:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4444us
56:16:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4791us
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +205us
56:16:090 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +20us
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:090 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:090 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:091 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:091 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1452
56:16:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +452us
56:16:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:091 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:091 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:104 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:104 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:104 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:104 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:104 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:16:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:16:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:104 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:104 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:104 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:104 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:16:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:106 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1452
56:16:107 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:16:107 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:107 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:107 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2867us
56:16:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1453
56:16:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2864us
56:16:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:120 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:120 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:120 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:121 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:16:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:16:121 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:121 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:121 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:121 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:121 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:16:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:123 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1453
56:16:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:16:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1257us
56:16:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2889us
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:124 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1086us
56:16:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:124 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1454
56:16:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4474us
56:16:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:124 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:137 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:137 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:137 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:137 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:137 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:16:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:16:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:137 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:137 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:16:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +500us
56:16:139 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:139 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:16:140 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1454
56:16:140 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:16:140 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:140 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +353us
56:16:140 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4645us
56:16:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +980us
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:141 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:141 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:141 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:141 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2995us
56:16:141 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:141 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1455
56:16:141 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1053us
56:16:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:141 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:141 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:154 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:154 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:154 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:154 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:154 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:16:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:16:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:154 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:154 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:16:156 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1455
56:16:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:16:157 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:157 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3069us
56:16:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:157 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1456
56:16:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2663us
56:16:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:157 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:170 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:170 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:170 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:170 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:170 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:16:170 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:16:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:171 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:171 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:16:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:173 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1456
56:16:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:16:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +551us
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:173 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:173 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:174 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +123us
56:16:174 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:174 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +102us
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:174 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:174 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:174 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4897us
56:16:174 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:174 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:174 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:174 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1457
56:16:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4273us
56:16:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:174 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:174 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:187 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:187 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:187 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:16:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:16:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:16:188 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:190 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1457
56:16:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +702us
56:16:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:16:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:16:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +152us
56:16:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4846us
56:16:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2193us
56:16:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:192 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:192 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:192 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1782us
56:16:192 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:192 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:192 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:192 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1458
56:16:192 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +851us
56:16:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:192 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:192 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:204 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:204 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:204 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:204 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:204 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:16:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:16:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:204 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:204 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:204 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:204 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:16:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:206 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1458
56:16:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:16:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:207 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:207 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3270us
56:16:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +290us
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:208 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:208 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:208 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1459
56:16:208 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1136us
56:16:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:208 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:208 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:220 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:220 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:220 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:16:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:16:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:221 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:221 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:221 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:221 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:221 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:221 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:16:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:223 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1459
56:16:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:16:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1660us
56:16:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1460
56:16:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4071us
56:16:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:224 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:237 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:237 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:237 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:237 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:237 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:16:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:16:237 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:237 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:237 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:237 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:237 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:16:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:240 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1460
56:16:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:16:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:240 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:240 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +50us
56:16:240 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3412us
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:241 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +562us
56:16:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:241 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1461
56:16:241 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +657us
56:16:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:241 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:241 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:254 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:254 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:254 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:254 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:254 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:16:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:16:254 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:254 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:254 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:254 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:16:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:256 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1461
56:16:257 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:16:257 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:257 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:257 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3464us
56:16:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1510us
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:258 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:258 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:258 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2465us
56:16:258 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:258 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1462
56:16:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2267us
56:16:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:258 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:258 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:270 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:270 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:270 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:270 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:270 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:270 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:16:270 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:16:270 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:271 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:271 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:271 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:271 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:16:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:16:271 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:16:271 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:271 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:16:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:273 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1462
56:16:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:16:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:16:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1855us
56:16:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:273 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1463
56:16:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3877us
56:16:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:273 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:273 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:287 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:287 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:287 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:287 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:287 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:16:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:16:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:287 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:287 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:287 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:16:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1463
56:16:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->08843098, audio drain) +720us
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +19us
56:16:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:16:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:290 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +133us
56:16:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +95us
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +100us
56:16:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:290 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +124us
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:290 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:291 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:291 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:291 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:291 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:291 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4360us
56:16:291 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:291 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:291 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:291 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:291 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:291 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1464
56:16:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +462us
56:16:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:291 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:291 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:304 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:304 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:304 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:304 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:304 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:16:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:16:304 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:304 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:304 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:304 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:16:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:306 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1464
56:16:307 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:16:307 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:307 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:307 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:307 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3659us
56:16:307 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2730us
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:308 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1245us
56:16:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:308 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1465
56:16:308 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2072us
56:16:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:308 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:308 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:320 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:320 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:320 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:321 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:321 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:321 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:16:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:16:321 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:321 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:321 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:321 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:321 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:321 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:16:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:323 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1465
56:16:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:16:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:324 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2049us
56:16:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +827us
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:325 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:325 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:325 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1466
56:16:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1820us
56:16:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:325 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:325 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:337 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:337 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:337 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:337 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:337 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:16:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:16:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:337 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:337 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:337 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:16:337 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:16:337 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:16:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:16:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:340 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1466
56:16:340 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:16:340 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:340 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:16:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +439us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1467
56:16:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +268us
56:16:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:354 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:354 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:354 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:354 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:354 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:16:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:16:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:354 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:354 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:16:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:16:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:16:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:356 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1467
56:16:357 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:16:357 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:357 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:16:357 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2793us
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:358 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:358 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +26us
56:16:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:358 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1468
56:16:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1878us
56:16:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:358 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:358 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:370 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:370 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:371 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:371 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:16:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:16:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:371 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:371 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:371 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:371 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:371 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:371 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:16:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:373 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1468
56:16:373 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:16:373 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:373 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:373 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2244us
56:16:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:373 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2047us
56:16:373 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:373 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:373 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:373 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:373 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:374 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1928us
56:16:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:374 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1469
56:16:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3487us
56:16:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:374 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:374 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:387 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:387 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:387 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:387 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:387 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:16:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:16:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:387 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:387 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:387 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:16:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:390 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1469
56:16:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:16:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:390 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:390 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +634us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:390 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1470
56:16:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +73us
56:16:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:390 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:404 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:404 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:404 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:404 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:404 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:16:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:16:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:404 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:404 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:404 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:16:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:404 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->08843098, audio drain) +36us
56:16:404 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +19us
56:16:405 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:405 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:405 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880730c, sas core) +23us
56:16:406 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:406 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:406 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:16:406 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1470
56:16:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f8, sas core) +23us
56:16:407 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:16:407 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:407 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +134us
56:16:407 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:407 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +94us
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:407 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:408 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:408 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:408 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3803us
56:16:408 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:408 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:408 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:408 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:408 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:408 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1471
56:16:408 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1683us
56:16:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:408 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:408 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:420 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:420 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:420 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:421 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:421 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:16:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:16:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:421 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:421 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:16:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:423 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1471
56:16:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:16:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:423 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:424 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:424 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2438us
56:16:424 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3266us
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:425 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:425 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:425 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +708us
56:16:425 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:425 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:425 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:425 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1472
56:16:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3293us
56:16:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:425 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:425 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:437 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:437 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:437 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:437 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:16:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:16:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:16:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:440 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1472
56:16:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:16:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:440 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:440 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +828us
56:16:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1364us
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:441 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:441 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:441 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:441 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1473
56:16:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2504us
56:16:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:441 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:441 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:454 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:454 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:454 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:454 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:454 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:16:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:16:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:454 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:454 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:454 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:454 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:16:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:454 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807304->0882fc08, thread delay finished) +72us
56:16:454 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807304, thread delayed) +21us
56:16:456 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1473
56:16:457 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:16:457 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:457 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +782us
56:16:457 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4216us
56:16:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1474
56:16:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1482us
56:16:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:470 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:470 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:470 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:471 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:16:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:16:471 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:471 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:471 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:471 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:16:471 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:471 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:473 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1474
56:16:473 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:16:473 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:473 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:473 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2109us
56:16:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5us
56:16:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +220us
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4522us
56:16:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:474 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:474 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1475
56:16:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3089us
56:16:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:474 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:474 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:487 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:487 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:487 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:487 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:487 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:16:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:16:487 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:487 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:487 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:487 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:16:487 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:16:487 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:490 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1475
56:16:490 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:16:490 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:490 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:490 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1032us
56:16:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2574us
56:16:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:491 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:491 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:491 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:491 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:491 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:491 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1400us
56:16:491 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:491 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1476
56:16:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4699us
56:16:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:491 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:491 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:504 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:504 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:504 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:504 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:504 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:504 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:504 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:16:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:16:504 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:504 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:504 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:504 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:504 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:504 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:16:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:504 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:505 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +273us
56:16:505 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:505 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:16:506 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1476
56:16:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:16:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:507 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +578us
56:16:507 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4420us
56:16:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +665us
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:508 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:508 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1477
56:16:508 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +85us
56:16:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:508 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:508 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:520 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:520 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:520 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:520 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:521 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:16:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:16:521 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:521 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:521 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:521 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:521 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:521 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:16:521 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:16:521 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:521 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:521 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807300->0884a2c0, woke from hle delay) +117us
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:521 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807300, sas core) +23us
56:16:522 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +240us
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:522 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:522 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
56:16:523 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1477
56:16:524 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:16:524 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:524 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +506us
56:16:524 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:524 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2779us
56:16:524 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:524 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:524 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:524 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:524 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:524 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1478
56:16:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2888us
56:16:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:524 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:537 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:537 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:537 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:537 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:537 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:16:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:16:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:537 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:537 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:537 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:537 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:537 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:16:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:539 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1478
56:16:540 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:16:540 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1234us
56:16:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3787us
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:541 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:541 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +188us
56:16:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:541 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1479
56:16:541 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4497us
56:16:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:541 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:541 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:554 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:554 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:554 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:554 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:554 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:16:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:16:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:554 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:554 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:554 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:16:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:555 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807308->0882fc08, thread delay finished) +477us
56:16:555 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807308, thread delayed) +21us
56:16:556 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1479
56:16:556 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:16:556 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:556 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +376us
56:16:557 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4622us
56:16:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1878us
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:558 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:558 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2097us
56:16:558 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:558 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1480
56:16:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1076us
56:16:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:558 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:558 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:570 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:570 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:571 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:16:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:16:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:571 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:571 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:571 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:16:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:573 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1480
56:16:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:16:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3045us
56:16:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:573 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1481
56:16:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2686us
56:16:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:587 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:587 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:587 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:587 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:587 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:16:587 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:16:587 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:587 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:587 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:587 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:587 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:587 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:16:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:587 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:590 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1481
56:16:590 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:16:590 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:590 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1426us
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> thread02 (302->303, pc: 0884a2c0->0882fc08, sas core) +13us
56:16:590 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +21us
56:16:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +218us
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:591 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:591 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:591 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:591 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4009us
56:16:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:591 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1482
56:16:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4286us
56:16:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:591 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:604 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:604 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:604 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:604 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:604 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:604 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:604 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:16:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:16:604 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:604 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:604 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:604 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:604 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:604 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:16:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807308->0882fc08, thread delay finished) +689us
56:16:606 thread02     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1482
56:16:606 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:606 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807308, thread delayed) +21us
56:16:607 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:16:607 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:607 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +165us
56:16:607 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:607 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4833us
56:16:607 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3081us
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:608 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:608 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +894us
56:16:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:608 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1483
56:16:608 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +865us
56:16:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:608 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:608 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:620 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:620 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:620 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:621 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:16:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:16:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:621 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:621 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:621 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:621 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:621 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:621 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:16:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:623 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1483
56:16:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:16:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3257us
56:16:624 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:624 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:624 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:624 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:624 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1178us
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:624 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:624 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1484
56:16:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +262us
56:16:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:624 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:637 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:637 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:637 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:637 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:637 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:16:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:16:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:637 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:637 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:637 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:16:640 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1484
56:16:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:16:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:640 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1647us
56:16:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1485
56:16:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4084us
56:16:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:640 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:654 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:654 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:654 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:654 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:654 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:654 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:654 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:16:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:16:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:654 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:654 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:654 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:654 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:654 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:654 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:16:656 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1485
56:16:657 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:16:657 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:657 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:657 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +37us
56:16:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4300us
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +181us
56:16:657 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +43us
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:658 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4699us
56:16:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:658 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1486
56:16:658 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +670us
56:16:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:658 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:658 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:670 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:670 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:670 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:670 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:670 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:670 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:670 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:671 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:16:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:16:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:671 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:671 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:671 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:671 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:16:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:673 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1486
56:16:673 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:16:673 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:673 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:673 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:673 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:673 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3451us
56:16:673 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:673 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:673 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2398us
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:673 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:673 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:673 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:674 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:674 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1577us
56:16:674 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:674 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1487
56:16:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2280us
56:16:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:674 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:674 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:687 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:687 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:687 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:16:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:16:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:687 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:687 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:16:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:690 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1487
56:16:690 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:16:690 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:690 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1841us
56:16:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:690 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1488
56:16:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3890us
56:16:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:690 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:704 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:704 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:704 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:704 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:704 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:704 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:704 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:16:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:16:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:704 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:704 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:704 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:704 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:704 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:704 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:704 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:16:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:706 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1488
56:16:707 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:16:707 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:707 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:707 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +231us
56:16:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +495us
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:707 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:707 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:708 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:708 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:708 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:708 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3479us
56:16:708 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:708 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:708 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:708 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:708 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:708 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1489
56:16:708 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +475us
56:16:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:708 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:708 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:720 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:720 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:720 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:720 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:721 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:16:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:16:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:721 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:721 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:721 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:721 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:16:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:723 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1489
56:16:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:16:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:723 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3646us
56:16:723 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3617us
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:724 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:725 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +357us
56:16:725 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:725 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:725 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:725 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1490
56:16:725 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2085us
56:16:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:725 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:725 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:737 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:737 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:737 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:737 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:737 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:16:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:16:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:737 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:737 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:16:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:739 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1490
56:16:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:16:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:740 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2036us
56:16:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1715us
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:740 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:741 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:741 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1491
56:16:741 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +945us
56:16:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:741 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:741 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:754 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:754 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:754 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:754 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:754 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:16:754 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:16:754 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:754 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:754 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:754 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:16:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:16:754 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:16:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:16:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:756 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1491
56:16:757 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:16:757 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:757 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:16:757 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +426us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1492
56:16:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +281us
56:16:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:770 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:770 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:770 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:770 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:770 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:770 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:16:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:16:771 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:771 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:771 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:771 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:16:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:773 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1492
56:16:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:16:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3668us
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +159us
56:16:773 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +66us
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4162us
56:16:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1493
56:16:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1891us
56:16:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:787 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:787 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:787 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:787 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:787 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:16:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:16:787 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:787 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:787 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:787 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:16:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:787 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:790 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1493
56:16:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:16:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:790 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:790 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2231us
56:16:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2935us
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:792 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:792 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:792 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1040us
56:16:792 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:792 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1494
56:16:792 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3501us
56:16:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:792 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:792 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:804 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:804 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:804 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:804 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:804 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:16:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:16:804 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:804 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:804 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:804 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:16:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:804 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:806 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1494
56:16:807 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:16:807 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:807 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:807 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +621us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:807 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1495
56:16:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +86us
56:16:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:807 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:820 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:820 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:820 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:820 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:820 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:821 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:821 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:16:821 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:16:821 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:821 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:821 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:821 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:821 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:821 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:16:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:821 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:821 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:821 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:823 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1495
56:16:823 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:16:823 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:823 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +58us
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:823 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:823 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:824 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:824 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:824 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2942us
56:16:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:824 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:824 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1496
56:16:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1696us
56:16:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:824 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:837 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:837 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:837 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:837 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:837 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:16:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:837 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:16:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:837 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:837 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:837 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:837 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:837 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:837 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:837 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:837 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:16:837 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:839 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1496
56:16:840 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:16:840 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:840 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:840 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:840 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:840 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2425us
56:16:840 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4154us
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:840 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:840 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:840 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +70us
56:16:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:841 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +154us
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:841 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:841 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4845us
56:16:841 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:841 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1497
56:16:841 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3306us
56:16:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:841 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:854 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:854 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:854 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:854 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:854 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:854 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:854 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:16:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:854 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:16:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:854 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:854 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:854 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:854 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:854 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:854 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:854 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:16:854 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:856 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1497
56:16:857 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:16:857 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:857 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:857 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +815us
56:16:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:857 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2252us
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:857 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:857 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:858 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:858 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:858 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1498
56:16:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1629us
56:16:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:858 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:858 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:870 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:870 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:870 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:870 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:870 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:870 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:870 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:870 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:16:870 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:871 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:16:871 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:871 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:871 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:871 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:871 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:871 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:871 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:16:871 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:871 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807300->0882fc08, thread delay finished) +58us
56:16:871 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:871 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807300, thread delayed) +21us
56:16:873 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1498
56:16:873 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:16:873 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:873 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +795us
56:16:873 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4203us
56:16:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:873 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:873 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1499
56:16:873 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1495us
56:16:873 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:874 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:874 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:887 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:887 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:887 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:887 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:887 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:16:887 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:16:887 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:887 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:887 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:887 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:887 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:887 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:16:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:887 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:890 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1499
56:16:890 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:16:890 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:890 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:16:890 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2626us
56:16:890 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +343us
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:890 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:890 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:891 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:891 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:891 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3632us
56:16:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:891 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:891 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1500
56:16:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3105us
56:16:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:891 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:891 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:904 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:904 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:904 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:904 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:904 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:16:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:904 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:16:904 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:904 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:904 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:904 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:904 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:904 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:16:904 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:906 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1500
56:16:907 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:16:907 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:907 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:907 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:907 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1016us
56:16:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:907 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3465us
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:907 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:907 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:907 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:908 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:908 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:908 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +510us
56:16:908 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:908 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1501
56:16:908 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4715us
56:16:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:908 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:908 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:920 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:920 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:921 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:921 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:921 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:921 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:921 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:16:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:921 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:16:921 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:921 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:921 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:921 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:921 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:921 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:921 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:16:921 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f0->0882fc08, thread delay finished) +260us
56:16:922 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f0, thread delayed) +21us
56:16:923 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1501
56:16:923 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:16:923 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:923 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +594us
56:16:924 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:924 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4404us
56:16:924 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:924 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:924 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:924 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:924 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:924 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1502
56:16:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1293us
56:16:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:937 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:937 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:937 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:937 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:937 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:16:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:937 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:16:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:937 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:937 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:937 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:937 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:937 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:937 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:937 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:937 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:16:937 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:938 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f4->08843098, audio drain) +227us
56:16:938 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:938 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f4, sas core) +19us
56:16:939 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +240us
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:939 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:939 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:16:940 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1502
56:16:940 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:940 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:940 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:16:941 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:16:941 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:941 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +171us
56:16:941 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +57us
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:941 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:941 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:941 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2399us
56:16:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:941 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:941 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1503
56:16:941 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2903us
56:16:941 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:941 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:941 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:954 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:954 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:954 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:954 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:954 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:954 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:954 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:16:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:954 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:16:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:954 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:954 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:954 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:954 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:954 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:954 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:954 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:16:954 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:956 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1503
56:16:957 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:16:957 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:957 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:957 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1218us
56:16:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4678us
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +61us
56:16:957 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +163us
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:16:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:957 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:957 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:958 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:958 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:16:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:958 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4321us
56:16:958 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:958 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1504
56:16:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4513us
56:16:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:958 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:958 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:16:970 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:970 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:970 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:970 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:16:970 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:970 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:971 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:971 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:16:971 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:16:971 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:971 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:971 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:16:971 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:16:971 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:971 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:16:971 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:971 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:16:971 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:16:971 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:971 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:971 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:16:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807308->0882fc08, thread delay finished) +458us
56:16:972 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:972 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807308, thread delayed) +21us
56:16:973 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1504
56:16:974 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:16:974 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:974 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +392us
56:16:974 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:974 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:974 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4606us
56:16:974 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:974 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:974 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2769us
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:16:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:16:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:16:974 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:16:974 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:16:975 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:16:975 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:16:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:16:975 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1206us
56:16:975 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:975 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1505
56:16:975 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1092us
56:16:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:975 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:975 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:16:987 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:16:987 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:16:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:16:987 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:16:987 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:16:987 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:16:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:16:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:16:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:16:987 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:16:987 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:16:987 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:16:987 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:16:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:16:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:987 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:16:987 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:16:987 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:16:989 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1505
56:16:990 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:16:990 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:16:990 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:16:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:16:990 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:16:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:16:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:16:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3029us
56:16:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:16:990 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:16:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:16:990 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1506
56:16:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2702us
56:16:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:16:990 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:16:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:004 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:004 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:004 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:004 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:004 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:004 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:004 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:17:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:004 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:17:004 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:004 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:004 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:004 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:004 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:004 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:004 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:17:004 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:006 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1506
56:17:007 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:17:007 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:007 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:007 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:007 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1419us
56:17:007 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +866us
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:007 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:007 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:007 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:008 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:008 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:008 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3109us
56:17:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:008 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:008 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1507
56:17:008 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4312us
56:17:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:008 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:008 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:020 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:020 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:020 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:020 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:020 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:020 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:17:020 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:17:021 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:021 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:021 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:021 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:17:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:17:021 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:17:021 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:021 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:17:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:021 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +662us
56:17:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:17:023 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1507
56:17:023 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:17:023 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:023 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +191us
56:17:023 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4807us
56:17:023 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3981us
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:023 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:023 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:024 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:024 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:024 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:024 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> thread02 (302->303, pc: 08843098->0882fc08, blocking audio) +9us
56:17:024 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +21us
56:17:024 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:024 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:024 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1508
56:17:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +878us
56:17:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:024 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:037 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:037 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:037 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:037 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:037 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:17:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:037 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:17:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:037 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:037 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:037 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:037 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:037 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:037 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:037 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:037 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:17:037 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:040 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1508
56:17:040 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:17:040 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:040 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:040 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3243us
56:17:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:040 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2066us
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:040 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:040 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:040 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1509
56:17:040 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +151us
56:17:040 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:040 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:040 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:054 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:054 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:054 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:054 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:054 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:17:054 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:17:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:054 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:054 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:054 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:054 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:054 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:054 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:054 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:054 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:17:055 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->0884a2c0, woke from hle delay) +54us
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:055 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +23us
56:17:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:17:056 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f8->0884a2c0, woke from hle delay) +240us
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:056 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:057 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:057 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->088072f8, blocking audio) +16us
56:17:057 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1509
56:17:058 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:17:058 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:058 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +344us
56:17:058 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1533us
56:17:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:058 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:058 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1510
56:17:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4098us
56:17:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:058 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:071 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:071 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:071 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:071 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:071 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:17:071 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:17:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:071 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:071 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:071 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:071 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:071 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:071 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:071 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:17:071 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:073 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1510
56:17:074 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:17:074 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:074 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:074 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:074 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +24us
56:17:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:074 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +164us
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:074 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:074 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:074 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:075 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:075 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:075 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:075 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3811us
56:17:075 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:075 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:075 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:075 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1511
56:17:075 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +683us
56:17:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:075 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:075 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:087 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:087 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:087 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:087 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:087 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:087 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:087 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:17:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:087 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:17:087 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:087 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:087 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:087 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:088 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:088 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:088 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:088 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:17:090 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1511
56:17:091 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:17:091 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:091 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:091 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:091 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3438us
56:17:091 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:091 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:091 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3286us
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:091 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:091 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:092 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:092 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:092 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +689us
56:17:092 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:092 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1512
56:17:092 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2293us
56:17:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:092 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:092 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:104 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:104 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:104 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:104 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:104 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:17:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:104 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:17:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:104 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:104 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:104 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:104 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:104 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:104 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:104 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:104 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:17:104 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:106 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1512
56:17:107 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:17:107 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:107 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:107 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1828us
56:17:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:107 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:107 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1513
56:17:107 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3903us
56:17:107 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:107 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:107 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:120 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:120 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:120 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:120 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:120 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:17:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:121 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:17:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:121 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:121 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:121 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:121 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:121 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:121 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:121 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:17:121 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:123 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1513
56:17:123 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:17:123 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:123 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +218us
56:17:123 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1383us
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:123 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:123 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:124 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:124 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:124 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2591us
56:17:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:124 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:124 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1514
56:17:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +489us
56:17:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:124 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:137 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:137 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:137 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:137 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:137 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:17:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:137 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:17:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:137 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:137 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:137 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:137 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:137 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:137 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:137 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:137 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:17:137 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:139 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1514
56:17:140 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:17:140 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:140 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:140 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:140 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3633us
56:17:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4505us
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +233us
56:17:140 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> thread00 (303->302, pc: 0882fc08->0884a2c0, woke from hle delay) +14us
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +23us
56:17:140 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:140 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:141 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:141 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:141 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:141 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4479us
56:17:141 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:141 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1515
56:17:141 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2098us
56:17:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:141 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:141 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:154 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:154 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:154 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:154 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:154 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:17:154 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:17:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:154 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:154 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:154 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:154 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:154 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:154 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:17:156 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1515
56:17:157 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:17:157 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:157 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:157 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2023us
56:17:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:157 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2603us
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:157 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:157 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:158 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:158 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:158 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:158 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1516
56:17:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +71us
56:17:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:158 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:158 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:170 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:170 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:170 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:170 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:170 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:170 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:170 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:171 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:17:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:171 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:17:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:171 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:171 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:171 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:171 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:171 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:171 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:171 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:17:171 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:173 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1516
56:17:173 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:17:173 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:173 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:173 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +413us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:173 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:173 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1517
56:17:173 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +294us
56:17:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:173 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:187 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:187 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:187 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:187 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:17:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:187 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:17:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:187 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:187 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:187 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:187 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:187 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:187 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:187 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:17:190 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1517
56:17:190 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:17:190 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:190 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:190 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3827us
56:17:190 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +701us
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:190 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:190 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:191 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:191 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:191 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:191 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3274us
56:17:191 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:191 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:191 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:191 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1518
56:17:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1904us
56:17:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:191 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:204 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:204 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:204 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:204 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:204 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:17:204 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:17:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:204 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:204 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:204 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:204 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:204 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:204 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:204 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:204 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:204 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:17:206 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1518
56:17:207 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:17:207 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:207 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:207 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:207 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2217us
56:17:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:207 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3823us
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:207 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:207 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:207 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:208 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:208 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:208 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:208 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +152us
56:17:208 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:208 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1519
56:17:208 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3514us
56:17:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:208 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:208 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:220 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:220 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:220 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:220 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:220 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:220 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:17:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:221 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:17:221 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:221 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:221 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:221 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:221 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:221 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:17:221 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:223 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1519
56:17:223 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:17:223 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:223 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +607us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:223 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:223 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1520
56:17:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +99us
56:17:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:223 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:237 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:237 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:237 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:237 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:237 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:237 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:237 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:237 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:17:237 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:17:237 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:237 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:237 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:237 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:238 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:238 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:238 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:238 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:238 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:238 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:17:240 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1520
56:17:240 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:17:240 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:240 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:240 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:240 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +933us
56:17:240 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:240 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:240 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:240 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:240 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:241 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:241 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:241 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2055us
56:17:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:241 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:241 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1521
56:17:241 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1709us
56:17:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:241 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:241 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:254 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:254 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:254 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:254 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:254 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:17:254 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:17:254 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:254 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:254 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:254 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:254 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:254 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:17:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:254 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:254 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:256 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1521
56:17:257 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:17:257 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:257 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:257 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2412us
56:17:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:257 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +18us
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:257 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:257 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:258 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:258 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:258 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3957us
56:17:258 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:258 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1522
56:17:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3319us
56:17:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:258 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:258 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:270 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:270 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:270 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:270 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:270 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:270 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:271 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:271 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:17:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:271 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:17:271 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:271 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:271 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:271 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:271 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:271 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:271 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:271 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:17:271 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:273 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1522
56:17:273 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:17:273 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:273 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:273 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:273 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +802us
56:17:273 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:273 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:274 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:274 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:274 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:274 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3140us
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:274 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:274 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:274 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:275 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:275 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1523
56:17:275 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +755us
56:17:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:275 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:275 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:287 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:287 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:287 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:287 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:287 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192503 enqueued.
56:17:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:287 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=495fc18c)
56:17:287 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:287 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:287 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:287 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:287 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192504 enqueued.
56:17:287 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:288 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +45us
56:17:288 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:288 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:17:289 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1523
56:17:290 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=488917f0)
56:17:290 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:290 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +808us
56:17:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4190us
56:17:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:290 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:290 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1524
56:17:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1508us
56:17:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:290 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:304 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:304 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:304 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:304 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:304 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192505 enqueued.
56:17:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:304 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=495fc18c)
56:17:304 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:304 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:304 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:304 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:304 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:304 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:304 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192506 enqueued.
56:17:304 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:306 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1524
56:17:307 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=488917f0)
56:17:307 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:307 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:307 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:307 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:307 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2613us
56:17:307 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1231us
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:307 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:307 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:307 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:308 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:308 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:308 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2744us
56:17:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:308 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:308 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1525
56:17:308 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3118us
56:17:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:308 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:308 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:320 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:320 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:320 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:320 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:320 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:320 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192507 enqueued.
56:17:321 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=495fc18c)
56:17:321 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:321 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:321 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:321 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:321 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:321 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192508 enqueued.
56:17:321 idle0        D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:17:321 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:321 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:321 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:323 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1525
56:17:323 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=488917f0)
56:17:323 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:323 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:323 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1003us
56:17:323 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:323 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:323 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4353us
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:323 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:323 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +129us
56:17:324 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +96us
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:324 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:324 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:324 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:324 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1526
56:17:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4365us
56:17:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:324 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:324 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:337 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:337 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:337 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:337 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:337 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192509 enqueued.
56:17:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:337 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=495fc18c)
56:17:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:337 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:337 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:337 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:337 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:337 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:337 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:337 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:337 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192510 enqueued.
56:17:337 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:338 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +247us
56:17:338 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:338 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:17:340 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1526
56:17:340 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=488917f0)
56:17:340 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:340 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +607us
56:17:340 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4391us
56:17:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:340 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:340 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1527
56:17:340 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1307us
56:17:340 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:340 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:340 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:354 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:354 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:354 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:354 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:354 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192511 enqueued.
56:17:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:354 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=495fc18c)
56:17:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:354 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:354 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:354 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:354 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:354 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
56:17:354 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:356 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1527
56:17:356 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=488917f0)
56:17:356 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:356 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:357 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +249us
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:357 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:357 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:357 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1531us
56:17:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:357 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:358 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:358 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1528
56:17:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2917us
56:17:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:358 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:358 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:370 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:370 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:370 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:370 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:370 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:370 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:370 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
56:17:370 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:371 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=495fc18c)
56:17:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:371 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:371 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:371 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:371 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:371 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:371 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:371 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
56:17:371 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:373 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1528
56:17:374 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=488917f0)
56:17:374 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:374 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:374 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1205us
56:17:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:374 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +541us
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:374 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:374 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:374 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:375 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:375 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:375 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3434us
56:17:375 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:375 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1529
56:17:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4527us
56:17:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:375 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:375 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:387 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:387 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:387 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:387 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:387 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
56:17:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:387 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=495fc18c)
56:17:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:387 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:387 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:387 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:387 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:387 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:387 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
56:17:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f8->0882fc08, thread delay finished) +448us
56:17:389 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f8, thread delayed) +21us
56:17:390 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1529
56:17:390 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=488917f0)
56:17:390 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:390 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +405us
56:17:390 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4593us
56:17:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:390 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3656us
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:390 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:390 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:391 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:391 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:391 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:391 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:391 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:391 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +318us
56:17:391 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:391 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1530
56:17:391 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1105us
56:17:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:391 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:391 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:404 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:404 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:404 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:404 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:404 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
56:17:404 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=495fc18c)
56:17:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:404 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:404 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:404 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:17:404 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:404 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:17:404 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:404 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
56:17:404 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:407 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1530
56:17:407 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=488917f0)
56:17:407 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:407 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:17:407 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3016us
56:17:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:407 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:407 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1531
56:17:407 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2715us
56:17:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:407 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:407 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:420 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:420 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:420 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:420 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:420 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
56:17:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:421 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=495fc18c)
56:17:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:421 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:421 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:421 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:421 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:421 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:421 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:421 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
56:17:423 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1531
56:17:423 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=488917f0)
56:17:423 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:423 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1406us
56:17:423 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:423 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1754us
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:424 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:424 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:424 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:424 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2221us
56:17:424 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:424 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:424 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:424 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1532
56:17:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4325us
56:17:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:425 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:425 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:437 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:437 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:437 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:437 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:437 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
56:17:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:437 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=495fc18c)
56:17:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:437 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:437 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:437 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:437 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:437 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:437 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:437 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
56:17:437 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 08807310->0882fc08, thread delay finished) +649us
56:17:439 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:439 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->08807310, thread delayed) +21us
56:17:439 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1532
56:17:440 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=488917f0)
56:17:440 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:440 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +204us
56:17:440 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:440 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4794us
56:17:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4869us
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +127us
56:17:440 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +98us
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:440 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:440 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:441 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:441 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:441 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:441 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:441 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4130us
56:17:441 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:441 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1533
56:17:441 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +904us
56:17:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:441 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:441 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:454 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:454 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:454 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:454 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:454 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
56:17:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:454 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=495fc18c)
56:17:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:454 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:454 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:454 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:454 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:454 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:454 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
56:17:454 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:456 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1533
56:17:457 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=488917f0)
56:17:457 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:457 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:457 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3217us
56:17:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:457 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:457 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1534
56:17:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2514us
56:17:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:457 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:470 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:470 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:470 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:470 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:471 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:471 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
56:17:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:471 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=495fc18c)
56:17:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:471 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:471 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:471 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:471 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:471 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:471 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:471 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
56:17:471 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:472 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807310->08843098, audio drain) +418us
56:17:472 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807310, sas core) +19us
56:17:473 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072f0->0884a2c0, woke from hle delay) +240us
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:473 thread00     D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1534
56:17:473 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:473 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072f0, sas core) +23us
56:17:474 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=488917f0)
56:17:474 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:474 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +208us
56:17:474 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +20us
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:474 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:474 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:474 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:475 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +994us
56:17:475 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:475 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:475 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:475 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:475 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:475 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1535
56:17:475 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4124us
56:17:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:475 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:475 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:487 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:487 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:487 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:487 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:487 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
56:17:487 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=495fc18c)
56:17:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:487 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:487 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:487 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:487 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:487 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:487 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:487 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
56:17:490 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1535
56:17:490 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=488917f0)
56:17:490 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:490 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:490 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0883f858->0882fc08, thread delay finished) +5us
56:17:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0883f858, thread delayed) +21us
56:17:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +12us
56:17:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4997us
56:17:490 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1056us
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:490 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:490 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:491 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:491 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:491 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:491 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:491 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2919us
56:17:491 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:491 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:491 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:491 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1536
56:17:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +701us
56:17:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:491 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:491 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:504 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:504 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:504 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:504 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:504 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:504 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:504 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
56:17:504 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=495fc18c)
56:17:504 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:504 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:504 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:504 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:504 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:504 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
56:17:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:504 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:504 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:504 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:506 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1536
56:17:507 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=488917f0)
56:17:507 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:507 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:507 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:507 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3421us
56:17:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4178us
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +47us
56:17:507 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:507 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +178us
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:507 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:508 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:508 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:508 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1537
56:17:508 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2122us
56:17:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:508 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:508 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:520 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:520 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:520 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:520 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:520 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:520 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:520 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
56:17:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:521 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=495fc18c)
56:17:521 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:521 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:521 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:521 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:521 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:521 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
56:17:521 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:523 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1537
56:17:523 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=488917f0)
56:17:523 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:523 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1811us
56:17:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:523 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:523 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1538
56:17:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3921us
56:17:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:523 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:537 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:537 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:537 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:537 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:537 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:537 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:537 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:537 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
56:17:537 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=495fc18c)
56:17:537 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:537 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:537 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:537 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:537 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:538 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:538 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192470 enqueued.
56:17:538 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:538 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:538 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:538 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:540 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1538
56:17:540 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=488917f0)
56:17:540 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:540 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:540 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:540 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +201us
56:17:540 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2276us
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:540 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:540 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:540 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:541 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:541 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:541 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:541 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:541 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1699us
56:17:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:541 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:541 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1539
56:17:541 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +506us
56:17:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:541 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:541 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:554 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:554 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:554 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:554 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:554 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192471 enqueued.
56:17:554 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=495fc18c)
56:17:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:554 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:554 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:554 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:554 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 92 ticks
56:17:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ec04->08000000, interrupt) +16us
56:17:554 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:554 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ec04, left interrupt) +5us
56:17:554 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:554 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192472 enqueued.
56:17:554 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:556 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1539
56:17:557 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=488917f0)
56:17:557 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:557 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:17:557 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3615us
56:17:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:557 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +373us
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:557 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:557 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:558 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:558 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:558 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:558 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3602us
56:17:558 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:558 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1540
56:17:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2116us
56:17:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:558 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:558 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:570 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:570 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:570 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:570 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:570 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:570 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192473 enqueued.
56:17:571 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=495fc18c)
56:17:571 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:571 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:571 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ea8c->08000000, interrupt) +16us
56:17:571 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ea8c, left interrupt) +5us
56:17:571 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:571 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192474 enqueued.
56:17:571 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:573 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1540
56:17:573 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=488917f0)
56:17:573 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:573 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +841us
56:17:573 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:573 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2005us
56:17:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:573 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:573 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +3495us
56:17:573 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:574 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1541
56:17:574 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +217us
56:17:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:574 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:587 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:587 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:587 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:587 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:587 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880e200->0884a2c0, woke from hle delay) +9us
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:587 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->0880e200, sas core) +23us
56:17:588 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:588 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:588 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192475 enqueued.
56:17:588 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=495fc18c)
56:17:588 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:588 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:588 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:588 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:588 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:588 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192476 enqueued.
56:17:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +21us
56:17:588 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:588 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 24 ticks
56:17:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:588 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:588 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 088072fc->0884a2c0, woke from hle delay) +212us
56:17:588 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:588 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->088072fc, sas core) +23us
56:17:589 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807304->0884a2c0, woke from hle delay) +240us
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:589 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 0884a2c0->08807304, sas core) +23us
56:17:590 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1541
56:17:590 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 0880730c->0884a2c0, woke from hle delay) +240us
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:590 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:590 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->0880730c, blocking audio) +16us
56:17:591 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=488917f0)
56:17:591 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:591 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +183us
56:17:591 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +258us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:591 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:591 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1542
56:17:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +311us
56:17:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:591 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:604 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:604 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:604 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:604 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:604 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:604 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:604 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192477 enqueued.
56:17:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:604 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=495fc18c)
56:17:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:604 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:604 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:604 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:604 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:604 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:604 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:604 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:604 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192478 enqueued.
56:17:604 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:606 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1542
56:17:607 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=488917f0)
56:17:607 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:607 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:607 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:607 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:607 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3810us
56:17:607 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1593us
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:607 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:607 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:607 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:608 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:608 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2382us
56:17:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:608 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:608 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1543
56:17:608 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1921us
56:17:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:608 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:608 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:620 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:620 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:620 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:620 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:620 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:620 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192479 enqueued.
56:17:620 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:621 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=495fc18c)
56:17:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:621 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:621 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:621 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:621 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:621 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:621 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192480 enqueued.
56:17:621 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:623 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1543
56:17:623 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=488917f0)
56:17:623 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:623 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2200us
56:17:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:623 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4715us
56:17:623 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:623 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:623 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:624 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +24us
56:17:624 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +201us
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:624 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:624 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:625 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:625 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:625 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1544
56:17:625 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2806us
56:17:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:625 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:637 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:637 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:637 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:637 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:637 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192481 enqueued.
56:17:637 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=495fc18c)
56:17:637 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:637 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:637 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:637 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:637 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:637 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:637 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192482 enqueued.
56:17:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:637 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:638 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:640 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1544
56:17:640 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=488917f0)
56:17:640 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:640 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:640 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +590us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:640 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:640 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1545
56:17:640 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +117us
56:17:640 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:640 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:641 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:654 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:654 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:654 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:654 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:654 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:654 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:654 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192483 enqueued.
56:17:654 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=495fc18c)
56:17:654 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:654 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:654 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:654 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:654 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:654 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192484 enqueued.
56:17:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:654 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:654 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:654 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:656 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1545
56:17:657 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=488917f0)
56:17:657 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:657 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:657 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1807us
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:657 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:657 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:658 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:658 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:658 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1162us
56:17:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:658 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:658 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1546
56:17:658 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1727us
56:17:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:658 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:658 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:671 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:671 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:671 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:671 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:671 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:671 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:671 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192485 enqueued.
56:17:671 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=495fc18c)
56:17:671 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:671 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:671 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:671 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:671 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:671 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192486 enqueued.
56:17:671 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:671 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:671 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:671 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:673 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1546
56:17:674 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=488917f0)
56:17:674 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:674 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:674 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:674 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:674 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2394us
56:17:674 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:674 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:674 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +910us
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:674 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:674 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:674 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:675 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:675 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:675 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +3065us
56:17:675 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:675 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1547
56:17:675 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3337us
56:17:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:675 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:675 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:687 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:687 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:687 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:687 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:687 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192487 enqueued.
56:17:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:687 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=495fc18c)
56:17:687 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:687 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:687 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:687 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:687 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:687 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192488 enqueued.
56:17:687 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:689 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1547
56:17:690 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=488917f0)
56:17:690 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:690 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +784us
56:17:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:690 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4032us
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:690 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:690 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:691 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:691 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:691 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1548
56:17:691 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +130us
56:17:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:691 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:691 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:704 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:704 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:704 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:704 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:704 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:704 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:704 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192489 enqueued.
56:17:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:704 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=495fc18c)
56:17:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:704 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:704 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:704 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:704 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:704 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:704 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:704 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192490 enqueued.
56:17:704 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:704 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f4->0882fc08, thread delay finished) +28us
56:17:704 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f4, thread delayed) +21us
56:17:704 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread00 (276->302, pc: 08807308->0884a2c0, woke from hle delay) +25us
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:704 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:704 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:704 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> user_main (302->276, pc: 08843098->08807308, blocking audio) +16us
56:17:706 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1548
56:17:707 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=488917f0)
56:17:707 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:707 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +812us
56:17:707 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4144us
56:17:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:707 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:707 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1549
56:17:707 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1525us
56:17:707 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:707 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:707 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:720 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:720 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:720 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:720 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:720 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:720 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:720 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192491 enqueued.
56:17:720 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:721 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=495fc18c)
56:17:721 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:721 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:721 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:721 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:721 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192492 enqueued.
56:17:721 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:723 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1549
56:17:723 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=488917f0)
56:17:723 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:723 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:723 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2596us
56:17:723 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +2123us
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:723 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:723 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:724 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:724 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:724 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:724 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1852us
56:17:724 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:724 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:724 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:724 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1550
56:17:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3135us
56:17:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:724 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:737 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:737 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:737 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:737 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:737 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192493 enqueued.
56:17:737 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=495fc18c)
56:17:737 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:737 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:737 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:737 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:737 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:737 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192494 enqueued.
56:17:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:737 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:737 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:737 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:740 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1550
56:17:740 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=488917f0)
56:17:740 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:740 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +839us
56:17:740 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:740 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +986us
56:17:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:740 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +220us
56:17:740 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:740 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:740 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:741 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:741 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:741 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:741 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1551
56:17:741 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +3490us
56:17:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:741 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:741 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:754 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:754 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:754 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:754 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:754 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192495 enqueued.
56:17:754 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=495fc18c)
56:17:754 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:754 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:754 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:754 user_main    D[G3D]: GPUCommon.cpp:684 Can't execute a list yet, still busy for 184 ticks
56:17:754 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:754 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192496 enqueued.
56:17:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883ebf0->08000000, interrupt) +19us
56:17:754 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883ebf0, left interrupt) +5us
56:17:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:754 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:755 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 0880730c->0882fc08, thread delay finished) +226us
56:17:755 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->0880730c, thread delayed) +21us
56:17:756 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1551
56:17:757 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=488917f0)
56:17:757 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:757 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +624us
56:17:757 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4374us
56:17:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:757 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:757 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1552
56:17:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +1324us
56:17:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:757 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:770 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:770 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:770 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:770 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:770 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:771 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192497 enqueued.
56:17:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:771 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=495fc18c)
56:17:771 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:771 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:771 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:771 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:771 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:771 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:771 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:771 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192498 enqueued.
56:17:771 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:773 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1552
56:17:773 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=488917f0)
56:17:773 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:773 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:773 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:773 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1123us
56:17:773 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:773 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:773 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:773 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:773 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:774 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:774 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:774 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +639us
56:17:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:774 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:774 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1553
56:17:774 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +2934us
56:17:774 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:774 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:774 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:787 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:787 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:787 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
56:17:787 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:787 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192499 enqueued.
56:17:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:787 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=495fc18c)
56:17:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:787 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:787 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44088000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:787 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00088000: 480 x 272 x 3 
56:17:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:787 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:787 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:787 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:787 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192500 enqueued.
56:17:787 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:790 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1553
56:17:790 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=488917f0)
56:17:790 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:790 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +842us
56:17:790 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +1187us
56:17:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:790 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +1433us
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa5c0)
56:17:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:790 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:790 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa9c0)
56:17:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fadc0)
56:17:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fb1c0)
56:17:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:791 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:791 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:791 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093fa5c0)
56:17:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:791 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +2541us
56:17:791 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:791 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1554
56:17:791 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +4544us
56:17:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:791 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:791 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00000000
56:17:804 idle0        D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000003)
56:17:804 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 08805e28
56:17:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, left interrupt) +7us
56:17:804 user_main    D[DISP]: HLE\sceDisplay.cpp:786 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
56:17:804 user_main    D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(0bfff600, 1)
56:17:804 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=495fc140, stall=495fc140, cbid=00000000, param=08877bc0)
56:17:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192501 enqueued.
56:17:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc140
56:17:804 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=495fc18c)
56:17:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 095fc140 - stall = 095fc18c
56:17:804 user_main    D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 0x0, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44110000 = 480x272
56:17:804 user_main    D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 3 
56:17:804 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:804 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +16us
56:17:804 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:804 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:804 user_main    D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=488917c0, stall=488917c0, cbid=00000000, param=08877bc0)
56:17:804 user_main    D[SCEGE]: HLE\sceGe.cpp:446 List 889192502 enqueued.
56:17:804 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917c0
56:17:805 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> thread02 (276->303, pc: 088072f8->0882fc08, thread delay finished) +430us
56:17:805 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:805 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> user_main (303->276, pc: 0882fc08->088072f8, thread delayed) +21us
56:17:806 user_main    D[DISP]: HLE\sceDisplay.cpp:717 Leave VBlank 1554
56:17:807 user_main    D[SCEGE]: HLE\sceGe.cpp:485 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=488917f0)
56:17:807 user_main    D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 088917c0 - stall = 088917f0
56:17:807 user_main    D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 0883f858->08000000, GeDrawSync) +423us
56:17:807 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088420ec
56:17:807 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->0883f858, left interrupt) +5us
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, vblank start waited) +5us
56:17:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +4575us
56:17:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +5010us
56:17:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->08843098, audio drain) +4549us
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f95c0)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +13us
56:17:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f99c0)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread02 (272->303, pc: 08000000->0882fc08, thread delay finished) +190us
56:17:807 thread02     D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(5000 usec)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread02 -> idle0 (303->272, pc: 0882fc08->08000000, thread delayed) +14us
56:17:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +34us
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093f9dc0)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08ab3ac0, 093fa1c0)
56:17:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 0884a2c0->08000000, sas core) +17us
56:17:807 thread00     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> thread00 (272->302, pc: 08000000->0884a2c0, woke from hle delay) +240us
56:17:807 thread00     D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08ab3ac0)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 0)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 1)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 2)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 3)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 4)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 5)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 6)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 7)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 8)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 9)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 10)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 11)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 12)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 13)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 14)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 15)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 16)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 17)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 18)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 19)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 20)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 21)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 22)
56:17:808 thread00     D[SCESAS]: HLE\sceSas.cpp:465 0 = sceSasGetEnvelopeHeight(08ab3ac0, 23)
56:17:808 thread00     D[AUDIO]: HLE\sceAudio.cpp:130 00000400 = sceAudioOutputPannedBlocking(00000004, 00008000, 00008000, 093f95c0)
56:17:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: thread00 -> idle0 (302->272, pc: 08843098->08000000, blocking audio) +9us
56:17:808 idle0        D[DISP]: HLE\sceDisplay.cpp:609 Enter VBlank 1555
56:17:808 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805dec, entered vblank) +564us
56:17:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: user_main -> idle0 (276->272, pc: 08805dec->08000000, interrupt) +5us
56:17:808 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 088326e4
56:17:808 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1107 Displaying FBO 00088000
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN      (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 274: Module "SN3-PSP": name=SN3-PSP gp=08899700 entry=08804128
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 276: Thread "user_main": pc= 08805dec sp= 0bfff620  READY     (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 277: CallBack "ExitGame": thread=276, argument= 00000000
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 278: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 279: Semaphore "UMD_SAMPLE_IO_SEMA": -
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 281: Thread "FILE_READ_THREAD": pc= 0882e034 sp= 0bfbd2a0     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 282: Module "sceVideocodec_Driver": faked name=sceVideocodec_Driver gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 283: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 284: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 285: Module "sceMpegbase_Driver": faked name=sceMpegbase_Driver gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 286: Module "sceMpeg_library": faked name=sceMpeg_library gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 287: Module "scePsmf_library": faked name=scePsmf_library gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 288: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 289: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 290: MemoryPart "UserSbrk": MemPart: 09673000 - 09e73700	size: 00800700
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 291: EventFlag "controlFlag": init=00000000 cur=000000ff numwait=0
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 292: EventFlag "waitFlag": init=00000000 cur=00000003 numwait=0
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 293: Semaphore "lock_sema": -
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 294: EventFlag "display_delay_flag": init=00000000 cur=00000000 numwait=0
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 295: Semaphore "sound_lockSema": -
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 296: Thread "movieThread": pc= 08835d10 sp= 0bfbcaa0     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 297: Thread "sakiyomi_Thread": pc= 00000000 sp= 00000000     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 298: Thread "displayThread": pc= 08833cd8 sp= 0bfbea80     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 299: Thread "readThread": pc= 08834440 sp= 0bfbe280     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 300: Thread "soundThread": pc= 08837154 sp= 0bfbda90     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 301: EventFlag "AT3plusBGMFlag": init=00000000 cur=00000004 numwait=0
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 302: Thread "thread00": pc= 08843098 sp= 0bfb7a90   WAIT    (wt=10 wid=5 wv= 00000400 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 303: Thread "thread02": pc= 0882fc08 sp= 0bfa7980   WAIT    (wt=2 wid=303 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 321: Thread "thread01": pc= 0882eaa4 sp= 0bf97a70     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:17:817 idle0        I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 31 kernel objects alive
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:817 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:817 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:819 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:819 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:819 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:819 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:819 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:819 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:819 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
56:17:819 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
56:17:914 MemMap.cpp:380 D[MM]: Memory system shut down.
56:17:914 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3
56:17:914 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3
56:17:918 GLES\TextureCache.cpp:133 D[G3D]: Deleting texture 48
56:17:918 GLES\TextureCache.cpp:133 D[G3D]: Deleting texture 39
56:17:918 GLES\TextureCache.cpp:133 D[G3D]: Deleting texture 46
56:17:918 GLES\TextureCache.cpp:133 D[G3D]: Deleting texture 45
56:17:918 GLES\TextureCache.cpp:133 D[G3D]: Deleting texture 47
56:17:918 GLES\TextureCache.cpp:133 D[G3D]: Deleting texture 37
56:17:918 GLES\TextureCache.cpp:137 D[G3D]: Deleting texture 49
56:17:918 GLES\TextureCache.cpp:137 D[G3D]: Deleting texture 51
56:17:918 GLES\TextureCache.cpp:137 D[G3D]: Deleting texture 50
56:17:918 GLES\TextureCache.cpp:146 I[G3D]: Texture cached cleared from 9 textures
56:19:177 Config.cpp:929 I[LOAD]: Config saved: D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
56:19:178 Config.cpp:942 I[LOAD]: Controller config saved: D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/controls.ini
56:19:204 Config.cpp:929 I[LOAD]: Config saved: D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
56:19:206 Config.cpp:942 I[LOAD]: Controller config saved: D:\Emu\PSP\Emu\PSP\ppsspp\memstick/PSP/SYSTEM/controls.ini
